chore(build): refresh generated files

This commit is contained in:
gromchek 2025-11-15 21:38:47 +03:00
parent 1a22dec1e2
commit 818ae9f3fc
4 changed files with 213 additions and 0 deletions

View file

@ -413,6 +413,7 @@ static import_symbols() {
set_name(0x0048A520, "CLayoutFrame__SetDeferredResize");
set_name(0x0048B130, "CLayoutFrame__DestroyLayout");
set_name(0x0048B5F0, "CScriptObject__GetScriptObjectByName");
set_name(0x0048BD20, "CImVector__Set");
set_name(0x0048C1C0, "CSimpleTexture_SetVertexColor");
set_name(0x0048C3E0, "CSimpleTexture_SetAlpha");
set_name(0x0048D800, "CSimpleFontString_SetFormattedText");
@ -566,6 +567,7 @@ static import_symbols() {
set_name(0x004C3380, "C44Matrix__RotateAroundZ");
set_name(0x004C33C0, "C44Matrix__Rotate");
set_name(0x004C3420, "C3Vector__Normalize");
set_name(0x004C3460, "C44Matrix__Rotation");
set_name(0x004C3600, "C3Vector__Normalize@2");
set_name(0x004C4B80, "TSGrowableArray_C3Vector__SetCount");
set_name(0x004C4DF0, "C2Vector__C2Vector");
@ -576,6 +578,8 @@ static import_symbols() {
set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix");
set_name(0x004C5550, "C33Matrix__Rotation");
set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX");
set_name(0x004C5820, "C33Matrix__Rotation@2");
set_name(0x004C5940, "C33Matrix__Rotate");
set_name(0x004C5990, "SE2SoundKitProperties__ResetToDefaults");
set_name(0x004C6390, "SE2__StopSound");
set_name(0x004C6A40, "SE2__PlaySoundKit");
@ -4390,6 +4394,7 @@ static import_symbols() {
set_name(0x0077EC80, "World__MapIsDungeon");
set_name(0x0077EC90, "World__SetLoadProgressCallback");
set_name(0x0077EFF0, "World__Render");
set_name(0x0077F030, "CWorldScene__RenderWeather");
set_name(0x0077F080, "World__QueryMapId");
set_name(0x0077F090, "World__QueryObjectInside");
set_name(0x0077F1B0, "World__QueryMapObjAreaTable");
@ -4401,6 +4406,7 @@ static import_symbols() {
set_name(0x0077FCD0, "World__ObjectIsDrawable");
set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
set_name(0x00780240, "World__ObjectUpdate");
set_name(0x00780640, "World__GetCamPos");
set_name(0x00780660, "World__SetShadowColor");
set_name(0x00780710, "World__SetDetailDoodadDensity");
set_name(0x00780730, "World__SetDetailDoodadDist");
@ -4423,6 +4429,44 @@ static import_symbols() {
set_name(0x007837F0, "World__Destroy");
set_name(0x00783910, "World__GetFacets");
set_name(0x00783A40, "World__GetFacets@2");
set_name(0x00783B60, "Weather__GetType");
set_name(0x00783B90, "Weather__FillInDefaultPrecipTexturePath");
set_name(0x00784140, "Rain__GetMotionBlurMatrix");
set_name(0x007842D0, "Rain__RealizePacket");
set_name(0x007846A0, "Weather__SetType");
set_name(0x00784850, "Weather__SetStormIntensity");
set_name(0x00785880, "Snow__InitFlake");
set_name(0x00785D60, "Snow__UpdatePacket");
set_name(0x00785EA0, "Sand__InitGrain");
set_name(0x00786210, "Sand__UpdatePacket");
set_name(0x00786330, "Mists__CreateMist");
set_name(0x00786E10, "Mists__Render");
set_name(0x00787780, "Weather__constructor");
set_name(0x00787CE0, "Rain__UpdatePackets");
set_name(0x00788090, "Snow__UpdatePacketsSW");
set_name(0x00788660, "Sand__UpdatePacketsSW");
set_name(0x00789110, "Rain__destructor");
set_name(0x007891B0, "Rain__RenderPatterPacketsSW");
set_name(0x007898A0, "Rain__RenderDropPacketsSW");
set_name(0x0078A030, "Rain__RenderPatterPackets");
set_name(0x0078A640, "Rain__RenderDropPackets");
set_name(0x0078AE20, "Rain__Render");
set_name(0x0078AE70, "Snow__destructor");
set_name(0x0078AEE0, "Snow__RenderPackets");
set_name(0x0078B370, "Snow__RenderPackets@2");
set_name(0x0078BA60, "Snow__Render");
set_name(0x0078BAA0, "Sand__destructor");
set_name(0x0078BB00, "Sand__RenderPackets");
set_name(0x0078BEE0, "Sand__RenderPackets@2");
set_name(0x0078C3E0, "Sand__Render");
set_name(0x0078C420, "Mists__constructor");
set_name(0x0078CA50, "Weather__Render");
set_name(0x0078CA90, "Rain__constructor");
set_name(0x0078CD30, "Snow__constructor");
set_name(0x0078CF20, "Sand__constructor");
set_name(0x0078D0B0, "Weather__Clear");
set_name(0x0078D170, "Weather__Update");
set_name(0x0078D540, "Weather__destructor");
set_name(0x0078D610, "CWorldParam__TerrainLOD");
set_name(0x0078D660, "CWorldParam__TerrainShadows");
set_name(0x0078D6B0, "CWorldParam__MaxLights");
@ -6622,6 +6666,7 @@ static import_symbols() {
set_name(0x00CB7220, "s_logsysteminit");
set_name(0x00CB732C, "s_defaultdir_critsect");
set_name(0x00CB7358, "s_critsect@2");
set_name(0x00CD7544, "World__s_weather");
set_name(0x00CD7548, "World__particulate");
set_name(0x00CD754C, "CWorldScene__s_m2Scene");
set_name(0x00CD7554, "World__shadowModTexture");

View file

@ -6663,6 +6663,7 @@ g_opt 00CAE958 l type="STORMOPTIONS"
s_logsysteminit 00CB7220 l type="int32_t"
s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION"
s_critsect 00CB7358 l type="CRITICAL_SECTION[4]"
World__s_weather 00CD7544 l
World__particulate 00CD7548 l
CWorldScene__s_m2Scene 00CD754C l
World__shadowModTexture 00CD7554 l

View file

@ -33140,6 +33140,173 @@
}
]
},
{
"name": "Weather",
"size": 408,
"members": [
{
"type": "float",
"name": "intensity",
"offset": 0
},
{
"type": "float",
"name": "lastIntensity",
"offset": 4
},
{
"type": "float",
"name": "currStormItensity",
"offset": 8
},
{
"type": "float",
"name": "targetSkyDark",
"offset": 12
},
{
"type": "float",
"name": "startSkyDark",
"offset": 16
},
{
"type": "float",
"name": "currSkyDark",
"offset": 20
},
{
"type": "uint32_t",
"name": "weatherStartMs",
"offset": 24
},
{
"type": "uint32_t",
"name": "weatherStartMs2",
"offset": 28
},
{
"type": "uint32_t",
"name": "weatherType",
"offset": 32
},
{
"type": "uint32_t",
"name": "abrupt",
"offset": 36
},
{
"type": "float",
"name": "transitionSkyBox",
"offset": 40
},
{
"type": "float",
"name": "transitionSkyBoxNotAbrupt",
"offset": 44
},
{
"type": "float",
"name": "transitionSkyBoxNoWeather",
"offset": 48
},
{
"type": "CImVector",
"name": "color",
"offset": 52
},
{
"type": "char",
"name": "texturePath",
"arrsize": 260,
"offset": 56
},
{
"type": "void*",
"name": "RainPtr",
"offset": 316
},
{
"type": "void*",
"name": "SnowPtr",
"offset": 320
},
{
"type": "void*",
"name": "SandPtr",
"offset": 324
},
{
"type": "void*",
"name": "unkObject",
"offset": 328
},
{
"type": "int32_t",
"name": "unk_14C",
"offset": 332
},
{
"type": "void*",
"name": "unk_ptr_150",
"offset": 336
},
{
"type": "void*",
"name": "unk_ptr_154",
"offset": 340
},
{
"type": "int32_t",
"name": "unk_158",
"offset": 344
},
{
"type": "void*",
"name": "unk_ptr_15C",
"offset": 348
},
{
"type": "void*",
"name": "unk_ptr_160",
"offset": 352
},
{
"type": "C3Vector",
"name": "velocity",
"offset": 356
},
{
"type": "C3Vector",
"name": "unkVec",
"offset": 368
},
{
"type": "C3Vector",
"name": "playerPos",
"offset": 380
},
{
"type": "int32_t",
"name": "unk_188",
"offset": 392
},
{
"type": "float",
"name": "facingAngle",
"offset": 396
},
{
"type": "float",
"name": "moveSpeed",
"offset": 400
},
{
"type": "int32_t",
"name": "unk_194",
"offset": 404
}
]
},
{
"name": "ARGLIST",
"size": 16,