mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 01:42:29 +00:00
feat(profile): CGGameUI func and label
This commit is contained in:
parent
00b2eccb4c
commit
6a9194089e
5 changed files with 115 additions and 4 deletions
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@ -529,13 +529,19 @@ static import_symbols() {
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set_name(0x00512A00, "CGGameUI__IsPartyMember");
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set_name(0x00512A00, "CGGameUI__IsPartyMember");
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set_name(0x00512E20, "CGGameUI__HandleScreenshot");
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set_name(0x00512E20, "CGGameUI__HandleScreenshot");
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set_name(0x00512E60, "CGGameUI__CloseInteraction");
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set_name(0x00512E60, "CGGameUI__CloseInteraction");
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set_name(0x00513530, "CGGameUI__Reload");
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set_name(0x005134C0, "CGGameUI__SetMinimapZoneText");
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set_name(0x005136E0, "CGGameUI__GetCursorVirtualItem");
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set_name(0x00513530, "CGGameUI__ShowBlockedActionFeedback");
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set_name(0x00513640, "CGGameUI__ShowBlockedFrameFeedback");
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set_name(0x00513660, "CGGameUI__GetCursorItem");
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set_name(0x005136C0, "CGGameUI__GetCursorSpell");
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set_name(0x005136D0, "CGGameUI__GetCursorVirtualItem");
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set_name(0x005136E0, "CGGameUI__GetCursorVirtualItem@2");
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set_name(0x00513700, "CGGameUI__IsAutoLooting");
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set_name(0x00513700, "CGGameUI__IsAutoLooting");
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set_name(0x00513770, "CGGameUI__UnlockItem");
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set_name(0x00513770, "CGGameUI__UnlockItem");
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set_name(0x005138D0, "CGGameUI__GetPartyMember");
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set_name(0x005138D0, "CGGameUI__GetPartyMember");
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set_name(0x00513B20, "CGGameUI__SetInstanceLockTime");
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set_name(0x00513B20, "CGGameUI__SetInstanceLockTime");
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set_name(0x00513C30, "CGGameUI__GetPartyMemberState");
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set_name(0x00513C30, "CGGameUI__GetPartyMemberState");
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set_name(0x00513CF0, "CGGameUI__UpdateUnitHighlights");
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set_name(0x00513DF0, "CGGameUI__LastErrorMessage");
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set_name(0x00513DF0, "CGGameUI__LastErrorMessage");
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set_name(0x00514430, "Script_IsModifierKeyDown");
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set_name(0x00514430, "Script_IsModifierKeyDown");
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set_name(0x005144C0, "Script_IsLeftShiftKeyDown");
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set_name(0x005144C0, "Script_IsLeftShiftKeyDown");
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@ -624,7 +630,10 @@ static import_symbols() {
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set_name(0x00517D70, "Script_CanMapChangeDifficulty");
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set_name(0x00517D70, "Script_CanMapChangeDifficulty");
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set_name(0x005186A0, "CGGameUI__ResetCamera");
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set_name(0x005186A0, "CGGameUI__ResetCamera");
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set_name(0x00518D50, "CGGameUI__ClearInteractTarget");
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set_name(0x00518D50, "CGGameUI__ClearInteractTarget");
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set_name(0x00518DC0, "CGGameUI__SendTarget");
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set_name(0x005191C0, "CGGameUI__CanPerformAction");
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set_name(0x00519280, "CGGameUI__ClearCursor");
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set_name(0x00519280, "CGGameUI__ClearCursor");
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set_name(0x005196F0, "CGGameUI__DoPowerRegen");
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set_name(0x0051A3B0, "Script_ClearCursor");
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set_name(0x0051A3B0, "Script_ClearCursor");
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set_name(0x0051A3D0, "Script_EquipCursorItem");
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set_name(0x0051A3D0, "Script_EquipCursorItem");
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set_name(0x0051A530, "Script_EquipPendingItem");
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set_name(0x0051A530, "Script_EquipPendingItem");
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@ -700,14 +709,24 @@ static import_symbols() {
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set_name(0x0051D590, "Script_GameMovieFinished");
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set_name(0x0051D590, "Script_GameMovieFinished");
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set_name(0x0051D5A0, "Script_GetAllowLowLevelRaid");
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set_name(0x0051D5A0, "Script_GetAllowLowLevelRaid");
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set_name(0x0051D600, "Script_SetAllowLowLevelRaid");
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set_name(0x0051D600, "Script_SetAllowLowLevelRaid");
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set_name(0x0051D7C0, "CGGameUI__StopCinematicInternal");
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set_name(0x0051F790, "CGGameUI__HandleObjectTrackChange");
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set_name(0x0051FA50, "CGGameUI__FilterMouseDown");
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set_name(0x0051FB00, "CGGameUI__HandleMouseDown");
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set_name(0x0051FB00, "CGGameUI__HandleMouseDown");
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set_name(0x0051FB60, "CGGameUI__HandleSpriteTrack");
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set_name(0x0051FB80, "CGGameUI__HandleDisplaySizeChanged");
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set_name(0x0051FCE0, "CGGameUI__SetInteractTarget");
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set_name(0x0051FCE0, "CGGameUI__SetInteractTarget");
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set_name(0x0051FF20, "CGGameUI__SetFocusTarget");
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set_name(0x00520410, "CGGameUI__CanInspect");
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set_name(0x00520410, "CGGameUI__CanInspect");
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set_name(0x005204C0, "CGGameUI__NewZoneFeedback");
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set_name(0x00520770, "CGGameUI__SetCursorItem");
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set_name(0x00520770, "CGGameUI__SetCursorItem");
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set_name(0x00520880, "CGGameUI__SetCursorMoney");
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set_name(0x00520A80, "CGGameUI__SetCursorPetAction");
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set_name(0x00520A80, "CGGameUI__SetCursorPetAction");
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set_name(0x00520C60, "CGGameUI__SetCursorPet");
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set_name(0x00520C60, "CGGameUI__SetCursorPet");
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set_name(0x00520D30, "CGGameUI__SetCursorVirtualItem");
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set_name(0x00520DC0, "CGGameUI__SetCursorEquipmentSet");
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set_name(0x00520DC0, "CGGameUI__SetCursorEquipmentSet");
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set_name(0x005216F0, "CGGameUI__DisplayError");
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set_name(0x005216F0, "CGGameUI__DisplayError");
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set_name(0x005220B0, "CGGameUI__AutoMouseOver");
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set_name(0x005222E0, "Script_ReloadUI");
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set_name(0x005222E0, "Script_ReloadUI");
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set_name(0x00522320, "Script_DeleteCursorItem");
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set_name(0x00522320, "Script_DeleteCursorItem");
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set_name(0x00522480, "Script_FocusUnit");
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set_name(0x00522480, "Script_FocusUnit");
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@ -734,9 +753,15 @@ static import_symbols() {
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set_name(0x00523360, "Script_AcceptLevelGrant");
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set_name(0x00523360, "Script_AcceptLevelGrant");
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set_name(0x00523370, "Script_EndRefund");
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set_name(0x00523370, "Script_EndRefund");
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set_name(0x005233D0, "Script_EndBoundTradeable");
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set_name(0x005233D0, "Script_EndBoundTradeable");
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set_name(0x00523640, "CGGameUI__CloseLoot");
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set_name(0x00523E80, "CGGameUI__GetCorpseLocation");
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set_name(0x00523E80, "CGGameUI__GetCorpseLocation");
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set_name(0x005240E0, "CGGameUI__HandleDisplaySizeChanged@2");
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set_name(0x005241B0, "CGGameUI__ClearTarget");
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set_name(0x00524350, "CGGameUI__BreakTarget");
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set_name(0x00524980, "Script_StopCinematic");
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set_name(0x00524980, "Script_StopCinematic");
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set_name(0x00524B60, "CGGameUI__AcceptAreaSpiritHeal");
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set_name(0x00524B60, "CGGameUI__AcceptAreaSpiritHeal");
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set_name(0x00524BF0, "CGGameUI__Target");
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set_name(0x00524FC0, "CGGameUI__TargetNearestUnit");
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set_name(0x00525A30, "Script_TargetUnit");
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set_name(0x00525A30, "Script_TargetUnit");
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set_name(0x00525A90, "Script_TargetNearest");
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set_name(0x00525A90, "Script_TargetNearest");
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set_name(0x00525AD0, "Script_TargetNearestEnemy");
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set_name(0x00525AD0, "Script_TargetNearestEnemy");
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@ -766,6 +791,7 @@ static import_symbols() {
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set_name(0x00528F00, "CGGameUI__Shutdown");
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set_name(0x00528F00, "CGGameUI__Shutdown");
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set_name(0x00529160, "CGGameUI__ShutdownGame");
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set_name(0x00529160, "CGGameUI__ShutdownGame");
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set_name(0x0052A980, "CGGameUI__Initialize");
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set_name(0x0052A980, "CGGameUI__Initialize");
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set_name(0x0052AED0, "CGGameUI__RegisterSavedVariable");
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set_name(0x0052B470, "Script_RegisterForSave");
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set_name(0x0052B470, "Script_RegisterForSave");
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set_name(0x0052B4E0, "Script_RegisterForSavePerCharacter");
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set_name(0x0052B4E0, "Script_RegisterForSavePerCharacter");
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set_name(0x0052B550, "CGGameUI__InitializeGame");
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set_name(0x0052B550, "CGGameUI__InitializeGame");
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@ -3220,6 +3246,7 @@ static import_symbols() {
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set_name(0x00AB91C0, "System_File__Stacked__s_nullstack");
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set_name(0x00AB91C0, "System_File__Stacked__s_nullstack");
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set_name(0x00AB92C0, "System_File__Stacked__s_basestack");
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set_name(0x00AB92C0, "System_File__Stacked__s_basestack");
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set_name(0x00AC1B9C, "s_zorderlist");
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set_name(0x00AC1B9C, "s_zorderlist");
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set_name(0x00AC80A8, "CGGameUI__m_visible");
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set_name(0x00AD2808, "s_cursorNames");
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set_name(0x00AD2808, "s_cursorNames");
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set_name(0x00AD305C, "g_achievementDB");
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set_name(0x00AD305C, "g_achievementDB");
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set_name(0x00AD3080, "g_achievement_CriteriaDB");
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set_name(0x00AD3080, "g_achievement_CriteriaDB");
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@ -3499,14 +3526,22 @@ static import_symbols() {
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set_name(0x00BD0754, "CGGameUI__m_cursorVirtualDisplay");
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set_name(0x00BD0754, "CGGameUI__m_cursorVirtualDisplay");
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set_name(0x00BD0758, "CGGameUI__m_cursorVirtualID");
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set_name(0x00BD0758, "CGGameUI__m_cursorVirtualID");
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set_name(0x00BD0770, "CGGameUI__m_stackSplit");
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set_name(0x00BD0770, "CGGameUI__m_stackSplit");
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set_name(0x00BD0778, "CGGameUI__m_UISimpleParent");
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set_name(0x00BD077C, "CGGameUI__m_minimapZoneText");
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set_name(0x00BD0784, "CGGameUI__m_subZoneText");
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set_name(0x00BD0788, "CGGameUI__m_zoneText");
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set_name(0x00BD078C, "CGGameUI__m_simpleTop");
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set_name(0x00BD0791, "CGGameUI__m_reloadUIRequested");
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set_name(0x00BD0792, "CGGameUI__m_inWorld");
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set_name(0x00BD0792, "CGGameUI__m_inWorld");
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set_name(0x00BD0798, "CGGameUI__m_interactMaxDistSq");
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set_name(0x00BD0798, "CGGameUI__m_interactMaxDistSq");
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set_name(0x00BD079C, "CGGameUI__m_cursorMoney");
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set_name(0x00BD079C, "CGGameUI__m_cursorMoney");
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set_name(0x00BD07A0, "CGGameUI__m_currentObjectTrack");
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set_name(0x00BD07B8, "CGGameUI__m_lastTarget");
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set_name(0x00BD07B8, "CGGameUI__m_lastTarget");
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set_name(0x00BD07C0, "CGGameUI__m_lastEnemyTarget");
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set_name(0x00BD07C0, "CGGameUI__m_lastEnemyTarget");
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set_name(0x00BD07C8, "CGGameUI__m_lastFriendTraget");
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set_name(0x00BD07C8, "CGGameUI__m_lastFriendTraget");
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set_name(0x00BD07D8, "CGGameUI__m_directionalTarget");
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set_name(0x00BD07D8, "CGGameUI__m_directionalTarget");
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set_name(0x00BD07E0, "CGGameUI__m_cursorSpell");
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set_name(0x00BD07E0, "CGGameUI__m_cursorSpell");
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set_name(0x00BD07F8, "CGGameUI__m_aspect");
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set_name(0x00BD07FC, "CGGameUI__m_inCinematic");
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set_name(0x00BD07FC, "CGGameUI__m_inCinematic");
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set_name(0x00BD0818, "CGGameUI__m_corpseMapID");
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set_name(0x00BD0818, "CGGameUI__m_corpseMapID");
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set_name(0x00BD081C, "CGGameUI__m_corpseActualMapID");
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set_name(0x00BD081C, "CGGameUI__m_corpseActualMapID");
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@ -3515,6 +3550,7 @@ static import_symbols() {
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set_name(0x00BD085C, "CGGameUI__m_instanceLockComletedMask");
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set_name(0x00BD085C, "CGGameUI__m_instanceLockComletedMask");
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set_name(0x00BD0860, "CGGameUI__m_instanceLockExtending");
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set_name(0x00BD0860, "CGGameUI__m_instanceLockExtending");
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set_name(0x00BD086C, "CGGameUI__m_billingExpireTime");
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set_name(0x00BD086C, "CGGameUI__m_billingExpireTime");
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set_name(0x00BD08A0, "CGGameUI__m_lastRegenTime");
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set_name(0x00C1DC98, "CGActionBar__m_slotNoMana");
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set_name(0x00C1DC98, "CGActionBar__m_slotNoMana");
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set_name(0x00C1DED8, "CGActionBar__m_slotUsable");
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set_name(0x00C1DED8, "CGActionBar__m_slotUsable");
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set_name(0x00C1E118, "CGActionBar__m_slotUseCount");
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set_name(0x00C1E118, "CGActionBar__m_slotUseCount");
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@ -3620,6 +3656,7 @@ static import_symbols() {
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set_name(0x00CAE954, "s_freecount");
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set_name(0x00CAE954, "s_freecount");
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set_name(0x00CAE958, "g_opt");
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set_name(0x00CAE958, "g_opt");
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set_name(0x00D3F798, "s_scriptProfileEnabled");
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set_name(0x00D3F798, "s_scriptProfileEnabled");
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set_name(0x00D4139C, "CGGameUI__m_luaTainted");
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set_name(0x00D41580, "s_WindowResizeLock");
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set_name(0x00D41580, "s_WindowResizeLock");
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set_name(0x00D4159C, "s_OsTimeMgr");
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set_name(0x00D4159C, "s_OsTimeMgr");
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set_name(0x00D415A0, "s_haveProcessorFeatures");
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set_name(0x00D415A0, "s_haveProcessorFeatures");
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@ -2,7 +2,7 @@ CGGameUI__OpenGuildInvite 00512570 f end=0051258F
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CGGameUI__IsPartyMember 00512A00 f end=00512A2C
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CGGameUI__IsPartyMember 00512A00 f end=00512A2C
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CGGameUI__HandleScreenshot 00512E20 f end=00512E52
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CGGameUI__HandleScreenshot 00512E20 f end=00512E52
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CGGameUI__CloseInteraction 00512E60 f end=005130CF
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CGGameUI__CloseInteraction 00512E60 f end=005130CF
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CGGameUI__Reload 00513530 f end=00513640
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CGGameUI__ShowBlockedActionFeedback 00513530 f end=00513640
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CGGameUI__GetCursorVirtualItem 005136E0 f end=005136FA
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CGGameUI__GetCursorVirtualItem 005136E0 f end=005136FA
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CGGameUI__IsAutoLooting 00513700 f end=00513740
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CGGameUI__IsAutoLooting 00513700 f end=00513740
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CGGameUI__UnlockItem 00513770 f end=005137A0
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CGGameUI__UnlockItem 00513770 f end=005137A0
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@ -32,3 +32,29 @@ CGGameUI__Shutdown 00528F00 f end=0052915A
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CGGameUI__ShutdownGame 00529160 f end=00529541
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CGGameUI__ShutdownGame 00529160 f end=00529541
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CGGameUI__Initialize 0052A980 f end=0052AEC6
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CGGameUI__Initialize 0052A980 f end=0052AEC6
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CGGameUI__InitializeGame 0052B550 f end=0052BADA
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CGGameUI__InitializeGame 0052B550 f end=0052BADA
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CGGameUI__ShowBlockedFrameFeedback 00513640 f end=00513653
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CGGameUI__GetCursorItem 00513660 f end=0051367A
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CGGameUI__GetCursorSpell 005136C0 f end=005136C6
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CGGameUI__GetCursorVirtualItem 005136D0 f end=005136D6
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CGGameUI__UpdateUnitHighlights 00513CF0 f end=00513D92
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CGGameUI__SendTarget 00518DC0 f end=00518E36
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CGGameUI__CanPerformAction 005191C0 f end=0051924E
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CGGameUI__DoPowerRegen 005196F0 f end=00519774
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CGGameUI__StopCinematicInternal 0051D7C0 f end=0051D95B
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CGGameUI__HandleObjectTrackChange 0051F790 f end=0051F9C3
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CGGameUI__HandleSpriteTrack 0051FB60 f end=0051FB7F
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CGGameUI__HandleDisplaySizeChanged 0051FB80 f end=0051FCD1
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CGGameUI__SetFocusTarget 0051FF20 f end=0051FFD5
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CGGameUI__AutoMouseOver 005220B0 f end=0052217B
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CGGameUI__ClearTarget 005241B0 f end=0052434D
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CGGameUI__BreakTarget 00524350 f end=0052443C
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CGGameUI__Target 00524BF0 f end=00524FB6
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CGGameUI__RegisterSavedVariable 0052AED0 f end=0052AF3F
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CGGameUI__SetMinimapZoneText 005134C0 f end=00513530
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CGGameUI__FilterMouseDown 0051FA50 f end=0051FAFF
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CGGameUI__NewZoneFeedback 005204C0 f end=005206DE
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CGGameUI__SetCursorMoney 00520880 f end=005208E5
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CGGameUI__SetCursorVirtualItem 00520D30 f end=00520DB3
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CGGameUI__CloseLoot 00523640 f end=005237D2
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CGGameUI__HandleDisplaySizeChanged 005240E0 f end=005241A7
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CGGameUI__TargetNearestUnit 00524FC0 f end=005252C4
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@ -22,3 +22,14 @@ CGGameUI__m_instanceLockTime 00BD0858 l
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CGGameUI__m_instanceLockComletedMask 00BD085C l
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CGGameUI__m_instanceLockComletedMask 00BD085C l
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CGGameUI__m_instanceLockExtending 00BD0860 l
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CGGameUI__m_instanceLockExtending 00BD0860 l
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CGGameUI__m_billingExpireTime 00BD086C l
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CGGameUI__m_billingExpireTime 00BD086C l
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CGGameUI__m_lastRegenTime 00BD08A0 l
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CGGameUI__m_luaTainted 00D4139C l
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CGGameUI__m_simpleTop 00BD078C l
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CGGameUI__m_currentObjectTrack 00BD07A0 l
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CGGameUI__m_visible 00AC80A8 l
|
||||||
|
CGGameUI__m_aspect 00BD07F8 l
|
||||||
|
CGGameUI__m_UISimpleParent 00BD0778 l
|
||||||
|
CGGameUI__m_reloadUIRequested 00BD0791 l
|
||||||
|
CGGameUI__m_minimapZoneText 00BD077C l
|
||||||
|
CGGameUI__m_subZoneText 00BD0784 l
|
||||||
|
CGGameUI__m_zoneText 00BD0788 l
|
||||||
|
|
@ -525,13 +525,19 @@ CGGameUI__OpenGuildInvite 00512570 f end=0051258F
|
||||||
CGGameUI__IsPartyMember 00512A00 f end=00512A2C
|
CGGameUI__IsPartyMember 00512A00 f end=00512A2C
|
||||||
CGGameUI__HandleScreenshot 00512E20 f end=00512E52
|
CGGameUI__HandleScreenshot 00512E20 f end=00512E52
|
||||||
CGGameUI__CloseInteraction 00512E60 f end=005130CF
|
CGGameUI__CloseInteraction 00512E60 f end=005130CF
|
||||||
CGGameUI__Reload 00513530 f end=00513640
|
CGGameUI__SetMinimapZoneText 005134C0 f end=00513530
|
||||||
|
CGGameUI__ShowBlockedActionFeedback 00513530 f end=00513640
|
||||||
|
CGGameUI__ShowBlockedFrameFeedback 00513640 f end=00513653
|
||||||
|
CGGameUI__GetCursorItem 00513660 f end=0051367A
|
||||||
|
CGGameUI__GetCursorSpell 005136C0 f end=005136C6
|
||||||
|
CGGameUI__GetCursorVirtualItem 005136D0 f end=005136D6
|
||||||
CGGameUI__GetCursorVirtualItem 005136E0 f end=005136FA
|
CGGameUI__GetCursorVirtualItem 005136E0 f end=005136FA
|
||||||
CGGameUI__IsAutoLooting 00513700 f end=00513740
|
CGGameUI__IsAutoLooting 00513700 f end=00513740
|
||||||
CGGameUI__UnlockItem 00513770 f end=005137A0
|
CGGameUI__UnlockItem 00513770 f end=005137A0
|
||||||
CGGameUI__GetPartyMember 005138D0 f end=005138F1
|
CGGameUI__GetPartyMember 005138D0 f end=005138F1
|
||||||
CGGameUI__SetInstanceLockTime 00513B20 f end=00513B8A
|
CGGameUI__SetInstanceLockTime 00513B20 f end=00513B8A
|
||||||
CGGameUI__GetPartyMemberState 00513C30 f end=00513C66
|
CGGameUI__GetPartyMemberState 00513C30 f end=00513C66
|
||||||
|
CGGameUI__UpdateUnitHighlights 00513CF0 f end=00513D92
|
||||||
CGGameUI__LastErrorMessage 00513DF0 f end=00513DF6
|
CGGameUI__LastErrorMessage 00513DF0 f end=00513DF6
|
||||||
Script_IsModifierKeyDown 00514430 f end=005144B1
|
Script_IsModifierKeyDown 00514430 f end=005144B1
|
||||||
Script_IsLeftShiftKeyDown 005144C0 f end=00514518
|
Script_IsLeftShiftKeyDown 005144C0 f end=00514518
|
||||||
|
|
@ -620,7 +626,10 @@ Script_IsThreatWarningEnabled 00517D30 f end=00517D6A
|
||||||
Script_CanMapChangeDifficulty 00517D70 f end=00517DF1
|
Script_CanMapChangeDifficulty 00517D70 f end=00517DF1
|
||||||
CGGameUI__ResetCamera 005186A0 f end=005186F2
|
CGGameUI__ResetCamera 005186A0 f end=005186F2
|
||||||
CGGameUI__ClearInteractTarget 00518D50 f end=00518DBE
|
CGGameUI__ClearInteractTarget 00518D50 f end=00518DBE
|
||||||
|
CGGameUI__SendTarget 00518DC0 f end=00518E36
|
||||||
|
CGGameUI__CanPerformAction 005191C0 f end=0051924E
|
||||||
CGGameUI__ClearCursor 00519280 f end=00519481
|
CGGameUI__ClearCursor 00519280 f end=00519481
|
||||||
|
CGGameUI__DoPowerRegen 005196F0 f end=00519774
|
||||||
Script_ClearCursor 0051A3B0 f end=0051A3C2
|
Script_ClearCursor 0051A3B0 f end=0051A3C2
|
||||||
Script_EquipCursorItem 0051A3D0 f end=0051A528
|
Script_EquipCursorItem 0051A3D0 f end=0051A528
|
||||||
Script_EquipPendingItem 0051A530 f end=0051A5B8
|
Script_EquipPendingItem 0051A530 f end=0051A5B8
|
||||||
|
|
@ -696,14 +705,24 @@ Script_DestroyTotem 0051D520 f end=0051D584
|
||||||
Script_GameMovieFinished 0051D590 f end=0051D598
|
Script_GameMovieFinished 0051D590 f end=0051D598
|
||||||
Script_GetAllowLowLevelRaid 0051D5A0 f end=0051D5FC
|
Script_GetAllowLowLevelRaid 0051D5A0 f end=0051D5FC
|
||||||
Script_SetAllowLowLevelRaid 0051D600 f end=0051D706
|
Script_SetAllowLowLevelRaid 0051D600 f end=0051D706
|
||||||
|
CGGameUI__StopCinematicInternal 0051D7C0 f end=0051D95B
|
||||||
|
CGGameUI__HandleObjectTrackChange 0051F790 f end=0051F9C3
|
||||||
|
CGGameUI__FilterMouseDown 0051FA50 f end=0051FAFF
|
||||||
CGGameUI__HandleMouseDown 0051FB00 f end=0051FB5E
|
CGGameUI__HandleMouseDown 0051FB00 f end=0051FB5E
|
||||||
|
CGGameUI__HandleSpriteTrack 0051FB60 f end=0051FB7F
|
||||||
|
CGGameUI__HandleDisplaySizeChanged 0051FB80 f end=0051FCD1
|
||||||
CGGameUI__SetInteractTarget 0051FCE0 f end=0051FDD9
|
CGGameUI__SetInteractTarget 0051FCE0 f end=0051FDD9
|
||||||
|
CGGameUI__SetFocusTarget 0051FF20 f end=0051FFD5
|
||||||
CGGameUI__CanInspect 00520410 f end=005204B6
|
CGGameUI__CanInspect 00520410 f end=005204B6
|
||||||
|
CGGameUI__NewZoneFeedback 005204C0 f end=005206DE
|
||||||
CGGameUI__SetCursorItem 00520770 f end=0052087C
|
CGGameUI__SetCursorItem 00520770 f end=0052087C
|
||||||
|
CGGameUI__SetCursorMoney 00520880 f end=005208E5
|
||||||
CGGameUI__SetCursorPetAction 00520A80 f end=00520BAF
|
CGGameUI__SetCursorPetAction 00520A80 f end=00520BAF
|
||||||
CGGameUI__SetCursorPet 00520C60 f end=00520D29
|
CGGameUI__SetCursorPet 00520C60 f end=00520D29
|
||||||
|
CGGameUI__SetCursorVirtualItem 00520D30 f end=00520DB3
|
||||||
CGGameUI__SetCursorEquipmentSet 00520DC0 f end=00520E38
|
CGGameUI__SetCursorEquipmentSet 00520DC0 f end=00520E38
|
||||||
CGGameUI__DisplayError 005216F0 f end=005218AD
|
CGGameUI__DisplayError 005216F0 f end=005218AD
|
||||||
|
CGGameUI__AutoMouseOver 005220B0 f end=0052217B
|
||||||
Script_ReloadUI 005222E0 f end=00522314
|
Script_ReloadUI 005222E0 f end=00522314
|
||||||
Script_DeleteCursorItem 00522320 f end=0052247F
|
Script_DeleteCursorItem 00522320 f end=0052247F
|
||||||
Script_FocusUnit 00522480 f end=005224BB
|
Script_FocusUnit 00522480 f end=005224BB
|
||||||
|
|
@ -730,9 +749,15 @@ Script_SummonFriend 00523260 f end=00523360
|
||||||
Script_AcceptLevelGrant 00523360 f end=00523368
|
Script_AcceptLevelGrant 00523360 f end=00523368
|
||||||
Script_EndRefund 00523370 f end=005233C5
|
Script_EndRefund 00523370 f end=005233C5
|
||||||
Script_EndBoundTradeable 005233D0 f end=0052349D
|
Script_EndBoundTradeable 005233D0 f end=0052349D
|
||||||
|
CGGameUI__CloseLoot 00523640 f end=005237D2
|
||||||
CGGameUI__GetCorpseLocation 00523E80 f end=00523EA7
|
CGGameUI__GetCorpseLocation 00523E80 f end=00523EA7
|
||||||
|
CGGameUI__HandleDisplaySizeChanged 005240E0 f end=005241A7
|
||||||
|
CGGameUI__ClearTarget 005241B0 f end=0052434D
|
||||||
|
CGGameUI__BreakTarget 00524350 f end=0052443C
|
||||||
Script_StopCinematic 00524980 f end=005249B7
|
Script_StopCinematic 00524980 f end=005249B7
|
||||||
CGGameUI__AcceptAreaSpiritHeal 00524B60 f end=00524BEE
|
CGGameUI__AcceptAreaSpiritHeal 00524B60 f end=00524BEE
|
||||||
|
CGGameUI__Target 00524BF0 f end=00524FB6
|
||||||
|
CGGameUI__TargetNearestUnit 00524FC0 f end=005252C4
|
||||||
Script_TargetUnit 00525A30 f end=00525A8B
|
Script_TargetUnit 00525A30 f end=00525A8B
|
||||||
Script_TargetNearest 00525A90 f end=00525ACB
|
Script_TargetNearest 00525A90 f end=00525ACB
|
||||||
Script_TargetNearestEnemy 00525AD0 f end=00525B0B
|
Script_TargetNearestEnemy 00525AD0 f end=00525B0B
|
||||||
|
|
@ -762,6 +787,7 @@ CGGameUI__LeaveWorld 00528C30 f end=00528EF9
|
||||||
CGGameUI__Shutdown 00528F00 f end=0052915A
|
CGGameUI__Shutdown 00528F00 f end=0052915A
|
||||||
CGGameUI__ShutdownGame 00529160 f end=00529541
|
CGGameUI__ShutdownGame 00529160 f end=00529541
|
||||||
CGGameUI__Initialize 0052A980 f end=0052AEC6
|
CGGameUI__Initialize 0052A980 f end=0052AEC6
|
||||||
|
CGGameUI__RegisterSavedVariable 0052AED0 f end=0052AF3F
|
||||||
Script_RegisterForSave 0052B470 f end=0052B4D4
|
Script_RegisterForSave 0052B470 f end=0052B4D4
|
||||||
Script_RegisterForSavePerCharacter 0052B4E0 f end=0052B544
|
Script_RegisterForSavePerCharacter 0052B4E0 f end=0052B544
|
||||||
CGGameUI__InitializeGame 0052B550 f end=0052BADA
|
CGGameUI__InitializeGame 0052B550 f end=0052BADA
|
||||||
|
|
@ -3216,6 +3242,7 @@ System_File__write_func 00AB91B4 l ; type="int32_t (*)(Blizzard__File__Filesyste
|
||||||
System_File__Stacked__s_nullstack 00AB91C0 l type="Blizzard__File__Filesystem"
|
System_File__Stacked__s_nullstack 00AB91C0 l type="Blizzard__File__Filesystem"
|
||||||
System_File__Stacked__s_basestack 00AB92C0 l type="Blizzard__File__Filesystem"
|
System_File__Stacked__s_basestack 00AB92C0 l type="Blizzard__File__Filesystem"
|
||||||
s_zorderlist 00AC1B9C f type="TSExplicitList_CILayer"
|
s_zorderlist 00AC1B9C f type="TSExplicitList_CILayer"
|
||||||
|
CGGameUI__m_visible 00AC80A8 l
|
||||||
s_cursorNames 00AD2808 l type="char*[53]"
|
s_cursorNames 00AD2808 l type="char*[53]"
|
||||||
g_achievementDB 00AD305C l type="WowClientDB_AchievementRec" ; 0xEB
|
g_achievementDB 00AD305C l type="WowClientDB_AchievementRec" ; 0xEB
|
||||||
g_achievement_CriteriaDB 00AD3080 l type="WowClientDB_Achievement_CriteriaRec" ; 0xEC
|
g_achievement_CriteriaDB 00AD3080 l type="WowClientDB_Achievement_CriteriaRec" ; 0xEC
|
||||||
|
|
@ -3495,14 +3522,22 @@ CGGameUI__m_cursorVirtualSlot 00BD0750 l
|
||||||
CGGameUI__m_cursorVirtualDisplay 00BD0754 l
|
CGGameUI__m_cursorVirtualDisplay 00BD0754 l
|
||||||
CGGameUI__m_cursorVirtualID 00BD0758 l
|
CGGameUI__m_cursorVirtualID 00BD0758 l
|
||||||
CGGameUI__m_stackSplit 00BD0770 l
|
CGGameUI__m_stackSplit 00BD0770 l
|
||||||
|
CGGameUI__m_UISimpleParent 00BD0778 l
|
||||||
|
CGGameUI__m_minimapZoneText 00BD077C l
|
||||||
|
CGGameUI__m_subZoneText 00BD0784 l
|
||||||
|
CGGameUI__m_zoneText 00BD0788 l
|
||||||
|
CGGameUI__m_simpleTop 00BD078C l
|
||||||
|
CGGameUI__m_reloadUIRequested 00BD0791 l
|
||||||
CGGameUI__m_inWorld 00BD0792 l
|
CGGameUI__m_inWorld 00BD0792 l
|
||||||
CGGameUI__m_interactMaxDistSq 00BD0798 l
|
CGGameUI__m_interactMaxDistSq 00BD0798 l
|
||||||
CGGameUI__m_cursorMoney 00BD079C l
|
CGGameUI__m_cursorMoney 00BD079C l
|
||||||
|
CGGameUI__m_currentObjectTrack 00BD07A0 l
|
||||||
CGGameUI__m_lastTarget 00BD07B8 l
|
CGGameUI__m_lastTarget 00BD07B8 l
|
||||||
CGGameUI__m_lastEnemyTarget 00BD07C0 l
|
CGGameUI__m_lastEnemyTarget 00BD07C0 l
|
||||||
CGGameUI__m_lastFriendTraget 00BD07C8 l
|
CGGameUI__m_lastFriendTraget 00BD07C8 l
|
||||||
CGGameUI__m_directionalTarget 00BD07D8 l
|
CGGameUI__m_directionalTarget 00BD07D8 l
|
||||||
CGGameUI__m_cursorSpell 00BD07E0 l
|
CGGameUI__m_cursorSpell 00BD07E0 l
|
||||||
|
CGGameUI__m_aspect 00BD07F8 l
|
||||||
CGGameUI__m_inCinematic 00BD07FC l
|
CGGameUI__m_inCinematic 00BD07FC l
|
||||||
CGGameUI__m_corpseMapID 00BD0818 l
|
CGGameUI__m_corpseMapID 00BD0818 l
|
||||||
CGGameUI__m_corpseActualMapID 00BD081C l
|
CGGameUI__m_corpseActualMapID 00BD081C l
|
||||||
|
|
@ -3511,6 +3546,7 @@ CGGameUI__m_instanceLockTime 00BD0858 l
|
||||||
CGGameUI__m_instanceLockComletedMask 00BD085C l
|
CGGameUI__m_instanceLockComletedMask 00BD085C l
|
||||||
CGGameUI__m_instanceLockExtending 00BD0860 l
|
CGGameUI__m_instanceLockExtending 00BD0860 l
|
||||||
CGGameUI__m_billingExpireTime 00BD086C l
|
CGGameUI__m_billingExpireTime 00BD086C l
|
||||||
|
CGGameUI__m_lastRegenTime 00BD08A0 l
|
||||||
CGActionBar__m_slotNoMana 00C1DC98 l type="uint32_t[144]"
|
CGActionBar__m_slotNoMana 00C1DC98 l type="uint32_t[144]"
|
||||||
CGActionBar__m_slotUsable 00C1DED8 l type="uint32_t[144]"
|
CGActionBar__m_slotUsable 00C1DED8 l type="uint32_t[144]"
|
||||||
CGActionBar__m_slotUseCount 00C1E118 l type="uint32_t[144]"
|
CGActionBar__m_slotUseCount 00C1E118 l type="uint32_t[144]"
|
||||||
|
|
@ -3616,6 +3652,7 @@ s_alloccount 00CAE950 l type="uint32_t"
|
||||||
s_freecount 00CAE954 l type="uint32_t"
|
s_freecount 00CAE954 l type="uint32_t"
|
||||||
g_opt 00CAE958 l type="STORMOPTIONS"
|
g_opt 00CAE958 l type="STORMOPTIONS"
|
||||||
s_scriptProfileEnabled 00D3F798 l type="int32_t"
|
s_scriptProfileEnabled 00D3F798 l type="int32_t"
|
||||||
|
CGGameUI__m_luaTainted 00D4139C l
|
||||||
s_WindowResizeLock 00D41580 l type="int32_t"
|
s_WindowResizeLock 00D41580 l type="int32_t"
|
||||||
s_OsTimeMgr 00D4159C l type="OsTimeManager*"
|
s_OsTimeMgr 00D4159C l type="OsTimeManager*"
|
||||||
s_haveProcessorFeatures 00D415A0 l type="int32_t"
|
s_haveProcessorFeatures 00D415A0 l type="int32_t"
|
||||||
|
|
|
||||||
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue