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feat(profile): CMapBaseObjLink structures
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12 changed files with 5348 additions and 124 deletions
54
profile/3.3.5a-windows-386/include/map/CMapStaticEntity.h
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54
profile/3.3.5a-windows-386/include/map/CMapStaticEntity.h
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#ifndef CMAPSTATICENTITY_H
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#define CMAPSTATICENTITY_H
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DECLARE_STRUCT(CMapStaticEntity);
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#include "system/types.h"
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#include "tempest/vector.h"
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#include "tempest/box.h"
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#include "storm/list.h"
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#include "map/CMapBaseObj.h"
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typedef struct CMapStaticEntityMapChunkLink CMapStaticEntityMapChunkLink;
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STORM_TS_LIST(CMapStaticEntityMapChunkLink);
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struct CMapStaticEntityMapChunkLink
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{
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uint32_t objectIndex; //0x00
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CMapStaticEntity* owner; //0x04
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void* ref; //0x08 //could be CMapChunk* or CMapObjDefGroup*
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TSLink_CMapStaticEntityMapChunkLink refLink; //0x0C - 0x14
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TSLink_CMapStaticEntityMapChunkLink ownerLink; //0x14 - 0x1C
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};
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struct CMapStaticEntity
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{
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void** vtable; //0x00
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int32_t objectIndex; //0x04
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uint16_t type; //0x08
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uint16_t refCount; //0x0A
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int32_t unk_C; //0x0C
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CMapStaticEntity* prev; //0x10
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CMapStaticEntity* next; //0x14
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TSExplicitList_CMapStaticEntityMapChunkLink linkList;
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int32_t unk_024; //0x24
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uint32_t unkFlags_28; //0x28
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int32_t unkCounter; //0x2C
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float unk_030; //0x30
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void* unk_m2Model_034; //0x34
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C3Vector vec1;
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float unk_044; //0x44
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CAaBox bbox;
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C3Vector vec2;
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C3Vector position;
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float scale; //0x78
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int32_t unk_07C; //0x7C
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int32_t unk_080; //0x80
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CImVector m2AmbietColor; //0x84
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CImVector m2DiffuseColor; //0x88
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float unk_08C; //0x8C
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};
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#endif
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