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refactor(profile): profiles are now stored in profile/ subdirectory
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1e1f435c5c
commit
c2b96d98b6
100 changed files with 58650 additions and 10 deletions
50
profile/3.3.5a-windows/include/gx/texture.h
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profile/3.3.5a-windows/include/gx/texture.h
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#ifndef GX_TEXTURE_H
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#define GX_TEXTURE_H
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#include "tempest/rect.h"
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typedef struct CGxTexFlags CGxTexFlags;
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typedef struct CGxTex CGxTex;
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struct CGxTexFlags {
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// unsigned __int32 m_filter : 3;
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// unsigned __int32 m_wrapU : 1;
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// unsigned __int32 m_wrapV : 1;
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// unsigned __int32 m_forceMipTracking : 1;
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// unsigned __int32 m_generateMipMaps : 1;
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// unsigned __int32 m_renderTarget : 1;
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// unsigned __int32 m_maxAnisotropy : 5;
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uint32_t m_flags;
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};
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struct CGxTex {
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CiRect m_updateRect;
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int16_t m_updatePlaneMin;
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int16_t m_updatePlaneMax;
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uint32_t m_width;
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uint32_t m_height;
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uint32_t m_depth;
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uint32_t m_target;
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uint32_t m_format;
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uint32_t m_dataFormat;
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CGxTexFlags m_flags;
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void* m_userArg;
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void* m_userFunc;
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void* m_apiSpecificData;
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void* m_apiSpecificData2;
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uint32_t unk40;
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uint32_t unk44;
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uint32_t unk48;
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uint32_t unk4C;
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uint32_t unk50;
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uint32_t unk54;
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int8_t char58;
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int8_t char59;
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int8_t m_needsUpdate;
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int8_t m_needsCreation;
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int8_t m_needsFlagUpdate;
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int8_t char5D;
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uint16_t m_pad;
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};
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#endif
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