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feat(profile): update gx headers
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16 changed files with 251 additions and 84 deletions
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@ -216,9 +216,9 @@ struct CGxDeviceD3d {
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LPDIRECT3DDEVICE9 m_d3dDevice;
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D3DCAPS9 m_d3dCaps;
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int32_t m_d3dIsHwDevice;
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int32_t m_d3dNVAPI;
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int32_t m_d3dNVAPI; // UC
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uint32_t m_d3dStereoEnabled; // UC
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uint32_t m_d3dStereoRestore; // m_d3dStereoRestore
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uint32_t m_d3dStereoRestore; // UC m_d3dStereoRestore
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uint32_t m_d3dStereoHandle; // UC
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float m_d3dStereoConvergence; // UC
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float m_d3dStereoSeparation; // UC
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@ -239,11 +239,14 @@ struct CGxDeviceD3d {
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LPDIRECT3DSURFACE9 m_defDepthSurface;
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// used in DeviceReadPixels
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LPDIRECT3DSURFACE9 surface3B44; // m_backBufferSurface?
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LPDIRECT3DQUERY9 m_eventQuery; // m_queryEvent? m_eventQuery?
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LPDIRECT3DQUERY9 m_eventQuery; // UC m_queryEvent? m_eventQuery?
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int32_t m_hwCursorDirty;
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LPDIRECT3DTEXTURE9 m_hwCursorTexture;
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LPDIRECT3DSURFACE9 m_hwCursorBitmap;
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CGxTex* texture3B58;
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// Used by CGxDeviceD3d::ITexForceRecreation
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// 8x8 green square
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// used as a placeholder when a texture is released
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CGxTex* texture3B58; // m_placeholderTexture?
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LPDIRECT3DVERTEXDECLARATION9 m_d3dCurrentVertexDecl;
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LPDIRECT3DINDEXBUFFER9 m_d3dCurrentIndexBuf;
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LPDIRECT3DVERTEXBUFFER9 m_d3dVertexStreamBuf[8];
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