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feat(profile): added definitions for a handful of UI objects
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39 changed files with 4484 additions and 183 deletions
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profile/3.3.5a-windows/include/ui/simpletexture.h
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profile/3.3.5a-windows/include/ui/simpletexture.h
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#ifndef UI_SIMPLE_TEXTURE_H
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#define UI_SIMPLE_TEXTURE_H
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#include "ui/simpleregion.h"
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#include "texture/texture.h"
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DECLARE_STRUCT(CSimpleTexture);
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// struct CSimpleTexture : CSimpleRegion {
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struct CSimpleTexture {
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CSimpleRegion b_base;
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uint32_t dwordD0;
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CTexture* m_texture;
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uint32_t m_alphaMode;
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void* m_shader;
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C3Vector m_position[4];
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C3Vector m_position2[4];
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C2Vector m_texCoord[4];
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uint32_t dword160;
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};
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#endif
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