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feat(profile): add more symbols for CGxDevice::Log, CGxDevice::VLog
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6 changed files with 8 additions and 0 deletions
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@ -2390,6 +2390,7 @@ CGxDevice__ITexMarkAsUpdated 00684900 f end=0068492D type="void __thiscall func(
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CGxDevice__IShaderLoad 00684970 f end=00684AC8 type="int32_t __thiscall func(CGxDevice* this, CGxShader** shaders, EGxShTarget target, char* a4, char* a5, int32_t permutations)"
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CGxDevice__ICursorCreate 00684AD0 f end=00684B4A type="void __thiscall func(CGxDevice* this, CGxFormat* format)"
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CGxDevice__CursorUnlock 00684B50 f end=00684B99 type="void __thiscall func(CGxDevice* this, uint32_t x, uint32_t y)"
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CGxDevice__VLog 00684BA0 f end=00684C15 type="void __stdcall func(char* format, va_list args)"
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CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
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CGxDevice__Log 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
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CGxDevice__Log 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
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@ -3533,6 +3534,7 @@ s_maxFPS 00C5DF7C l type="uint32_t"
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g_theGxDevicePtr 00C5DF88 l type="CGxDevice*"
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CGxDevice__s_uiVertexShader 00C5DFDC l
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CGxDevice__s_shadowConstants 00C5DFE0 l
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CGxDevice__m_logBytes 00C5FFF4 l type="uint32_t"
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CGxDevice__m_log 00C5FFF8 l type="HSLOG"
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CGxDevice__s_uiPixelShader 00C5FFFC l
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isIdent 00C60760 l
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