mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 09:52:28 +00:00
chore(build): refresh generated files
This commit is contained in:
parent
1b3c6b147d
commit
75c348f784
3 changed files with 128 additions and 0 deletions
|
|
@ -4146,6 +4146,7 @@ static import_symbols() {
|
|||
set_name(0x00781430, "World__LoadMap");
|
||||
set_name(0x00781500, "World__Preload");
|
||||
set_name(0x007816F0, "DayNight__Update");
|
||||
set_name(0x007831A0, "World__PrepareUpdate");
|
||||
set_name(0x0078F020, "AreaListRegisterLocation");
|
||||
set_name(0x0078FB00, "CWorldScene__FrustumXform");
|
||||
set_name(0x00791100, "CWorldScene__FrustumSet");
|
||||
|
|
@ -4165,9 +4166,13 @@ static import_symbols() {
|
|||
set_name(0x0079E7C0, "CMap__Initialize");
|
||||
set_name(0x0079F320, "CMap__Destroy");
|
||||
set_name(0x0079F820, "CPassenger__Disable");
|
||||
set_name(0x007A0530, "CMap__QueryGroundTypeTerrain");
|
||||
set_name(0x007A0FE0, "CMapEntity__constructor");
|
||||
set_name(0x007A4C10, "CMap__TestQueryAdd");
|
||||
set_name(0x007A5330, "CMap__GetChunkFacets");
|
||||
set_name(0x007A5A60, "CMap__GetChunkFacets@2");
|
||||
set_name(0x007A5F20, "CMap__GetFacets");
|
||||
set_name(0x007A6260, "CMap__GetTriSubchunk");
|
||||
set_name(0x007A8520, "CMapObj__UpdateMaterials");
|
||||
set_name(0x007A9BF0, "CMapObj__RenderGroupLightmapTex");
|
||||
set_name(0x007A9D30, "CMapObj__RenderGroupColorTex");
|
||||
|
|
@ -4175,7 +4180,9 @@ static import_symbols() {
|
|||
set_name(0x007AC6A0, "CMapObj__ExtRender");
|
||||
set_name(0x007AC9F0, "CMapObj__IntRender");
|
||||
set_name(0x007AD020, "CMapObj__PrepareUpdate");
|
||||
set_name(0x007AD3B0, "CMap__GetHeightTerrain");
|
||||
set_name(0x007AE030, "CMapObj__Delete");
|
||||
set_name(0x007AE110, "CMapObj__AsyncFailedCallback");
|
||||
set_name(0x007AE1A0, "CMapObj__ReadGroup");
|
||||
set_name(0x007AE1C0, "CMapObj__WaitLoad");
|
||||
set_name(0x007AE300, "CMapObj__Init");
|
||||
|
|
@ -4216,15 +4223,24 @@ static import_symbols() {
|
|||
set_name(0x007B1270, "CDetailDoodad__UpdateAlphaRampTexture");
|
||||
set_name(0x007B15D0, "CDetailDoodad__InitializeShaderConstants");
|
||||
set_name(0x007B2760, "CDetailDoodad__Initialize");
|
||||
set_name(0x007B2A80, "CDetailDoodad__UpdatePools");
|
||||
set_name(0x007B2D30, "CDetailDoodad__InitializeRenderState");
|
||||
set_name(0x007B3960, "CDetailDoodad__FreeInst");
|
||||
set_name(0x007B3DE0, "CMapObjDefGroup__constructor");
|
||||
set_name(0x007B4350, "CMapObjDef__constructor");
|
||||
set_name(0x007B4DF0, "CMap__UpdateArea");
|
||||
set_name(0x007B5020, "TSList__LinkToHead");
|
||||
set_name(0x007B5950, "CMap__PreUpdateAreas");
|
||||
set_name(0x007B6110, "CMap__PrepareMapObjDefs");
|
||||
set_name(0x007B6B00, "CMap__PrepareUpdate");
|
||||
set_name(0x007BA340, "CMapRenderChunk__Initialize");
|
||||
set_name(0x007BA600, "CMapRenderChunk__UpdatePools");
|
||||
set_name(0x007BD3A0, "CShadowQuery__Initialize");
|
||||
set_name(0x007BD9F0, "CMap__Preload");
|
||||
set_name(0x007BF8B0, "CMap__LoadWdt");
|
||||
set_name(0x007BFCE0, "CMap__Load");
|
||||
set_name(0x007BFE40, "CMap__AllocRawAreaData");
|
||||
set_name(0x007BFE60, "CMap__FreeRawAreaData");
|
||||
set_name(0x007BFF20, "CMap__AllocMapObj");
|
||||
set_name(0x007BFF70, "CMap__FreeMapObj");
|
||||
set_name(0x007BFFE0, "CMap__AllocMapObjGroup");
|
||||
|
|
@ -4235,20 +4251,46 @@ static import_symbols() {
|
|||
set_name(0x007C02D0, "CMap__FreeEntity");
|
||||
set_name(0x007C0370, "CMap__FreeMapObjDefGroup");
|
||||
set_name(0x007C03E0, "CMap__AllocMapObjDef");
|
||||
set_name(0x007C04A0, "CMap__FreeChunkLiquid");
|
||||
set_name(0x007C0670, "CMap__AllocEntity");
|
||||
set_name(0x007C07C0, "CMap__AllocArea");
|
||||
set_name(0x007C08A0, "CMap__AllocLight");
|
||||
set_name(0x007C0910, "CMap__AllocMapObjDefGroup");
|
||||
set_name(0x007C0980, "CMap__AllocChunkLiquid");
|
||||
set_name(0x007C09F0, "CMap__FreeBaseObjLink");
|
||||
set_name(0x007C1150, "CMapDoodadDef__SelectLights");
|
||||
set_name(0x007C1730, "CMapEntity__SelectLights");
|
||||
set_name(0x007C1FF0, "CMap__LinkObjectToMapObjDefGroup");
|
||||
set_name(0x007C21E0, "CMapDoodadDef__constructor");
|
||||
set_name(0x007C3020, "CMapDoodadDef__Purge");
|
||||
set_name(0x007C3250, "CMapObjDef__Purge");
|
||||
set_name(0x007C3370, "CMapChunk__Purge");
|
||||
set_name(0x007C35D0, "CMapArea__PurgeChunk");
|
||||
set_name(0x007C35F0, "CMapArea__PurgeXXX");
|
||||
set_name(0x007C3700, "CMap__PurgeArea");
|
||||
set_name(0x007C3730, "CMap__Purge");
|
||||
set_name(0x007C3A10, "CMapChunk__ProcessIffChunks");
|
||||
set_name(0x007C3B60, "CMapChunk__CreateIndices");
|
||||
set_name(0x007C3C60, "CMapChunk__initVerts");
|
||||
set_name(0x007C3D90, "CMapChunk__Initialize");
|
||||
set_name(0x007C3F30, "CMapChunk__CreateVerticesWorld");
|
||||
set_name(0x007C4620, "CMapChunk__CreateVerticesWorld@2");
|
||||
set_name(0x007C4960, "CMapChunk__CreateVerticesLocal");
|
||||
set_name(0x007C4F10, "CMapChunk__CreateVerticesLocal@2");
|
||||
set_name(0x007C51B0, "CMapChunk__CreateIndices@2");
|
||||
set_name(0x007C5220, "CMapChunk__CreateBounds");
|
||||
set_name(0x007C54C0, "CMapChunk__CreateVertices");
|
||||
set_name(0x007C5690, "CMapChunk__CreateLiquids");
|
||||
set_name(0x007C6060, "CMapChunk__CreateSoundEmitters");
|
||||
set_name(0x007C6150, "CMapChunk__CreateRefs");
|
||||
set_name(0x007C64B0, "CMapChunk__Create");
|
||||
set_name(0x007C65A0, "CMapChunk__UpdateLights");
|
||||
set_name(0x007C75E0, "CMapObjGroup__AsyncFailedCallback");
|
||||
set_name(0x007C7AE0, "CMapObjGroup__GetTrisFromQuery");
|
||||
set_name(0x007C7F10, "CMapObjGroup__InitPtrs");
|
||||
set_name(0x007C7FE0, "CMapObjGroup__QueryLighting");
|
||||
set_name(0x007C8360, "CMapObjGroup__QueryLiquid");
|
||||
set_name(0x007C8BF0, "CMapObjGroup__GetNumSharedTiles");
|
||||
set_name(0x007C8C60, "CMapObjGroup__GenLiquidVerts");
|
||||
set_name(0x007C8D80, "CMapObjGroup__IdentifyLegacyLiquidType");
|
||||
set_name(0x007C8DD0, "CMapObjGroup__VectorIntersectLiquidTiles");
|
||||
|
|
@ -4269,8 +4311,20 @@ static import_symbols() {
|
|||
set_name(0x007CB9D0, "CMapObjGroup__Destroy");
|
||||
set_name(0x007CBE80, "CMapObjGroup__Clear");
|
||||
set_name(0x007CC310, "CMap__LoadWdl");
|
||||
set_name(0x007CDE10, "CChunkLiquid__Purge");
|
||||
set_name(0x007D02C0, "CMapRenderChunk__RenderPrepBufs");
|
||||
set_name(0x007D0420, "CMapRenderChunk__UseStreamingBufs");
|
||||
set_name(0x007D3390, "CMapChunk__CreateDetailDoodads");
|
||||
set_name(0x007D3FE0, "CMapChunk__CreateDetailDoodadInst");
|
||||
set_name(0x007D59B0, "CMap__LocateViewerMapObjs");
|
||||
set_name(0x007D6980, "CMap__LoadTerrainTexture");
|
||||
set_name(0x007D6A90, "CMapArea__PurgeChunks");
|
||||
set_name(0x007D6B30, "CMapArea__PrepareChunk");
|
||||
set_name(0x007D6BF0, "CMapArea__Update");
|
||||
set_name(0x007D6EF0, "CMapArea__Create");
|
||||
set_name(0x007D7020, "CMapArea__AsyncLoadCallback");
|
||||
set_name(0x007D7050, "CMapArea__constructor");
|
||||
set_name(0x007D7150, "CMapArea__Load");
|
||||
set_name(0x007D7260, "CMapBaseObj__constructor");
|
||||
set_name(0x007D72D0, "CMapObj__CreateMaterials");
|
||||
set_name(0x007D7310, "CMapObjGroup__GetLegacyLiquidId");
|
||||
|
|
@ -4287,6 +4341,11 @@ static import_symbols() {
|
|||
set_name(0x007D82E0, "CMapObjGroup__Create");
|
||||
set_name(0x007D8570, "CMapObjGroup__AsyncPostloadCallback");
|
||||
set_name(0x007D85E0, "CMapObj__ReadGroup@2");
|
||||
set_name(0x007D8730, "CMapChunk__Intersect");
|
||||
set_name(0x007D8840, "CMapChunk__Intersect@2");
|
||||
set_name(0x007D8E00, "CMapChunk__Intersect@3");
|
||||
set_name(0x007D9A20, "CMap__LoadArea");
|
||||
set_name(0x007D9A70, "CMap__PrepareArea");
|
||||
set_name(0x007D9B10, "CMapLight__constructor");
|
||||
set_name(0x007D9BD0, "CMap__CreateLight");
|
||||
set_name(0x007D9C80, "CMap__UpdateLightBounds");
|
||||
|
|
@ -4452,6 +4511,7 @@ static import_symbols() {
|
|||
set_name(0x0081C840, "CM2Cache__LinkToSharedUpdateList");
|
||||
set_name(0x0081C900, "CM2Cache__constructor");
|
||||
set_name(0x0081C9C0, "CM2Scene__AdvanceTime");
|
||||
set_name(0x0081CAB0, "CM2Scene__PurgeModelCache");
|
||||
set_name(0x0081CE70, "CM2Scene__AnimateThread");
|
||||
set_name(0x0081E400, "CM2Scene__SelectLights");
|
||||
set_name(0x0081EA90, "CM2Scene__SortDoodadProxy");
|
||||
|
|
@ -4908,6 +4968,7 @@ static import_symbols() {
|
|||
set_name(0x00982460, "C4Quaternion__Slerp");
|
||||
set_name(0x00982630, "C4Quaternion__Nlerp");
|
||||
set_name(0x00982970, "C3Vector__constructor");
|
||||
set_name(0x00983D70, "CFrustum__Cull");
|
||||
set_name(0x00984C90, "C4Vector__constructor");
|
||||
set_name(0x009858B0, "Script_PlaySound");
|
||||
set_name(0x00985950, "Script_PlayMusic");
|
||||
|
|
@ -5137,6 +5198,7 @@ static import_symbols() {
|
|||
set_name(0x00A2F9E4, "CGxDeviceD3d__s_colorArgs");
|
||||
set_name(0x00A2FA14, "CGxDeviceD3d__s_cmpFunc");
|
||||
set_name(0x00A2FA24, "CGxDeviceD3d__s_cullMode");
|
||||
set_name(0x00A3FAF0, "CMap__s_holeMask");
|
||||
set_name(0x00AB6350, "g_startup_StringsDB");
|
||||
set_name(0x00AB90AC, "System_File__Stacked__s_manager");
|
||||
set_name(0x00AB912C, "System_File__read_func");
|
||||
|
|
@ -5794,6 +5856,7 @@ static import_symbols() {
|
|||
set_name(0x00CE05D0, "CMap__wdtFilename");
|
||||
set_name(0x00CE06D0, "CMap__mapName");
|
||||
set_name(0x00CE07D0, "CMap__mapPath");
|
||||
set_name(0x00CE48D0, "CMap__m_areaTable");
|
||||
set_name(0x00CF08F0, "CMap__bActive");
|
||||
set_name(0x00CF08F4, "CMap__bDungeon");
|
||||
set_name(0x00CFBEC4, "CMapObjRenderGroupExterior_ptr");
|
||||
|
|
@ -5816,6 +5879,7 @@ static import_symbols() {
|
|||
set_name(0x00D2542C, "CMap__mapObjDefHeap");
|
||||
set_name(0x00D25430, "CMap__chunkLiquidHeap");
|
||||
set_name(0x00D25488, "CMapChunk__s_geoToTex");
|
||||
set_name(0x00D25498, "CMapChunk__m_vertexListXY");
|
||||
set_name(0x00D3F778, "FrameScript_Object__s_objectType");
|
||||
set_name(0x00D3F798, "s_scriptProfileEnabled");
|
||||
set_name(0x00D4139C, "CGGameUI__m_luaTainted");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue