feat(profile): tidy profile and add some more symbols

This commit is contained in:
phaneron 2025-04-12 23:38:45 -04:00
parent ec50ef47a5
commit 6baa0e1e2e
108 changed files with 953 additions and 386 deletions

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@ -1,3 +1,4 @@
CGxDeviceD3d__IUnloadD3dLib 0068E140 f end=0068E174
CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8
CGxDeviceD3d__ISetPresentParms 0068E250 f end=0068E448
CGxDeviceD3d__DeviceEvictResources 0068E450 f end=0068E49E type="void __thiscall func(CGxDeviceD3d* this)"
@ -16,7 +17,6 @@ CGxDeviceD3d__QueryBegin 0068EA10 f end=0068EA81 type="bool __thiscall func(CGxD
CGxDeviceD3d__QueryGetParam 0068EA90 f end=0068EB1D type="bool __thiscall func(CGxDeviceD3d* this, CGxQuery* query, EGxQueryParam param, uint32_t* data)"
CGxDeviceD3d__ICreateWindow 0068EBB0 f end=0068ED78
CGxDeviceD3d__ILoadD3dLib 0068ED80 f end=0068EE13
CGxDeviceD3d__IUnloadD3dLib 0068E140 f end=0068E174
CGxDeviceD3d__ISetCaps 0068EE20 f end=0068F36D
CGxDeviceD3d__ICreateD3dDevice 0068F3D0 f end=0068F692
CGxDeviceD3d__DeviceSetRenderTarget 0068F770 f end=0068F8F2 type="void __thiscall func(CGxDeviceD3d* this, EGxBuffer buffer, CGxTex* texture, uint32_t plane)"

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@ -1,2 +1,2 @@
CGxDeviceD3d__vtable 00a2e718 l
isIdent 00C60760 l
CGxDeviceD3d__vtable 00A2E718 l
isIdent 00C60760 l