mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 09:52:28 +00:00
chore(build): refresh generated files
This commit is contained in:
parent
a9c6ee7ecd
commit
d064cc33a5
3 changed files with 149 additions and 3 deletions
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@ -275,7 +275,7 @@ static import_symbols() {
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set_name(0x0047BD40, "sgetu8");
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set_name(0x0047BF30, "TextureRelease");
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set_name(0x0047BF50, "HandleCreate");
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set_name(0x0047BF70, "HandleDuplicate");
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set_name(0x0047BF70, "TextureAddRef");
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set_name(0x0047BF90, "CoordinateSetAspectRatio");
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set_name(0x0047BFD0, "CoordinateGetAspectRatio");
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set_name(0x0047BFE0, "CoordinateGetAspectCompensation");
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@ -927,6 +927,7 @@ static import_symbols() {
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set_name(0x004F5D30, "CGWorldFrame__OnMouseModeRelative");
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set_name(0x004F5D80, "CGWorldFrame__SetNamePlateUpdate");
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set_name(0x004F5E20, "CM2Model__GetBoundingBox");
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set_name(0x004F6270, "CGWorldFrame__AddObjectToHitTestList");
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set_name(0x004F6680, "CGWorldFrame__GetCameraFacing");
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set_name(0x004F66C0, "CGWorldFrame__OnLayerTrackTerrain");
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set_name(0x004F6C10, "CGWorldFrame__OnLayerMouseDown");
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@ -940,7 +941,10 @@ static import_symbols() {
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set_name(0x004F7A50, "CGWorldFrame__CursorTrackUnit");
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set_name(0x004F8000, "CGWorldFrame__CursorTrackCorpse");
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set_name(0x004F8190, "CGWorldFrame__OnLayerTrackObject");
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set_name(0x004F8410, "CGWorldFrame__UpdateDayNight");
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set_name(0x004F8660, "CGWorldFrame__SetPlayerFadeCameraValue");
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set_name(0x004F88B0, "CGWorldFrame__UpdateScreenEffect");
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set_name(0x004F8D10, "CGWorldFrame__UpdateObject");
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set_name(0x004F8EA0, "CGWorldFrame__OnWorldRender");
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set_name(0x004F9310, "CGWorldFrame__MoveToFreeList");
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set_name(0x004F9550, "CGWorldFrame__FindClosestModel");
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@ -948,6 +952,7 @@ static import_symbols() {
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set_name(0x004F9DA0, "CGWorldFrame__HitTestPoint");
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set_name(0x004F9F70, "CGWorldFrame__ObjectEnumProc");
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set_name(0x004FA040, "CGWorldFrame__OnLayerUpdate");
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set_name(0x004FA390, "CGWorldFrame__destructor");
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set_name(0x004FA570, "CGWorldFrame__SetupDefaultAction");
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set_name(0x004FA5D0, "CGWorldFrame__UnitClear");
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set_name(0x004FA5F0, "CGWorldFrame__OnWorldUpdate");
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@ -1046,6 +1051,7 @@ static import_symbols() {
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set_name(0x0050DFD0, "CGChat__Complain");
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set_name(0x0050ED00, "Script_ComplainChat");
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set_name(0x0050EDD0, "CGChat__InitializeGame");
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set_name(0x0050F3F0, "CGWorldFrame__Create");
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set_name(0x0050F7C0, "CGxDevice__CapsAspectRatio");
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set_name(0x0050F830, "Script_FrameXML_Debug");
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set_name(0x0050F890, "Script_GetBuildInfo@2");
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@ -1596,6 +1602,7 @@ static import_symbols() {
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set_name(0x00543540, "Script_ShowMiniWorldMapArrowFrame");
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set_name(0x005435A0, "Script_GetWintergraspWaitTime");
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set_name(0x00543600, "Script_CanQueueForWintergrasp");
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set_name(0x00544140, "CGWorldFrame__TranslateToMapCoords");
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set_name(0x005444F0, "CGWorldMap__GetPlayerPosition");
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set_name(0x00544B20, "Script_GetMapContinents");
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set_name(0x00544B90, "Script_GetMapZones");
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@ -2005,7 +2012,13 @@ static import_symbols() {
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set_name(0x0057F380, "Script_SetTracking");
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set_name(0x0057F4F0, "Script_GetTrackingTexture");
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set_name(0x0057FDD0, "TSGrowableArray_C2Vector__SetCount");
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set_name(0x00581290, "CGMinimapFrame__RenderInsideTexture");
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set_name(0x00581740, "CGMinimapFrame__RenderInside");
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set_name(0x00581CD0, "CGMinimapFrame__MinimapTextureCallback");
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set_name(0x00581E80, "CGMinimapFrame__Render");
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set_name(0x005831C0, "CGMinimapFrame__EnterWorld");
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set_name(0x005832A0, "CGMinimapFrame__RenderCallback");
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set_name(0x005832C0, "CGMinimapFrame__OnFrameRender");
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set_name(0x005832F0, "CGMinimapFrame__InitializeGame");
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set_name(0x005841D0, "Script_GetMerchantNumItems");
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set_name(0x00584200, "Script_GetMerchantItemLink");
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@ -2946,6 +2959,7 @@ static import_symbols() {
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set_name(0x005FC920, "Script_VehicleAimDownStart");
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set_name(0x005FCC10, "Script_MouselookStart");
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set_name(0x005FD550, "Script_SetMouselookOverrideBinding");
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set_name(0x005FE310, "CGCamera__HasModelCamera");
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set_name(0x005FE320, "CGCamera__ResetModelCamera");
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set_name(0x005FE360, "CGCamera__ClearModelCamera");
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set_name(0x005FEC50, "CGCamera__GetCollisionQueryFlags");
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@ -3864,7 +3878,9 @@ static import_symbols() {
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set_name(0x00714AC0, "CGUnit_C__IsLocalClientControlled");
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set_name(0x00714C40, "CGUnit_C__ShouldFadeout");
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set_name(0x00715270, "CGUnit_C__ForceFacingChange");
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set_name(0x00715380, "CGUnit_C__NamePlateSetResortAll");
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set_name(0x007153A0, "CGUnit_C__NamePlateUpdateLevels");
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set_name(0x007153C0, "CGUnit_C__NamePlateUpdateColor");
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set_name(0x00715560, "CGUnit_C__ObjectNameVisibilityChanged");
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set_name(0x007156A0, "CGUnit_C__GetRenderFacing");
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set_name(0x007158C0, "CGUnit_C__RegisterScript");
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@ -3905,6 +3921,7 @@ static import_symbols() {
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set_name(0x0071C2E0, "CGUnit_C__GetPredictedPower");
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set_name(0x0071C4D0, "CGUnit_C__GetCameraRelativeTo");
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set_name(0x0071C930, "CGUnit_C__SetLocalClientControl");
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set_name(0x0071CFA0, "CGUnit_C__InitializeActivePlayerComponent");
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set_name(0x0071D010, "CGUnit_C__BuildComponentObject");
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set_name(0x0071EE70, "CGUnit_C__DisengageFromActivePlayer");
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set_name(0x0071F440, "CGUnit_C__GetVirtualItem");
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@ -3953,6 +3970,7 @@ static import_symbols() {
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set_name(0x00734FA0, "CGUnit_C__GetAttackSkillRank");
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set_name(0x00736D30, "CGUnit_C__SetSheatheState");
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set_name(0x007370D0, "CGUnit_C__UpdateWorldObject");
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set_name(0x00737390, "CGUnit_C__SetMaxAlpha");
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set_name(0x00739630, "CGUnit_C__UpdateAllSmoothFacing");
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set_name(0x00739650, "CGUnit_C__CheckAndReportSpellInhibitFlags");
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set_name(0x0073A6C0, "CGUnit_C__PlaySpellVisualKit_HandleWeapon");
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@ -3996,6 +4014,7 @@ static import_symbols() {
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set_name(0x00744790, "CGObject_C__PlayEffectName");
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set_name(0x00744DB0, "CGObject_C__Reenable");
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set_name(0x00744EB0, "CGObject_C__SetCircleRenderStates");
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set_name(0x007450B0, "CGObject_C__GetFocusObject");
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set_name(0x00745140, "CGObject_C__SetInteractIconVisible");
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set_name(0x007451B0, "CGObject_C__GetNamePosition");
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set_name(0x00745230, "CGObject_C__PlaySpellVisualKit");
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@ -4323,7 +4342,11 @@ static import_symbols() {
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set_name(0x00781500, "World__Preload");
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set_name(0x007816F0, "DayNight__Update");
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set_name(0x007826E0, "World__ObjectDestroy");
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set_name(0x00782E40, "CWorldScene__ClearObjectFadeoutList");
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set_name(0x007831A0, "World__PrepareUpdate");
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set_name(0x007837F0, "World__Destroy");
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set_name(0x00783910, "World__GetFacets");
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set_name(0x00783A40, "World__GetFacets@2");
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set_name(0x0078D610, "CWorldParam__TerrainLOD");
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set_name(0x0078D660, "CWorldParam__TerrainShadows");
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set_name(0x0078D6B0, "CWorldParam__MaxLights");
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@ -4356,29 +4379,42 @@ static import_symbols() {
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set_name(0x0078E110, "CWorldParam__GxTextureCacheSizeCallback");
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set_name(0x0078E400, "CWorldParam__Initialize");
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set_name(0x0078F020, "AreaListRegisterLocation");
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set_name(0x0078F510, "CBarrier__Destroy");
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set_name(0x0078FB00, "CWorldScene__FrustumXform");
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set_name(0x0078FB20, "CWorldScene__FrustumCull");
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set_name(0x0078FB50, "CWorldScene__FrustumPop");
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set_name(0x0078FDC0, "CWorldScene__ClipBufferCull");
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set_name(0x00791100, "CWorldScene__FrustumSet");
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set_name(0x00790AF0, "CWorldScene__FrustumSet");
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set_name(0x00790E20, "CWorldScene__FrustumSet@2");
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set_name(0x00791100, "CWorldScene__FrustumSet@3");
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set_name(0x007912C0, "CFacet__Set");
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set_name(0x00791950, "CWorldScene__FrustumPush");
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set_name(0x00793060, "CWorldScene__CullEntitys");
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set_name(0x007935A0, "CWorldScene__CullLiquid");
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set_name(0x00793C30, "CWorldScene__RenderChunksZoneDebug");
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set_name(0x00795400, "CWorldScene__Update");
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set_name(0x00795D40, "CWorldScene__LocateViewer3");
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set_name(0x007964A0, "CWorldScene__RenderMapObjDefGroups");
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set_name(0x00798310, "CWorldScene__Destroy");
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set_name(0x007984A0, "CWorldScene__RenderDetailDoodads");
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set_name(0x007989C0, "CWorldScene__RenderChunksSinglePass");
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set_name(0x00799730, "CBarrier__Initialize");
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set_name(0x007997D0, "CWorldScene__Initialize");
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set_name(0x00799D40, "CWorldScene__CullChunks");
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set_name(0x0079A160, "CWorldScene__CullMapObjDefGroups");
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set_name(0x0079A790, "CWorldScene__CullSortTable");
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set_name(0x0079A870, "CWorldScene__Render");
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set_name(0x0079B070, "CAaBsp__constructor");
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set_name(0x0079B1C0, "CAaBspDigestCache__Reset");
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set_name(0x0079B2C0, "CAaBsp__Clear");
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set_name(0x0079B360, "Particulate__SetScale");
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set_name(0x0079B760, "CMapObjGroup__QueryLiquidSounds");
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set_name(0x0079B8E0, "Particulate__InitParticles");
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set_name(0x0079BBF0, "CMapObj__QueryLiquidSounds");
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set_name(0x0079BCC0, "Particulate__InitMovement");
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set_name(0x0079DFF0, "Particulate__SetTexture");
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set_name(0x0079E100, "Particulate__constructor");
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set_name(0x0079E1A0, "CWaterRipple__Initizalize");
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set_name(0x0079E730, "CMap__ClearChunkDetailDoodads");
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set_name(0x0079E780, "CMap__ClearChunkBufs");
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set_name(0x0079E7C0, "CMap__Initialize");
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@ -4386,6 +4422,7 @@ static import_symbols() {
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set_name(0x007A0490, "CMap__QueryAreaIdTerrain");
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set_name(0x007A0530, "CMap__QueryGroundTypeTerrain");
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set_name(0x007A06A0, "CMap__QueryShadow");
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set_name(0x007A0820, "CMap__QueryLiquidTerrain");
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set_name(0x007A09D0, "CMap__QueryLiquidStatusMapObjsExt");
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set_name(0x007A0B00, "CMap__QueryLiquidStatus");
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set_name(0x007A0C10, "CMapStaticEntity__destructor");
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@ -4405,22 +4442,28 @@ static import_symbols() {
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set_name(0x007A1B10, "CMapEntity__QueryLiquidSounds");
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set_name(0x007A1BC0, "CMap__UpdateEntity");
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set_name(0x007A1E90, "CMapEntity__Tick");
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set_name(0x007A43D0, "CMap__CreateImpassableFacets");
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set_name(0x007A4590, "CMap__CreateFlightBoundsFacets");
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set_name(0x007A4C10, "CMap__TestQueryAdd");
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set_name(0x007A5330, "CMap__GetChunkFacets");
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set_name(0x007A5A60, "CMap__GetChunkFacets@2");
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set_name(0x007A5F20, "CMap__GetFacets");
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set_name(0x007A6260, "CMap__GetTriSubchunk");
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set_name(0x007A6B40, "CMapObj__SetGroupRenderCallback");
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set_name(0x007A7630, "CMapObj__CullBatch");
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set_name(0x007A8520, "CMapObj__UpdateMaterials");
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set_name(0x007A9BF0, "CMapObj__RenderGroupLightmapTex");
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set_name(0x007A9D30, "CMapObj__RenderGroupColorTex");
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set_name(0x007AB760, "CMapObj__RenderMapObjGroupsShadowMap");
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set_name(0x007ABF50, "CMapObj__RenderGroup");
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set_name(0x007AC060, "CMapObj__RRenderThruPortals");
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set_name(0x007AC6A0, "CMapObj__ExtRender");
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set_name(0x007AC9F0, "CMapObj__IntRender");
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set_name(0x007AD020, "CMapObj__PrepareUpdate");
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set_name(0x007AD3B0, "CMap__GetHeightTerrain");
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set_name(0x007AE030, "CMapObj__Delete");
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set_name(0x007AE050, "CMapObj__DesrtoyPools");
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set_name(0x007AE060, "CMapObj__UpdatePools");
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set_name(0x007AE110, "CMapObj__AsyncFailedCallback");
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set_name(0x007AE1A0, "CMapObj__ReadGroup");
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set_name(0x007AE1C0, "CMapObj__WaitLoad");
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@ -4661,7 +4704,10 @@ static import_symbols() {
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set_name(0x007CC310, "CMap__LoadWdl");
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set_name(0x007CDE10, "CChunkLiquid__Purge");
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set_name(0x007CDE30, "CChunkLiquid__UpdateResourcePurging");
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set_name(0x007CDE80, "CChunkLiquid__GetAaBox");
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set_name(0x007CDF80, "CChunkLiquid__CreateVertXY");
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set_name(0x007CE0B0, "CChunkLiquid__GetHeight");
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set_name(0x007CE1F0, "CChunkLiquid__TileExists");
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set_name(0x007CE520, "CChunkLiquid__GetRadius");
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set_name(0x007CE5D0, "CChunkLiquid__GetTris");
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set_name(0x007CE960, "CChunkLiquid__GetTris@2");
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@ -4746,7 +4792,11 @@ static import_symbols() {
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set_name(0x007E50F0, "PlayerNameTriggerColorUpdate");
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set_name(0x007E5130, "PlayerNameTriggerNameRegenerate");
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set_name(0x007E5150, "PlayerNameShowing");
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set_name(0x007E54D0, "PLAYERNAMEDESC__destructor");
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set_name(0x007E5580, "PlayerNameUpdateLate");
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set_name(0x007E6320, "PlayerNameDelete");
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set_name(0x007E6A90, "WorldTextDelete");
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set_name(0x007E7490, "WorldTextRenderBatch");
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set_name(0x007EA260, "EffectDeath__constructor");
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set_name(0x007EA470, "EffectNetherWorld__constructor");
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set_name(0x007ECD00, "DayNight__CalcFogRate");
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@ -4768,7 +4818,12 @@ static import_symbols() {
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set_name(0x007F9430, "CWorldMath__TransformAABox");
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set_name(0x007F9480, "CWorldMath__VectorIntersectAABox2");
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set_name(0x007F9EE0, "SpellVisualsBlizzardStop");
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set_name(0x007FAE90, "LightningObject__Tick");
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set_name(0x007FB6E0, "LightningObject__destructor");
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set_name(0x007FB7F0, "MountTransitionObject__Tick");
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set_name(0x007FC0F0, "BlizzardObject__destructor");
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set_name(0x007FC9F0, "SpellVisualsClear");
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set_name(0x007FCA30, "SpellVisualsTick");
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set_name(0x007FD620, "Spell_C_IsTargeting");
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set_name(0x007FD630, "Spell_C_GetTargetingSpell");
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set_name(0x007FD650, "Spell_C_CanTargetUnits");
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@ -5162,6 +5217,7 @@ static import_symbols() {
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set_name(0x008A1B00, "Liquid__CInstance__Create");
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set_name(0x008A1FA0, "Liquid__CMaterialBank__GetMaterial");
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set_name(0x008A28F0, "Liquid__CSettingsBank__GetSettings");
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set_name(0x008A2E20, "Liquid__CreateProceduralTextures");
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set_name(0x008C0360, "FFX__Destroy");
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set_name(0x008C12F0, "FFX__Init");
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set_name(0x008C8DE0, "stub_return_int32_one");
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@ -5363,7 +5419,9 @@ static import_symbols() {
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set_name(0x009839E0, "CFrustum__Cull");
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set_name(0x00983AE0, "CFrustum__Translate");
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set_name(0x00983D70, "CFrustum__Cull@2");
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set_name(0x00983E70, "CFrustum__CalcPlanesFromCorners");
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set_name(0x00983F40, "CFrustum__Transform");
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set_name(0x00984240, "CFrustum__CalcPlanesFromCorners@2");
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set_name(0x00984930, "CAaBox__Bounding");
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set_name(0x00984C90, "C4Vector__constructor");
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set_name(0x00984DB0, "NTempest__DistanceFromPolygonEdge");
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@ -5421,6 +5479,9 @@ static import_symbols() {
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set_name(0x009A8C60, "BigIntegerModExp");
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set_name(0x009A8C80, "BigIntegerFree");
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set_name(0x009A8C90, "BigIntegerBitLen");
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set_name(0x009A8CB0, "CLightning__SetTexture");
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set_name(0x009A96A0, "CLightning__SetSrcPos");
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set_name(0x009A96C0, "CLightning__SetDstPos");
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set_name(0x009AD000, "DayNight__DNGlare__Initialize");
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set_name(0x009C0070, "Script_SendEvent");
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set_name(0x009D34B0, "nullsub_7");
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@ -5992,9 +6053,11 @@ static import_symbols() {
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set_name(0x00B6B860, "CCharacterComponent__s_characterFacialHairStylesList");
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set_name(0x00B6B864, "CCharacterComponent__s_chrVarArray");
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set_name(0x00B6B874, "CCharacterComponent__s_chrVarArrayLength");
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||||
set_name(0x00B6B878, "CCharacterComponent__m_activePlayerComponet");
|
||||
set_name(0x00B6B9C8, "CCharacterComponent__s_thread");
|
||||
set_name(0x00B6B9CC, "CCharacterComponent__s_threadBeginEvent");
|
||||
set_name(0x00B6BA50, "s_loadCount");
|
||||
set_name(0x00B7436C, "pWorldFrame");
|
||||
set_name(0x00B743E0, "CGChat__s_activeDisplayChannelName");
|
||||
set_name(0x00B74468, "CGChat__s_displayChannels");
|
||||
set_name(0x00BCEB60, "CGChat__m_whisperDstHistory");
|
||||
|
|
@ -6430,6 +6493,7 @@ static import_symbols() {
|
|||
set_name(0x00CB7220, "s_logsysteminit");
|
||||
set_name(0x00CB732C, "s_defaultdir_critsect");
|
||||
set_name(0x00CB7358, "s_critsect@2");
|
||||
set_name(0x00CD754C, "CWorldScene__s_m2Scene");
|
||||
set_name(0x00CD7554, "World__shadowModTexture");
|
||||
set_name(0x00CD766C, "World__detailDoodadAlphaRef");
|
||||
set_name(0x00CD7674, "World__groundEffectDistValueSqr");
|
||||
|
|
@ -6488,6 +6552,10 @@ static import_symbols() {
|
|||
set_name(0x00CD87A8, "CWorldScene__camTargetEntity");
|
||||
set_name(0x00CDB168, "CWorldScene__frustumStack");
|
||||
set_name(0x00CDD7A0, "g_BspDigestCache");
|
||||
set_name(0x00CDF7C8, "CWaterRipple__s_nextUnitRipple");
|
||||
set_name(0x00CDF7CC, "CWaterRipple__s_nextPlayerRipple");
|
||||
set_name(0x00CDFFD4, "CWaterRipple__s_vsWaterRipples");
|
||||
set_name(0x00CDFFD8, "CWaterRipple__s_psWaterRipples");
|
||||
set_name(0x00CE049E, "CMap__enableTerrainShaderPixel");
|
||||
set_name(0x00CE049F, "CMap__enableTerrainShaderVertex");
|
||||
set_name(0x00CE05D0, "CMap__wdtFilename");
|
||||
|
|
@ -6498,6 +6566,10 @@ static import_symbols() {
|
|||
set_name(0x00CF08F4, "CMap__bDungeon");
|
||||
set_name(0x00CFBEC4, "CMapObjRenderGroupExterior_ptr");
|
||||
set_name(0x00CFBECC, "CMapObjRenderGroupInterior_ptr");
|
||||
set_name(0x00D1BED8, "CMapObj__gRenderCallback");
|
||||
set_name(0x00D1BEDC, "CMapObj__gRenderUserParam");
|
||||
set_name(0x00D1C40C, "CMapObj__occluderHeap");
|
||||
set_name(0x00D1C410, "CMapObj__bPoolsDirty");
|
||||
set_name(0x00D1C418, "CMapObj__sMinimapTag");
|
||||
set_name(0x00D1C488, "CDetailDoodad__s_pixelShader");
|
||||
set_name(0x00D1C4A8, "CDetailDoodad__s_vertexShader");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue