feat(profile): add a lot of symbols

This commit is contained in:
gromchek 2025-05-03 16:35:06 +03:00
parent 4f66ecc0f9
commit 7d79a66499
37 changed files with 65 additions and 0 deletions

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@ -3,3 +3,4 @@ CBackdropGenerator__LoadXML 004A2780 f end=004A29CB ; _CBackdropGenerator::LoadX
CBackdropGenerator__Generate 004A29D0 f end=004A2D34 type="void __thiscall func(CBackdropGenerator* this, CRect*)"
CBackdropGenerator__CBackdropGenerator 004A2D40 f end=004A2DF9 type="void __thiscall func(CBackdropGenerator* this)"
CBackdropGenerator__SetOutput 004A2E00 f end=004A36EE type="void __thiscall func(CBackdropGenerator* this, CSimpleFrame* a1)"
CBackdropGenerator__DestroyTextures 004A26D0 f end=004A2779

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@ -3,3 +3,4 @@ CameraSetupScreenProjection 004BEE60 f end=004BF0B9
CameraSetupWorldProjection 004BF0C0 f end=004BF0E2
CCamera__CCamera 004BF770 f end=004BFA4E
CameraCreate 004BFCA0 f end=004BFCD4
CameraGetCoord 004C1290 f end=004C12AA

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@ -1,2 +1,3 @@
CGChat__ZoneUpdate 00508090 f end=0050825E
CGChat__InitializeGame 0050EDD0 f end=0050F3ED
CGChat__Complain 0050DFD0 f end=0050E117

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@ -1 +1,3 @@
CGClassTrainer__EnterWorld 00593CC0 f end=00593CDC
CGClassTrainer__FilterAndSortServices 00594BA0 f end=00594D9B
CGClassTrainer__RefreshList 00596B00 f end=005970A7

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@ -0,0 +1,5 @@
CGClassTrainer__m_trainer 00C0E490 l
CGClassTrainer__m_trainerType 00C0E498 l
CGClassTrainer__m_currentSelection 00C0E49C l
CGClassTrainer__m_numServices 00C0E4A0 l
CGClassTrainer__m_filteredServices 00C0E4A8 l

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@ -7,3 +7,4 @@ ClientConnection__Cancel 006B1200 f end=006B1252 ; ClientConnection::Cancel(int)
ClientConnection__HandleConnect 006B1260 f end=006B12C3 ; ClientConnection::HandleConnect()
ClientConnection__Connect 006B1390 f end=006B1450 ; ClientConnection::Connect()
ClientConnection__GetCharacterList 006B14C0 f end=006B1553 ; ClientConnection::GetCharacterList()
ClientConnection__CharacterLogin 006B1790 f end=006B183F

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@ -1 +1,2 @@
CGCorpse_C__GetFactionTemplate 00705A80 f end=00705AB2
CGCorpse_C__CanBeLooted 007058F0 f end=007058FD

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@ -1 +1,2 @@
CEffect__Destroy 006FA3C0 f end=006FA444
CEffect__AddSpecialEffect 006F9260 f end=006F9394

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@ -5,3 +5,5 @@ CGEquipmentManager__InitializeGame 005AFBB0 f end=005AFC35
CGEquipmentManager__CanUseEquipmentSets 005AD6B0 f end=005AD6F8
CGEquipmentManager__SetContainsLockedItems 005AD940 f end=005AD9AF
CGEquipmentManager__SetUsesLockedSlots 005AE040 f end=005AE0B3
CGEquipmentManager__DeleteEquipmentSet 005AE260 f end=005AE37B
CGEquipmentManager__GetSetByName 005AE600 f end=005AE655

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@ -59,3 +59,4 @@ IEvtTimerDispatch 00481100 f end=00481289
IEvtTimerKill 00481290 f end=0048138F
IEvtTimerSet 00481390 f end=004814E4
TInstanceIdTable_EvtContext__Unlock 00774660 f end=00774675
EventInputGetMousePosition 0047D700 f end=0047D75E

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@ -17,3 +17,4 @@ FrameScript_SignalEvent 0081B530 f end=0081B549 ; FrameScript_SignalEvent(unsign
FrameScript_CreateEvents 0081B5F0 f end=0081B714 ; FrameScript_CreateEvents(char const**, unsigned int)
FrameScript_GetErrorHandlerReference 008192F0 f end=008192F6
FrameScript_Object__RegisterScriptObject 00819880 f end=008199B8
FrameScript_Object__GetScriptByName 00816830 f end=00816865

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@ -2,3 +2,5 @@ CGGameObject_C__StartInteraction 0070BAB0 f end=0070BAC0
CGGameObject_C__GetInteractDistanceSquared 0070BAD0 f end=0070BB0D
CGGameObject_C__CanChangeCursor 0070CE10 f end=0070CEB2
CGGameObject_C__GetCursorFile 0070CEC0 f end=0070CF2E
CGGameObject_C__CanUse 0070BA00 f end=0070BA0D
CGGameObject_C__CanUseNow 0070BA10 f end=0070BA24

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@ -1,3 +1,4 @@
CGGuildBankInfo__Unlock 005A4CE0 f end=005A4D24
CGGuildBankInfo__EnterWorld 005A56F0 f end=005A57FE
CGGuildBankInfo__InitializeGame 005A77D0 f end=005A7830
CGGuildBankInfo__DepositMoney 005A5B00 f end=005A5B95

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@ -17,3 +17,4 @@ CLayoutFrame__ClearAllPoints 0048A510 f end=0048A515 ; CLayoutFrame::ClearAllPoi
CLayoutFrame__SetDeferredResize 0048A520 f end=0048A5F0 ; CLayoutFrame::SetDeferredResize(int)
CLayoutFrame__DestroyLayout 0048B130 f end=0048B23B ; CLayoutFrame::DestroyLayout()
CLayoutFrame__IsProtected 00489BB0 f end=00489C26
CLayoutFrame__OnProtectedDetach 00489A40 f end=00489A5D

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@ -3,3 +3,4 @@ CGLootInfo__HasLoot 00588EB0 f end=00588EFC
CGLootInfo__DoAutoLoot 00588F90 f end=005890F3
CGLootInfo__SetObject 005896B0 f end=00589918
CGLootInfo__InitializeGame 00588170 f end=0058817D
CGLootInfo__LeaveWorld 00588180 f end=0058818F

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@ -1,3 +1,5 @@
M2GetCacheFlags 0081C0B0 f end=0081C0B6
M2SetCacheFlags 0081C0C0 f end=0081C0CD
M2Initialize 0081C6E0 f end=0081C747
M2CreateScene 0081C080 f end=0081C0AA
M2CreateScene 0095F650 f end=0095F66F

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@ -0,0 +1 @@
CGMerchantInfo__LeaveWorld 00585FE0 f end=00586003

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@ -4,3 +4,6 @@ CGObject_C__UpdateAllWorldObjects 007440F0 f end=00744100
CGObject_C__IsReadyToDraw 00743450 f end=00743487
CGObject_C__UpdateAllObjectEffectManagers 00744140 f end=00744150
CGObject_C__GetQuestGiverCursor 00744640 f end=00744695
CGObject_C__UpdateEffectAttachments 00743AF0 f end=00743B3C
CGObject_C__HandleScaleUpdate 007441D0 f end=00744228
CGObject_C__SetInteractIconVisible 00745140 f end=007451AE

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@ -8,3 +8,4 @@ CGPlayer_C__GetPVPFactionIndex 006D6E90 f end=006D6EFA
CGPlayer_C__VehicleAllowsInteraction 006D7AA0 f end=006D7B2B
CGPlayer_C__ToggleFarSight 006E2880 f end=006E2AFF
CGPlayer_C__GetPlayedTime 006CF440 f end=006CF468
CGPlayer_C__OnLevelChange 006D66E0 f end=006D6720

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@ -0,0 +1 @@
RealmConnection__SetSelectedRealm 00464490 f end=004644B2

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@ -0,0 +1,3 @@
CRenderBatch__Finish 00484450 f end=0048446D
CRenderBatch__CRenderBatch 00485530 f end=00485564
CRenderBatch__Clear 00485F00 f end=00485F35

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@ -1 +1,2 @@
CScriptObject__GetScriptObjectByName 0048B5F0 f end=0048B671
CScriptObject__RegisterScriptMethods 004A8190 f end=004A81A8

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@ -1,2 +1,3 @@
CScriptRegion__CScriptRegion 00488310 f end=00488348 type="void __thiscall func(CScriptRegion* this)"
CScriptRegion__ProtectedFunctionsAllowed 00488540 f end=0048856A
CScriptRegion__RegisterScriptMethods 0049CA90 f end=0049CAB0

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@ -0,0 +1,2 @@
CSimpleFont__CSimpleFont 00496870 f end=00496915
StringToJustify 00815080 f end=008150CA

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@ -1,2 +1,4 @@
CSimpleFontString__SetText 00483910 f end=00483A3D type="void __thiscall func(CSimpleFontString* this, char* a1, int32_t a2)"
CSimpleFontString_SetFormattedText 0048D800 f end=0048D88B type="int32_t __stdcall func(lua_State* L)"
CSimpleFontString__CSimpleFontString 00485240 f end=0048536F
CSimpleFontString__GetFontHeight 00482290 f end=004822F4

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@ -33,3 +33,7 @@ CSimpleFrame__OnLayerCursorExit 00490980 f end=00490A23
CSimpleFrame__SetFrameStrata 00491020 f end=00491096
CSimpleFrame__Hide 0048F620 f end=0048F65E
CSimpleFrame__Show 0048F660 f end=0048F69E
CSimpleFrame__RegisterRegion 00490640 f end=00490672
CSimpleFrame__AddFrameRegion 004906C0 f end=004906FF
CSimpleFrame__RemoveFrameRegion 00490700 f end=00490765
CSimpleFrame__SetFrameLevel 004910A0 f end=00491156

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@ -0,0 +1,2 @@
CSimpleRender__Init 00482E90 f end=00482EB4
CSimpleRender__DrawBatch 00484B00 f end=0048513D

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@ -7,3 +7,4 @@ CSimpleTexture__LoadXML 00485F40 f end=00486B11 ; CSimpleTexture::LoadXML(XMLNod
CSimpleTexture_SetVertexColor 0048C1C0 f end=0048C23E ; CSimpleTexture_SetVertexColor(lua_State*)
CSimpleTexture_SetAlpha 0048C3E0 f end=0048C4B3 ; CSimpleTexture_SetAlpha(lua_State*)
CSimpleTexture_SetTexCoord 0048E170 f end=0048E353 ; CSimpleTexture_SetTexCoord(lua_State*)
CSimpleTexture__Init 00483060 f end=00483098

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@ -8,3 +8,4 @@ CSimpleTop__RegisterForEvent 00495880 f end=004958F9 ; CSimpleTop::RegisterForEv
CSimpleTop__EnableEvents 004959F0 f end=00495AF2 ; CSimpleTop::EnableEvents()
CSimpleTop__CSimpleTop 00495EB0 f end=004960C6 ; CSimpleTop::CSimpleTop()
CSimpleTop__ShowFrame 004960D0 f end=004960FA ; CSimpleTop::ShowFrame(CSimpleFrame*, int)
CSimpleTop__RaiseFrame 004951A0 f end=00495261

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@ -25,3 +25,4 @@ Spell_C_GetSpellReagentUses 00801770 f end=008017D2
Spell_C_GetItemCooldown 008090C0 f end=008090FA
Spell_C_NeedsCooldownEvent 0080AC10 f end=0080AC85
SpellParserParseText 0057ABC0 f end=0057AC93
Spell_C_CancelSpell 00806200 f end=0080638A

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@ -1,3 +1,4 @@
CGSpellBook__UpdateUsable 0053CF10 f end=0053D1AD
CGSpellBook__GetSkinningSpell 0053BCE0 f end=0053BD10
CGSpellBook__SendCompanionUpdate 0053B440 f end=0053B478
CGSpellBook__DelKnownSpell 0053FAD0 f end=005401CF

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@ -7,3 +7,5 @@ CGTooltip__AddLine 0061FEC0 f end=006201B4
CGTooltip__AddSpellReagents 00623590 f end=00623752
CGTooltip__SetSpell 006238A0 f end=006252F1
CGTooltip__SetItem 006277F0 f end=0062D8F6
CGTooltip__ResetPosition 0061B040 f end=0061B263
CGTooltip__FadeOut 0061B290 f end=0061B2D1

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@ -1,2 +1,4 @@
CGUIMacros__RunMacro 00564DB0 f end=00564E8C
CGUIMacros__GetMacroByIndex 00566A70 f end=00566A97
CGUIMacros__GetMacroIndexByID 00564AB0 f end=00564AD6
CGUIMacros__GetFullIconPath 00566AC0 f end=00566CC5

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@ -1,2 +1,3 @@
CGUIMacros__m_macroRunning 00BEAF48 l
CGUIMacros__m_macroButton 00BEAF4C l
CGUIMacros__m_sortedMacros 00BEAE20 l

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@ -24,3 +24,10 @@ CGUnit_C__IsLocalClientControlled 00714AC0 f end=00714ACD
CGUnit_C__HasVehicleTranspor 0074B8B0 f end=0074B8F5
CGUnit_C__UpdateMissileTrajectory 006FE7E0 f end=006FE9A8
CGUnit_C__IsSpellKnown 007260E0 f end=00726160
CGUnit_C__NamePlateUpdateLevels 007153A0 f end=007153BB
CGUnit_C__SetCastingAutoRepeat 00715AC0 f end=00715AE5
CGUnit_C__UpdateSelectionRadius 00720330 f end=007203FF
CGUnit_C__PlayNPCSound 00720860 f end=00720955
CGUnit_C__UpdateModelScale 0072CBB0 f end=0072CC28
CGUnit_C__OnLevelChange 0072E3A0 f end=0072E430
CGUnit_C__OnVehicleCameraPossiblyNeeded 0074CE40 f end=0074CF22

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@ -1 +1,2 @@
CGWorldMap__InitializeGame 00547EB0 f end=00548568
CGWorldMap__GetPlayerPosition 005444F0 f end=005445EB

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@ -0,0 +1,3 @@
XMLNode__GetAttributeByName 00814730 f end=00814793
XMLNode__Recycle 00814CE0 f end=00814D53
XMLTree__Free 00814D60 f end=00814D87