refactor(profile): profiles are now stored in profile/ subdirectory

This commit is contained in:
phaneron 2024-09-08 21:04:31 -04:00
parent 1e1f435c5c
commit c2b96d98b6
100 changed files with 58650 additions and 10 deletions

View file

@ -0,0 +1,21 @@
#ifndef TEMPEST_BOX_H
#define TEMPEST_BOX_H
#include "tempest/vector.h"
#include "tempest/range.h"
DECLARE_STRUCT(CAaBox);
DECLARE_STRUCT(CBoundingBox);
struct CAaBox {
C3Vector b;
C3Vector t;
};
struct CBoundingBox {
CRange x;
CRange y;
CRange z;
};
#endif

View file

@ -0,0 +1,55 @@
#ifndef TEMPEST_MATRIX_H
#define TEMPEST_MATRIX_H
DECLARE_STRUCT(C33Matrix);
DECLARE_STRUCT(C34Matrix);
DECLARE_STRUCT(C44Matrix);
struct C33Matrix {
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
float c0;
float c1;
float c2;
};
struct C34Matrix {
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
float c0;
float c1;
float c2;
float d0;
float d1;
float d2;
};
struct C44Matrix {
float a0;
float a1;
float a2;
float a3;
float b0;
float b1;
float b2;
float b3;
float c0;
float c1;
float c2;
float c3;
float d0;
float d1;
float d2;
float d3;
};
#endif

View file

@ -0,0 +1,13 @@
#ifndef TEMPEST_PLANE_H
#define TEMPEST_PLANE_H
#include "tempest/vector.h"
DECLARE_STRUCT(C4Plane);
struct C4Plane {
C3Vector n;
float d;
};
#endif

View file

@ -0,0 +1,13 @@
#ifndef TEMPEST_QUATERNION_H
#define TEMPEST_QUATERNION_H
DECLARE_STRUCT(C4Quaternion);
struct C4Quaternion {
float x;
float y;
float z;
float w;
};
#endif

View file

@ -0,0 +1,19 @@
#ifndef TEMPEST_RANGE_H
#define TEMPEST_RANGE_H
#include "system/types.h"
DECLARE_STRUCT(CRange);
DECLARE_STRUCT(CiRange);
struct CRange {
float l;
float h;
};
struct CiRange {
int32_t l;
int32_t h;
};
#endif

View file

@ -0,0 +1,23 @@
#ifndef TEMPEST_RECT_H
#define TEMPEST_RECT_H
#include "system/types.h"
DECLARE_STRUCT(CRect);
DECLARE_STRUCT(CiRect);
struct CRect {
float minY; // t
float minX; // l
float maxY; // b
float maxX; // r
};
struct CiRect {
int32_t minY;
int32_t minX;
int32_t maxY;
int32_t maxX;
};
#endif

View file

@ -0,0 +1,13 @@
#ifndef TEMPEST_SPHERE_H
#define TEMPEST_SPHERE_H
#include "tempest/vector.h"
DECLARE_STRUCT(CAaSphere);
struct CAaSphere {
C3Vector n;
float d;
};
#endif

View file

@ -0,0 +1,43 @@
#ifndef TEMPEST_VECTOR_H
#define TEMPEST_VECTOR_H
#include "system/types.h"
DECLARE_STRUCT(C2Vector);
DECLARE_STRUCT(C2iVector);
DECLARE_STRUCT(C3Vector);
DECLARE_STRUCT(C4Vector);
DECLARE_STRUCT(CImVector);
struct C2Vector {
float x;
float y;
};
struct C2iVector {
int32_t x;
int32_t y;
};
struct C3Vector {
float x;
float y;
float z;
};
struct C4Vector {
float x;
float y;
float z;
float w;
};
struct CImVector {
uint8_t b;
uint8_t g;
uint8_t r;
uint8_t a;
};
#endif