mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 01:42:29 +00:00
chore(build): refresh generated files
This commit is contained in:
parent
1a22dec1e2
commit
818ae9f3fc
4 changed files with 213 additions and 0 deletions
|
|
@ -413,6 +413,7 @@ static import_symbols() {
|
||||||
set_name(0x0048A520, "CLayoutFrame__SetDeferredResize");
|
set_name(0x0048A520, "CLayoutFrame__SetDeferredResize");
|
||||||
set_name(0x0048B130, "CLayoutFrame__DestroyLayout");
|
set_name(0x0048B130, "CLayoutFrame__DestroyLayout");
|
||||||
set_name(0x0048B5F0, "CScriptObject__GetScriptObjectByName");
|
set_name(0x0048B5F0, "CScriptObject__GetScriptObjectByName");
|
||||||
|
set_name(0x0048BD20, "CImVector__Set");
|
||||||
set_name(0x0048C1C0, "CSimpleTexture_SetVertexColor");
|
set_name(0x0048C1C0, "CSimpleTexture_SetVertexColor");
|
||||||
set_name(0x0048C3E0, "CSimpleTexture_SetAlpha");
|
set_name(0x0048C3E0, "CSimpleTexture_SetAlpha");
|
||||||
set_name(0x0048D800, "CSimpleFontString_SetFormattedText");
|
set_name(0x0048D800, "CSimpleFontString_SetFormattedText");
|
||||||
|
|
@ -566,6 +567,7 @@ static import_symbols() {
|
||||||
set_name(0x004C3380, "C44Matrix__RotateAroundZ");
|
set_name(0x004C3380, "C44Matrix__RotateAroundZ");
|
||||||
set_name(0x004C33C0, "C44Matrix__Rotate");
|
set_name(0x004C33C0, "C44Matrix__Rotate");
|
||||||
set_name(0x004C3420, "C3Vector__Normalize");
|
set_name(0x004C3420, "C3Vector__Normalize");
|
||||||
|
set_name(0x004C3460, "C44Matrix__Rotation");
|
||||||
set_name(0x004C3600, "C3Vector__Normalize@2");
|
set_name(0x004C3600, "C3Vector__Normalize@2");
|
||||||
set_name(0x004C4B80, "TSGrowableArray_C3Vector__SetCount");
|
set_name(0x004C4B80, "TSGrowableArray_C3Vector__SetCount");
|
||||||
set_name(0x004C4DF0, "C2Vector__C2Vector");
|
set_name(0x004C4DF0, "C2Vector__C2Vector");
|
||||||
|
|
@ -576,6 +578,8 @@ static import_symbols() {
|
||||||
set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix");
|
set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix");
|
||||||
set_name(0x004C5550, "C33Matrix__Rotation");
|
set_name(0x004C5550, "C33Matrix__Rotation");
|
||||||
set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX");
|
set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX");
|
||||||
|
set_name(0x004C5820, "C33Matrix__Rotation@2");
|
||||||
|
set_name(0x004C5940, "C33Matrix__Rotate");
|
||||||
set_name(0x004C5990, "SE2SoundKitProperties__ResetToDefaults");
|
set_name(0x004C5990, "SE2SoundKitProperties__ResetToDefaults");
|
||||||
set_name(0x004C6390, "SE2__StopSound");
|
set_name(0x004C6390, "SE2__StopSound");
|
||||||
set_name(0x004C6A40, "SE2__PlaySoundKit");
|
set_name(0x004C6A40, "SE2__PlaySoundKit");
|
||||||
|
|
@ -4390,6 +4394,7 @@ static import_symbols() {
|
||||||
set_name(0x0077EC80, "World__MapIsDungeon");
|
set_name(0x0077EC80, "World__MapIsDungeon");
|
||||||
set_name(0x0077EC90, "World__SetLoadProgressCallback");
|
set_name(0x0077EC90, "World__SetLoadProgressCallback");
|
||||||
set_name(0x0077EFF0, "World__Render");
|
set_name(0x0077EFF0, "World__Render");
|
||||||
|
set_name(0x0077F030, "CWorldScene__RenderWeather");
|
||||||
set_name(0x0077F080, "World__QueryMapId");
|
set_name(0x0077F080, "World__QueryMapId");
|
||||||
set_name(0x0077F090, "World__QueryObjectInside");
|
set_name(0x0077F090, "World__QueryObjectInside");
|
||||||
set_name(0x0077F1B0, "World__QueryMapObjAreaTable");
|
set_name(0x0077F1B0, "World__QueryMapObjAreaTable");
|
||||||
|
|
@ -4401,6 +4406,7 @@ static import_symbols() {
|
||||||
set_name(0x0077FCD0, "World__ObjectIsDrawable");
|
set_name(0x0077FCD0, "World__ObjectIsDrawable");
|
||||||
set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
|
set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
|
||||||
set_name(0x00780240, "World__ObjectUpdate");
|
set_name(0x00780240, "World__ObjectUpdate");
|
||||||
|
set_name(0x00780640, "World__GetCamPos");
|
||||||
set_name(0x00780660, "World__SetShadowColor");
|
set_name(0x00780660, "World__SetShadowColor");
|
||||||
set_name(0x00780710, "World__SetDetailDoodadDensity");
|
set_name(0x00780710, "World__SetDetailDoodadDensity");
|
||||||
set_name(0x00780730, "World__SetDetailDoodadDist");
|
set_name(0x00780730, "World__SetDetailDoodadDist");
|
||||||
|
|
@ -4423,6 +4429,44 @@ static import_symbols() {
|
||||||
set_name(0x007837F0, "World__Destroy");
|
set_name(0x007837F0, "World__Destroy");
|
||||||
set_name(0x00783910, "World__GetFacets");
|
set_name(0x00783910, "World__GetFacets");
|
||||||
set_name(0x00783A40, "World__GetFacets@2");
|
set_name(0x00783A40, "World__GetFacets@2");
|
||||||
|
set_name(0x00783B60, "Weather__GetType");
|
||||||
|
set_name(0x00783B90, "Weather__FillInDefaultPrecipTexturePath");
|
||||||
|
set_name(0x00784140, "Rain__GetMotionBlurMatrix");
|
||||||
|
set_name(0x007842D0, "Rain__RealizePacket");
|
||||||
|
set_name(0x007846A0, "Weather__SetType");
|
||||||
|
set_name(0x00784850, "Weather__SetStormIntensity");
|
||||||
|
set_name(0x00785880, "Snow__InitFlake");
|
||||||
|
set_name(0x00785D60, "Snow__UpdatePacket");
|
||||||
|
set_name(0x00785EA0, "Sand__InitGrain");
|
||||||
|
set_name(0x00786210, "Sand__UpdatePacket");
|
||||||
|
set_name(0x00786330, "Mists__CreateMist");
|
||||||
|
set_name(0x00786E10, "Mists__Render");
|
||||||
|
set_name(0x00787780, "Weather__constructor");
|
||||||
|
set_name(0x00787CE0, "Rain__UpdatePackets");
|
||||||
|
set_name(0x00788090, "Snow__UpdatePacketsSW");
|
||||||
|
set_name(0x00788660, "Sand__UpdatePacketsSW");
|
||||||
|
set_name(0x00789110, "Rain__destructor");
|
||||||
|
set_name(0x007891B0, "Rain__RenderPatterPacketsSW");
|
||||||
|
set_name(0x007898A0, "Rain__RenderDropPacketsSW");
|
||||||
|
set_name(0x0078A030, "Rain__RenderPatterPackets");
|
||||||
|
set_name(0x0078A640, "Rain__RenderDropPackets");
|
||||||
|
set_name(0x0078AE20, "Rain__Render");
|
||||||
|
set_name(0x0078AE70, "Snow__destructor");
|
||||||
|
set_name(0x0078AEE0, "Snow__RenderPackets");
|
||||||
|
set_name(0x0078B370, "Snow__RenderPackets@2");
|
||||||
|
set_name(0x0078BA60, "Snow__Render");
|
||||||
|
set_name(0x0078BAA0, "Sand__destructor");
|
||||||
|
set_name(0x0078BB00, "Sand__RenderPackets");
|
||||||
|
set_name(0x0078BEE0, "Sand__RenderPackets@2");
|
||||||
|
set_name(0x0078C3E0, "Sand__Render");
|
||||||
|
set_name(0x0078C420, "Mists__constructor");
|
||||||
|
set_name(0x0078CA50, "Weather__Render");
|
||||||
|
set_name(0x0078CA90, "Rain__constructor");
|
||||||
|
set_name(0x0078CD30, "Snow__constructor");
|
||||||
|
set_name(0x0078CF20, "Sand__constructor");
|
||||||
|
set_name(0x0078D0B0, "Weather__Clear");
|
||||||
|
set_name(0x0078D170, "Weather__Update");
|
||||||
|
set_name(0x0078D540, "Weather__destructor");
|
||||||
set_name(0x0078D610, "CWorldParam__TerrainLOD");
|
set_name(0x0078D610, "CWorldParam__TerrainLOD");
|
||||||
set_name(0x0078D660, "CWorldParam__TerrainShadows");
|
set_name(0x0078D660, "CWorldParam__TerrainShadows");
|
||||||
set_name(0x0078D6B0, "CWorldParam__MaxLights");
|
set_name(0x0078D6B0, "CWorldParam__MaxLights");
|
||||||
|
|
@ -6622,6 +6666,7 @@ static import_symbols() {
|
||||||
set_name(0x00CB7220, "s_logsysteminit");
|
set_name(0x00CB7220, "s_logsysteminit");
|
||||||
set_name(0x00CB732C, "s_defaultdir_critsect");
|
set_name(0x00CB732C, "s_defaultdir_critsect");
|
||||||
set_name(0x00CB7358, "s_critsect@2");
|
set_name(0x00CB7358, "s_critsect@2");
|
||||||
|
set_name(0x00CD7544, "World__s_weather");
|
||||||
set_name(0x00CD7548, "World__particulate");
|
set_name(0x00CD7548, "World__particulate");
|
||||||
set_name(0x00CD754C, "CWorldScene__s_m2Scene");
|
set_name(0x00CD754C, "CWorldScene__s_m2Scene");
|
||||||
set_name(0x00CD7554, "World__shadowModTexture");
|
set_name(0x00CD7554, "World__shadowModTexture");
|
||||||
|
|
|
||||||
|
|
@ -6663,6 +6663,7 @@ g_opt 00CAE958 l type="STORMOPTIONS"
|
||||||
s_logsysteminit 00CB7220 l type="int32_t"
|
s_logsysteminit 00CB7220 l type="int32_t"
|
||||||
s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION"
|
s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION"
|
||||||
s_critsect 00CB7358 l type="CRITICAL_SECTION[4]"
|
s_critsect 00CB7358 l type="CRITICAL_SECTION[4]"
|
||||||
|
World__s_weather 00CD7544 l
|
||||||
World__particulate 00CD7548 l
|
World__particulate 00CD7548 l
|
||||||
CWorldScene__s_m2Scene 00CD754C l
|
CWorldScene__s_m2Scene 00CD754C l
|
||||||
World__shadowModTexture 00CD7554 l
|
World__shadowModTexture 00CD7554 l
|
||||||
|
|
|
||||||
Binary file not shown.
|
|
@ -33140,6 +33140,173 @@
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "Weather",
|
||||||
|
"size": 408,
|
||||||
|
"members": [
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "intensity",
|
||||||
|
"offset": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "lastIntensity",
|
||||||
|
"offset": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "currStormItensity",
|
||||||
|
"offset": 8
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "targetSkyDark",
|
||||||
|
"offset": 12
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "startSkyDark",
|
||||||
|
"offset": 16
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "currSkyDark",
|
||||||
|
"offset": 20
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "uint32_t",
|
||||||
|
"name": "weatherStartMs",
|
||||||
|
"offset": 24
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "uint32_t",
|
||||||
|
"name": "weatherStartMs2",
|
||||||
|
"offset": 28
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "uint32_t",
|
||||||
|
"name": "weatherType",
|
||||||
|
"offset": 32
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "uint32_t",
|
||||||
|
"name": "abrupt",
|
||||||
|
"offset": 36
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "transitionSkyBox",
|
||||||
|
"offset": 40
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "transitionSkyBoxNotAbrupt",
|
||||||
|
"offset": 44
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "transitionSkyBoxNoWeather",
|
||||||
|
"offset": 48
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "CImVector",
|
||||||
|
"name": "color",
|
||||||
|
"offset": 52
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "char",
|
||||||
|
"name": "texturePath",
|
||||||
|
"arrsize": 260,
|
||||||
|
"offset": 56
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "RainPtr",
|
||||||
|
"offset": 316
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "SnowPtr",
|
||||||
|
"offset": 320
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "SandPtr",
|
||||||
|
"offset": 324
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "unkObject",
|
||||||
|
"offset": 328
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "int32_t",
|
||||||
|
"name": "unk_14C",
|
||||||
|
"offset": 332
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "unk_ptr_150",
|
||||||
|
"offset": 336
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "unk_ptr_154",
|
||||||
|
"offset": 340
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "int32_t",
|
||||||
|
"name": "unk_158",
|
||||||
|
"offset": 344
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "unk_ptr_15C",
|
||||||
|
"offset": 348
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "void*",
|
||||||
|
"name": "unk_ptr_160",
|
||||||
|
"offset": 352
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "C3Vector",
|
||||||
|
"name": "velocity",
|
||||||
|
"offset": 356
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "C3Vector",
|
||||||
|
"name": "unkVec",
|
||||||
|
"offset": 368
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "C3Vector",
|
||||||
|
"name": "playerPos",
|
||||||
|
"offset": 380
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "int32_t",
|
||||||
|
"name": "unk_188",
|
||||||
|
"offset": 392
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "facingAngle",
|
||||||
|
"offset": 396
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "float",
|
||||||
|
"name": "moveSpeed",
|
||||||
|
"offset": 400
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "int32_t",
|
||||||
|
"name": "unk_194",
|
||||||
|
"offset": 404
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "ARGLIST",
|
"name": "ARGLIST",
|
||||||
"size": 16,
|
"size": 16,
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue