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feat(profile): add more symbols for CGxDevice::Log, CGxDevice::VLog
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parent
00b2eccb4c
commit
966629794b
6 changed files with 8 additions and 0 deletions
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@ -194,6 +194,7 @@ static import_data_types() {
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apply_type(0x00684970, "int32_t __thiscall func(CGxDevice* this, CGxShader** shaders, EGxShTarget target, char* a4, char* a5, int32_t permutations)");
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apply_type(0x00684AD0, "void __thiscall func(CGxDevice* this, CGxFormat* format)");
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apply_type(0x00684B50, "void __thiscall func(CGxDevice* this, uint32_t x, uint32_t y)");
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apply_type(0x00684BA0, "void __stdcall func(char* format, va_list args)");
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apply_type(0x00684C20, "void __stdcall func(char* format, ...)");
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apply_type(0x00684C40, "void __stdcall func(CGxCaps* caps)");
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apply_type(0x00684D10, "void __stdcall func(CGxFormat* format)");
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@ -820,6 +821,7 @@ static import_data_types() {
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apply_type(0x00C5DF74, "uint32_t");
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apply_type(0x00C5DF7C, "uint32_t");
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apply_type(0x00C5DF88, "CGxDevice*");
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apply_type(0x00C5FFF4, "uint32_t");
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apply_type(0x00C5FFF8, "HSLOG");
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apply_type(0x00CA1690, "float");
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apply_type(0x00CA1694, "int32_t");
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@ -2394,6 +2394,7 @@ static import_symbols() {
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set_name(0x00684970, "CGxDevice__IShaderLoad");
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set_name(0x00684AD0, "CGxDevice__ICursorCreate");
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set_name(0x00684B50, "CGxDevice__CursorUnlock");
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set_name(0x00684BA0, "CGxDevice__VLog");
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set_name(0x00684C20, "CGxDevice__Log");
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set_name(0x00684C40, "CGxDevice__Log@2");
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set_name(0x00684D10, "CGxDevice__Log@3");
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@ -3537,6 +3538,7 @@ static import_symbols() {
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set_name(0x00C5DF88, "g_theGxDevicePtr");
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set_name(0x00C5DFDC, "CGxDevice__s_uiVertexShader");
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set_name(0x00C5DFE0, "CGxDevice__s_shadowConstants");
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set_name(0x00C5FFF4, "CGxDevice__m_logBytes");
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set_name(0x00C5FFF8, "CGxDevice__m_log");
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set_name(0x00C5FFFC, "CGxDevice__s_uiPixelShader");
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set_name(0x00C60760, "isIdent");
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