chore(build): refresh generated files

This commit is contained in:
gromchek 2025-11-04 21:54:51 +03:00
parent a9c6ee7ecd
commit d064cc33a5
3 changed files with 149 additions and 3 deletions

View file

@ -275,7 +275,7 @@ static import_symbols() {
set_name(0x0047BD40, "sgetu8");
set_name(0x0047BF30, "TextureRelease");
set_name(0x0047BF50, "HandleCreate");
set_name(0x0047BF70, "HandleDuplicate");
set_name(0x0047BF70, "TextureAddRef");
set_name(0x0047BF90, "CoordinateSetAspectRatio");
set_name(0x0047BFD0, "CoordinateGetAspectRatio");
set_name(0x0047BFE0, "CoordinateGetAspectCompensation");
@ -927,6 +927,7 @@ static import_symbols() {
set_name(0x004F5D30, "CGWorldFrame__OnMouseModeRelative");
set_name(0x004F5D80, "CGWorldFrame__SetNamePlateUpdate");
set_name(0x004F5E20, "CM2Model__GetBoundingBox");
set_name(0x004F6270, "CGWorldFrame__AddObjectToHitTestList");
set_name(0x004F6680, "CGWorldFrame__GetCameraFacing");
set_name(0x004F66C0, "CGWorldFrame__OnLayerTrackTerrain");
set_name(0x004F6C10, "CGWorldFrame__OnLayerMouseDown");
@ -940,7 +941,10 @@ static import_symbols() {
set_name(0x004F7A50, "CGWorldFrame__CursorTrackUnit");
set_name(0x004F8000, "CGWorldFrame__CursorTrackCorpse");
set_name(0x004F8190, "CGWorldFrame__OnLayerTrackObject");
set_name(0x004F8410, "CGWorldFrame__UpdateDayNight");
set_name(0x004F8660, "CGWorldFrame__SetPlayerFadeCameraValue");
set_name(0x004F88B0, "CGWorldFrame__UpdateScreenEffect");
set_name(0x004F8D10, "CGWorldFrame__UpdateObject");
set_name(0x004F8EA0, "CGWorldFrame__OnWorldRender");
set_name(0x004F9310, "CGWorldFrame__MoveToFreeList");
set_name(0x004F9550, "CGWorldFrame__FindClosestModel");
@ -948,6 +952,7 @@ static import_symbols() {
set_name(0x004F9DA0, "CGWorldFrame__HitTestPoint");
set_name(0x004F9F70, "CGWorldFrame__ObjectEnumProc");
set_name(0x004FA040, "CGWorldFrame__OnLayerUpdate");
set_name(0x004FA390, "CGWorldFrame__destructor");
set_name(0x004FA570, "CGWorldFrame__SetupDefaultAction");
set_name(0x004FA5D0, "CGWorldFrame__UnitClear");
set_name(0x004FA5F0, "CGWorldFrame__OnWorldUpdate");
@ -1046,6 +1051,7 @@ static import_symbols() {
set_name(0x0050DFD0, "CGChat__Complain");
set_name(0x0050ED00, "Script_ComplainChat");
set_name(0x0050EDD0, "CGChat__InitializeGame");
set_name(0x0050F3F0, "CGWorldFrame__Create");
set_name(0x0050F7C0, "CGxDevice__CapsAspectRatio");
set_name(0x0050F830, "Script_FrameXML_Debug");
set_name(0x0050F890, "Script_GetBuildInfo@2");
@ -1596,6 +1602,7 @@ static import_symbols() {
set_name(0x00543540, "Script_ShowMiniWorldMapArrowFrame");
set_name(0x005435A0, "Script_GetWintergraspWaitTime");
set_name(0x00543600, "Script_CanQueueForWintergrasp");
set_name(0x00544140, "CGWorldFrame__TranslateToMapCoords");
set_name(0x005444F0, "CGWorldMap__GetPlayerPosition");
set_name(0x00544B20, "Script_GetMapContinents");
set_name(0x00544B90, "Script_GetMapZones");
@ -2005,7 +2012,13 @@ static import_symbols() {
set_name(0x0057F380, "Script_SetTracking");
set_name(0x0057F4F0, "Script_GetTrackingTexture");
set_name(0x0057FDD0, "TSGrowableArray_C2Vector__SetCount");
set_name(0x00581290, "CGMinimapFrame__RenderInsideTexture");
set_name(0x00581740, "CGMinimapFrame__RenderInside");
set_name(0x00581CD0, "CGMinimapFrame__MinimapTextureCallback");
set_name(0x00581E80, "CGMinimapFrame__Render");
set_name(0x005831C0, "CGMinimapFrame__EnterWorld");
set_name(0x005832A0, "CGMinimapFrame__RenderCallback");
set_name(0x005832C0, "CGMinimapFrame__OnFrameRender");
set_name(0x005832F0, "CGMinimapFrame__InitializeGame");
set_name(0x005841D0, "Script_GetMerchantNumItems");
set_name(0x00584200, "Script_GetMerchantItemLink");
@ -2946,6 +2959,7 @@ static import_symbols() {
set_name(0x005FC920, "Script_VehicleAimDownStart");
set_name(0x005FCC10, "Script_MouselookStart");
set_name(0x005FD550, "Script_SetMouselookOverrideBinding");
set_name(0x005FE310, "CGCamera__HasModelCamera");
set_name(0x005FE320, "CGCamera__ResetModelCamera");
set_name(0x005FE360, "CGCamera__ClearModelCamera");
set_name(0x005FEC50, "CGCamera__GetCollisionQueryFlags");
@ -3864,7 +3878,9 @@ static import_symbols() {
set_name(0x00714AC0, "CGUnit_C__IsLocalClientControlled");
set_name(0x00714C40, "CGUnit_C__ShouldFadeout");
set_name(0x00715270, "CGUnit_C__ForceFacingChange");
set_name(0x00715380, "CGUnit_C__NamePlateSetResortAll");
set_name(0x007153A0, "CGUnit_C__NamePlateUpdateLevels");
set_name(0x007153C0, "CGUnit_C__NamePlateUpdateColor");
set_name(0x00715560, "CGUnit_C__ObjectNameVisibilityChanged");
set_name(0x007156A0, "CGUnit_C__GetRenderFacing");
set_name(0x007158C0, "CGUnit_C__RegisterScript");
@ -3905,6 +3921,7 @@ static import_symbols() {
set_name(0x0071C2E0, "CGUnit_C__GetPredictedPower");
set_name(0x0071C4D0, "CGUnit_C__GetCameraRelativeTo");
set_name(0x0071C930, "CGUnit_C__SetLocalClientControl");
set_name(0x0071CFA0, "CGUnit_C__InitializeActivePlayerComponent");
set_name(0x0071D010, "CGUnit_C__BuildComponentObject");
set_name(0x0071EE70, "CGUnit_C__DisengageFromActivePlayer");
set_name(0x0071F440, "CGUnit_C__GetVirtualItem");
@ -3953,6 +3970,7 @@ static import_symbols() {
set_name(0x00734FA0, "CGUnit_C__GetAttackSkillRank");
set_name(0x00736D30, "CGUnit_C__SetSheatheState");
set_name(0x007370D0, "CGUnit_C__UpdateWorldObject");
set_name(0x00737390, "CGUnit_C__SetMaxAlpha");
set_name(0x00739630, "CGUnit_C__UpdateAllSmoothFacing");
set_name(0x00739650, "CGUnit_C__CheckAndReportSpellInhibitFlags");
set_name(0x0073A6C0, "CGUnit_C__PlaySpellVisualKit_HandleWeapon");
@ -3996,6 +4014,7 @@ static import_symbols() {
set_name(0x00744790, "CGObject_C__PlayEffectName");
set_name(0x00744DB0, "CGObject_C__Reenable");
set_name(0x00744EB0, "CGObject_C__SetCircleRenderStates");
set_name(0x007450B0, "CGObject_C__GetFocusObject");
set_name(0x00745140, "CGObject_C__SetInteractIconVisible");
set_name(0x007451B0, "CGObject_C__GetNamePosition");
set_name(0x00745230, "CGObject_C__PlaySpellVisualKit");
@ -4323,7 +4342,11 @@ static import_symbols() {
set_name(0x00781500, "World__Preload");
set_name(0x007816F0, "DayNight__Update");
set_name(0x007826E0, "World__ObjectDestroy");
set_name(0x00782E40, "CWorldScene__ClearObjectFadeoutList");
set_name(0x007831A0, "World__PrepareUpdate");
set_name(0x007837F0, "World__Destroy");
set_name(0x00783910, "World__GetFacets");
set_name(0x00783A40, "World__GetFacets@2");
set_name(0x0078D610, "CWorldParam__TerrainLOD");
set_name(0x0078D660, "CWorldParam__TerrainShadows");
set_name(0x0078D6B0, "CWorldParam__MaxLights");
@ -4356,29 +4379,42 @@ static import_symbols() {
set_name(0x0078E110, "CWorldParam__GxTextureCacheSizeCallback");
set_name(0x0078E400, "CWorldParam__Initialize");
set_name(0x0078F020, "AreaListRegisterLocation");
set_name(0x0078F510, "CBarrier__Destroy");
set_name(0x0078FB00, "CWorldScene__FrustumXform");
set_name(0x0078FB20, "CWorldScene__FrustumCull");
set_name(0x0078FB50, "CWorldScene__FrustumPop");
set_name(0x0078FDC0, "CWorldScene__ClipBufferCull");
set_name(0x00791100, "CWorldScene__FrustumSet");
set_name(0x00790AF0, "CWorldScene__FrustumSet");
set_name(0x00790E20, "CWorldScene__FrustumSet@2");
set_name(0x00791100, "CWorldScene__FrustumSet@3");
set_name(0x007912C0, "CFacet__Set");
set_name(0x00791950, "CWorldScene__FrustumPush");
set_name(0x00793060, "CWorldScene__CullEntitys");
set_name(0x007935A0, "CWorldScene__CullLiquid");
set_name(0x00793C30, "CWorldScene__RenderChunksZoneDebug");
set_name(0x00795400, "CWorldScene__Update");
set_name(0x00795D40, "CWorldScene__LocateViewer3");
set_name(0x007964A0, "CWorldScene__RenderMapObjDefGroups");
set_name(0x00798310, "CWorldScene__Destroy");
set_name(0x007984A0, "CWorldScene__RenderDetailDoodads");
set_name(0x007989C0, "CWorldScene__RenderChunksSinglePass");
set_name(0x00799730, "CBarrier__Initialize");
set_name(0x007997D0, "CWorldScene__Initialize");
set_name(0x00799D40, "CWorldScene__CullChunks");
set_name(0x0079A160, "CWorldScene__CullMapObjDefGroups");
set_name(0x0079A790, "CWorldScene__CullSortTable");
set_name(0x0079A870, "CWorldScene__Render");
set_name(0x0079B070, "CAaBsp__constructor");
set_name(0x0079B1C0, "CAaBspDigestCache__Reset");
set_name(0x0079B2C0, "CAaBsp__Clear");
set_name(0x0079B360, "Particulate__SetScale");
set_name(0x0079B760, "CMapObjGroup__QueryLiquidSounds");
set_name(0x0079B8E0, "Particulate__InitParticles");
set_name(0x0079BBF0, "CMapObj__QueryLiquidSounds");
set_name(0x0079BCC0, "Particulate__InitMovement");
set_name(0x0079DFF0, "Particulate__SetTexture");
set_name(0x0079E100, "Particulate__constructor");
set_name(0x0079E1A0, "CWaterRipple__Initizalize");
set_name(0x0079E730, "CMap__ClearChunkDetailDoodads");
set_name(0x0079E780, "CMap__ClearChunkBufs");
set_name(0x0079E7C0, "CMap__Initialize");
@ -4386,6 +4422,7 @@ static import_symbols() {
set_name(0x007A0490, "CMap__QueryAreaIdTerrain");
set_name(0x007A0530, "CMap__QueryGroundTypeTerrain");
set_name(0x007A06A0, "CMap__QueryShadow");
set_name(0x007A0820, "CMap__QueryLiquidTerrain");
set_name(0x007A09D0, "CMap__QueryLiquidStatusMapObjsExt");
set_name(0x007A0B00, "CMap__QueryLiquidStatus");
set_name(0x007A0C10, "CMapStaticEntity__destructor");
@ -4405,22 +4442,28 @@ static import_symbols() {
set_name(0x007A1B10, "CMapEntity__QueryLiquidSounds");
set_name(0x007A1BC0, "CMap__UpdateEntity");
set_name(0x007A1E90, "CMapEntity__Tick");
set_name(0x007A43D0, "CMap__CreateImpassableFacets");
set_name(0x007A4590, "CMap__CreateFlightBoundsFacets");
set_name(0x007A4C10, "CMap__TestQueryAdd");
set_name(0x007A5330, "CMap__GetChunkFacets");
set_name(0x007A5A60, "CMap__GetChunkFacets@2");
set_name(0x007A5F20, "CMap__GetFacets");
set_name(0x007A6260, "CMap__GetTriSubchunk");
set_name(0x007A6B40, "CMapObj__SetGroupRenderCallback");
set_name(0x007A7630, "CMapObj__CullBatch");
set_name(0x007A8520, "CMapObj__UpdateMaterials");
set_name(0x007A9BF0, "CMapObj__RenderGroupLightmapTex");
set_name(0x007A9D30, "CMapObj__RenderGroupColorTex");
set_name(0x007AB760, "CMapObj__RenderMapObjGroupsShadowMap");
set_name(0x007ABF50, "CMapObj__RenderGroup");
set_name(0x007AC060, "CMapObj__RRenderThruPortals");
set_name(0x007AC6A0, "CMapObj__ExtRender");
set_name(0x007AC9F0, "CMapObj__IntRender");
set_name(0x007AD020, "CMapObj__PrepareUpdate");
set_name(0x007AD3B0, "CMap__GetHeightTerrain");
set_name(0x007AE030, "CMapObj__Delete");
set_name(0x007AE050, "CMapObj__DesrtoyPools");
set_name(0x007AE060, "CMapObj__UpdatePools");
set_name(0x007AE110, "CMapObj__AsyncFailedCallback");
set_name(0x007AE1A0, "CMapObj__ReadGroup");
set_name(0x007AE1C0, "CMapObj__WaitLoad");
@ -4661,7 +4704,10 @@ static import_symbols() {
set_name(0x007CC310, "CMap__LoadWdl");
set_name(0x007CDE10, "CChunkLiquid__Purge");
set_name(0x007CDE30, "CChunkLiquid__UpdateResourcePurging");
set_name(0x007CDE80, "CChunkLiquid__GetAaBox");
set_name(0x007CDF80, "CChunkLiquid__CreateVertXY");
set_name(0x007CE0B0, "CChunkLiquid__GetHeight");
set_name(0x007CE1F0, "CChunkLiquid__TileExists");
set_name(0x007CE520, "CChunkLiquid__GetRadius");
set_name(0x007CE5D0, "CChunkLiquid__GetTris");
set_name(0x007CE960, "CChunkLiquid__GetTris@2");
@ -4746,7 +4792,11 @@ static import_symbols() {
set_name(0x007E50F0, "PlayerNameTriggerColorUpdate");
set_name(0x007E5130, "PlayerNameTriggerNameRegenerate");
set_name(0x007E5150, "PlayerNameShowing");
set_name(0x007E54D0, "PLAYERNAMEDESC__destructor");
set_name(0x007E5580, "PlayerNameUpdateLate");
set_name(0x007E6320, "PlayerNameDelete");
set_name(0x007E6A90, "WorldTextDelete");
set_name(0x007E7490, "WorldTextRenderBatch");
set_name(0x007EA260, "EffectDeath__constructor");
set_name(0x007EA470, "EffectNetherWorld__constructor");
set_name(0x007ECD00, "DayNight__CalcFogRate");
@ -4768,7 +4818,12 @@ static import_symbols() {
set_name(0x007F9430, "CWorldMath__TransformAABox");
set_name(0x007F9480, "CWorldMath__VectorIntersectAABox2");
set_name(0x007F9EE0, "SpellVisualsBlizzardStop");
set_name(0x007FAE90, "LightningObject__Tick");
set_name(0x007FB6E0, "LightningObject__destructor");
set_name(0x007FB7F0, "MountTransitionObject__Tick");
set_name(0x007FC0F0, "BlizzardObject__destructor");
set_name(0x007FC9F0, "SpellVisualsClear");
set_name(0x007FCA30, "SpellVisualsTick");
set_name(0x007FD620, "Spell_C_IsTargeting");
set_name(0x007FD630, "Spell_C_GetTargetingSpell");
set_name(0x007FD650, "Spell_C_CanTargetUnits");
@ -5162,6 +5217,7 @@ static import_symbols() {
set_name(0x008A1B00, "Liquid__CInstance__Create");
set_name(0x008A1FA0, "Liquid__CMaterialBank__GetMaterial");
set_name(0x008A28F0, "Liquid__CSettingsBank__GetSettings");
set_name(0x008A2E20, "Liquid__CreateProceduralTextures");
set_name(0x008C0360, "FFX__Destroy");
set_name(0x008C12F0, "FFX__Init");
set_name(0x008C8DE0, "stub_return_int32_one");
@ -5363,7 +5419,9 @@ static import_symbols() {
set_name(0x009839E0, "CFrustum__Cull");
set_name(0x00983AE0, "CFrustum__Translate");
set_name(0x00983D70, "CFrustum__Cull@2");
set_name(0x00983E70, "CFrustum__CalcPlanesFromCorners");
set_name(0x00983F40, "CFrustum__Transform");
set_name(0x00984240, "CFrustum__CalcPlanesFromCorners@2");
set_name(0x00984930, "CAaBox__Bounding");
set_name(0x00984C90, "C4Vector__constructor");
set_name(0x00984DB0, "NTempest__DistanceFromPolygonEdge");
@ -5421,6 +5479,9 @@ static import_symbols() {
set_name(0x009A8C60, "BigIntegerModExp");
set_name(0x009A8C80, "BigIntegerFree");
set_name(0x009A8C90, "BigIntegerBitLen");
set_name(0x009A8CB0, "CLightning__SetTexture");
set_name(0x009A96A0, "CLightning__SetSrcPos");
set_name(0x009A96C0, "CLightning__SetDstPos");
set_name(0x009AD000, "DayNight__DNGlare__Initialize");
set_name(0x009C0070, "Script_SendEvent");
set_name(0x009D34B0, "nullsub_7");
@ -5992,9 +6053,11 @@ static import_symbols() {
set_name(0x00B6B860, "CCharacterComponent__s_characterFacialHairStylesList");
set_name(0x00B6B864, "CCharacterComponent__s_chrVarArray");
set_name(0x00B6B874, "CCharacterComponent__s_chrVarArrayLength");
set_name(0x00B6B878, "CCharacterComponent__m_activePlayerComponet");
set_name(0x00B6B9C8, "CCharacterComponent__s_thread");
set_name(0x00B6B9CC, "CCharacterComponent__s_threadBeginEvent");
set_name(0x00B6BA50, "s_loadCount");
set_name(0x00B7436C, "pWorldFrame");
set_name(0x00B743E0, "CGChat__s_activeDisplayChannelName");
set_name(0x00B74468, "CGChat__s_displayChannels");
set_name(0x00BCEB60, "CGChat__m_whisperDstHistory");
@ -6430,6 +6493,7 @@ static import_symbols() {
set_name(0x00CB7220, "s_logsysteminit");
set_name(0x00CB732C, "s_defaultdir_critsect");
set_name(0x00CB7358, "s_critsect@2");
set_name(0x00CD754C, "CWorldScene__s_m2Scene");
set_name(0x00CD7554, "World__shadowModTexture");
set_name(0x00CD766C, "World__detailDoodadAlphaRef");
set_name(0x00CD7674, "World__groundEffectDistValueSqr");
@ -6488,6 +6552,10 @@ static import_symbols() {
set_name(0x00CD87A8, "CWorldScene__camTargetEntity");
set_name(0x00CDB168, "CWorldScene__frustumStack");
set_name(0x00CDD7A0, "g_BspDigestCache");
set_name(0x00CDF7C8, "CWaterRipple__s_nextUnitRipple");
set_name(0x00CDF7CC, "CWaterRipple__s_nextPlayerRipple");
set_name(0x00CDFFD4, "CWaterRipple__s_vsWaterRipples");
set_name(0x00CDFFD8, "CWaterRipple__s_psWaterRipples");
set_name(0x00CE049E, "CMap__enableTerrainShaderPixel");
set_name(0x00CE049F, "CMap__enableTerrainShaderVertex");
set_name(0x00CE05D0, "CMap__wdtFilename");
@ -6498,6 +6566,10 @@ static import_symbols() {
set_name(0x00CF08F4, "CMap__bDungeon");
set_name(0x00CFBEC4, "CMapObjRenderGroupExterior_ptr");
set_name(0x00CFBECC, "CMapObjRenderGroupInterior_ptr");
set_name(0x00D1BED8, "CMapObj__gRenderCallback");
set_name(0x00D1BEDC, "CMapObj__gRenderUserParam");
set_name(0x00D1C40C, "CMapObj__occluderHeap");
set_name(0x00D1C410, "CMapObj__bPoolsDirty");
set_name(0x00D1C418, "CMapObj__sMinimapTag");
set_name(0x00D1C488, "CDetailDoodad__s_pixelShader");
set_name(0x00D1C4A8, "CDetailDoodad__s_vertexShader");

View file

@ -1,4 +1,6 @@
operator_new 00401010 f end=00401067 type="void* __stdcall func(uint32_t count)" ; void* operator new(size_t)
operator_delete 00401030 f end=0040104B type="void __stdcall func(void* ptr)" ; void operator delete(void*)
CDataStore__constructor 00401050 f end=0040106E type="CDataStore* __thiscall func(CDataStore* this)"
@ -272,7 +274,7 @@ ConvertUTF16toUTF8 0047B9E0 f end=0047BB9C type="int __stdcall func(char* dst, u
sgetu8 0047BD40 f ; int __cdecl sgetu8(_BYTE *, _DWORD *)
TextureRelease 0047BF30 f end=0047BF46
HandleCreate 0047BF50 f end=0047BF6B
HandleDuplicate 0047BF70 f end=0047BF82
TextureAddRef 0047BF70 f end=0047BF82
CoordinateSetAspectRatio 0047BF90 f end=0047BFC8
CoordinateGetAspectRatio 0047BFD0 f end=0047BFD7
CoordinateGetAspectCompensation 0047BFE0 f end=0047BFE7
@ -924,6 +926,7 @@ CGWorldFrame__OnMouseModeNormal 004F5D20 f end=004F5D28
CGWorldFrame__OnMouseModeRelative 004F5D30 f end=004F5D7F
CGWorldFrame__SetNamePlateUpdate 004F5D80 f end=004F5D88
CM2Model__GetBoundingBox 004F5E20 f
CGWorldFrame__AddObjectToHitTestList 004F6270 f end=004F62D7
CGWorldFrame__GetCameraFacing 004F6680 f end=004F66B4
CGWorldFrame__OnLayerTrackTerrain 004F66C0 f end=004F6961
CGWorldFrame__OnLayerMouseDown 004F6C10 f end=004F6C89
@ -937,7 +940,10 @@ CGWorldFrame__PerformDefaultAction 004F7880 f end=004F7A3B
CGWorldFrame__CursorTrackUnit 004F7A50 f end=004F7FE7
CGWorldFrame__CursorTrackCorpse 004F8000 f end=004F8182
CGWorldFrame__OnLayerTrackObject 004F8190 f end=004F837C
CGWorldFrame__UpdateDayNight 004F8410 f end=004F865B
CGWorldFrame__SetPlayerFadeCameraValue 004F8660 f end=004F8730
CGWorldFrame__UpdateScreenEffect 004F88B0 f end=004F89D1
CGWorldFrame__UpdateObject 004F8D10 f end=004F8E98
CGWorldFrame__OnWorldRender 004F8EA0 f end=004F9298
CGWorldFrame__MoveToFreeList 004F9310 f end=004F940F
CGWorldFrame__FindClosestModel 004F9550 f end=004F992E
@ -945,6 +951,7 @@ CGWorldFrame__HitTest 004F9930 f end=004F9D94
CGWorldFrame__HitTestPoint 004F9DA0 f end=004F9F6B
CGWorldFrame__ObjectEnumProc 004F9F70 f end=004FA040
CGWorldFrame__OnLayerUpdate 004FA040 f end=004FA371
CGWorldFrame__destructor 004FA390 f end=004FA55E
CGWorldFrame__SetupDefaultAction 004FA570 f end=004FA5CE
CGWorldFrame__UnitClear 004FA5D0 f end=004FA5EF
CGWorldFrame__OnWorldUpdate 004FA5F0 f end=004FABC5
@ -1043,6 +1050,7 @@ Script_SetSavedInstanceExtend 0050DC10 f end=0050DDD5
CGChat__Complain 0050DFD0 f end=0050E117
Script_ComplainChat 0050ED00 f end=0050EDC5
CGChat__InitializeGame 0050EDD0 f end=0050F3ED
CGWorldFrame__Create 0050F3F0 f end=0050F41B
CGxDevice__CapsAspectRatio 0050F7C0 f end=0050F824
Script_FrameXML_Debug 0050F830 f end=0050F884
Script_GetBuildInfo 0050F890 f end=0050F8E7
@ -1593,6 +1601,7 @@ Script_ShowWorldMapArrowFrame 005434E0 f end=00543533
Script_ShowMiniWorldMapArrowFrame 00543540 f end=00543593
Script_GetWintergraspWaitTime 005435A0 f end=005435FD
Script_CanQueueForWintergrasp 00543600 f end=00543642
CGWorldFrame__TranslateToMapCoords 00544140 f end=00544415
CGWorldMap__GetPlayerPosition 005444F0 f end=005445EB
Script_GetMapContinents 00544B20 f end=00544B8D
Script_GetMapZones 00544B90 f end=00544C3B
@ -2002,7 +2011,13 @@ Script_GetTrackingInfo 0057F1B0 f end=0057F37A
Script_SetTracking 0057F380 f end=0057F4F0
Script_GetTrackingTexture 0057F4F0 f end=0057F5CE
TSGrowableArray_C2Vector__SetCount 0057FDD0 f end=0057FE93 type="void __thiscall func(TSGrowableArray_C2Vector* this, uint32_t count)"
CGMinimapFrame__RenderInsideTexture 00581290 f end=00581739
CGMinimapFrame__RenderInside 00581740 f end=00581CC4
CGMinimapFrame__MinimapTextureCallback 00581CD0 f end=00581E7F
CGMinimapFrame__Render 00581E80 f end=005831A9
CGMinimapFrame__EnterWorld 005831C0 f end=00583291
CGMinimapFrame__RenderCallback 005832A0 f end=005832B2
CGMinimapFrame__OnFrameRender 005832C0 f end=005832ED
CGMinimapFrame__InitializeGame 005832F0 f end=0058385E
Script_GetMerchantNumItems 005841D0 f end=005841F2
Script_GetMerchantItemLink 00584200 f end=005842C4
@ -2943,6 +2958,7 @@ Script_VehicleAimUpStart 005FC8E0 f end=005FC920
Script_VehicleAimDownStart 005FC920 f end=005FC960
Script_MouselookStart 005FCC10 f end=005FCC59
Script_SetMouselookOverrideBinding 005FD550 f end=005FD5B8
CGCamera__HasModelCamera 005FE310 f end=005FE319
CGCamera__ResetModelCamera 005FE320 f end=005FE357
CGCamera__ClearModelCamera 005FE360 f end=005FE398
CGCamera__GetCollisionQueryFlags 005FEC50 f end=005FEC67
@ -3861,7 +3877,9 @@ CGGameObject_C__constructor 00714250 f end=00714996
CGUnit_C__IsLocalClientControlled 00714AC0 f end=00714ACD
CGUnit_C__ShouldFadeout 00714C40 f end=00714C74
CGUnit_C__ForceFacingChange 00715270 f end=007152AD
CGUnit_C__NamePlateSetResortAll 00715380 f end=0071539B
CGUnit_C__NamePlateUpdateLevels 007153A0 f end=007153BB
CGUnit_C__NamePlateUpdateColor 007153C0 f end=007153DB
CGUnit_C__ObjectNameVisibilityChanged 00715560 f end=007155C9
CGUnit_C__GetRenderFacing 007156A0 f end=007156B6
CGUnit_C__RegisterScript 007158C0 f end=007158F4
@ -3902,6 +3920,7 @@ CGUnit_C__GetPredictedHealth 0071C2C0 f end=0071C2DC
CGUnit_C__GetPredictedPower 0071C2E0 f end=0071C31F
CGUnit_C__GetCameraRelativeTo 0071C4D0 f end=0071C4F1
CGUnit_C__SetLocalClientControl 0071C930 f end=0071C9C4
CGUnit_C__InitializeActivePlayerComponent 0071CFA0 f end=0071D006
CGUnit_C__BuildComponentObject 0071D010 f end=0071D1E1
CGUnit_C__DisengageFromActivePlayer 0071EE70 f end=0071EF15
CGUnit_C__GetVirtualItem 0071F440 f end=0071F533
@ -3950,6 +3969,7 @@ CGUnit_C__GetDefenseSkillRank 00734F70 f end=00734F94
CGUnit_C__GetAttackSkillRank 00734FA0 f end=00734FC4
CGUnit_C__SetSheatheState 00736D30 f end=007370CB
CGUnit_C__UpdateWorldObject 007370D0 f end=0073738B
CGUnit_C__SetMaxAlpha 00737390 f end=007374B7
CGUnit_C__UpdateAllSmoothFacing 00739630 f end=00739648
CGUnit_C__CheckAndReportSpellInhibitFlags 00739650 f end=0073A51E
CGUnit_C__PlaySpellVisualKit_HandleWeapon 0073A6C0 f end=0073A7EC
@ -3993,6 +4013,7 @@ CGObject_C__GetQuestGiverCursor 00744640 f end=00744695
CGObject_C__PlayEffectName 00744790 f end=0074486A
CGObject_C__Reenable 00744DB0 f end=00744E0F
CGObject_C__SetCircleRenderStates 00744EB0 f end=007450AA
CGObject_C__GetFocusObject 007450B0 f end=0074513A
CGObject_C__SetInteractIconVisible 00745140 f end=007451AE
CGObject_C__GetNamePosition 007451B0 f end=00745226
CGObject_C__PlaySpellVisualKit 00745230 f end=00745D7C
@ -4320,7 +4341,11 @@ World__LoadMap 00781430 f end=007814F2
World__Preload 00781500 f end=007815B7
DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float)
World__ObjectDestroy 007826E0 f end=00782732
CWorldScene__ClearObjectFadeoutList 00782E40 f end=00782F17
World__PrepareUpdate 007831A0 f end=007834FE
World__Destroy 007837F0 f end=007BA834
World__GetFacets 00783910 f end=00783A36
World__GetFacets 00783A40 f end=00783A5E
CWorldParam__TerrainLOD 0078D610 f end=0078D652
CWorldParam__TerrainShadows 0078D660 f end=0078D6A2
CWorldParam__MaxLights 0078D6B0 f end=0078D6E2
@ -4353,29 +4378,42 @@ CWorldParam__HWPCFCallback 0078E070 f end=0078E105
CWorldParam__GxTextureCacheSizeCallback 0078E110 f end=0078E196
CWorldParam__Initialize 0078E400 f end=0078E94A
AreaListRegisterLocation 0078F020 f end=0078F1EC
CBarrier__Destroy 0078F510 f end=0078F56C
CWorldScene__FrustumXform 0078FB00 f end=0078FB20
CWorldScene__FrustumCull 0078FB20 f end=0078FB47
CWorldScene__FrustumPop 0078FB50 f end=0078FB58
CWorldScene__ClipBufferCull 0078FDC0 f end=0078FF99
CWorldScene__FrustumSet 00790AF0 f end=00790E1B
CWorldScene__FrustumSet 00790E20 f end=007910FE
CWorldScene__FrustumSet 00791100 f end=00791120
CFacet__Set 007912C0 f end=00791378
CWorldScene__FrustumPush 00791950 f end=00791976
CWorldScene__CullEntitys 00793060 f end=00793269
CWorldScene__CullLiquid 007935A0 f end=00793755
CWorldScene__RenderChunksZoneDebug 00793C30 f end=00793D11
CWorldScene__Update 00795400 f end=00795CF3
CWorldScene__LocateViewer3 00795D40 f end=00795F7F
CWorldScene__RenderMapObjDefGroups 007964A0 f end=007968C2
CWorldScene__Destroy 00798310 f end=007CCBD4
CWorldScene__RenderDetailDoodads 007984A0 f end=00798794
CWorldScene__RenderChunksSinglePass 007989C0 f end=00798D9F
CBarrier__Initialize 00799730 f end=007997C5
CWorldScene__Initialize 007997D0 f end=00799891
CWorldScene__CullChunks 00799D40 f end=00799F71
CWorldScene__CullMapObjDefGroups 0079A160 f end=0079A259
CWorldScene__CullSortTable 0079A790 f end=0079A861
CWorldScene__Render 0079A870 f end=0079ADBB
CAaBsp__constructor 0079B070 f end=0079B0C8
CAaBspDigestCache__Reset 0079B1C0 f end=0079B1E8
CAaBsp__Clear 0079B2C0 f end=0079B308
Particulate__SetScale 0079B360 f end=0079B370
CMapObjGroup__QueryLiquidSounds 0079B760 f end=0079B86A
Particulate__InitParticles 0079B8E0 f end=0079BA22
CMapObj__QueryLiquidSounds 0079BBF0 f end=0079BCC0
Particulate__InitMovement 0079BCC0 f end=0079BE44
Particulate__SetTexture 0079DFF0 f end=0079E080
Particulate__constructor 0079E100 f end=0079E191
CWaterRipple__Initizalize 0079E1A0 f end=0079E2C3
CMap__ClearChunkDetailDoodads 0079E730 f end=0079E774
CMap__ClearChunkBufs 0079E780 f end=0079E7B6
CMap__Initialize 0079E7C0 f end=0079EFD4
@ -4383,6 +4421,7 @@ CMap__Destroy 0079F320 f end=0079F646
CMap__QueryAreaIdTerrain 007A0490 f end=007A0530
CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699
CMap__QueryShadow 007A06A0 f end=007A0811
CMap__QueryLiquidTerrain 007A0820 f end=007A09C6
CMap__QueryLiquidStatusMapObjsExt 007A09D0 f end=007A0AFF
CMap__QueryLiquidStatus 007A0B00 f end=007A0B42
CMapStaticEntity__destructor 007A0C10 f end=007A0C62
@ -4402,22 +4441,28 @@ CMapEntity__UpdateMapObjLiquid 007A1A30 f end=007A1B0A
CMapEntity__QueryLiquidSounds 007A1B10 f end=007A1BB3
CMap__UpdateEntity 007A1BC0 f end=007A1E83
CMapEntity__Tick 007A1E90 f end=007A2064
CMap__CreateImpassableFacets 007A43D0 f end=007A4582
CMap__CreateFlightBoundsFacets 007A4590 f end=007A4AE8
CMap__TestQueryAdd 007A4C10 f end=007A4EDD
CMap__GetChunkFacets 007A5330 f end=007A55DC
CMap__GetChunkFacets 007A5A60 f end=007A5DC8
CMap__GetFacets 007A5F20 f end=007A6136
CMap__GetTriSubchunk 007A6260 f end=007A6623
CMapObj__SetGroupRenderCallback 007A6B40 f end=007A6B56
CMapObj__CullBatch 007A7630 f end=007A76BF
CMapObj__UpdateMaterials 007A8520 f end=007A85D1
CMapObj__RenderGroupLightmapTex 007A9BF0 f end=007A9D21
CMapObj__RenderGroupColorTex 007A9D30 f end=007A9ECF
CMapObj__RenderMapObjGroupsShadowMap 007AB760 f end=007ABAB6
CMapObj__RenderGroup 007ABF50 f end=007AC059
CMapObj__RRenderThruPortals 007AC060 f end=007AC697
CMapObj__ExtRender 007AC6A0 f end=007AC9EF
CMapObj__IntRender 007AC9F0 f end=007AD015
CMapObj__PrepareUpdate 007AD020 f end=007AD1EC
CMap__GetHeightTerrain 007AD3B0 f end=007AD6F1
CMapObj__Delete 007AE030 f end=007AE050
CMapObj__DesrtoyPools 007AE050 f end=007AE05B
CMapObj__UpdatePools 007AE060 f end=007AE06B
CMapObj__AsyncFailedCallback 007AE110 f end=007AE138
CMapObj__ReadGroup 007AE1A0 f end=007AE1B2
CMapObj__WaitLoad 007AE1C0 f end=007AE1E5
@ -4658,7 +4703,10 @@ CMapObjGroup__Clear 007CBE80 f end=007CBF3F
CMap__LoadWdl 007CC310 f end=007CC761
CChunkLiquid__Purge 007CDE10 f end=007CDE28
CChunkLiquid__UpdateResourcePurging 007CDE30 f end=007CDE72
CChunkLiquid__GetAaBox 007CDE80 f end=007CDEC0
CChunkLiquid__CreateVertXY 007CDF80 f end=007CE0A9
CChunkLiquid__GetHeight 007CE0B0 f end=007CE17F
CChunkLiquid__TileExists 007CE1F0 f end=007CE26F
CChunkLiquid__GetRadius 007CE520 f end=007CE5CC
CChunkLiquid__GetTris 007CE5D0 f end=007CE95B
CChunkLiquid__GetTris 007CE960 f end=007CEB71
@ -4743,7 +4791,11 @@ ClientGameTimeTickHandler 007E27F0 f end=007E280D
PlayerNameTriggerColorUpdate 007E50F0 f end=007E5100
PlayerNameTriggerNameRegenerate 007E5130 f end=007E5140
PlayerNameShowing 007E5150 f end=007E516B
PLAYERNAMEDESC__destructor 007E54D0 f end=007E5543
PlayerNameUpdateLate 007E5580 f end=007E55E8
PlayerNameDelete 007E6320 f end=007E6386
WorldTextDelete 007E6A90 f end=007E6AB3
WorldTextRenderBatch 007E7490 f end=007E7BA5
EffectDeath__constructor 007EA260 f end=007EA416
EffectNetherWorld__constructor 007EA470 f end=007EA592
DayNight__CalcFogRate 007ECD00 f end=007ECD76 ; DayNight::CalcFogRate(float, float)
@ -4765,7 +4817,12 @@ MinimapUpdate 007F5BA0 f end=007F6539
CWorldMath__TransformAABox 007F9430 f end=007F9472
CWorldMath__VectorIntersectAABox2 007F9480 f end=007F9650
SpellVisualsBlizzardStop 007F9EE0 f end=007F9EF8
LightningObject__Tick 007FAE90 f end=007FB213
LightningObject__destructor 007FB6E0 f end=007FB7EA
MountTransitionObject__Tick 007FB7F0 f end=007FBB7B
BlizzardObject__destructor 007FC0F0 f end=007FC1F4
SpellVisualsClear 007FC9F0 f end=007FCA29
SpellVisualsTick 007FCA30 f end=007FCBB7
Spell_C_IsTargeting 007FD620 f end=007FD62C
Spell_C_GetTargetingSpell 007FD630 f end=007FD640
Spell_C_CanTargetUnits 007FD650 f end=007FD661
@ -5159,6 +5216,7 @@ Liquid__CInstance__Release 008A1AC0 f end=008A1AFC
Liquid__CInstance__Create 008A1B00 f end=008A1B25
Liquid__CMaterialBank__GetMaterial 008A1FA0 f end=008A20BD
Liquid__CSettingsBank__GetSettings 008A28F0 f end=008A2974
Liquid__CreateProceduralTextures 008A2E20 f end=008A2EF5
FFX__Destroy 008C0360 f end=008C0589
FFX__Init 008C12F0 f end=008C1513
stub_return_int32_one 008C8DE0 f type="int32_t __stdcall func()" ; Known names: GxDefaultApi, CCommand_Perf
@ -5360,7 +5418,9 @@ CFacet__constructor 00983940 f end=0098398F
CFrustum__Cull 009839E0 f end=00983A5C
CFrustum__Translate 00983AE0 f end=00983D13
CFrustum__Cull 00983D70 f end=00983E61
CFrustum__CalcPlanesFromCorners 00983E70 f end=00983F39
CFrustum__Transform 00983F40 f end=00983FA5
CFrustum__CalcPlanesFromCorners 00984240 f end=00984310
CAaBox__Bounding 00984930 f end=00984C6D
C4Vector__constructor 00984C90 f end=00984CDC ; C4Vector::C4Vector(CImVector const&)
NTempest__DistanceFromPolygonEdge 00984DB0 f end=00984E41
@ -5418,6 +5478,9 @@ BigIntegerMod 009A8C40 f end=009A8C56 ; BigIntegerMod(void*, void*, void*)
BigIntegerModExp 009A8C60 f end=009A8C7A ; BigIntegerModExp(void*, void*, void*, void*)
BigIntegerFree 009A8C80 f end=009A8C8E ; BigIntegerFree(void*)
BigIntegerBitLen 009A8C90 f end=009A8CA8 ; BigIntegerBitLen(void*)
CLightning__SetTexture 009A8CB0 f end=009A8CE0
CLightning__SetSrcPos 009A96A0 f end=009A96BA
CLightning__SetDstPos 009A96C0 f end=009A96DB
DayNight__DNGlare__Initialize 009AD000 f end=009AD0A3 type="void __thiscall func(DayNight__DNGlare* this, char* a1)"
Script_SendEvent 009C0070 f end=009C010C
nullsub_7 009D34B0 f
@ -5989,9 +6052,11 @@ CCharacterComponent__s_gxFormat 00B6B85C l
CCharacterComponent__s_characterFacialHairStylesList 00B6B860 l
CCharacterComponent__s_chrVarArray 00B6B864 l
CCharacterComponent__s_chrVarArrayLength 00B6B874 l
CCharacterComponent__m_activePlayerComponet 00B6B878 l
CCharacterComponent__s_thread 00B6B9C8 l
CCharacterComponent__s_threadBeginEvent 00B6B9CC l
s_loadCount 00B6BA50 l
pWorldFrame 00B7436C l
CGChat__s_activeDisplayChannelName 00B743E0 l
CGChat__s_displayChannels 00B74468 l
CGChat__m_whisperDstHistory 00BCEB60 l
@ -6427,6 +6492,7 @@ g_opt 00CAE958 l type="STORMOPTIONS"
s_logsysteminit 00CB7220 l type="int32_t"
s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION"
s_critsect 00CB7358 l type="CRITICAL_SECTION[4]"
CWorldScene__s_m2Scene 00CD754C l
World__shadowModTexture 00CD7554 l
World__detailDoodadAlphaRef 00CD766C l
World__groundEffectDistValueSqr 00CD7674 l
@ -6485,6 +6551,10 @@ CWorldScene__frustumIndex 00CD8798 l
CWorldScene__camTargetEntity 00CD87A8 l
CWorldScene__frustumStack 00CDB168 l
g_BspDigestCache 00CDD7A0 l
CWaterRipple__s_nextUnitRipple 00CDF7C8 l
CWaterRipple__s_nextPlayerRipple 00CDF7CC l
CWaterRipple__s_vsWaterRipples 00CDFFD4 l
CWaterRipple__s_psWaterRipples 00CDFFD8 l
CMap__enableTerrainShaderPixel 00CE049E l
CMap__enableTerrainShaderVertex 00CE049F l
CMap__wdtFilename 00CE05D0 l
@ -6495,6 +6565,10 @@ CMap__bActive 00CF08F0 l
CMap__bDungeon 00CF08F4 l
CMapObjRenderGroupExterior_ptr 00CFBEC4 l
CMapObjRenderGroupInterior_ptr 00CFBECC l
CMapObj__gRenderCallback 00D1BED8 l
CMapObj__gRenderUserParam 00D1BEDC l
CMapObj__occluderHeap 00D1C40C l
CMapObj__bPoolsDirty 00D1C410 l
CMapObj__sMinimapTag 00D1C418 l
CDetailDoodad__s_pixelShader 00D1C488 l
CDetailDoodad__s_vertexShader 00D1C4A8 l