diff --git a/Makefile b/Makefile index 43120ff..c834437 100644 --- a/Makefile +++ b/Makefile @@ -1,5 +1,8 @@ all: generate +ce-lua: + ./script/build-cheatengine-scripts cheatengine profile/3.3.5a-windows-386/cheatengine + compile-symbols: ./script/compile-symbols profile/3.3.5a-windows-386 diff --git a/cheatengine/StructDef.lua b/cheatengine/StructDef.lua new file mode 100644 index 0000000..bedbde5 --- /dev/null +++ b/cheatengine/StructDef.lua @@ -0,0 +1,770 @@ +local CE = { + vtByte = 0, + vtWord = 1, + vtDword = 2, + vtQword = 3, + vtSingle = 4, + vtDouble = 5, + vtString = 6, + vtGrouped = 14, +} + +local Types = { + -- Unsigned integers + uint8 = { ce = CE.vtByte, size = 1 }, + uint16 = { ce = CE.vtWord, size = 2 }, + uint32 = { ce = CE.vtDword, size = 4 }, + uint64 = { ce = CE.vtQword, size = 8 }, + + -- Signed integers + int8 = { ce = CE.vtByte, size = 1 }, + int16 = { ce = CE.vtWord, size = 2 }, + int32 = { ce = CE.vtDword, size = 4 }, + int64 = { ce = CE.vtQword, size = 8 }, + + -- Floating point + float = { ce = CE.vtSingle, size = 4 }, + double = { ce = CE.vtDouble, size = 8 }, + + -- Pointers + ptr = { ce = CE.vtDword, size = 4 }, + ptr32 = { ce = CE.vtDword, size = 4 }, + ptr64 = { ce = CE.vtQword, size = 8 }, + + -- Aliases + bool = { ce = CE.vtByte, size = 1 }, + bool32 = { ce = CE.vtDword, size = 4 }, + char = { ce = CE.vtByte, size = 1 }, + byte = { ce = CE.vtByte, size = 1 }, + word = { ce = CE.vtWord, size = 2 }, + dword = { ce = CE.vtDword, size = 4 }, + qword = { ce = CE.vtQword, size = 8 }, +} + +function SetPointerSize(bits) + if bits == 64 then + Types.ptr = { ce = CE.vtQword, size = 8 } + else + Types.ptr = { ce = CE.vtDword, size = 4 } + end +end + +local StructDef = {} +StructDef.__index = StructDef + +-- @param name +-- @param parent +function StructDef.new(name, parent) + local self = setmetatable({}, StructDef) + self.name = name + self.parent = parent + self.ownFields = {} + self.embeddings = {} + + if parent then + self._offset = parent:totalSize() + else + self._offset = 0 + end + + return self +end + +-- @param name +-- @param typeName (uint32, float, ptr etc) +-- @param opts {hex=bool, color=number} +function StructDef:field(name, typeName, opts) + opts = opts or {} + + local typeInfo = Types[typeName] + if not typeInfo then + error(string.format("Unknown type '%s' for field '%s'", typeName, name)) + end + + table.insert(self.ownFields, { + fieldOffset = self._offset, + name = name, + type = typeInfo.ce, + size = typeInfo.size, + color = opts.color, + hex = opts.hex, + }) + + self._offset = self._offset + typeInfo.size + return self +end + +StructDef.f = StructDef.field + +--- Add hex-field +function StructDef:hex(name, typeName, opts) + opts = opts or {} + opts.hex = true + return self:field(name, typeName, opts) +end + +--- Add string +function StructDef:string(name, size, opts) + opts = opts or {} + + table.insert(self.ownFields, { + fieldOffset = self._offset, + name = name, + type = CE.vtString, + string_size = size, + size = size, + color = opts.color, + }) + + self._offset = self._offset + size + return self +end + +--- Add array +function StructDef:array(name, typeName, count, opts) + opts = opts or {} + + local typeInfo = Types[typeName] + if not typeInfo then + error(string.format("Unknown type '%s' for array '%s'", typeName, name)) + end + + for i = 0, count - 1 do + table.insert(self.ownFields, { + fieldOffset = self._offset + i * typeInfo.size, + name = string.format("%s[%d]", name, i), + type = typeInfo.ce, + size = typeInfo.size, + color = opts.color, + hex = opts.hex, + }) + end + + self._offset = self._offset + count * typeInfo.size + return self +end + +--- skip to X bytes +function StructDef:paddingTo(targetOffset, opts) + local size = targetOffset - self._offset + if size <= 0 then + return self + end + + opts = opts or {} + local remaining = size + + while remaining >= 4 do + local name = string.format("unk_%04X", self._offset) + self:field(name, "uint32", opts) + remaining = remaining - 4 + end + + while remaining >= 1 do + local name = string.format("unk_%04X", self._offset) + self:field(name, "uint8", opts) + remaining = remaining - 1 + end + + return self +end + +--- skip N bytes +function StructDef:padding(size, opts) + opts = opts or {} + local remaining = size + + while remaining >= 4 do + local name = string.format("unk_%04X", self._offset) + self:field(name, "uint32", opts) + remaining = remaining - 4 + end + + while remaining >= 1 do + local name = string.format("unk_%04X", self._offset) + self:field(name, "uint8", opts) + remaining = remaining - 1 + end + + return self +end + +function StructDef:skip(size) + self._offset = self._offset + size + return self +end + +function StructDef:unk(size, opts) + opts = opts or {} + local name = string.format("unk_%04X", self._offset) + + if size == 1 then + return self:field(name, "uint8", opts) + elseif size == 2 then + return self:field(name, "uint16", opts) + elseif size == 4 then + return self:field(name, "uint32", opts) + elseif size == 8 then + return self:field(name, "uint64", opts) + else + return self:array(name, "uint8", size, opts) + end +end + +function StructDef:alignTo(alignment) + local rem = self._offset % alignment + if rem ~= 0 then + self._offset = self._offset + (alignment - rem) + end + return self +end + +function StructDef:at(offset) + self._offset = offset + return self +end + +function StructDef:currentOffset() + return self._offset +end + +-- @param name +-- @param otherStruct +-- @param opts {expand=bool} +function StructDef:embed(name, otherStruct, opts) + opts = opts or {} + local baseOffset = self._offset + + table.insert(self.embeddings, { + type = "embed", + name = name, + struct = otherStruct, + offset = baseOffset, + size = otherStruct:totalSize(), + expand = opts.expand or false, + }) + + for _, f in ipairs(otherStruct:getAllFields()) do + local newField = {} + for k, v in pairs(f) do + newField[k] = v + end + newField.fieldOffset = baseOffset + f.fieldOffset + newField.name = name .. "." .. f.name + newField.structName = nil + newField._embeddedIn = name + table.insert(self.ownFields, newField) + end + + self._offset = self._offset + otherStruct:totalSize() + return self +end + +-- @param name +-- @param otherStruct +-- @param count +-- @param opts {expand=bool} +function StructDef:structArray(name, otherStruct, count, opts) + opts = opts or {} + local structSize = otherStruct:totalSize() + local baseOffset = self._offset + + table.insert(self.embeddings, { + type = "structArray", + name = name, + struct = otherStruct, + offset = baseOffset, + count = count, + size = count * structSize, + elemSize = structSize, + expand = opts.expand or false, + }) + + for i = 0, count - 1 do + local elemOffset = self._offset + i * structSize + + for _, f in ipairs(otherStruct:getAllFields()) do + local newField = {} + for k, v in pairs(f) do + newField[k] = v + end + newField.fieldOffset = elemOffset + f.fieldOffset + newField.name = string.format("%s[%d].%s", name, i, f.name) + newField._embeddedIn = name + newField._arrayIndex = i + table.insert(self.ownFields, newField) + end + end + + self._offset = self._offset + count * structSize + return self +end + +-- :ptrArray("fieldName", count) -- void*[] +-- :ptrArray("fieldName", count, opts) -- void*[] with opts +-- :ptrArray("TypeName", "fieldName", count) -- TypeName*[] +-- :ptrArray("TypeName", "fieldName", count, opts) -- TypeName*[] with opts +function StructDef:ptrArray(arg1, arg2, arg3, arg4) + local typeName, fieldName, count, opts + + if type(arg2) == "number" then + -- ptrArray("fieldName", count) or ptrArray("fieldName", count, opts) + typeName = nil + fieldName = arg1 + count = arg2 + opts = arg3 or {} + elseif type(arg2) == "string" then + -- ptrArray("TypeName", "fieldName", count) or ptrArray("TypeName", "fieldName", count, opts) + typeName = arg1 + fieldName = arg2 + count = arg3 + opts = arg4 or {} + else + error("Invalid arguments for ptrArray()") + end + + local typeInfo = Types.ptr + + for i = 0, count - 1 do + table.insert(self.ownFields, { + fieldOffset = self._offset + i * typeInfo.size, + name = string.format("%s[%d]", fieldName, i), + type = typeInfo.ce, + size = typeInfo.size, + color = opts.color, + hex = true, + isPointer = true, + ptrType = typeName, + _ptrArrayBase = fieldName, + }) + end + + self._offset = self._offset + count * typeInfo.size + return self +end + +function StructDef:ptr(arg1, arg2, arg3) + local typeName, fieldName, opts + + if arg2 == nil then + -- ptr("fieldName") + typeName = nil + fieldName = arg1 + opts = {} + elseif type(arg2) == "table" then + -- ptr("fieldName", opts) + typeName = nil + fieldName = arg1 + opts = arg2 + elseif type(arg2) == "string" then + -- ptr("TypeName", "fieldName") or ptr("TypeName", "fieldName", opts) + typeName = arg1 + fieldName = arg2 + opts = arg3 or {} + else + error("Invalid arguments for ptr()") + end + + local typeInfo = Types.ptr + + table.insert(self.ownFields, { + fieldOffset = self._offset, + name = fieldName, + type = typeInfo.ce, + size = typeInfo.size, + color = opts.color, + hex = true, + isPointer = true, + ptrType = typeName, + }) + + self._offset = self._offset + typeInfo.size + return self +end + +function StructDef:toCStruct(options) + options = options or {} + local indent = options.indent or " " + local collapsePadding = options.collapsePadding ~= false + local flattenInheritance = options.flattenInheritance or false + local lines = {} + + local ceToC = { + [CE.vtByte] = "uint8_t", + [CE.vtWord] = "uint16_t", + [CE.vtDword] = "uint32_t", + [CE.vtQword] = "uint64_t", + [CE.vtSingle] = "float", + [CE.vtDouble] = "double", + [CE.vtString] = "char", + } + + local function getPtrTypeName(field) + return field.ptrType or "void" + end + + local function sanitizeName(name) + return name:gsub("%.", "_"):gsub("%[", "_"):gsub("%]", "") + end + + local function isUnkField(name) + return name:match("^unk_[%dA-Fa-f]+$") ~= nil + end + + local function isUnkArray(name) + return name:match("^unk_[%dA-Fa-f]+%[%d+%]$") ~= nil + end + + local function isAnyUnk(name) + return isUnkField(name) or isUnkArray(name) + end + + local fields + local embeddingMap = {} + + if flattenInheritance then + fields = self:getAllFields() + for _, emb in ipairs(self:getAllEmbeddings()) do + embeddingMap[emb.offset] = emb + end + else + fields = self.ownFields + for _, emb in ipairs(self.embeddings) do + embeddingMap[emb.offset] = emb + end + end + + if flattenInheritance and self.parent then + table.insert(lines, string.format("// Inherits from: %s (size: 0x%X)", self.parent.name, self.parent:totalSize())) + end + + table.insert(lines, string.format("struct %s {", self.name)) + + if not flattenInheritance and self.parent then + table.insert(lines, string.format("%s%s base; // 0x%04X", indent, self.parent.name, 0)) + end + + local i = 1 + local processedEmbeddings = {} + + while i <= #fields do + local field = fields[i] + local cType = ceToC[field.type] or "uint8_t" + + local emb = embeddingMap[field.fieldOffset] + + if emb and not processedEmbeddings[emb.name] then + processedEmbeddings[emb.name] = true + + if emb.type == "embed" then + if emb.expand then + table.insert(lines, string.format("%sstruct { // %s::%s", indent, emb.struct.name, emb.name)) + + for _, sf in ipairs(emb.struct:getAllFields()) do + local subType = ceToC[sf.type] or "uint8_t" + if sf.type == CE.vtString and sf.string_size then + table.insert(lines, string.format("%s%schar %s[%d]; // +0x%02X", indent, indent, sanitizeName(sf.name), sf.string_size, sf.fieldOffset)) + elseif sf.isPointer then + table.insert(lines, string.format("%s%s%s* %s; // +0x%02X", indent, indent, getPtrTypeName(sf), sanitizeName(sf.name), sf.fieldOffset)) + else + table.insert(lines, string.format("%s%s%s %s; // +0x%02X", indent, indent, subType, sanitizeName(sf.name), sf.fieldOffset)) + end + end + + table.insert(lines, string.format("%s} %s; // 0x%04X", + indent, emb.name, emb.offset)) + else + table.insert(lines, string.format("%s%s %s; // 0x%04X", + indent, emb.struct.name, emb.name, emb.offset)) + end + + while i <= #fields and fields[i]._embeddedIn == emb.name do + i = i + 1 + end + + elseif emb.type == "structArray" then + if emb.expand then + table.insert(lines, string.format("%sstruct { // %s element", indent, emb.struct.name)) + + for _, sf in ipairs(emb.struct:getAllFields()) do + local subType = ceToC[sf.type] or "uint8_t" + if sf.isPointer then + table.insert(lines, string.format("%s%s%s* %s; // +0x%02X", indent, indent, getPtrTypeName(sf), sanitizeName(sf.name), sf.fieldOffset)) + else + table.insert(lines, string.format("%s%s%s %s; // +0x%02X", indent, indent, subType, sanitizeName(sf.name), sf.fieldOffset)) + end + end + + table.insert(lines, string.format("%s} %s[%d]; // 0x%04X (0x%X bytes)", indent, emb.name, emb.count, emb.offset, emb.size)) + else + table.insert(lines, string.format("%s%s %s[%d]; // 0x%04X (0x%X bytes)", indent, emb.struct.name, emb.name, emb.count, emb.offset, emb.size)) + end + + while i <= #fields and fields[i]._embeddedIn == emb.name do + i = i + 1 + end + end + + elseif collapsePadding and isAnyUnk(field.name) then + local startOffset = field.fieldOffset + local totalSize = 0 + local j = i + + while j <= #fields do + local f = fields[j] + local expectedOffset = startOffset + totalSize + + if isAnyUnk(f.name) and f.fieldOffset == expectedOffset then + totalSize = totalSize + f.size + j = j + 1 + else + break + end + end + + if totalSize > 0 then + table.insert(lines, string.format("%suint8_t pad_%04X[0x%X]; // 0x%04X", indent, startOffset, totalSize, startOffset)) + end + + i = j + + elseif field.isPointer and field._ptrArrayBase and field.name:match("%[0%]$") then + local baseName = field._ptrArrayBase + local j = i + 1 + local count = 1 + + while j <= #fields do + if fields[j]._ptrArrayBase == baseName then + count = count + 1 + j = j + 1 + else + break + end + end + + table.insert(lines, string.format("%s%s* %s[%d]; // 0x%04X", indent, getPtrTypeName(field), baseName, count, field.fieldOffset)) + i = j + + elseif field.name:match("%[0%]$") and not field.name:find("%.") then + local baseName = field.name:match("^([^%[]+)") + local j = i + 1 + local count = 1 + + while j <= #fields do + local bn, ci = fields[j].name:match("^([^%[%.]+)%[(%d+)%]$") + if bn == baseName and tonumber(ci) == count then + count = count + 1 + j = j + 1 + else + break + end + end + + table.insert(lines, string.format("%s%s %s[%d]; // 0x%04X", indent, cType, baseName, count, field.fieldOffset)) + i = j + + elseif field.type == CE.vtString and field.string_size then + table.insert(lines, string.format("%schar %s[%d]; // 0x%04X", indent, sanitizeName(field.name), field.string_size, field.fieldOffset)) + i = i + 1 + + elseif field.isPointer then + table.insert(lines, string.format("%s%s* %s; // 0x%04X", indent, getPtrTypeName(field), sanitizeName(field.name), field.fieldOffset)) + i = i + 1 + + else + table.insert(lines, string.format("%s%s %s; // 0x%04X", indent, cType, sanitizeName(field.name), field.fieldOffset)) + i = i + 1 + end + end + + table.insert(lines, string.format("}; // sizeof: 0x%X (%d bytes)", self:totalSize(), self:totalSize())) + + return table.concat(lines, "\n") +end + +function StructDef:getDependencies() + local deps = {} + local seen = {} + + local function collect(struct) + if seen[struct.name] then return end + seen[struct.name] = true + + if struct.parent then + collect(struct.parent) + end + + for _, emb in ipairs(struct.embeddings) do + collect(emb.struct) + end + + table.insert(deps, struct) + end + + collect(self) + return deps +end + +function StructDef:toCStructWithDeps(options) + local deps = self:getDependencies() + local parts = {} + + for _, struct in ipairs(deps) do + table.insert(parts, struct:toCStruct(options)) + end + + return table.concat(parts, "\n\n") +end + +function StructDef:getAllEmbeddings() + local result = {} + + if self.parent then + for _, e in ipairs(self.parent:getAllEmbeddings()) do + table.insert(result, e) + end + end + + for _, e in ipairs(self.embeddings) do + table.insert(result, e) + end + + return result +end + +function StructDef:totalSize() + return self._offset +end + +function StructDef:getOwnFields() + return self.ownFields +end + +function StructDef:getAllFields() + local fields = {} + + if self.parent then + for _, f in ipairs(self.parent:getAllFields()) do + table.insert(fields, f) + end + end + + for _, f in ipairs(self.ownFields) do + local newField = {} + for k, v in pairs(f) do + newField[k] = v + end + newField.structName = self.name + table.insert(fields, newField) + end + + return fields +end + +-- @param struct +-- @param baseAddress +-- @param options +function loadStructToTable(struct, baseAddress, options) + options = options or {} + local showStructName = options.showStructName ~= false + local parentRecord = options.parentRecord + + local fields = struct:getAllFields() + + for _, field in ipairs(fields) do + local memrec = AddressList.createMemoryRecord() + + if type(baseAddress) == "string" then + memrec.Address = string.format("%s+0x%X", baseAddress, field.fieldOffset) + else + memrec.Address = string.format("0x%X", field.fieldOffset + baseAddress) + end + + if showStructName and field.structName then + memrec.Description = string.format("0x%03X %s::%s", field.fieldOffset, field.structName, field.name) + else + memrec.Description = string.format("0x%03X %s", field.fieldOffset, field.name) + end + + memrec.Type = field.type + + if field.string_size then + memrec.String.Size = field.string_size + end + if field.color then + memrec.Color = field.color + end + if field.hex then + memrec.ShowAsHex = true + end + + if parentRecord then + memrec.appendToEntry(parentRecord) + end + end +end + +function Struct(name, parent) + return StructDef.new(name, parent) +end + +function GetCGObjectAddr(guidValue) + if type(guidValue) == "string" then + guidValue = tonumber(guidValue, 16) + end + if not guidValue or guidValue == 0 then + return nil + end + + local CGUNIT_C_VTABLE = 0xa34d90 + local CGPLAYER_C_VTABLE = 0xa326c8 + + local memScan = createMemScan() + local foundList = createFoundList(memScan) + + memScan.firstScan( + soExactValue, + vtQword, + rtRounded, + string.format("%016X", guidValue), + nil, + 0x0, + 0x7FFFFFFFFFFFFFFF, + "", + fsmNotAligned, + nil, + true, + false, + false, + false + ) + + memScan.waitTillDone() + foundList.initialize() + + local resultAddr, resultType = nil, nil + + for i = 0, foundList.Count - 1 do + local addrGUIDvalue = tonumber(foundList.Address[i], 16) + if addrGUIDvalue then + local base = addrGUIDvalue - 0x30 + local vtbl = readInteger(base) + + if vtbl == CGPLAYER_C_VTABLE then + resultAddr, resultType = base, "player" + break + elseif vtbl == CGUNIT_C_VTABLE then + resultAddr, resultType = base, "unit" + break + end + end + end + + foundList.destroy() + memScan.destroy() + + if resultAddr then + return resultAddr, resultType + end + return nil +end \ No newline at end of file diff --git a/cheatengine/cgobject.lua b/cheatengine/cgobject.lua new file mode 100644 index 0000000..376288b --- /dev/null +++ b/cheatengine/cgobject.lua @@ -0,0 +1,31 @@ +-- #include "StructDef.lua" + +local CGObject = Struct("CGObject") + +CGObject:ptr("void*", "VtablePtr") -- 0x0000 +CGObject:unk(4) -- 0x0004 +CGObject:ptr("dataBeginPtr") -- 0x0008 +CGObject:ptr("dataEndPtr") -- 0x000C +CGObject:hex("unkFlag", "int32") -- 0x0010 +CGObject:field("TypeID", "int32") -- 0x0014 +CGObject:hex("low_GUID", "uint32") -- 0x0018 +CGObject:paddingTo(0x30) +CGObject:hex("ObjectGuid", "uint64") -- 0x0030 +CGObject:paddingTo(0x98) +CGObject:field("m_objectSacle1", "float") -- 0x0098 +CGObject:field("m_objectSacle2", "float") -- 0x009C +CGObject:field("m_objectScalingEndMS", "int32") -- 0x00A0 +CGObject:field("m_objectLastScale", "float") -- 0x00A4 +CGObject:ptr("specialEffectPtr") -- 0x00A8 +CGObject:field("objectHeight", "float") -- 0x00AC +CGObject:ptr("unkPlayerNamePtr", "int32") -- 0x00B0 +CGObject:ptr("CM2Model", "m_model") -- 0x00B4 +CGObject:ptr("cmapEntityPtr") -- 0x00B8 +CGObject:hex("unkMovementFlags", "int32") -- 0x00BC +CGObject:field("unk_00C0", "int32") -- 0x00C0 +CGObject:field("unk_00C4", "int32") -- 0x00C4 +CGObject:field("m_alpha", "uint8") -- 0x00C8 +CGObject:field("m_startAlpha", "uint8") -- 0x00C9 +CGObject:field("m_endAlpha", "uint8") -- 0x00CA +CGObject:field("m_maxAlpha", "uint8") -- 0x00CB +CGObject:ptr("effectManagerPtr") -- 0x00CC \ No newline at end of file diff --git a/cheatengine/cgplayer.lua b/cheatengine/cgplayer.lua new file mode 100644 index 0000000..d87e83e --- /dev/null +++ b/cheatengine/cgplayer.lua @@ -0,0 +1,303 @@ +-- #include "cgunit.lua" + +local QuestLog = Struct("QuestLog") + :field("QuestId", "int32") + :field("ObjectiveDone", "int32") + :field("ObjectiveCounterFlag", "int32") + :field("UnkField4", "int32") + :field("UnkField5", "int32") + +local PlayerSkill = Struct("PlayerSkill") + :field("ID", "uint16") + :field("Unk", "uint16") + :field("Skill", "uint16") + :field("SkillMax", "uint16") + :field("UnkPad", "int32") + +local WoWGUID = Struct("WOWGUID") + :hex("guid", "uint64") + +local ExploredZones = Struct("ExploredZonesBitflied") + :hex("flag", "uint64") + +local ArenaTeam = Struct("ArenaTeam") + :field("ID", "int32") + :field("TypeID", "int32") + :field("MemberID", "int32") + :field("GamesWeekID", "int32") + :field("GamesSeasonID", "int32") + :field("WinsSeasonID", "int32") + :field("PersonalRateID", "int32") + +local DailyQuest = Struct("DailyQuest") + :field("id", "uint32") + +local PlayerFields = Struct("PlayerFields") + :field("DuelArbiter", "int32") -- 0x1BB0 + :field("GuildID", "int32") -- 0x1BB4 + :field("GuildRank", "int32") -- 0x1BB8 + :field("bytes1", "int32") -- 0x1BBC + :field("bytes2", "int32") -- 0x1BC0 + :field("bytes3", "int32") -- 0x1BC4 + :field("DueldTeam", "int32") -- 0x1BC8 + :field("GuildTimestamp", "int32") -- 0x1BCC + + :structArray("QuestLog", QuestLog, 25) + + :field("HeadItemId", "int32") -- 0x1DC4 + :field("HeadEnchantment", "int32") -- 0x1DC8 + :field("NeckItemId", "int32") -- 0x1DCC + :field("NeckEnchantment", "int32") -- 0x1DD0 + :field("ShoulderItemId", "int32") -- 0x1DD4 + :field("ShoulderEnchantment", "int32") -- 0x1DD8 + :field("ShirtItemId", "int32") -- 0x1DDC + :field("ShirtEnchantment", "int32") -- 0x1DE0 + :field("ChestItemId", "int32") -- 0x1DE4 + :field("ChestEnchantment", "int32") -- 0x1DE8 + :field("BeltItemId", "int32") -- 0x1DEC + :field("BeltEnchantment", "int32") -- 0x1DF0 + :field("LegsItemId", "int32") -- 0x1DF4 + :field("LegsEnchantment", "int32") -- 0x1DF8 + :field("FootItemId", "int32") -- 0x1DFC + :field("FootEnchantment", "int32") -- 0x1E00 + :field("WristItemId", "int32") -- 0x1E04 + :field("WristEnchantment", "int32") -- 0x1E08 + :field("HandsItemId", "int32") -- 0x1E0C + :field("HandsEnchantment", "int32") -- 0x1E10 + :field("Finger1ItemId", "int32") -- 0x1E14 + :field("Finger1Enchantment", "int32") -- 0x1E18 + :field("Finger2ItemId", "int32") -- 0x1E1C + :field("Finger2Enchantment", "int32") -- 0x1E20 + :field("Trinket1ItemId", "int32") -- 0x1E24 + :field("Trinket1Enchantment", "int32") -- 0x1E28 + :field("Trinket2ItemId", "int32") -- 0x1E2C + :field("Trinket2Enchantment", "int32") -- 0x1E30 + :field("CloackItemId", "int32") -- 0x1E34 + :field("CloackEnchantment", "int32") -- 0x1E38 + :field("MainHandItemId", "int32") -- 0x1E3C + :field("MainHandEnchantment", "int32") -- 0x1E40 + :field("OffHandItemId", "int32") -- 0x1E44 + :field("OffHandEnchantment", "int32") -- 0x1E48 + :field("RangedItemId", "int32") -- 0x1E4C + :field("RangedEnchantment", "int32") -- 0x1E50 + :field("TabardItemId", "int32") -- 0x1E54 + :field("TabardEnchantment", "int32") -- 0x1E58 + :field("ChosenTitle", "int32") -- 0x1E5C + :field("FakeInebriation", "int32") -- 0x1E60 + :field("UnkPad", "int32") -- 0x1E64 + + :hex("HeadItemSlot", "uint64") -- 0x1E68 + :hex("NeckItemSlot", "uint64") -- 0x1E70 + :hex("ShoulderItemSlot", "uint64") -- 0x1E78 + :hex("ShirtItemSlot", "uint64") -- 0x1E80 + :hex("ChestItemSlot", "uint64") -- 0x1E88 + :hex("BeltItemSlot", "uint64") -- 0x1E90 + :hex("LegsItemSlot", "uint64") -- 0x1E98 + :hex("FootItemSlot", "uint64") -- 0x1EA0 + :hex("WristItemSlot", "uint64") -- 0x1EA8 + :hex("HandsItemSlot", "uint64") -- 0x1EB0 + :hex("Firnger1ItemSlot", "uint64") -- 0x1EB8 + :hex("Finger2ItemSlot", "uint64") -- 0x1EC0 + :hex("Trinket1ItemSlot", "uint64") -- 0x1EC8 + :hex("Trinket2ItemSlot", "uint64") -- 0x1ED0 + :hex("BackItemSlot", "uint64") -- 0x1ED8 + :hex("MainHandItemSlot", "uint64") -- 0x1EE0 + :hex("OffHandItemSlot", "uint64") -- 0x1EE8 + :hex("RangedItemSlot", "uint64") -- 0x1EF0 + :hex("TabardItemSlot", "uint64") -- 0x1EF8 + + :structArray("ContainerSlot", WoWGUID, 4) + :structArray("BagSlot", WoWGUID, 16) + :structArray("BankSlot", WoWGUID, 28) + :structArray("ContainerBankSlot", WoWGUID, 7) + :structArray("VendorBuyBackItem", WoWGUID, 12) + :structArray("KeyRing", WoWGUID, 32) + :structArray("Currency", WoWGUID, 32) + + :hex("FarsightGUID", "uint64") -- 0x2318 + :hex("KnownTitles1", "uint64") -- 0x2320 + :hex("KnownTitles2", "uint64") -- 0x2328 + :hex("KnownTitles3", "uint64") -- 0x2330 + :hex("KnownCurrencies", "uint64") -- 0x2338 + :field("XP", "int32") -- 0x2340 + :field("NextLevelXP", "int32") -- 0x2344 + + :structArray("Skill", PlayerSkill, 128) + + :field("FreeTalentPoints", "int32") -- 0x2948 + :field("MainProfessionFreeSlot", "int32") -- 0x294C + :field("TrackCreaturesFlag", "int32") -- 0x2950 + :field("ResourcesTrackFlags", "int32") -- 0x2954 + :field("BlockPrecentage", "float") -- 0x2958 + :field("DodgePercentage", "float") -- 0x295C + :field("ParryPercentage", "float") -- 0x2960 + :field("ExpertiseMainHand", "int32") -- 0x2964 + :field("ExpertiseOffHand", "int32") -- 0x2968 + :field("CritPercentageMelee", "float") -- 0x296C + :field("CritPercentageRaged", "float") -- 0x2970 + :field("CritPercentageOffhand", "float") -- 0x2974 + :field("SpellCritPercentage1", "float") -- 0x2978 + :field("CritPercentageSpellHoly", "float") -- 0x297C + :field("CritPercentageSpellFire", "float") -- 0x2980 + :field("CritPercentageSpellnature", "float") -- 0x2984 + :field("CritPercentageSpellFrost", "float") -- 0x2988 + :field("CritPercentageSpellShadow", "float") -- 0x298C + :field("CritPercentageSpellArcane", "float") -- 0x2990 + :field("BlockDamageValue", "int32") -- 0x2994 + :field("BlockCritPercentage", "float") -- 0x2998 + + :structArray("ExploredZones", ExploredZones, 64) + + :field("RestXP", "int32") -- 0x2B9C + :field("Money", "int32") -- 0x2BA0 + :field("UnkField", "int32") -- 0x2BA4 + :field("SpellPowerHoly", "int32") -- 0x2BA8 + :field("SpellPowerFire", "int32") -- 0x2BAC + :field("SpellPowerNature", "int32") -- 0x2BB0 + :field("SpellPowerFrost", "int32") -- 0x2BB4 + :field("SpellPowerShadow", "int32") -- 0x2BB8 + :field("SpellPowerArcane", "int32") -- 0x2BBC + :array("SpellPowerNegative", "int32", 7) -- 0x2BC0 + :array("UnkDamagePercent", "float", 7) -- 0x2BDC + :field("ModHealingDonePos", "int32") -- 0x2BF8 + :field("HealingPercent", "float") -- 0x2BFC + :field("HealingDonePercent", "float") -- 0x2C00 + :field("TargetResistance", "int32") -- 0x2C04 + :field("TargetPhysResistance", "int32") -- 0x2C08 + :field("UnkPad", "int32") -- 0x2C0C + :field("AmmotSlotItemId", "int32") -- 0x2C10 + :field("SelfResSpell", "int32") -- 0x2C14 + :field("PVPMedals", "int32") -- 0x2C18 + :array("BuyBackPrice", "int32", 12) -- 0x2C1C + :array("BuyBackTimeStamp", "int32", 12) -- 0x2C4C + :field("HonorKills", "int32") -- 0x2C7C + :field("TodayHonorContribution", "int32") -- 0x2C80 + :field("YesterdayHonorContribution", "int32") -- 0x2C84 + :field("LifetimeHonorableKills", "int32") -- 0x2C88 + :field("bytes2field", "int32") -- 0x2C8C + :field("WatchedFactionIndex", "int32") -- 0x2C90 + :field("UnkCombatRating", "int32") -- 0x2C94 + :field("DefenceRate", "int32") -- 0x2C98 + :field("DodgeRate", "int32") -- 0x2C9C + :field("ParryRate", "int32") -- 0x2CA0 + :field("BlockRate", "int32") -- 0x2CA4 + :field("HitRateMelee", "int32") -- 0x2CA8 + :field("HitRateRanged", "int32") -- 0x2CAC + :field("HitRateSpell", "int32") -- 0x2CB0 + :field("CritRateMelee", "int32") -- 0x2CB4 + :field("CritRateRanged", "int32") -- 0x2CB8 + :field("CritRateSpell", "int32") -- 0x2CBC + :field("UnkCombatRating", "int32") -- 0x2CC0 + :field("UnkCombatRating", "int32") -- 0x2CC4 + :field("UnkCombatRating", "int32") -- 0x2CC8 + :field("ResilienceRate_1", "int32") -- 0x2CCC + :field("ResilienceRate_2", "int32") -- 0x2CD0 + :field("ResilienceRate_3", "int32") -- 0x2CD4 + :field("AttackSpeed_1", "int32") -- 0x2CD8 + :field("HasteRate_1", "int32") -- 0x2CDC + :field("AttackSpeed_2", "int32") -- 0x2CE0 + :field("HasteRate_2", "int32") -- 0x2CE4 + :field("AttackSpeed_3", "int32") -- 0x2CE8 + :field("HasteRate_3", "int32") -- 0x2CEC + :field("ExpertiseRate", "int32") -- 0x2CF0 + :field("ArmorPenetrationRate", "int32") -- 0x2CF4 + + :structArray("ArenaTeam", ArenaTeam, 3) + + :field("CurrencyHonor", "int32") -- 0x2D4C + :field("CurrencyArenaPoint", "int32") -- 0x2D50 + :field("MaxLevel", "int32") -- 0x2D54 + + :structArray("DailyQuest", DailyQuest, 25) + + :array("RuneRegen", "float", 4) -- 0x2DBC + :array("NoReagenCost", "int32", 3) -- 0x2DCC + :array("GlyphSlot", "int32", 6) -- 0x2DD8 + :array("Glyph", "int32", 6) -- 0x2DF0 + :field("GlyphsEnabletBitField", "int32") -- 0x2E08 + :field("PetSpellPower", "int32") -- 0x2E0C + :field("UnkFlags", "int32") -- 0x2E10 + :field("PetSpellBonusDamage", "float") -- 0x2E14 + +local PlayerCritterArray = Struct("CritterArray") + :field("memoryCapacity", "uint32") + :field("count", "uint32") + :hex("memoryPtr", "uint32") + +local CGPlayer = Struct("CGPlayer", CGUnit) + :paddingTo(0x1850) + :field("unk_1850", "int32") -- 0x1850 + :field("unk_1854", "int32") -- 0x1854 + :field("farSightFlag", "int32") -- 0x1858 + :ptr("unkTradeSkillObjVtbl") -- 0x185C + :field("unk_1860", "int32") -- 0x1860 + :field("unk_1864", "int32") -- 0x1864 + :field("unk_1868", "int32") -- 0x1868 + :field("unk_186C", "int32") -- 0x186C + :field("unk_1870", "int32") -- 0x1870 + :field("unk_1874", "int32") -- 0x1874 + :field("unk_1878", "int32") -- 0x1878 + :field("unk_187C", "int32") -- 0x187C + :field("unk_1880", "int32") -- 0x1880 + :ptr("unkTradeSkillObjVptr") -- 0x1884 + :field("unk_1888", "int32") -- 0x1888 + :field("unk_188C", "int32") -- 0x188C + :field("unk_1890", "int32") -- 0x1890 + :field("unk_1894", "int32") -- 0x1894 + :field("unk_1898", "int32") -- 0x1898 + :field("unk_189C", "int32") -- 0x189C + :ptr("unk_18A0") -- 0x18A0 + :field("unk_18A4", "int32") -- 0x18A4 + :field("unk_18A8", "int32") -- 0x18A8 + :field("unk_18AC", "int32") -- 0x18AC + :field("unk_18B0", "int32") -- 0x18B0 + :field("unk_18B4", "int32") -- 0x18B4 + :field("unk_18B8", "int32") -- 0x18B8 + :field("unk_18BC", "int32") -- 0x18BC + :field("unk_18C0", "int32") -- 0x18C0 + :field("unk_18C4", "int32") -- 0x18C4 + :field("unk_18C8", "int32") -- 0x18C8 + + :embed("m_critters", PlayerCritterArray) + + :field("unk_18D8", "int32") -- 0x18D8 + :field("unk_18DC", "int32") -- 0x18DC + :hex("LootTargetGUID", "uint64") -- 0x18E0 + :hex("unkAutoLootFlags", "int32") -- 0x18E8 + :field("unk_18EC", "int32") -- 0x18EC + :field("unk_18F0", "int32") -- 0x18F0 + :ptr("playerInventoryPtr") -- 0x18F4 + :field("playerGUID", "int32") -- 0x18F8 + :field("unk_18FC", "int32") -- 0x18FC + :hex("unk_1900", "int32") -- 0x1900 + :hex("unk_1904", "int32") -- 0x1904 + :hex("MainHandVisibleItemClassID", "int32") -- 0x1908 + :hex("MainHandVisibleItemSubtypeID", "int32") -- 0x190C + :hex("OffHandVisibleItemClassID", "int32") -- 0x1910 + :hex("unkOffHandInventoryType", "int32") -- 0x1914 + :hex("RangedVisibleItemClassID", "int32") -- 0x1918 + :hex("unkRangedVisibleItemInventoryType", "int32") -- 0x191C + :field("standValue", "int32") -- 0x1920 + :field("MetaSocketCount", "int32") -- 0x1924 + :field("RedSocketCount", "int32") -- 0x1928 + :field("YellowSocketCount", "int32") -- 0x192C + :field("BlueSocketCount", "int32") -- 0x1930 + :field("combatModeLastUnitMS", "int32") -- 0x1934 + :hex("combatModeLastUnitGUID", "uint64") -- 0x1938 + :field("turnOffPVPModeMS", "int32") -- 0x1940 + :field("unkDanceStudioField1", "int32") -- 0x1944 + :field("unkDanceStudioField2", "int32") -- 0x1948 + :field("totalPlayedTimeSeconds", "int32") -- 0x194C + :field("lastPlayedCmdTimestamp", "int32") -- 0x1950 + :field("unk_1954", "int32") -- 0x1954 + + :embed("objectFields", ObjectFields) + + :embed("unitFields", UnitFields) + + :field("UnkBeginPlayerStructureField", "uint32") + :field("unkField", "uint32") + + :embed("playerFields", PlayerFields) + +-- #include "load_player.lua" \ No newline at end of file diff --git a/cheatengine/cgunit.lua b/cheatengine/cgunit.lua new file mode 100644 index 0000000..28402a4 --- /dev/null +++ b/cheatengine/cgunit.lua @@ -0,0 +1,504 @@ +-- #include "cgobject.lua" + +local Vector2 = Struct("Vector2") + :field("x", "float") + :field("y", "float") + +local Vector3 = Struct("Vector3") + :field("x", "float") + :field("y", "float") + :field("z", "float") + +local ObjectFields = Struct("ObjectFields") + :hex("GUID", "uint64") + :field("type", "uint32") + :field("unk", "uint32") + :field("scale", "float") + :field("pad", "uint32") + +local UnitFields = Struct("UnitFields") + :hex("CharmGUID", "uint64") -- 0x1970 + :hex("SummonGUID", "uint64") -- 0x1978 + :hex("CritterGUID", "uint64") -- 0x1980 + :hex("CharmedByGUID", "uint64") -- 0x1988 + :hex("SummonedByGUID", "uint64") -- 0x1990 + :hex("CreatedByGUID", "uint64") -- 0x1998 + :hex("TargetGUID", "uint64") -- 0x19A0 + :hex("ChannelSpellTargetGUID", "uint64") -- 0x19A8 + :field("ChanellSpellId", "int32") -- 0x19B0 + :field("Race", "uint8") -- 0x19B4 + :field("Class", "uint8") -- 0x19B5 + :field("Gender", "uint8") -- 0x19B6 + :field("DisplayPower", "uint8") -- 0x19B7 + :field("Health", "int32") -- 0x19B8 + :field("Mana", "int32") -- 0x19BC + :field("Rage", "int32") -- 0x19C0 + :field("Focus", "int32") -- 0x19C4 + :field("Energy", "int32") -- 0x19C8 + :field("UnkResource1", "int32") -- 0x19CC + :field("UnkResource2", "int32") -- 0x19D0 + :field("RunePower", "int32") -- 0x19D4 + :field("MaxHealth", "int32") -- 0x19D8 + :field("MaxMana", "int32") -- 0x19DC + :field("MaxRage", "int32") -- 0x19E0 + :field("MaxFocus", "int32") -- 0x19E4 + :field("MaxEnergy", "int32") -- 0x19E8 + :field("UnkMaxResource1", "int32") -- 0x19EC + :field("UnkMaxResource2", "int32") -- 0x19F0 + :field("MaxRunePower", "int32") -- 0x19F4 + :field("ManaRegenFlatMod", "float") -- 0x19F8 + :field("RageRegenFlatMod", "float") -- 0x19FC + :field("FocusRegenFlatMod", "float") -- 0x1A00 + :field("EnergyFlatMod", "float") -- 0x1A04 + :field("UnkRegenFlatMod", "float") -- 0x1A08 + :field("UnkRegenFlatMod", "float") -- 0x1A0C + :field("RunePowerRegenFlatMod", "float") -- 0x1A10 + :field("ManaRegenInterruptedFlatMod", "float") -- 0x1A14 + :field("RageRegenInterruptedFlatMod", "float") -- 0x1A18 + :field("FocusRegenInterruptedFlatMod", "float") -- 0x1A1C + :field("EnergyRegenInterruptedFlatMod", "float") -- 0x1A20 + :field("UnkRegenInterruptedFlatMod", "float") -- 0x1A24 + :field("UnkRegenInterruptedFlatMod", "float") -- 0x1A28 + :field("RunePowerRegenInterruptedFlatMod", "float") -- 0x1A2C + :field("Level", "int32") -- 0x1A30 + :field("FieldFactiontemplate", "int32") -- 0x1A34 + :field("VirtualItemSlotIdMainHand", "int32") -- 0x1A38 + :field("VirtualItemSlotIdOffHand", "int32") -- 0x1A3C + :field("VirtualItemSlotIdRanged", "int32") -- 0x1A40 + :field("Flag1", "int32") -- 0x1A44 + :field("Flag2", "int32") -- 0x1A48 + :field("AuraState", "int32") -- 0x1A4C + :field("BaseAttackTimeMainHand", "int32") -- 0x1A50 + :field("BaseAttackTimeOffHand", "int32") -- 0x1A54 + :field("RangedAttackTime", "int32") -- 0x1A58 + :field("BoundingRadius", "float") -- 0x1A5C + :field("CombatReach", "float") -- 0x1A60 + :field("DisplayId", "int32") -- 0x1A64 + :field("NativedisplayId", "int32") -- 0x1A68 + :field("MountdisplayId", "int32") -- 0x1A6C + :field("MinMainHandDamage", "float") -- 0x1A70 + :field("MaxMainHandDamage", "float") -- 0x1A74 + :field("MinOffHandDamage", "int32") -- 0x1A78 + :field("MaxOffHandDamage", "int32") -- 0x1A7C + :field("SitState", "int32") -- 0x1A80 + :field("PetNumber", "int32") -- 0x1A84 + :field("PetNameTamestamp", "int32") -- 0x1A88 + :field("PetXP", "int32") -- 0x1A8C + :field("PetNextLevelXP", "int32") -- 0x1A90 + :field("DynFlags", "int32") -- 0x1A94 + :field("ModCastSpeed", "float") -- 0x1A98 + :field("CreatedBySpell", "int32") -- 0x1A9C + :field("NPCFlags", "int32") -- 0x1AA0 + :field("NPCEmoteState", "int32") -- 0x1AA4 + :field("StatStrengthBase", "int32") -- 0x1AA8 + :field("StatAgilityBase", "int32") -- 0x1AAC + :field("StatStaminaBase", "int32") -- 0x1AB0 + :field("StatIntellectBase", "int32") -- 0x1AB4 + :field("StatSpiritBase", "int32") -- 0x1AB8 + :field("StatStrengthPositive", "int32") -- 0x1ABC + :field("StatAgilityPositive", "int32") -- 0x1AC0 + :field("StatStaminaPositive", "int32") -- 0x1AC4 + :field("StatIntellectPositive", "int32") -- 0x1AC8 + :field("StatSpiritPositive", "int32") -- 0x1ACC + :field("StatStrengthNegative", "int32") -- 0x1AD0 + :field("StatAgilityNegative", "int32") -- 0x1AD4 + :field("StatStaminaNegative", "int32") -- 0x1AD8 + :field("StatIntellectNegative", "int32") -- 0x1ADC + :field("StatSpiritNegative", "int32") -- 0x1AE0 + :field("StatArmor", "int32") -- 0x1AE4 + :field("ResistHoly", "int32") -- 0x1AE8 + :field("ResistFire", "int32") -- 0x1AEC + :field("ResistNature", "int32") -- 0x1AF0 + :field("ResistFrost", "int32") -- 0x1AF4 + :field("ResistShadow", "int32") -- 0x1AF8 + :field("ResistArcane", "int32") -- 0x1AFC + :field("UnkResist", "int32") -- 0x1B00 + :field("ResistPositiveHoly", "int32") -- 0x1B04 + :field("ResistPositiveFire", "int32") -- 0x1B08 + :field("ResistPovisitveNature", "int32") -- 0x1B0C + :field("ResistPositiveFrost", "int32") -- 0x1B10 + :field("ResistPositiveShadow", "int32") -- 0x1B14 + :field("ResistPositiveArcane", "int32") -- 0x1B18 + :field("UnkResist", "int32") -- 0x1B1C + :field("ResistNegativeHoly", "int32") -- 0x1B20 + :field("ResistNegativeFire", "int32") -- 0x1B24 + :field("ResistNegativeNature", "int32") -- 0x1B28 + :field("ResistNegativeFrost", "int32") -- 0x1B2C + :field("ResistNegativeShadow", "int32") -- 0x1B30 + :field("ResistNegativeArcane", "int32") -- 0x1B34 + :field("UnkBaseMana", "int32") -- 0x1B38 + :field("BaseHealth", "int32") -- 0x1B3C + :field("WeaponStandType", "int32") -- 0x1B40 + :field("AttackPowerMelee", "int32") -- 0x1B44 + :field("AttackPowerMeleeMod", "int32") -- 0x1B48 + :field("AttackPowerMeleeMulti", "float") -- 0x1B4C + :field("AttackPowerRange", "int32") -- 0x1B50 + :field("AttackPowerRangedMod", "int32") -- 0x1B54 + :field("AttackPowerRangedMulti", "float") -- 0x1B58 + :field("MinRangedDamage", "float") -- 0x1B5C + :field("MaxRangedDamage", "float") -- 0x1B60 + :array("PowerCostModifier", "int32", 7) -- 0x1B64 + :array("PowerCostMultiplier", "float", 7) -- 0x1B80 + :field("MaxHealthMod", "int32") -- 0x1B9C + :field("HoverHeight", "float") -- 0x1BA0 + :field("Pad", "int32") -- 0x1BA4 + +local UnitAura = Struct("Aura") + :hex("casterGUID", "uint64") -- 0x0C50 + :field("buffId", "int32") -- 0x0C58 + :field("unk", "int32") -- 0x0C5C + :field("maxDuration", "int32") -- 0x0C60 + :hex("buffPtr", "int32") -- 0x0C64 + +local UnitBuff = Struct("Buff") + :field("index", "int32") + :field("buffId", "int32") + +local CMovementData = Struct("CMovementData") + :field("unk_0788", "int32") -- 0x0788 + :field("unk_078C", "int32") -- 0x078C + :hex("TransportGUID", "uint64") -- 0x0790 + :embed("Position", Vector3) + :hex("unkFlag", "int32") -- 0x07A4 + :field("Facing", "float") -- 0x07A8 + :field("Pitch", "float") -- 0x07AC + :hex("dataPtr", "int32") -- 0x07B0 + :hex("unkFlag2", "int32") -- 0x07B4 + :field("unk_07B8", "int32") -- 0x07B8 + :field("unk_07BC", "int32") -- 0x07BC + :embed("GroundNormal", Vector3) + :hex("moveFlag1", "int32") -- 0x07CC + :hex("moveFlag2", "int32") -- 0x07D0 + :embed("Anchor", Vector3) + :field("AnchorFacing", "float") -- 0x07E0 + :field("AnchorPitch", "float") -- 0x07E4 + :field("unk_07E8", "int32") -- 0x07E8 + :embed("Direction", Vector3) + :embed("Direction2d", Vector2) + :field("cosAnchorPitch", "float") -- 0x0800 + :field("sinAnchorPitch", "float") -- 0x0804 + :field("FallTime", "int32") -- 0x0808 + :field("StartFallHeight", "float") -- 0x080C + :field("unkFloat", "float") -- 0x0810 + :field("MoveSpeed", "float") -- 0x0814 + :field("WalkSpeed", "float") -- 0x0818 + :field("RunSpeed", "float") -- 0x081C + :field("BackSpeed", "float") -- 0x0820 + :field("SwimSpeed", "float") -- 0x0824 + :field("BackSwimSpeed", "float") -- 0x0828 + :field("FlyMountSpeed", "float") -- 0x082C + :field("FlyMountBackSpeed", "float") -- 0x0830 + :field("TurnSpeed", "float") -- 0x0834 + :field("FlyMountUnkUpDownRotation1", "float") -- 0x0838 + :field("FlyMountUnkUpDownRotation2", "float") -- 0x083C + :field("FallSpeed", "float") -- 0x0840 + :hex("CGMoveSplinePtr", "int32") -- 0x0844 + :field("PerfCount", "int32") -- 0x0848 + :hex("unkFlag3", "int32") -- 0x084C + :field("CollisonBoxHalfWidth", "float") -- 0x0850 + :field("CollisionBoxHeight", "float") -- 0x0854 + :field("ObjectScale", "float") -- 0x0858 + :field("unk_085C", "int32") -- 0x085C + :field("unk_0860", "int32") -- 0x0860 + :field("unk_0864", "int32") -- 0x0864 + :field("unk_0868", "int32") -- 0x0868 + :field("unk_086C", "int32") -- 0x086C + :hex("unkFlags_00", "int32") -- 0x0870 + :hex("unkFlags_01", "int32") -- 0x0874 + :hex("unkFlags_02", "int32") -- 0x0878 + :hex("unkFlags_03", "int32") -- 0x087C + :hex("unkFlags_04", "int32") -- 0x0880 + :hex("unkFlags_05", "int32") -- 0x0884 + :hex("unkFlags_06", "int32") -- 0x0888 + :hex("unkFlags_07", "int32") -- 0x088C + :hex("unkFlags_08", "int32") -- 0x0890 + :hex("unkFlags_09", "int32") -- 0x0894 + :hex("unkFlags_10", "int32") -- 0x0898 + :hex("unkFlags_11", "int32") -- 0x089C + :hex("unkFlags_12", "int32") -- 0x08A0 + :hex("unkFlags_13", "int32") -- 0x08A4 + :hex("unkFlags_14", "int32") -- 0x08A8 + :hex("unkFlags_15", "int32") -- 0x08AC + :field("unk_08B0", "int32") -- 0x08B0 + :field("unk_08B4", "int32") -- 0x08B4 + :field("unk_08B8", "int32") -- 0x08B8 + :field("unk_08BC", "int32") -- 0x08BC + :field("unk_08C0", "int32") -- 0x08C0 + :ptr("linkedList_ptr1") -- 0x08C4 + :ptr("linkedList_ptr2") -- 0x08C8 + :ptr("CGObject_C", "objectPtr") -- 0x08CC + +local CGUnit = Struct("CGUnit", CGObject) + :ptr("unitDataPtr") -- 0x00D0 + :ptr("unk_00D4") -- 0x00D4 + :ptr("CMovementData", "m_moveDataPtr") -- 0x00D8 + + --mirror handlers + :paddingTo(0x788) + + :embed("CMovementData", CMovementData) -- 0x0788 + + :field("unitFacingAngle", "float") -- 0x08D0 + :field("unk_08D4", "int32") -- 0x08D4 + :field("unk_08D8", "int32") -- 0x08D8 + :field("unitFacingAngle", "float") -- 0x08DC + :field("unk_08E0", "int32") -- 0x08E0 + :field("unk_08E4", "int32") -- 0x08E4 + :field("unk_08E8", "int32") -- 0x08E8 + :field("unk_08EC", "int32") -- 0x08EC + :field("unk_08F0", "int32") -- 0x08F0 + :field("unk_08F4", "int32") -- 0x08F4 + :field("unk_08F8", "int32") -- 0x08F8 + :field("unk_08FC", "int32") -- 0x08FC + :field("unk_0900", "int32") -- 0x0900 + :field("unk_0904", "int32") -- 0x0904 + :field("unk_0908", "int32") -- 0x0908 + :field("unk_090C", "int32") -- 0x090C + :field("unk_0910", "int32") -- 0x0910 + :field("unk_0914", "int32") -- 0x0914 + :field("unk_0918", "int32") -- 0x0918 + :field("unk_091C", "int32") -- 0x091C + :field("unk_0920", "int32") -- 0x0920 + :field("unk_0924", "int32") -- 0x0924 + :field("unk_0928", "int32") -- 0x0928 + :field("unk_092C", "int32") -- 0x092C + :field("unk_0930", "int32") -- 0x0930 + :field("unk_0934", "int32") -- 0x0934 + :field("unk_0938", "int32") -- 0x0938 + :field("unk_093C", "int32") -- 0x093C + :field("unk_0940", "int32") -- 0x0940 + :field("unk_0944", "int32") -- 0x0944 + :field("unk_0948", "int32") -- 0x0948 + :field("unk_094C", "int32") -- 0x094C + :field("unk_0950", "int32") -- 0x0950 + :field("unk_0954", "int32") -- 0x0954 + :ptr("unk_0958") -- 0x0958 + :ptr("unk_095C") -- 0x095C + :field("unk_0960", "int32") -- 0x0960 + :ptr("unkCreatureStatsPtr") -- 0x0964 + :ptr("CreatureDisplayInfoPtr") -- 0x0968 + :ptr("CreatureDisplayInfoExtraPtr") -- 0x096C + :ptr("CreatureModelDataPtr") -- 0x0970 + :ptr("CreatureSoundDataPtr") -- 0x0974 + :ptr("mountedCreatureSoundDataPtr") -- 0x0978 + :ptr("unkBloodPoolPtr") -- 0x097C + :field("unk_0980", "int32") -- 0x0980 + :field("unk_0984", "int32") -- 0x0984 + :field("unk_0988", "int32") -- 0x0988 + :ptr("m_mountM2modelPtr") -- 0x098C + :field("m_mountScale", "float") -- 0x0990 + :ptr("unk_0994") -- 0x0994 + :field("unk_0998", "int32") -- 0x0998 + :field("unk_099C", "int32") -- 0x099C + :field("unk_09A0", "int32") -- 0x09A0 + :field("unk_09A4", "int32") -- 0x09A4 + :field("unk_09A8", "int32") -- 0x09A8 + :field("unk_09AC", "int32") -- 0x09AC + :field("unk_09B0", "int32") -- 0x09B0 + :field("unk_09B4", "int32") -- 0x09B4 + :field("unk_09B8", "int32") -- 0x09B8 + :field("objectNextUpdateMillisec", "int32") -- 0x09BC + :field("mountModelId", "int32") -- 0x09C0 + :field("unk_09C4", "int32") -- 0x09C4 + :field("unk_09C8", "int32") -- 0x09C8 + :field("unk_09CC", "int32") -- 0x09CC + :field("unk_09D0", "int32") -- 0x09D0 + :field("unk_09D4", "int32") -- 0x09D4 + :embed("GroundNormal", Vector3) + :field("unk_09E4", "int32") -- 0x09E4 + :field("unk_09E8", "int32") -- 0x09E8 + :field("unk_09EC", "int32") -- 0x09EC + :field("unk_09F0", "int32") -- 0x09F0 + :ptr("unk_09F4") -- 0x09F4 + :field("unk_09F8", "int32") -- 0x09F8 + :field("unk_09FC", "int32") -- 0x09FC + :ptr("unk_0A00") -- 0x0A00 + :field("unk_0A04", "int32") -- 0x0A04 + :field("unk_0A08", "int32") -- 0x0A08 + :field("unk_0A0C", "int32") -- 0x0A0C + :field("unk_0A10", "int32") -- 0x0A10 + :field("unk_0A14", "int32") -- 0x0A14 + :field("unk_0A18", "int32") -- 0x0A18 + :field("unk_0A1C", "int32") -- 0x0A1C + :hex("unkGUID", "uint64") -- 0x0A20 + :field("unk_0A28", "int32") -- 0x0A28 + :field("unk_0A2C", "int32") -- 0x0A2C + :hex("unkJumpFlags", "int32") -- 0x0A30 + :field("unk_0A34", "int32") -- 0x0A34 + :hex("unk_0A38", "int32") -- 0x0A38 + :field("m_footprintTexId", "int32") -- 0x0A3C + :field("m_terrain", "int32") -- 0x0A40 + :embed("m_footPrintSize", Vector2) + :field("m_footPrintScale", "float") -- 0x0A4C + :field("m_facingAngle", "float") -- 0x0A50 + :field("m_pitchAngle", "float") -- 0x0A54 + :ptr("unk_0A58") -- 0x0A58 + :field("UnkSpellCounter", "int32") -- 0x0A5C + :field("m_channelSpellId", "int32") -- 0x0A60 + :field("unk_0A64", "int32") -- 0x0A64 + :field("unk_0A68", "int32") -- 0x0A68 + :field("m_channelSpellId", "int32") -- 0x0A6C + :field("unkCastSchoolImmunFlag", "int32") -- 0x0A70 + :field("unkCastImmunFlag", "int32") -- 0x0A74 + :field("m_spellCastStartMS", "int32") -- 0x0A78 + :field("m_spellCastEndMS", "int32") -- 0x0A7C + :field("unk_0A80", "int32") -- 0x0A80 + :field("unk_0A84", "int32") -- 0x0A84 + :field("unk_0A88", "int32") -- 0x0A88 + :field("unk_0A8C", "int32") -- 0x0A8C + :field("unk_0A90", "int32") -- 0x0A90 + :field("m_facingAngle", "float") -- 0x0A94 + :field("unkAnimValue", "float") -- 0x0A98 + :field("unkAnimValue", "float") -- 0x0A9C + :field("m_HeadFacingAngle", "float") -- 0x0AA0 + :field("unk_0AA4", "int32") -- 0x0AA4 + :field("unk_0AA8", "int32") -- 0x0AA8 + :embed("SmoothFacing", Vector3) + :ptr("unk_0AB8") -- 0x0AB8 + :field("objectUpdateMillisec", "int32") -- 0x0ABC + :field("unk_0AC0", "int32") -- 0x0AC0 + :field("unk_0AC4", "int32") -- 0x0AC4 + :field("unk_0AC8", "int32") -- 0x0AC8 + :ptr("unkSoundPtr") -- 0x0ACC + :field("unk_0AD0", "int32") -- 0x0AD0 + :field("unk_0AD4", "int32") -- 0x0AD4 + :field("m_mountFootprintTexId", "int32") -- 0x0AD8 + :embed("m_mountFootprintSize", Vector2) + :ptr("unk_0AE4", "int32") -- 0x0AE4 + :ptr("unk_0AE8", "int32") -- 0x0AE8 + :ptr("unk_0AEC", "int32") -- 0x0AEC + :field("unk_0AF0", "int32") -- 0x0AF0 + :field("unk_0AF4", "int32") -- 0x0AF4 + :field("unk_0AF8", "int32") -- 0x0AF8 + :field("unk_0AFC", "int32") -- 0x0AFC + :field("unk_0B00", "int32") -- 0x0B00 + :field("unk_0B04", "int32") -- 0x0B04 + :field("unk_0B08", "int32") -- 0x0B08 + :field("m_selectionRadius", "float") -- 0x0B0C + :field("unk_0B10", "int32") -- 0x0B10 + :field("unk_0B14", "int32") -- 0x0B14 + :field("unkFloatValue", "float") -- 0x0B18 + :field("unk_0B1C", "int32") -- 0x0B1C + :field("unk_0B20", "int32") -- 0x0B20 + :field("unk_0B24", "int32") -- 0x0B24 + :field("unk_0B28", "int32") -- 0x0B28 + :field("unk_0B2C", "int32") -- 0x0B2C + :field("unk_0B30", "int32") -- 0x0B30 + :field("unk_0B34", "int32") -- 0x0B34 + :field("unk_0B38", "int32") -- 0x0B38 + :field("m_unitScale", "float") -- 0x0B3C + :ptr("unkDisplayModeIdRangedPtr") -- 0x0B40 + :field("unk_0B44", "int32") -- 0x0B44 + :field("unk_0B48", "int32") -- 0x0B48 + :ptr("CCharacterComponentPtr") -- 0x0B4C + :ptr("unkEquipedMainHandModelPtr") -- 0x0B50 + :field("unk_0B54", "int32") -- 0x0B54 + :hex("unkObjectWeaponLastStandValue", "int32") -- 0x0B58 + :hex("unkObjectWeaponCurrentStandFlag", "int32") -- 0x0B5C + :field("unk_0B60", "int32") -- 0x0B60 + :field("unk_0B64", "int32") -- 0x0B64 + :field("unk_0B68", "int32") -- 0x0B68 + :field("unk_0B6C", "int32") -- 0x0B6C + :field("unk_0B70", "int32") -- 0x0B70 + :field("unk_0B74", "int32") -- 0x0B74 + :field("unk_0B78", "int32") -- 0x0B78 + :field("unk_0B7C", "int32") -- 0x0B7C + :field("unk_0B80", "int32") -- 0x0B80 + :field("unk_0B84", "int32") -- 0x0B84 + :hex("unk_0B88", "uint32") -- 0x0B88 + :hex("unk_0B8C", "uint32") -- 0x0B8C + :hex("unk_0B90", "uint32") -- 0x0B90 + :field("unk_0B94", "int32") -- 0x0B94 + :field("unk_0B98", "int32") -- 0x0B98 + :field("unk_0B9C", "int32") -- 0x0B9C + :field("unk_0BA0", "int32") -- 0x0BA0 + :field("unk_0BA4", "int32") -- 0x0BA4 + :field("unk_0BA8", "int32") -- 0x0BA8 + :field("unk_0BAC", "int32") -- 0x0BAC + :field("unk_0BB0", "int32") -- 0x0BB0 + :field("unk_0BB4", "int32") -- 0x0BB4 + :field("unk_0BB8", "int32") -- 0x0BB8 + :field("unk_0BBC", "int32") -- 0x0BBC + :field("unk_0BC0", "int32") -- 0x0BC0 + :field("unk_0BC4", "int32") -- 0x0BC4 + :field("unk_0BC8", "int32") -- 0x0BC8 + :field("unkFloatValue", "float") -- 0x0BCC + :field("unk_0BD0", "int32") -- 0x0BD0 + :field("unk_0BD4", "int32") -- 0x0BD4 + :field("unk_0BD8", "int32") -- 0x0BD8 + :field("unk_0BDC", "int32") -- 0x0BDC + :field("unk_0BE0", "int32") -- 0x0BE0 + :field("unk_0BE4", "int32") -- 0x0BE4 + :field("unk_0BE8", "int32") -- 0x0BE8 + :hex("UnkCombatFlag", "int32") -- 0x0BEC + :field("unk_0BF0", "int32") -- 0x0BF0 + :field("unk_0BF4", "int32") -- 0x0BF4 + :field("unk_0BF8", "int32") -- 0x0BF8 + :field("unk_0BFC", "int32") -- 0x0BFC + :field("unk_0C00", "int32") -- 0x0C00 + :field("unk_0C04", "int32") -- 0x0C04 + :field("unk_0C08", "int32") -- 0x0C08 + :field("unk_0C0C", "int32") -- 0x0C0C + :field("unk_0C10", "int32") -- 0x0C10 + :field("unk_0C14", "int32") -- 0x0C14 + :field("unk_0C18", "int32") -- 0x0C18 + :field("unk_0C1C", "int32") -- 0x0C1C + :field("unk_0C20", "int32") -- 0x0C20 + :field("unk_0C24", "int32") -- 0x0C24 + :field("unk_0C28", "int32") -- 0x0C28 + :field("unk_0C2C", "int32") -- 0x0C2C + :field("unk_0C30", "int32") -- 0x0C30 + :field("unk_0C34", "int32") -- 0x0C34 + :ptr("CGNamePlateFramePtr") -- 0x0C38 + :field("unk_0C3C", "int32") -- 0x0C3C + :field("unk_0C40", "int32") -- 0x0C40 + :field("unk_0C44", "int32") -- 0x0C44 + :field("unk_0C48", "int32") -- 0x0C48 + :field("unk_0C4C", "int32") -- 0x0C4C + + :structArray("UnitAura", UnitAura, 16) + + :field("m_auraCount", "int32") -- 0x0DD0 + :structArray("UnitBuff", UnitBuff, 16) + + :field("auraCount", "int32") -- 0x0E54 + :structArray("UnitBuffSorted", UnitBuff, 16) + + :paddingTo(0xFB0) + + :field("UnitHealthPredicted", "int32") -- 0x0FB0 + :field("UnitManaPredicted", "int32") -- 0x0FB4 + :field("UnitRagePredicted", "int32") -- 0x0FB8 + :field("UnitFocusPredicted", "int32") -- 0x0FBC + :field("UnitEnergyPredicted", "int32") -- 0x0FC0 + :field("UnkPowerPredicted", "int32") -- 0x0FC4 + :field("UnkPowerPredicted", "int32") -- 0x0FC8 + :field("UnitRunePowerPredicted", "int32") -- 0x0FCC + :field("UnkPowerPredictionTimer", "int32") -- 0x0FD0 + :field("unk_0FD4", "int32") -- 0x0FD4 + :field("unk_0FD8", "int32") -- 0x0FD8 + :field("unk_0FDC", "int32") -- 0x0FDC + :ptr("ThreatVtblPtr") -- 0x0FE0 + :field("unk_0FE4", "int32") -- 0x0FE4 + :field("unk_0FE8", "int32") -- 0x0FE8 + :field("unk_0FEC", "int32") -- 0x0FEC + :field("unk_0FF0", "int32") -- 0x0FF0 + :field("unk_0FF4", "int32") -- 0x0FF4 + :field("unk_0FF8", "int32") -- 0x0FF8 + :field("unk_0FFC", "int32") -- 0x0FFC + :field("unk_1000", "int32") -- 0x1000 + :field("unk_1004", "int32") -- 0x1004 + :hex("playerBeginPtr", "int32") -- 0x1008 --if not a player then 8 byte GUID + :hex("playerEndPtr", "int32") -- 0x100C + :field("unk_1010", "int32") -- 0x1010 + :paddingTo(0x1068) + :field("Health", "uint32") -- 0x1068 + :field("Mana", "uint32") -- 0x106C + :paddingTo(0x1088) + :field("MaxHealth", "uint32") -- 0x1088 + :field("MaxMana", "uint32") -- 0x108C + :paddingTo(0x1110) + :field("maxInteractDistance", "float") -- 0x1100 + :padding(0x33C) + +-- #include "load_unit_target.lua" \ No newline at end of file diff --git a/cheatengine/load_player.lua b/cheatengine/load_player.lua new file mode 100644 index 0000000..3823f20 --- /dev/null +++ b/cheatengine/load_player.lua @@ -0,0 +1,6 @@ +local addr, typ = GetCGObjectAddr(readQword(0xC79D10)) -- local player GUID from game connection class +if addr then + if typ == "player" then + loadStructToTable(CGPlayer, addr) + end +end \ No newline at end of file diff --git a/cheatengine/load_unit_target.lua b/cheatengine/load_unit_target.lua new file mode 100644 index 0000000..163d149 --- /dev/null +++ b/cheatengine/load_unit_target.lua @@ -0,0 +1,6 @@ +local addr, typ = GetCGObjectAddr(readQword(0x00bd07b0)) -- target guid +if addr then + if typ == "unit" then + loadStructToTable(CGUnit, addr) + end +end \ No newline at end of file diff --git a/script/build-ce-loader-script b/script/build-ce-loader-script new file mode 100644 index 0000000..1276544 --- /dev/null +++ b/script/build-ce-loader-script @@ -0,0 +1,51 @@ +#!/usr/bin/env bash + +declare -a INCLUDE_STACK + +process_file() { + local file_path="$1" + + if [[ ! -f "$file_path" ]]; then + echo "Error: File '$file_path' not found." >&2 + exit 1 + fi + + for included_file in "${INCLUDE_STACK[@]}"; do + if [[ "$included_file" == "$file_path" ]]; then + echo "Error: Circular dependency detected!" >&2 + echo "Include stack: ${INCLUDE_STACK[*]} -> $file_path" >&2 + exit 1 + fi + done + + INCLUDE_STACK+=("$file_path") + + while IFS= read -r line || [[ -n "$line" ]]; do + if [[ "$line" =~ ^[[:space:]]*--[[:space:]]*#include[[:space:]]+\"(.*)\"[[:space:]]*$ ]]; then + local target_file="${BASH_REMATCH[1]}" + process_file "$(dirname "$file_path")/$target_file" + else + printf '%s\n' "$line" + fi + done < "$file_path" + + unset 'INCLUDE_STACK[-1]' +} + +while getopts "i:o:" opt; do + case $opt in + i) INPUT_FILE="$OPTARG" ;; + o) OUTPUT_FILE="$OPTARG" ;; + \?) echo "Invalid option: -$OPTARG" >&2; exit 1 ;; + esac +done + +if [[ -z "$INPUT_FILE" || -z "$OUTPUT_FILE" ]]; then + echo "Usage: $0 -i -o " + exit 1 +fi + +: > "$OUTPUT_FILE" + +echo "Building project: $INPUT_FILE -> $OUTPUT_FILE ..." +process_file "$INPUT_FILE" >> "$OUTPUT_FILE" \ No newline at end of file diff --git a/script/build-cheatengine-scripts b/script/build-cheatengine-scripts new file mode 100644 index 0000000..f653940 --- /dev/null +++ b/script/build-cheatengine-scripts @@ -0,0 +1,10 @@ +#!/usr/bin/env bash + +if [ $# -eq 0 ] + then + echo "Select a version to use" + exit 1 +fi + +./script/build-ce-loader-script -i $1/cgunit.lua -o $2/Load_CGUnit.lua +./script/build-ce-loader-script -i $1/cgplayer.lua -o $2/Load_CGPlayer.lua \ No newline at end of file