chore(build): refresh generated files

This commit is contained in:
gromchek 2025-09-01 22:29:07 +03:00
parent 1b3c6b147d
commit 75c348f784
3 changed files with 128 additions and 0 deletions

View file

@ -4142,6 +4142,7 @@ World__Initialize 00780F50 f end=0078142F
World__LoadMap 00781430 f end=007814F2
World__Preload 00781500 f end=007815B7
DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float)
World__PrepareUpdate 007831A0 f end=007834FE
AreaListRegisterLocation 0078F020 f end=0078F1EC
CWorldScene__FrustumXform 0078FB00 f end=0078FB20
CWorldScene__FrustumSet 00791100 f end=00791120
@ -4161,9 +4162,13 @@ Particulate__constructor 0079E100 f end=0079E191
CMap__Initialize 0079E7C0 f end=0079EFD4
CMap__Destroy 0079F320 f end=0079F646
CPassenger__Disable 0079F820 f end=0079F858
CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699
CMapEntity__constructor 007A0FE0 f end=007A1098
CMap__TestQueryAdd 007A4C10 f end=007A4EDD
CMap__GetChunkFacets 007A5330 f end=007A55DC
CMap__GetChunkFacets 007A5A60 f end=007A5DC8
CMap__GetFacets 007A5F20 f end=007A6136
CMap__GetTriSubchunk 007A6260 f end=007A6623
CMapObj__UpdateMaterials 007A8520 f end=007A85D1
CMapObj__RenderGroupLightmapTex 007A9BF0 f end=007A9D21
CMapObj__RenderGroupColorTex 007A9D30 f end=007A9ECF
@ -4171,7 +4176,9 @@ CMapObj__RenderGroup 007ABF50 f end=007AC059
CMapObj__ExtRender 007AC6A0 f end=007AC9EF
CMapObj__IntRender 007AC9F0 f end=007AD015
CMapObj__PrepareUpdate 007AD020 f end=007AD1EC
CMap__GetHeightTerrain 007AD3B0 f end=007AD6F1
CMapObj__Delete 007AE030 f end=007AE050
CMapObj__AsyncFailedCallback 007AE110 f end=007AE138
CMapObj__ReadGroup 007AE1A0 f end=007AE1B2
CMapObj__WaitLoad 007AE1C0 f end=007AE1E5
CMapObj__Init 007AE300 f end=007AE3A6 ; CMapObj::Init()
@ -4212,15 +4219,24 @@ CMapObj__Create 007B0CC0 f end=007B0D37 ; CMapObj::Create(char const*)
CDetailDoodad__UpdateAlphaRampTexture 007B1270 f end=007B129F ; CDetailDoodad::UpdateAlphaRampTexture(EGxTexCommand, unsigned int, unsigned int, unsigned int, unsigned int, void*, unsigned int&, void const*&)
CDetailDoodad__InitializeShaderConstants 007B15D0 f end=007B1B05 ; CDetailDoodad::InitializeShaderConstants()
CDetailDoodad__Initialize 007B2760 f end=007B29AA ; CDetailDoodad::Initialize()
CDetailDoodad__UpdatePools 007B2A80 f end=007B2C92
CDetailDoodad__InitializeRenderState 007B2D30 f end=007B304E ; CDetailDoodad::InitializeRenderState()
CDetailDoodad__FreeInst 007B3960 f end=007B3987
CMapObjDefGroup__constructor 007B3DE0 f end=007B3EFC
CMapObjDef__constructor 007B4350 f end=007B44FE
CMap__UpdateArea 007B4DF0 f end=007B4F06
TSList__LinkToHead 007B5020 f end=007B50AB ; 00005410
CMap__PreUpdateAreas 007B5950 f end=007B5CFF
CMap__PrepareMapObjDefs 007B6110 f end=007B64ED
CMap__PrepareUpdate 007B6B00 f end=007B6ECF
CMapRenderChunk__Initialize 007BA340 f end=007BA3C7
CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6
CShadowQuery__Initialize 007BD3A0 f end=007BD44D
CMap__Preload 007BD9F0 f end=007BDA62
CMap__LoadWdt 007BF8B0 f end=007BFCDC ; CMap::LoadWdt()
CMap__Load 007BFCE0 f end=007BFE33 ; public: static void __cdecl CMap::Load(char const *, int)
CMap__AllocRawAreaData 007BFE40 f end=007BFE5A
CMap__FreeRawAreaData 007BFE60 f end=007BFE7A
CMap__AllocMapObj 007BFF20 f end=007BFF6B ; CMap::AllocMapObj()
CMap__FreeMapObj 007BFF70 f end=007BFFD6
CMap__AllocMapObjGroup 007BFFE0 f end=007C002B
@ -4231,20 +4247,46 @@ CMap__FreeDoodadDef 007C0240 f end=007C02CC
CMap__FreeEntity 007C02D0 f end=007C0334
CMap__FreeMapObjDefGroup 007C0370 f end=007C03D4
CMap__AllocMapObjDef 007C03E0 f end=007C042C
CMap__FreeChunkLiquid 007C04A0 f end=007C0500
CMap__AllocEntity 007C0670 f end=007C06D9
CMap__AllocArea 007C07C0 f end=007C0827
CMap__AllocLight 007C08A0 f end=007C0907 ; public: static class CMapLight * __fastcall CMap::AllocLight(void)
CMap__AllocMapObjDefGroup 007C0910 f end=007C0977
CMap__AllocChunkLiquid 007C0980 f end=007C09E6
CMap__FreeBaseObjLink 007C09F0 f end=007C0A8B
CMapDoodadDef__SelectLights 007C1150 f end=007C1371 ; CMapDoodadDef::SelectLights(CM2Lighting*)
CMapEntity__SelectLights 007C1730 f end=007C1ACA ; CMapEntity::SelectLights(CM2Lighting*)
CMap__LinkObjectToMapObjDefGroup 007C1FF0 f end=007C2035
CMapDoodadDef__constructor 007C21E0 f end=007C234A
CMapDoodadDef__Purge 007C3020 f end=007C30A6
CMapObjDef__Purge 007C3250 f end=007C332D
CMapChunk__Purge 007C3370 f end=007C35CF
CMapArea__PurgeChunk 007C35D0 f end=007C35EA
CMapArea__PurgeXXX 007C35F0 f end=007C36F2
CMap__PurgeArea 007C3700 f end=007C372E
CMap__Purge 007C3730 f end=007CC01C
CMapChunk__ProcessIffChunks 007C3A10 f end=007C3B3C
CMapChunk__CreateIndices 007C3B60 f end=007C3C57
CMapChunk__initVerts 007C3C60 f end=007C3D90
CMapChunk__Initialize 007C3D90 f end=007C3DAD
CMapChunk__CreateVerticesWorld 007C3F30 f end=007C4618
CMapChunk__CreateVerticesWorld 007C4620 f end=007C495A
CMapChunk__CreateVerticesLocal 007C4960 f end=007C4F0A
CMapChunk__CreateVerticesLocal 007C4F10 f end=007C51AE
CMapChunk__CreateIndices 007C51B0 f end=007C5218
CMapChunk__CreateBounds 007C5220 f end=007C543B
CMapChunk__CreateVertices 007C54C0 f end=007C552B
CMapChunk__CreateLiquids 007C5690 f end=007C5B1E
CMapChunk__CreateSoundEmitters 007C6060 f end=007C6144
CMapChunk__CreateRefs 007C6150 f end=007C647D
CMapChunk__Create 007C64B0 f end=007C659D
CMapChunk__UpdateLights 007C65A0 f end=007C65FE ; public: void __thiscall CMapChunk::UpdateLights(void)
CMapObjGroup__AsyncFailedCallback 007C75E0 f end=007C7608
CMapObjGroup__GetTrisFromQuery 007C7AE0 f end=007C7F0C
CMapObjGroup__InitPtrs 007C7F10 f end=007C7FD8
CMapObjGroup__QueryLighting 007C7FE0 f end=007C8352
CMapObjGroup__QueryLiquid 007C8360 f end=007C8500
CMapObjGroup__GetNumSharedTiles 007C8BF0 f end=007C8C5E
CMapObjGroup__GenLiquidVerts 007C8C60 f end=007C8D73
CMapObjGroup__IdentifyLegacyLiquidType 007C8D80 f end=007C8DCB
CMapObjGroup__VectorIntersectLiquidTiles 007C8DD0 f end=007C9106
@ -4265,8 +4307,20 @@ CMapObjGroup__GetTris 007CB7B0 f end=007CB867
CMapObjGroup__Destroy 007CB9D0 f end=007CB9EE
CMapObjGroup__Clear 007CBE80 f end=007CBF3F
CMap__LoadWdl 007CC310 f end=007CC761
CChunkLiquid__Purge 007CDE10 f end=007CDE28
CMapRenderChunk__RenderPrepBufs 007D02C0 f end=007D0419
CMapRenderChunk__UseStreamingBufs 007D0420 f end=007D049B
CMapChunk__CreateDetailDoodads 007D3390 f end=007D3E01
CMapChunk__CreateDetailDoodadInst 007D3FE0 f end=007D4091
CMap__LocateViewerMapObjs 007D59B0 f end=007D5CC9
CMap__LoadTerrainTexture 007D6980 f end=007D6A8F
CMapArea__PurgeChunks 007D6A90 f end=007D6B2F
CMapArea__PrepareChunk 007D6B30 f end=007D6BEC
CMapArea__Update 007D6BF0 f end=007D6D19
CMapArea__Create 007D6EF0 f end=007D7015
CMapArea__AsyncLoadCallback 007D7020 f end=007D7045
CMapArea__constructor 007D7050 f end=007D711F
CMapArea__Load 007D7150 f end=007D71CD
CMapBaseObj__constructor 007D7260 f end=007D7293 ; CMapBaseObj::CMapBaseObj()
CMapObj__CreateMaterials 007D72D0 f end=007D730C
CMapObjGroup__GetLegacyLiquidId 007D7310 f end=007D7361
@ -4283,6 +4337,11 @@ CMapObjGroup__CreateOccluders 007D81C0 f end=007D82D6
CMapObjGroup__Create 007D82E0 f end=007D856F
CMapObjGroup__AsyncPostloadCallback 007D8570 f end=007D85D6
CMapObj__ReadGroup 007D85E0 f end=007D872B
CMapChunk__Intersect 007D8730 f end=007D883E
CMapChunk__Intersect 007D8840 f end=007D8DF6
CMapChunk__Intersect 007D8E00 f end=007D91E5
CMap__LoadArea 007D9A20 f end=007D9A6B
CMap__PrepareArea 007D9A70 f end=007D9B0E
CMapLight__constructor 007D9B10 f end=007D9B8F ; public: __thiscall CMapLight::CMapLight(void)
CMap__CreateLight 007D9BD0 f end=007D9C7B ; CMap::CreateLight(bool, bool)
CMap__UpdateLightBounds 007D9C80 f end=007D9D4F ; public: static void __cdecl CMap::UpdateLightBounds(class CMapLight *)
@ -4448,6 +4507,7 @@ CM2Cache__UpdateShared 0081C790 f end=0081C832 ; CM2Cache::UpdateShared()
CM2Cache__LinkToSharedUpdateList 0081C840 f end=0081C862 ; CM2Cache::LinkToSharedUpdateList(CM2Shared*)
CM2Cache__constructor 0081C900 f end=0081C988 ; CM2Cache::CM2Cache()
CM2Scene__AdvanceTime 0081C9C0 f end=0081CA09 ; CM2Scene::AdvanceTime(unsigned int)
CM2Scene__PurgeModelCache 0081CAB0 f end=0081CABF
CM2Scene__AnimateThread 0081CE70 f end=0081CF14 ; CM2Scene::AnimateThread(void*)
CM2Scene__SelectLights 0081E400 f end=0081E58F ; CM2Scene::SelectLights(CM2Lighting*)
CM2Scene__SortDoodadProxy 0081EA90 f end=0081EACA ; CM2Scene::SortDoodadProxy(unsigned int, unsigned int, void const*)
@ -4904,6 +4964,7 @@ CSplineParticleEmitter__constructor 009820F0 f end=00982148 ; CSplineParticleEmi
C4Quaternion__Slerp 00982460 f end=0098256C ; C4Quaternion::Slerp(float, C4Quaternion const&, C4Quaternion const&)
C4Quaternion__Nlerp 00982630 f end=0098269F ; C4Quaternion::Nlerp(float, C4Quaternion const&, C4Quaternion const&)
C3Vector__constructor 00982970 f end=009829AD ; C3Vector::C3Vector(CImVector const&)
CFrustum__Cull 00983D70 f end=00983E61
C4Vector__constructor 00984C90 f end=00984CDC ; C4Vector::C4Vector(CImVector const&)
Script_PlaySound 009858B0 f end=0098594B
Script_PlayMusic 00985950 f end=009859AA
@ -5133,6 +5194,7 @@ CGxDeviceD3d__s_colorOp 00A2F9CC l type="int32_t[6]"
CGxDeviceD3d__s_colorArgs 00A2F9E4 l type="int32_t[6][2]"
CGxDeviceD3d__s_cmpFunc 00A2FA14 l type="D3DCMPFUNC[4]"
CGxDeviceD3d__s_cullMode 00A2FA24 l type="D3DCULL[3]"
CMap__s_holeMask 00A3FAF0 l
g_startup_StringsDB 00AB6350 l type="WowClientDB_Startup_StringsRec"
System_File__Stacked__s_manager 00AB90AC l type="Blizzard__File__Filesystem*"
System_File__read_func 00AB912C l ; type="int32_t (*)(Blizzard__File__Filesystem* fs, System_File__Stacked__FileParms* parms)"
@ -5790,6 +5852,7 @@ CWorldScene__s_defaultTexture 00CD8618 l
CMap__wdtFilename 00CE05D0 l
CMap__mapName 00CE06D0 l
CMap__mapPath 00CE07D0 l
CMap__m_areaTable 00CE48D0 l
CMap__bActive 00CF08F0 l
CMap__bDungeon 00CF08F4 l
CMapObjRenderGroupExterior_ptr 00CFBEC4 l
@ -5812,6 +5875,7 @@ CMap__mapObjDefGroupHeap 00D25428 l
CMap__mapObjDefHeap 00D2542C l
CMap__chunkLiquidHeap 00D25430 l
CMapChunk__s_geoToTex 00D25488 l
CMapChunk__m_vertexListXY 00D25498 l
FrameScript_Object__s_objectType 00D3F778 l
s_scriptProfileEnabled 00D3F798 l type="int32_t"
CGGameUI__m_luaTainted 00D4139C l