chore(build): refresh generated files

This commit is contained in:
gromchek 2025-12-27 20:37:51 +03:00
parent 0e81654c16
commit d1444119c7
3 changed files with 644 additions and 4 deletions

View file

@ -1075,7 +1075,8 @@ static import_symbols() {
set_name(0x004F3BA0, "ComponentGetSectionsRecord");
set_name(0x004F3DD0, "BuildComponentArray");
set_name(0x004F41B0, "CountFacialFeatures");
set_name(0x004F4280, "CPassenger__PostInit");
set_name(0x004F4230, "CPassenger__PostInit");
set_name(0x004F4280, "CPassenger__Reenable");
set_name(0x004F4500, "CPassenger__GetRawPosition");
set_name(0x004F4A10, "CGObject_C__TotalFieldsSaved");
set_name(0x004F4C50, "CMovementStatus__constructor");
@ -1388,6 +1389,7 @@ static import_symbols() {
set_name(0x00512A00, "CGGameUI__IsPartyMember@2");
set_name(0x00512A30, "CGGameUI__IsRaidMemberOrPet");
set_name(0x00512A80, "CGGameUI__GetRaidMember");
set_name(0x00512AB0, "CGGameUI__UnitTooltipUpdate");
set_name(0x00512B50, "CGGameUI__UnitModelUpdate");
set_name(0x00512C20, "CGGameUI__SetActiveCorpse");
set_name(0x00512CA0, "CGGameUI__GetDeathReleaseLocation");
@ -1400,6 +1402,7 @@ static import_symbols() {
set_name(0x00512E60, "CGGameUI__CloseInteraction");
set_name(0x00513290, "CGGameUI__AddErrorMessage");
set_name(0x00513380, "CGGameUI__ShowCombatFeedback");
set_name(0x005133B0, "CGGameUI__ShowCombatFeedbackAttackRoundInfo");
set_name(0x00513410, "CGGameUI__ShowSpellMissFeedback");
set_name(0x005134C0, "CGGameUI__SetMinimapZoneText");
set_name(0x00513530, "CGGameUI__ShowBlockedActionFeedback");
@ -2468,6 +2471,7 @@ static import_symbols() {
set_name(0x005770D0, "WorldStateParseText");
set_name(0x00577D00, "ChatParserParseText");
set_name(0x00577F60, "InebriatedParseText");
set_name(0x005782D0, "CFormula__GetVariableValue");
set_name(0x00578F20, "QuestParserParseText");
set_name(0x0057ABC0, "SpellParserParseText");
set_name(0x0057B3A0, "Script_GetAutoCompleteResults");
@ -4696,65 +4700,172 @@ static import_symbols() {
set_name(0x006CB630, "SHA1_Update");
set_name(0x006CB6F0, "SHA1_Final");
set_name(0x006CB7C0, "SHA1_InterleaveHash");
set_name(0x006CBA60, "CGPlayer_C__BuildPartyMemberStatsChanges");
set_name(0x006CD7C0, "CGPlayer_C__OnQuestGiverInvalidQuest");
set_name(0x006CDA70, "CGPlayer_C__OnQuestGiverQuestFailed");
set_name(0x006CDBA0, "CGPlayer_C__OnBuyFailed");
set_name(0x006CDD10, "CGPlayer_C__OnBuySucceeded");
set_name(0x006CDE50, "CGPlayer_C__SetAutoLoot");
set_name(0x006CDE90, "CGPlayer_C__GetProficiency");
set_name(0x006CEAF0, "CGPlayer_C__GetNewContinentID");
set_name(0x006CEB00, "CGPlayer_C__CanDualWield");
set_name(0x006CECA0, "CGPlayer_C__OnLootMoneyNotify");
set_name(0x006CEDD0, "CGPlayer_C__ClearLootingObject");
set_name(0x006CEF80, "CGPlayer_C__CancelGiftWrap");
set_name(0x006CEFB0, "CGPlayer_C__IsGiftWrapping");
set_name(0x006CEFD0, "CGPlayer_C__OnSignedResults");
set_name(0x006CF1A0, "CGPlayer_C__OnTurnInPetitionResults");
set_name(0x006CF290, "CGPlayer_C__GetPendingMovie");
set_name(0x006CF2D0, "CGPlayer_C__GetCombatModeFlashDuration");
set_name(0x006CF440, "CGPlayer_C__GetPlayedTime");
set_name(0x006CF470, "CGPlayer_C__SetPlayedTime");
set_name(0x006CF740, "CGPlayer_C__DispatchPartyMemberStatsChanges");
set_name(0x006D12C0, "CGPlayer_C__OnTrainerList");
set_name(0x006D1540, "CGPlayer_C__OnSellResponse");
set_name(0x006D1650, "CGPlayer_C__OnRefundInfo");
set_name(0x006D1760, "CGPlayer_C__RequestAllItemPurchaseData");
set_name(0x006D1CF0, "CGPlayer_C__SetStorage");
set_name(0x006D1E20, "CGPlayer_C__TalkToGossip");
set_name(0x006D1F20, "CGPlayer_C__TalkToTrainer");
set_name(0x006D2500, "CGPlayer_C__TalkToTabardVendor");
set_name(0x006D2900, "CGPlayer_C__TurnOnGuildTabardPurchase");
set_name(0x006D2950, "CGPlayer_C__HandleRepopRequest");
set_name(0x006D29F0, "CGPlayer_C__FindSlotIndex");
set_name(0x006D2CA0, "CGPlayer_C__PutLootInSlot");
set_name(0x006D2D40, "CGPlayer_C__SellItem");
set_name(0x006D2DE0, "CGPlayer_C__XBuyItem");
set_name(0x006D4300, "CGPlayer_C__Invite");
set_name(0x006D43C0, "CGPartyInfo__Uninvite");
set_name(0x006D44D0, "CGPlayer_C__DeclineGroup");
set_name(0x006D4540, "CGPartyInfo__LeaveGroup");
set_name(0x006D46D0, "CGPlayer_C__SetLootMethod");
set_name(0x006D4920, "CGPlayer_C__SpellUsesWeaponSkill");
set_name(0x006D4A00, "CGPlayer_C__ValidateSlot");
set_name(0x006D4C10, "CGPlayer_C__QueryQuest");
set_name(0x006D4D40, "CGPlayer_C__CompleteQuest");
set_name(0x006D5000, "CGPlayer_C__UpdateQuestStatus");
set_name(0x006D5080, "CGPlayer_C__UpdateQuestStatus@2");
set_name(0x006D50C0, "CGPlayer_C__UpdateQuestStatusAll");
set_name(0x006D5130, "CGPlayer_C__UpdateTaxiStatus");
set_name(0x006D52D0, "CGPlayer_C__ClearAFK");
set_name(0x006D53B0, "CGPlayer_C__OnLootResponse");
set_name(0x006D5A60, "CGPlayer_C__CanLoot");
set_name(0x006D5D90, "CGPlayer_C__ReadItemResult");
set_name(0x006D5EB0, "CGPlayer_C__PreAnimate");
set_name(0x006D5F70, "CGPlayer_C__MeleeModeLeave");
set_name(0x006D6050, "CGPlayer_C__ShowTaxiNodes");
set_name(0x006D64E0, "CGPlayer_C__GetClientStandState");
set_name(0x006D66E0, "CGPlayer_C__OnLevelChange");
set_name(0x006D67E0, "CGPlayer_C__StartGiftWrap");
set_name(0x006D6820, "CGPlayer_C__FindItemSlot");
set_name(0x006D68D0, "CGPlayer_C__GetSpellCastingTime");
set_name(0x006D6D20, "CGPlayer_C__OnPetitionShowSignatures");
set_name(0x006D6E00, "CGPlayer_C__RequestPetitionSignatures");
set_name(0x006D6E90, "CGPlayer_C__GetPVPFactionIndex");
set_name(0x006D6F00, "CGPlayer_C__GetPVPRankString");
set_name(0x006D6F40, "CGPlayer_C__HandleSkinning");
set_name(0x006D7070, "CGPlayer_C__GetAttackPowerContributionFromStat");
set_name(0x006D7120, "CGPlayer_C__RemoveTempEnchantment");
set_name(0x006D7490, "CGPlayer_C__UpdateXRayVision");
set_name(0x006D74B0, "CGPlayer_C__ReportPVPAFK");
set_name(0x006D7590, "CGPlayer_C__IsReferAFriendLinked");
set_name(0x006D7630, "CGPlayer_C__CanSummonFriend");
set_name(0x006D7720, "CGPlayer_C__UpdateMountedCollisionBox");
set_name(0x006D78C0, "CGPlayer_C__UpdateUnitCollisionBox");
set_name(0x006D7AA0, "CGPlayer_C__VehicleAllowsInteraction");
set_name(0x006D7B30, "CGPlayer_C__CastRandomCritter");
set_name(0x006D7BB0, "Player_C_ZoneUpdateHandler");
set_name(0x006D9960, "CGPlayer_C__OnVendorInventory");
set_name(0x006D9B40, "CGPlayer_C__OnItemPurchaseRefundResult");
set_name(0x006DAC40, "CGPlayer_C__LootCorpse");
set_name(0x006DAD90, "CGPlayer_C__LootUnit");
set_name(0x006DAF60, "CGPlayer_C__ShopFromMerchant");
set_name(0x006DB320, "CGPlayer_C__SaveTabard");
set_name(0x006DB5F0, "CGPlayer_C__TurnOffGuildTabardPurchase");
set_name(0x006DB6A0, "CGPlayer_C__GetPlayerGuildNameText");
set_name(0x006DB880, "CGPlayer_C__SwapGuildBankItem");
set_name(0x006DB9D0, "CGPlayer_C__SplitItem");
set_name(0x006DBAE0, "CGPlayer_C__AutoStoreItemInBag");
set_name(0x006DC070, "CGPlayer_C__UpdateRepopTimer");
set_name(0x006DC0F0, "CGPlayer_C__OnDeath");
set_name(0x006DC1C0, "CGPlayer_C__GetSkillIndex");
set_name(0x006DC230, "CGPlayer_C__GetExpandedSkillRank");
set_name(0x006DC330, "CGPlayer_C__GetSpellRank");
set_name(0x006DC3F0, "CGPlayer_C__CanUseItem");
set_name(0x006DC5A0, "CGPlayer_C__UpdateInteractStatusAll");
set_name(0x006DC640, "CGPlayer_C__SetAFK");
set_name(0x006DC770, "CGLootInfo__ClearRollPending");
set_name(0x006DC8D0, "CGPlayer_C__GetAFKText");
set_name(0x006DC940, "CGPlayer_C__GetDNDText");
set_name(0x006DC980, "CGPlayer_C__GetGMText");
set_name(0x006DCA90, "CGPlayer_C__CanTrack");
set_name(0x006DCB40, "CGPlayer_C__ChangeStandState");
set_name(0x006DCCC0, "CGPlayer_C__GetPackAndSlot");
set_name(0x006DCD70, "CGPlayer_C__OpenLootItem");
set_name(0x006DCE70, "CGPlayer_C__OpenWrappedItem");
set_name(0x006DCF20, "CGPlayer_C__GiftWrap");
set_name(0x006DD060, "CGPlayer_C__GetPossessedUnit");
set_name(0x006DD270, "CGPlayer_C__OnRenamePetition");
set_name(0x006DD9E0, "CGPlayer_C__SendTextEmote");
set_name(0x006DDBB0, "CGPlayer_C__HandleInteraction");
set_name(0x006DE130, "CGPlayer_C__UnitIsTrivial");
set_name(0x006DE230, "CGPlayer_C__GetEquippedItemForSpell");
set_name(0x006DE360, "CGPlayer_C__GetInspectedItem");
set_name(0x006DE410, "CGPlayer_C__GetCombatRatingBonus");
set_name(0x006DE4D0, "CGPlayer_C__CountEquippedGems");
set_name(0x006DE6D0, "CGPlayer_C__GetDefenseSkillRank");
set_name(0x006DE840, "CGPlayer_C__IsXRayVisionActive");
set_name(0x006DE870, "CGPlayer_C__Dance");
set_name(0x006DE9E0, "CGPlayer_C__CanGrantLevel");
set_name(0x006DF710, "CGPlayer_C__UpdateGhostStatus");
set_name(0x006DF7A0, "CGPlayer_C__OnGuildChanged");
set_name(0x006DF890, "CGPlayer_C__SwapItems");
set_name(0x006DFC40, "CGPlayer_C__AutoEquipCursorItem");
set_name(0x006DFEE0, "CGPlayer_C__AutoEquipItem");
set_name(0x006DFF90, "CGPlayer_C__AutoEquipItemToSlot");
set_name(0x006E01A0, "CGPlayer_C__ClearPendingEquip");
set_name(0x006E04D0, "CGPlayer_C__GetVirtualItem");
set_name(0x006E05D0, "CGPlayer_C__GetVirtualItemDisplayID");
set_name(0x006E0640, "CGPlayer_C__GetLanguageSkill");
set_name(0x006E0840, "CGPlayer_C__ShouldRender");
set_name(0x006E08C0, "CGPlayer_C__EquipVisibleItem");
set_name(0x006E09E0, "CGPlayer_C__RefreshVisibleItems");
set_name(0x006E0B90, "CGPlayer_C__EquipItem");
set_name(0x006E0C30, "CGPlayer_C__GetAttackSkillRank");
set_name(0x006E0D30, "CGPlayer_C__GetRangedAttackSkillRank");
set_name(0x006E0FD0, "CGPlayer_C__PlayerFlagsChanged");
set_name(0x006E12E0, "CGPlayer_C__FillPartyMemberState");
set_name(0x006E15A0, "CGPlayer_C__UpdatePartyMemberState");
set_name(0x006E1660, "CGPlayer_C__CombatModeLeave");
set_name(0x006E1780, "CGPlayer_C__StartDance");
set_name(0x006E17C0, "CGPlayer_C__DanceMoveComplete");
set_name(0x006E18D0, "CGPlayer_C__PlayDanceMove");
set_name(0x006E1A70, "CGPlayer_C__ServerBindConfirm");
set_name(0x006E1D70, "CGPlayer_C__PostReenable");
set_name(0x006E1E10, "CGPlayer_C__UpdateInventoryComponent");
set_name(0x006E23A0, "CGPlayer_C__ToggleSheathe");
set_name(0x006E2610, "CGPlayer_C__MeleeModeEnter");
set_name(0x006E2880, "CGPlayer_C__ToggleFarSight");
set_name(0x006E2B30, "CGPlayer_C__SetClientStandState");
set_name(0x006E2BE0, "CGPlayer_C__AutoCombatModeEventHandler");
set_name(0x006E2E10, "CGPlayer_C__DanceMoveAnimComplete");
set_name(0x006E45D0, "CGPlayer_C__Initialize");
set_name(0x006E4780, "CGPlayer_C__Shutdown");
set_name(0x006E4940, "CGPlayer_C__SetFarSightFocus");
set_name(0x006E4950, "CGPlayer_C__CombatModeEnter");
set_name(0x006E5090, "CGPlayer_C__DestructActivePlayer");
set_name(0x006E5180, "CGPlayer_C__SetActiveMirrorHandlers");
set_name(0x006E5960, "CGPlayer_C__UnsetActiveMirrorHandlers");
set_name(0x006E6020, "CGPlayer_C__Disable");
set_name(0x006E6150, "CGPlayer_C__Reenable");
set_name(0x006E6B40, "CGPlayer_C__constructor");
set_name(0x006E6F10, "CGUnit_C__GetPosition");
set_name(0x006E6FA0, "CGUnit_C__UpdateObjectNameString");
set_name(0x006E6FE0, "CGPlayer_C__destructor");
set_name(0x006E71D0, "CGPlayer_C__DelKnownSpell");
set_name(0x006E7B00, "CGPlayer_C__AddKnownSpell");
set_name(0x006E7F50, "CGPlayer_C__PostInitActivePlayer");
set_name(0x006E8280, "CGPlayer_C__PostInit");
set_name(0x006E83B0, "CGPlayer_C__PlayerInitializeMessageHandlers");
set_name(0x006E8EE0, "PlayerClientInitialize");
set_name(0x006E9A60, "CMovement_C__OnClientControlLost");
@ -4809,15 +4920,20 @@ static import_symbols() {
set_name(0x00704220, "CGTradeInfo__AddMoney");
set_name(0x00704320, "CGTradeInfo__RemoveMoney");
set_name(0x007048D0, "CGTradeInfo__Initialize");
set_name(0x00704910, "CGDynamicObject_C__SetFrameOfReference");
set_name(0x00704940, "CGDynamicObject_C__Disable");
set_name(0x00704990, "CGDynamicObject_C__Reenable");
set_name(0x007049D0, "CGDynamicObject_C__ShouldRender");
set_name(0x00704A70, "CGDynamicObject_C__HandleOutOfRange");
set_name(0x00704B30, "CGDynamicObject_C__GetVisualEffectNameRec");
set_name(0x00704C30, "CGDynamicObject_C__HandleAnimEvent");
set_name(0x00704CC0, "CGDynamicObject_C__GetMatrix");
set_name(0x00704D90, "CGDynamicObject_C__ModelLoaded");
set_name(0x00704F60, "CGDynamicObject_C__ObjectVisKitProc");
set_name(0x007050E0, "CGDynamicObject_C__PostReenable");
set_name(0x00705100, "CGDynamicObject_C__GetModelFileName");
set_name(0x007051B0, "CGDynamicObject_C__UpdateDisplay");
set_name(0x00705230, "CGDynamicObject_C__PostInit");
set_name(0x007053A0, "CGDynamicObject_C__constructor");
set_name(0x00705610, "CGCorpse_C__PostReenable");
set_name(0x00705670, "CGCorpse_C__GetModelFileName");
@ -4825,15 +4941,20 @@ static import_symbols() {
set_name(0x00705850, "CGCorpse_C__ModelLoaded");
set_name(0x007058B0, "CGCorpse_C__ShouldFadeout");
set_name(0x007058F0, "CGCorpse_C__CanBeLooted");
set_name(0x007059A0, "CGCorpse_C__ApplyGuildColor");
set_name(0x00705A80, "CGCorpse_C__GetFactionTemplate");
set_name(0x00705B20, "CGCorpse_C__PostInit");
set_name(0x00705F30, "CGCorpse_C__Disable");
set_name(0x00705FA0, "CGCorpse_C__Reenable");
set_name(0x00706010, "CGCorpse_C__OnRightClick");
set_name(0x00706120, "CGCorpse_C__OnFlagChanged");
set_name(0x007062C0, "CGCorpse_C__Initialize");
set_name(0x007062F0, "CGCorpse_C__RenderTargetSelection");
set_name(0x00706430, "CGCorpse_C__constructor");
set_name(0x007064E0, "CGDynamicObject_C__GetPosition");
set_name(0x00706500, "CGDynamicObject_C__GetRawPosition");
set_name(0x00706570, "CGCorpse_C__GetTrueScale");
set_name(0x007066B0, "CGCorpse_C__GetGroundNormal");
set_name(0x007068D0, "CGCorpse_C__Animate");
set_name(0x00706960, "CGContainer_C__SetStorage");
set_name(0x007069A0, "CGItem_C__Reenable");
@ -4847,27 +4968,46 @@ static import_symbols() {
set_name(0x00706FE0, "CGItem_C__Lock");
set_name(0x00707020, "CGItem_C__Unlock");
set_name(0x00707060, "CGItem_C__SetTranslated");
set_name(0x007070B0, "CGItem_C__GetExpirationTimeLeft");
set_name(0x00707180, "CGItem_C__GetPageTextId");
set_name(0x007071D0, "CGItem_C__GetItemName");
set_name(0x00707220, "CGItem_C__GetClassID");
set_name(0x00707250, "CGItem_C__GetSubtypeID");
set_name(0x00707280, "CGItem_C__GetInventoryType");
set_name(0x00707300, "CGItem_C__GetDisplayID");
set_name(0x00707330, "CGItem_C__GetSheatheType");
set_name(0x00707360, "CGItem_C__GetStats");
set_name(0x00707C60, "CGItem_C__GetUseSpell@2");
set_name(0x00707DB0, "CGItem_C__HasOnUseEnchant");
set_name(0x00707DC0, "CGItem_C__GetCurrentSpellCharges");
set_name(0x00707E90, "CGItem_C__GetCooldowns@2");
set_name(0x00707F50, "CGItem_C__UpdateEnchantments");
set_name(0x00708500, "CGItem_C__CanGoInSlot");
set_name(0x007081B0, "CGItem_C__UpdateSockets");
set_name(0x007082B0, "CGItem_C__CanGoInSlot");
set_name(0x00708500, "CGItem_C__CanGoInSlot@2");
set_name(0x00708520, "CGItem_C__IsBound");
set_name(0x00708540, "CGItem_C__GetRepairCost");
set_name(0x007089E0, "CGItem_C__RequestItemPurchaseData");
set_name(0x00708B40, "CGItem_C__IsPermanentlyBoundForTrade");
set_name(0x00708C10, "CGItem_C__CanBeUsed");
set_name(0x00708C20, "CGItem_C__Use");
set_name(0x007093F0, "CGItem_C__ConfirmBindOnUse");
set_name(0x00709440, "CGItem_C__Initialize");
set_name(0x007094E0, "CGItem_C__GetNumSockets");
set_name(0x00709550, "CGItem_C__IsBoundForTrade");
set_name(0x00709840, "CGItem_C__constructor");
set_name(0x0070AA00, "CGItem_C__GetInventoryArt");
set_name(0x00709DE0, "CGItem_C__GetItemByFullName");
set_name(0x0070A910, "CGItem_C__GetInventoryArt");
set_name(0x0070AA00, "CGItem_C__GetInventoryArt@2");
set_name(0x0070AFC0, "CGItem_C__Disable");
set_name(0x0070B930, "CGGameObject_C__Animate");
set_name(0x0070B960, "CGGameObject_C__ShouldRender");
set_name(0x0070BA00, "CGGameObject_C__CanUse");
set_name(0x0070BA10, "CGGameObject_C__CanUseNow");
set_name(0x0070BA30, "CGGameObject_C__CheckRange");
set_name(0x0070BAB0, "CGGameObject_C__StartInteraction");
set_name(0x0070BAD0, "CGGameObject_C__GetInteractDistanceSquared");
set_name(0x0070BB10, "CGGameObject_C__UpdateObjectEffectAnimationStates");
set_name(0x0070CBA0, "CGUnit_C__SetStorage");
set_name(0x0070CBE0, "CGGameObject_C__UpdateWorldObject");
set_name(0x0070CDF0, "CGGameObject_C__GetObjectName");
@ -4876,32 +5016,51 @@ static import_symbols() {
set_name(0x0070CF30, "CGGameObject_C__UpdateInteractIconAttach");
set_name(0x0070D080, "CGGameObject_C__ShowLootEffect");
set_name(0x0070ED50, "CGGameObject_C__Reenable");
set_name(0x0070EE30, "CGGameObject_C__GetModelFileNameInternal");
set_name(0x0070EE80, "CGGameObject_C__GetModelFileName");
set_name(0x0070EF30, "CGGameObject_C__GetLockRec");
set_name(0x0070F580, "CGGameObject_C__CanHighlight");
set_name(0x0070F630, "CGGameObject_C__FloatingTooltip");
set_name(0x0070F680, "CGGameObject_C__Use");
set_name(0x0070F940, "CGGameObject_C__GetNamePosition");
set_name(0x00710280, "CGGameObject_C__GetPageTextID");
set_name(0x007102C0, "CGGameObject_C__GetPageTextLanguage");
set_name(0x007110B0, "CGGameObject_C__CreateWorldObject");
set_name(0x007111A0, "CGGameObject_C__RefreshInteractIcon");
set_name(0x00711210, "CGGameObject_C__CheckForPassiveHighlight");
set_name(0x00712400, "CGGameObject_C__SetStats");
set_name(0x007124A0, "CGGameObject_C__UpdateInteractIcon");
set_name(0x00712E90, "CGGameObject_C__IsPointInside");
set_name(0x00712EB0, "CGGameObject_C__AddPassenger");
set_name(0x00712F30, "CGGameObject_C__PostInit");
set_name(0x007130A0, "CGGameObject_C__Disable");
set_name(0x00713130, "CGGameObject_C__PostReenable");
set_name(0x00713F20, "CGGameObject_C__Destructor");
set_name(0x007140A0, "CGGameObject_C__Initialize");
set_name(0x00714150, "CGGameObject_C__Shutdown");
set_name(0x00714250, "CGGameObject_C__constructor");
set_name(0x00714AC0, "CGUnit_C__IsLocalClientControlled");
set_name(0x00714BD0, "CGUnit_C__FreeComponent");
set_name(0x00714C40, "CGUnit_C__ShouldFadeout");
set_name(0x00714C80, "CGUnit_C__IsTwoHanded");
set_name(0x007151A0, "CGUnit_C__RemoveMountModel");
set_name(0x00715270, "CGUnit_C__ForceFacingChange");
set_name(0x00715380, "CGUnit_C__NamePlateSetResortAll");
set_name(0x007153A0, "CGUnit_C__NamePlateUpdateLevels");
set_name(0x007153C0, "CGUnit_C__NamePlateUpdateColor");
set_name(0x007153E0, "CGUnit_C__GetCreatureFamily");
set_name(0x00715500, "CGUnit_C__UpdateUnitNameText");
set_name(0x00715530, "CGUnit_C__UpdateUnitNameColor");
set_name(0x00715560, "CGUnit_C__ObjectNameVisibilityChanged");
set_name(0x007155D0, "CGUnit_C__AddWorldHonorGainText");
set_name(0x00715670, "CGUnit_C__StartMountTransition");
set_name(0x00715690, "CGUnit_C__StopMountTransition");
set_name(0x007156A0, "CGUnit_C__GetRenderFacing");
set_name(0x007157E0, "CGUnit_C__ChatBubbleRemove");
set_name(0x00715850, "CGUnit_C__ClearWeaponTrail");
set_name(0x007158C0, "CGUnit_C__RegisterScript");
set_name(0x00715900, "CGUnit_C__UnregisterScript");
set_name(0x00715970, "CGUnit_C__GetDisplayRaceNameFromRecord");
set_name(0x007159E0, "CGUnit_C__GetDisplayClassNameFromRecord");
set_name(0x00715AC0, "CGUnit_C__SetCastingAutoRepeat");
set_name(0x00715B20, "CGUnit_C__StopNamePlateSpellbar");
@ -4909,23 +5068,36 @@ static import_symbols() {
set_name(0x00715C40, "CGUnit_C__ClearNamePlateFocus");
set_name(0x00715D60, "CGUnit_C__TriggerDamageFeedback");
set_name(0x00715D70, "CGUnit_C__IsBossMob");
set_name(0x00715E50, "CGUnit_C__GetSkinningType");
set_name(0x00715EA0, "CGUnit_C__GetCursorOverride");
set_name(0x00715F20, "CGUnit_C__GetCursorFile");
set_name(0x00715F70, "CGUnit_C__MountedCombatAllowed");
set_name(0x00715FD0, "CGUnit_C__InitWheels");
set_name(0x00716650, "CGUnit_C__ShouldFadeIn");
set_name(0x00716710, "CGUnit_C__IsClientControlled");
set_name(0x007179D0, "CGUnit_C__SetCharacterModel");
set_name(0x00717A20, "CGUnit_C__GetModelData");
set_name(0x00717AD0, "CGUnit_C__GetStandHeight");
set_name(0x00717B20, "CGUnit_C__GetModelFileName");
set_name(0x00717B60, "CGUnit_C__CanBeLooted");
set_name(0x00717C50, "CGUnit_C__InitActiveMover");
set_name(0x00718080, "CGUnit_C__GetMaxCameraHeight");
set_name(0x007187F0, "CGUnit_C__OnKnockBack");
set_name(0x00718A90, "CGUnit_C__DoNotLogDeath");
set_name(0x00718AC0, "CGUnit_C__GetSelectionHighlightColor");
set_name(0x00718B10, "CGUnit_C__GetVirtualItemDisplayID");
set_name(0x00718C20, "CGUnit_C__UnitReaction");
set_name(0x00718FB0, "CGUnit_C__UpdatePetReaction");
set_name(0x00718FC0, "CGUnit_C__IsDisarmed");
set_name(0x007191A0, "CGUnit_C__AddWorldXPGainText");
set_name(0x00719220, "CGUnit_C__AddWorldThreatUpdateText");
set_name(0x00719310, "CGUnit_C__UpdateInteractIconAttach");
set_name(0x007193C0, "CGUnit_C__UpdateInteractIconScale");
set_name(0x007198D0, "CGUnit_C__NamePlateUpdateRaidTarget");
set_name(0x0071A030, "CGUnit_C__IsSplashing");
set_name(0x0071A0B0, "CGUnit_C__NPCFlagChanged");
set_name(0x0071A360, "CGUnit_C__ChangeStandState");
set_name(0x0071A3F0, "CGUnit_C__GetSoundData");
set_name(0x0071A470, "CGUnit_C__GetDisplayRace");
set_name(0x0071A490, "CGUnit_C__GetDisplaySex");
set_name(0x0071AA70, "CGUnit_C__GetSpellRank");
@ -4933,92 +5105,178 @@ static import_symbols() {
set_name(0x0071AC30, "CGUnit_C__ApplyAlpha");
set_name(0x0071AE10, "CGUnit_C__OnMoveStopLocal");
set_name(0x0071AE40, "CGUnit_C__OnTurnStopLocal");
set_name(0x0071AE50, "CGUnit_C__ToggleRunModeLocal");
set_name(0x0071AEE0, "CGUnit_C__TrackingStopMove");
set_name(0x0071AF70, "CGUnit_C__GetShapeshiftForm");
set_name(0x0071AF90, "CGUnit_C__IsInMelee");
set_name(0x0071AFB0, "CGUnit_C__IsInCombat");
set_name(0x0071B090, "CGUnit_C__CanAutoStand");
set_name(0x0071B0C0, "CGUnit_C__CanAutoDismount");
set_name(0x0071B130, "CGUnit_C__CanAutoUnshift");
set_name(0x0071B630, "CGUnit_C__CanGainXP");
set_name(0x0071B740, "CGUnit_C__GetRangedAttackSkillRank");
set_name(0x0071B770, "CGUnit_C__CalcBaseMaxPower");
set_name(0x0071B7F0, "CGUnit_C__IsOutdoors");
set_name(0x0071B820, "CGUnit_C__IsInMeleeRange");
set_name(0x0071B8D0, "CGUnit_C__GetHPModifier");
set_name(0x0071B960, "CGUnit_C__GetPowerModifier");
set_name(0x0071B9F0, "CGUnit_C__GetManaRegenFromSpirit");
set_name(0x0071BAE0, "CGUnit_C__GetMeleeChanceToCrit");
set_name(0x0071BB70, "CGUnit_C__GetSpellChanceToCrit");
set_name(0x0071BD20, "CGUnit_C__RotateWheels");
set_name(0x0071BFF0, "CGUnit_C__ClearPrecastMissileModel");
set_name(0x0071C1E0, "CGUnit_C__ClampRawAngleToLegalFacingRange");
set_name(0x0071C2C0, "CGUnit_C__GetPredictedHealth");
set_name(0x0071C2E0, "CGUnit_C__GetPredictedPower");
set_name(0x0071C3B0, "CGUnit_C__UpdateThreatEntry");
set_name(0x0071C4D0, "CGUnit_C__GetCameraRelativeTo");
set_name(0x0071C500, "CGUnit_C__IsValidTargetForXRayVision");
set_name(0x0071C570, "CGUnit_C__CanBeSpellClickedByLocalPlayer");
set_name(0x0071C930, "CGUnit_C__SetLocalClientControl");
set_name(0x0071CFA0, "CGUnit_C__InitializeActivePlayerComponent");
set_name(0x0071D010, "CGUnit_C__BuildComponentObject");
set_name(0x0071D1F0, "CGUnit_C__GetSummonProperties");
set_name(0x0071ED80, "CGUnit_C__GetStandBox");
set_name(0x0071EE70, "CGUnit_C__DisengageFromActivePlayer");
set_name(0x0071F440, "CGUnit_C__GetVirtualItem");
set_name(0x0071F890, "CGUnit_C__CanAssist");
set_name(0x0071F8B0, "CGUnit_C__CanInteract");
set_name(0x0071F8F0, "CGUnit_C__UpdateReaction");
set_name(0x0071F990, "CGUnit_C__AddWorldText");
set_name(0x0071FD80, "CGUnit_C__Animate");
set_name(0x0071FEF0, "CGUnit_C__GetNamePosition");
set_name(0x00720010, "CGUnit_C__ChatBubbleShow");
set_name(0x00720170, "CGUnit_C__SetWeaponTrail");
set_name(0x00720330, "CGUnit_C__UpdateSelectionRadius");
set_name(0x00720400, "CGUnit_C__ShowHandItemSpellEffects");
set_name(0x007207E0, "CGUnit_C__IsLowPrioritySelection");
set_name(0x00720860, "CGUnit_C__PlayNPCSound");
set_name(0x00720960, "CGUnit_C__UpdateScriptRegistration");
set_name(0x00720AF0, "CGUnit_C__GetVoiceSex");
set_name(0x00720E50, "CGUnit_C__UpdateSpellCastBars");
set_name(0x00720F80, "CGUnit_C__GetAppropriateSpellVisual");
set_name(0x00721210, "CGUnit_C__OnSwimStart");
set_name(0x00721300, "CGUnit_C__UpdateObjectEffectMovementStates");
set_name(0x00721CA0, "CGUnit_C__IsShapeShifted");
set_name(0x00721DA0, "CGUnit_C__CanCurrentFormMount");
set_name(0x00721F50, "CGUnit_C__CanAutoInteract");
set_name(0x00722010, "CGUnit_C__TrackingMakeRelativeTo");
set_name(0x00722340, "CGUnit_C__AddWorldDamageText");
set_name(0x00722440, "CGUnit_C__AddWorldHealingText");
set_name(0x007225E0, "CGUnit_C__GetFrameScriptText");
set_name(0x007226B0, "CGUnit_C__IsPetBarUsed");
set_name(0x00722760, "CGUnit_C__ConnectToLightningThisFrame");
set_name(0x00722950, "CGUnit_C__SetPrecastMissileModel");
set_name(0x00722AE0, "CGUnit_C__GetModelScale");
set_name(0x00722B50, "CGUnit_C__GetMatrix");
set_name(0x00722C50, "CGUnit_C__SetPredictedPowerSlot");
set_name(0x00723730, "CGUnit_C__RefreshComponentItem");
set_name(0x007237F0, "CGUnit_C__Reenable");
set_name(0x00724DF0, "CGUnit_C__ScaleChangeUpdate");
set_name(0x00724E20, "CGUnit_C__ScaleChangeFinished");
set_name(0x00725010, "CGUnit_C__OnVirtualItemChanged");
set_name(0x007256C0, "CGUnit_C__NamePlateAddOrUpdate");
set_name(0x00725980, "CGUnit_C__RenderTargetSelection");
set_name(0x00725BF0, "CGUnit_C__RenderPetTargetSelection");
set_name(0x00725F50, "CGUnit_C__UpdateUnitCollisionBox");
set_name(0x007260E0, "CGUnit_C__IsSpellKnown");
set_name(0x00726160, "CGUnit_C__IsSpellSuperceded");
set_name(0x007265C0, "CGUnit_C__CreateProceduralEffect");
set_name(0x00726CE0, "CGUnit_C__CancelShapeshift");
set_name(0x00726F30, "CGUnit_C__CancelFormPreventingMount");
set_name(0x007271D0, "CGUnit_C__SetNamePlateFocus");
set_name(0x007272C0, "CGUnit_C__ClearTrackingTarget");
set_name(0x00727400, "CGUnit_C__InitializeTrackingState");
set_name(0x007275C0, "CGUnit_C__RenderAutoTrackCursor");
set_name(0x00727860, "CGUnit_C__CheckSelfResurrect");
set_name(0x007279A0, "CGUnit_C__GetPlayerDiscount");
set_name(0x00728050, "CGUnit_C__DelaySpellVisualKi");
set_name(0x00728A20, "CGUnit_C__DoPowerRegen");
set_name(0x00728F70, "CGUnit_C__OnFlagChangedActivePlayer");
set_name(0x00729010, "CGUnit_C__SetActiveMover");
set_name(0x00729220, "CGUnit_C__OnDeath");
set_name(0x00729530, "CGUnit_C__CanInteract@2");
set_name(0x00729620, "CGUnit_C__CanInteractNow");
set_name(0x00729A70, "CGUnit_C__CanAttackNow");
set_name(0x00729B30, "CGUnit_C__CanCooperate");
set_name(0x00729BD0, "CGUnit_C__IsValidFollowTarget");
set_name(0x00729C70, "CGUnit_C__ShouldRenderObjectName");
set_name(0x00729F40, "CGUnit_C__RefreshInteractIcon");
set_name(0x0072A290, "CGUnit_C__GetUnitChosenTitle");
set_name(0x0072A560, "CGUnit_C__HandleScaleUpdate");
set_name(0x0072A680, "CGUnit_C__HandleNPCFeedback");
set_name(0x0072A7F0, "CGUnit_C__FillPartyMemberPetState");
set_name(0x0072A950, "CGUnit_C__UpdatePartyMemberPetState");
set_name(0x0072AA70, "CGUnit_C__GetDisplayRaceName");
set_name(0x0072AAB0, "CGUnit_C__GetDisplayClassName");
set_name(0x0072AF60, "CGUnit_C__PlaySpellVisualKit_DelayLightningEffects");
set_name(0x0072AFE0, "CGUnit_C__CancelRangedMode");
set_name(0x0072B060, "CGUnit_C__ShouldShowNamePlate");
set_name(0x0072B350, "CGUnit_C__NamePlateUpdate");
set_name(0x0072B3A0, "CGUnit_C__HandleTrackingMoveThreshold");
set_name(0x0072B4A0, "CGUnit_C__SetTrackingTarget");
set_name(0x0072B6D0, "CGUnit_C__SetTrackingPosition");
set_name(0x0072B730, "CGUnit_C__SetTrackingGameObj");
set_name(0x0072B7F0, "CGUnit_C__AddHandItem");
set_name(0x0072BAC0, "CGUnit_C__CheckShapeshiftRules");
set_name(0x0072BDB0, "CGUnit_C__VerifyAttackIconPressed");
set_name(0x0072C2B0, "CGUnit_C__OnAttackIconPressed");
set_name(0x0072CBB0, "CGUnit_C__UpdateModelScale");
set_name(0x0072D2D0, "CGUnit_C__OnTeleportAck");
set_name(0x0072D3F0, "CGUnit_C__OnTurnToAngleLocal");
set_name(0x0072D4F0, "CGUnit_C__UpdateObjectNameStringForUnit");
set_name(0x0072E3A0, "CGUnit_C__OnLevelChange");
set_name(0x0072E430, "CGUnit_C__ClearCastingSpell");
set_name(0x0072E5D0, "CGUnit_C__OnMoveStartLocal");
set_name(0x0072EAD0, "CGUnit_C__OnMovementInitiated");
set_name(0x0072ED80, "CGUnit_C__SpellInterrupted");
set_name(0x0072F040, "CGUnit_C__SetTrackingDirection");
set_name(0x00730100, "CGUnit_C__InitializeComponent");
set_name(0x00730F30, "CGUnit_C__ShouldRender");
set_name(0x007310A0, "CGUnit_C__SheatheHandItem");
set_name(0x00731F40, "CGUnit_C__SetSheatheStateInstant");
set_name(0x00732500, "CGUnit_C__ExchangeSheathedWeapon");
set_name(0x00732650, "CGUnit_C__HandleAnimEvent");
set_name(0x007345C0, "CGUnit_C__ClearThreatList");
set_name(0x00734B50, "CGUnit_C__destructor");
set_name(0x00734F70, "CGUnit_C__GetDefenseSkillRank");
set_name(0x00734FA0, "CGUnit_C__GetAttackSkillRank");
set_name(0x00734FD0, "CGUnit_C__Disable");
set_name(0x00735F60, "CGUnit_C__UpdateSmoothFacing");
set_name(0x00736640, "CGUnit_C__PlayWoundAnimKit");
set_name(0x00736B60, "CGUnit_C__SetSheatheStateAnimate");
set_name(0x00736D30, "CGUnit_C__SetSheatheState");
set_name(0x007370D0, "CGUnit_C__UpdateWorldObject");
set_name(0x00737390, "CGUnit_C__SetMaxAlpha");
set_name(0x007374C0, "CGUnit_C__GetThreatSituation");
set_name(0x00737620, "CGUnit_C__UpdateHighestThreat");
set_name(0x00737750, "CGUnit_C__RemoveThreat");
set_name(0x00739630, "CGUnit_C__UpdateAllSmoothFacing");
set_name(0x00739650, "CGUnit_C__CheckAndReportSpellInhibitFlags");
set_name(0x0073A6C0, "CGUnit_C__PlaySpellVisualKit_HandleWeapon");
set_name(0x0073AC30, "CGUnit_C__UpdateLootAnimKit");
set_name(0x0073AD70, "CGUnit_C__RequestTalkEmote");
set_name(0x0073AF80, "CGUnit_C__PlayDeathAnim");
set_name(0x0073B140, "CGUnit_C__PlaySpellVisualKit_PlayAnims");
set_name(0x0073D2B0, "CGUnit_C__PlayFallLandAnimation");
set_name(0x0073D3D0, "CGUnit_C__OnCollideFallLand");
set_name(0x0073D530, "CGUnit_C__OnLife");
set_name(0x0073DAB0, "CGUnit_C__PreAnimate");
set_name(0x0073E840, "CGUnit_C__ModelLoaded");
set_name(0x0073F060, "CGUnit_C__UpdateClientStandState");
set_name(0x0073F660, "CGUnit_C__constructor");
set_name(0x0073FCC0, "CGUnit_C__PostInit");
set_name(0x007402B0, "CGUnit_C__PostReenable");
set_name(0x007412B0, "CGUnit_C__CompleteMountTransition");
set_name(0x007412E0, "CGUnit_C__Dismount");
set_name(0x00743110, "CGObject_C__ModelLoadedCallback");
set_name(0x00743130, "CGObject_C__SetTypeByTypeId");
set_name(0x00743250, "CGObject_C__OnSpellEffectClear");
set_name(0x007432E0, "CGObject_C__GetAppropriateSpellVisual");
set_name(0x00743300, "CGObject_C__ShouldRender");
set_name(0x00743320, "CGObject_C__SetBoundsDirty");
set_name(0x00743330, "CGObject_C__Animate");
set_name(0x007433E0, "CGObject_C__SetObjectLocked");
set_name(0x00743450, "CGObject_C__IsReadyToDraw");
set_name(0x00743490, "CGObject_C__ObjectNameVisibilityChanged");
set_name(0x007434E0, "CGObject_C__UpdateObjectNameString");
@ -5026,23 +5284,32 @@ static import_symbols() {
set_name(0x00743550, "nullsub_152");
set_name(0x00743560, "nullsub_153");
set_name(0x00743640, "CGObject_C__SetStorage");
set_name(0x00743680, "CGObject_C__SetModelFinish");
set_name(0x00743760, "CGObject_C__AddWorldObject");
set_name(0x007438E0, "CGObject_C__UpdateWorldObject");
set_name(0x00743AF0, "CGObject_C__UpdateEffectAttachments");
set_name(0x00743BC0, "CGObject_C__HideHighlightType");
set_name(0x00743C70, "CGObject_C__ShowHighlightType");
set_name(0x00743E10, "CGObject_C__ApplyAlpha");
set_name(0x00743EC0, "CGObject_C__PreAnimate");
set_name(0x00743FF0, "CGObject_C__PostReenable");
set_name(0x00744030, "CGObject_C__DoFade");
set_name(0x007440F0, "CGObject_C__UpdateAllWorldObjects");
set_name(0x00744140, "CGObject_C__UpdateAllObjectEffectManagers");
set_name(0x00744150, "CGObject_C__BuildSelectionRotMatrix");
set_name(0x007441D0, "CGObject_C__HandleScaleUpdate");
set_name(0x00744230, "CGObject_C__ModelChanged");
set_name(0x007442E0, "CGObject_C__ModelLoaded");
set_name(0x00744330, "CGObject_C__ConnectToLightningThisFrame");
set_name(0x00744380, "CGObject_C__SetFrameOfReference");
set_name(0x007443D0, "CGObject_C__RemoveInteractIcon");
set_name(0x00744460, "CGObject_C__UpdateInteractIconAttach");
set_name(0x007444E0, "CGObject_C__UpdateInteractIconScale");
set_name(0x00744640, "CGObject_C__GetQuestGiverCursor");
set_name(0x00744790, "CGObject_C__PlayEffectName");
set_name(0x00744A50, "CGObject_C__PostInit");
set_name(0x00744AC0, "CGObject_C__ClearEffectList");
set_name(0x00744D20, "CGObject_C__Disable");
set_name(0x00744DB0, "CGObject_C__Reenable");
set_name(0x00744EB0, "CGObject_C__SetCircleRenderStates");
set_name(0x007450B0, "CGObject_C__GetFocusObject");
@ -5050,10 +5317,21 @@ static import_symbols() {
set_name(0x007451B0, "CGObject_C__GetNamePosition");
set_name(0x00745230, "CGObject_C__PlaySpellVisualKit");
set_name(0x00745E60, "CGObject_C__constructor");
set_name(0x00745F90, "CGObject_C__destructor");
set_name(0x007460C0, "CGObject_C__Initialize");
set_name(0x00746190, "CGameObjectDef__GetPropNum");
set_name(0x00746340, "CGUnit_C__KillCreatureLoopSound");
set_name(0x007464D0, "CGUnit_C__PlayFoleySound");
set_name(0x00746610, "CGUnit_C__PlayDeathThud");
set_name(0x007467F0, "CGUnit_C__CheckLoopSound");
set_name(0x00746900, "CGUnit_C__GetNewNPCSoundCount");
set_name(0x007469C0, "CGUnit_C__PlayAISound");
set_name(0x00746AD0, "CGUnit_C__PlayEmoteStateSound");
set_name(0x00746D60, "CGUnit_C__PlayEmoteSound");
set_name(0x00747000, "CGUnit_C__PlayTextEmoteSound");
set_name(0x00747240, "CGUnit_C__HandleFootfallAnimEvent");
set_name(0x00747310, "CGUnit_C__PlayUnitSound");
set_name(0x007474B0, "CGUnit_C__PlayUnitEventSound");
set_name(0x00747810, "UnitSoundShutdown");
set_name(0x00747860, "UnitSoundInitialize");
set_name(0x00747AE0, "CVehiclePassenger_C__PostRenderUpdateAll");
@ -5065,6 +5343,7 @@ static import_symbols() {
set_name(0x0074B880, "CGUnit_C__VehiclePassengerInitWorldCameraState");
set_name(0x0074B8B0, "CGUnit_C__HasVehicleTranspor");
set_name(0x0074B9A0, "CGUnit_C__IsStrafingDisabled");
set_name(0x0074BA40, "CGUnit_C__IsVehicleTransitionPreventingAction");
set_name(0x0074BB20, "CGUnit_C__OnDismissControlledVehicleLocal");
set_name(0x0074BB90, "CGUnit_C__IsVehicleCurrentlyUnstoppable");
set_name(0x0074BBD0, "CGUnit_C__SignalPlayerGainsVehicleDataEvent");
@ -5097,24 +5376,46 @@ static import_symbols() {
set_name(0x00750270, "CombatLogEntry__CancelPendingCallbacks");
set_name(0x00751120, "Script_CombatLogClearEntries");
set_name(0x00751150, "UnitCombatLog");
set_name(0x00752ED0, "CGUnit_C__UnitCombatLogUnitDead");
set_name(0x00753BB0, "CGBag_C__GetGameError");
set_name(0x00753FA0, "UnlockItemTypeCallback");
set_name(0x00754040, "CGBag_C__FindItemSlot");
set_name(0x007541F0, "CGBag_C__FindTotemCategory");
set_name(0x00754390, "CGBag_C__GetItemPointer");
set_name(0x00754400, "CGBag_C__GetItemPointer@2");
set_name(0x00754470, "CGBag_C__GetNumFreeInvSlots");
set_name(0x007546F0, "CGBag_C__FindItem");
set_name(0x007548F0, "CGBag_C__FindTotemCategory@2");
set_name(0x00754A20, "CGBag_C__FindItemOfType");
set_name(0x00754A50, "CGBag_C__FindItemOfType@2");
set_name(0x00754AF0, "CGBag_C__FindItemByName");
set_name(0x00754C30, "CGBag_C__FindItemByFullName");
set_name(0x00754D50, "CGBag_C__GetItemTypeCharges");
set_name(0x00754D90, "CGBag_C__UnlockItemsOfType");
set_name(0x00754DD0, "CGBag_C__ItemCountValid");
set_name(0x00754ED0, "CGUnit_C__ShowPlayerPVPHonorGained");
set_name(0x00754F40, "CGUnit_C__GetUnitSize");
set_name(0x00755270, "CGUnit_C__HandleEnvironmentDamage");
set_name(0x007559E0, "CGUnit_C__StopAttack");
set_name(0x00755A60, "CGUnit_C__PlayVictimWorldFeedback");
set_name(0x00755E40, "CGUnit_C__PlayVictimRound");
set_name(0x007561E0, "CGUnit_C__OnDeathAnimate");
set_name(0x00756BD0, "UnitCombatClientInitialize");
set_name(0x00756E30, "CVehicle_C__InitSystem");
set_name(0x00756E90, "CVehicle_C__UninitSystem");
set_name(0x00756EC0, "CVehicle_C__GetVehicleSeatRec");
set_name(0x00756F00, "CVehicle_C__IsSuppressingCameraPitchWhileMouseAiming");
set_name(0x00757180, "CVehicle_C__EnterWorld");
set_name(0x00757200, "CVehicle_C__EjectPassenger");
set_name(0x00757550, "CVehicle_C__GetVehicleAndSeatFromVirtualSeatsRemaining");
set_name(0x00757680, "CVehicle_C__FindPassengerUnit");
set_name(0x007576E0, "CVehicle_C__RemoveAllPassengersLocally");
set_name(0x00757960, "CVehicle_C__GetVehicleAndSeatFromVirtualSeat");
set_name(0x007579E0, "CVehicle_C__GetVirtualSeatInfo");
set_name(0x00757BB0, "CVehicle_C__Destroy");
set_name(0x00757BE0, "CVehicle_C__BuildWorldMatrix");
set_name(0x00757D10, "CVehicle_C__UpdateLargestPassengerBoundsRadius");
set_name(0x00757EF0, "CVehicle_C__UpdateSeatVacancy");
set_name(0x007581A0, "CSimpleScriptManager__UnregisterCallback");
set_name(0x007581F0, "CSimpleScriptManager__RegisterCallback");
set_name(0x00758220, "CSimpleScriptManager__CopyGlobal");
@ -5133,15 +5434,25 @@ static import_symbols() {
set_name(0x00758ED0, "VisibleItem_C__GetMaterial");
set_name(0x00758F50, "VisibleItem_C__GetSheatheType");
set_name(0x00758FD0, "VisibleItem_C__GetSoundOverrideSubclassID");
set_name(0x00759050, "VisibleItem_C__GetItemEnchantmentVisualID");
set_name(0x00759160, "CVehicleCamera_C__InitSystem");
set_name(0x007591D0, "CVehicleCamera_C__UninitSystem");
set_name(0x00759200, "CVehicleCamera_C__ComputeEndWorldPosition");
set_name(0x00759580, "CVehicleCamera_C__ComputeSafeCurWorldPos");
set_name(0x007599D0, "CVehicleCamera_C__GetRelativeTo");
set_name(0x00759AE0, "CVehicleCamera_C__WouldAddingNextCameraCreateLoop");
set_name(0x00759C60, "CVehicleCamera_C__ConvertSmoothFacingFromRawToWorld");
set_name(0x00759D60, "CVehicleCamera_C__Destroy");
set_name(0x00759D80, "CVehicleCamera_C__UpdatePosition");
set_name(0x0075A1C0, "CVehicleCamera_C__UpdateFacing");
set_name(0x0075A720, "CVehicleCamera_C__AttachToHierarchy");
set_name(0x0075A7D0, "CVehicleCamera_C__SetTarget");
set_name(0x0075A930, "CVehicleCamera_C__MaybeChangeTarget");
set_name(0x0075AAC0, "CVehicleCamera_C__BeginTransition");
set_name(0x0075B1A0, "CVehicleCamera_C__Create");
set_name(0x007631A0, "CGPlayer_C__PlayUnitSound");
set_name(0x007633F0, "CGPlayer_C__PlayFoleySound");
set_name(0x00763570, "CGPlayer_C__HandleSpellEventSound");
set_name(0x00763680, "GenerateNodeString");
set_name(0x00763730, "SetInputString");
set_name(0x007637D0, "ReserveInputSpace");
@ -6079,6 +6390,7 @@ static import_symbols() {
set_name(0x007E7E10, "GetCurrencyTextureString");
set_name(0x007EA260, "EffectDeath__constructor");
set_name(0x007EA470, "EffectNetherWorld__constructor");
set_name(0x007EADA0, "GuildGetGuildTabard");
set_name(0x007ECD00, "DayNight__CalcFogRate");
set_name(0x007ECEC0, "DayNight__SetOverrideLightParamsID");
set_name(0x007ECEE0, "DayNight__ClearOverrideLightParamsID");
@ -6103,11 +6415,19 @@ static import_symbols() {
set_name(0x007F9430, "CWorldMath__TransformAABox");
set_name(0x007F9480, "CWorldMath__VectorIntersectAABox2");
set_name(0x007F9EE0, "SpellVisualsBlizzardStop");
set_name(0x007F9F70, "SpellVisualsIsMountTransitionFinished");
set_name(0x007FA1B0, "BlizzardObject__SetFrameOfReference");
set_name(0x007FA680, "SpellVisualsBlizzardSetFrameOfReference");
set_name(0x007FAE90, "LightningObject__Tick");
set_name(0x007FB2D0, "BlizzardObject__Render");
set_name(0x007FB590, "BlizzardObject__WorldObjectRender");
set_name(0x007FB5B0, "BlizzardObject__Init");
set_name(0x007FB6E0, "LightningObject__destructor");
set_name(0x007FB7F0, "MountTransitionObject__Tick");
set_name(0x007FBD70, "SpellVisualsBlizzardCreate");
set_name(0x007FC0F0, "BlizzardObject__destructor");
set_name(0x007FC220, "BlizzardObject__Update");
set_name(0x007FC9D0, "SpellVisualsCancelMountTransition");
set_name(0x007FC9F0, "SpellVisualsClear");
set_name(0x007FCA30, "SpellVisualsTick");
set_name(0x007FD620, "Spell_C_IsTargeting");