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feat(profile): CChunkGeomBuffer and CMapChunkBuf structs
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3 changed files with 58 additions and 0 deletions
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#include "map/CMapBaseObjLink.h"
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#include "map/Weather.h"
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#include "map/Particulate.h"
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#include "map/CChunkGeomFactory.h"
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#include "map/CMapChunkBuf.h"
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#include "character/CCharacterComponent.h"
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31
profile/3.3.5a-windows-386/include/map/CChunkGeomFactory.h
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profile/3.3.5a-windows-386/include/map/CChunkGeomFactory.h
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#ifndef CCHUNKGEOMFACTORY_H
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#define CCHUNKGEOMFACTORY_H
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DECLARE_STRUCT(CChunkGeomFactory);
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#include "system/types.h"
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#include "tempest/matrix.h"
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#include "map/CChunkLiquid.h"
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#include "map/CMapChunkBuf.h"
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struct CChunkGeomFactory
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{
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void** vtable;
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uint32_t unk_04;
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uint32_t unk_08;
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uint32_t unk_0C;
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uint32_t unk_10;
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CChunkLiquid* liquidChunk;
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uint32_t unk_18;
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CMapChunkBuf* mapChunkBuf;
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uint32_t unk_20;
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uint32_t unk_24;
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uint32_t unk_28;
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uint16_t unk_flags_2C;
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uint16_t unk_flags_2E;
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uint32_t unk_30;
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C44Matrix matrix;
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};
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#endif
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25
profile/3.3.5a-windows-386/include/map/CMapChunkBuf.h
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profile/3.3.5a-windows-386/include/map/CMapChunkBuf.h
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#ifndef CMAPCHUNKBUF_H
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#define CMAPCHUNKBUF_H
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DECLARE_STRUCT(CMapChunkBuf);
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#include "system/types.h"
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#include "gx/buffer.h"
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struct CMapChunkBuf
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{
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uint32_t unk_00;
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float flushTimer;
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uint32_t vertexDataSize;
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uint32_t indexDataSize;
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CGxBuf* vertexBuf;
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CGxBuf* indexBuf;
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CGxPool* vertexPool;
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CGxPool* indexPool;
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uint32_t unk_20;
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uint32_t unk_24;
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};
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#endif
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