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https://github.com/thunderbrewhq/binana.git
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feat(profile): more functions
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parent
ba0110ec22
commit
d32b775248
8 changed files with 39 additions and 0 deletions
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@ -480,6 +480,7 @@ static import_symbols() {
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set_name(0x004B62A0, "TextureIsReadyNow");
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set_name(0x004B6580, "TextureSetCacheSize");
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set_name(0x004B6AE0, "TextureCacheUpdate");
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set_name(0x004B6CB0, "TextureGetGxTex");
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set_name(0x004B7220, "TextureAllocMippedImg");
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set_name(0x004B7300, "TextureFreeMippedImg@2");
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set_name(0x004B78A0, "LoadTgaMips");
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@ -4136,7 +4137,9 @@ static import_symbols() {
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set_name(0x0077C980, "SBigPowMod");
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set_name(0x0077EC80, "World__MapIsDungeon");
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set_name(0x0077EC90, "World__SetLoadProgressCallback");
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set_name(0x0077EFF0, "World__Render");
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set_name(0x0077F310, "World__Intersect");
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set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
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set_name(0x00780240, "World__ObjectUpdate");
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set_name(0x00780860, "World__PrepareAreaOfInterest");
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set_name(0x00780F50, "World__Initialize");
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@ -4144,9 +4147,15 @@ static import_symbols() {
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set_name(0x00781500, "World__Preload");
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set_name(0x007816F0, "DayNight__Update");
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set_name(0x0078F020, "AreaListRegisterLocation");
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set_name(0x0078FB00, "CWorldScene__FrustumXform");
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set_name(0x00791100, "CWorldScene__FrustumSet");
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set_name(0x00795D40, "CWorldScene__LocateViewer3");
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set_name(0x007964A0, "CWorldScene__RenderMapObjDefGroups");
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set_name(0x00799730, "CBarrier__Initialize");
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set_name(0x007997D0, "CWorldScene__Initialize");
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set_name(0x0079A870, "CWorldScene__Render");
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set_name(0x0079B070, "CAaBsp__constructor");
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set_name(0x0079B2C0, "CAaBsp__Clear");
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set_name(0x0079B760, "CMapObjGroup__QueryLiquidSounds");
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set_name(0x0079B8E0, "Particulate__InitParticles");
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set_name(0x0079BBF0, "CMapObj__QueryLiquidSounds");
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@ -4157,6 +4166,8 @@ static import_symbols() {
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set_name(0x0079F320, "CMap__Destroy");
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set_name(0x0079F820, "CPassenger__Disable");
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set_name(0x007A0FE0, "CMapEntity__constructor");
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set_name(0x007A4C10, "CMap__TestQueryAdd");
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set_name(0x007A5330, "CMap__GetChunkFacets");
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set_name(0x007A8520, "CMapObj__UpdateMaterials");
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set_name(0x007A9BF0, "CMapObj__RenderGroupLightmapTex");
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set_name(0x007A9D30, "CMapObj__RenderGroupColorTex");
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@ -4209,6 +4220,7 @@ static import_symbols() {
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set_name(0x007B3DE0, "CMapObjDefGroup__constructor");
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set_name(0x007B4350, "CMapObjDef__constructor");
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set_name(0x007B5020, "TSList__LinkToHead");
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set_name(0x007B6110, "CMap__PrepareMapObjDefs");
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set_name(0x007BD3A0, "CShadowQuery__Initialize");
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set_name(0x007BD9F0, "CMap__Preload");
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set_name(0x007BF8B0, "CMap__LoadWdt");
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@ -4257,6 +4269,7 @@ static import_symbols() {
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set_name(0x007CB9D0, "CMapObjGroup__Destroy");
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set_name(0x007CBE80, "CMapObjGroup__Clear");
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set_name(0x007CC310, "CMap__LoadWdl");
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set_name(0x007D59B0, "CMap__LocateViewerMapObjs");
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set_name(0x007D7050, "CMapArea__constructor");
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set_name(0x007D7260, "CMapBaseObj__constructor");
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set_name(0x007D72D0, "CMapObj__CreateMaterials");
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@ -1 +1,2 @@
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CAaBsp__constructor 0079B070 f end=0079B0C8
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CAaBsp__Clear 0079B2C0 f end=0079B308
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@ -476,6 +476,7 @@ LoadPredrawnMips 004B5A00 f end=004B5BA2
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TextureIsReadyNow 004B62A0 f end=004B62C1
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TextureSetCacheSize 004B6580 f end=004B65D5
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TextureCacheUpdate 004B6AE0 f end=004B6C47
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TextureGetGxTex 004B6CB0 f end=004B6D82
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TextureAllocMippedImg 004B7220 f end=004B72F4 type="MipBits* __stdcall func(PIXEL_FORMAT format, uint32_t width, uint32_t height)"
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TextureFreeMippedImg 004B7300 f end=004B73D9 type="void func(MipBits* image)"
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LoadTgaMips 004B78A0 f end=004B7AA0 type="int32_t __usercall func@<eax>(char* ext@<eax>, char* filename, int32_t a3, MipBits** mipBits, uint32_t* width, uint32_t* height, PIXEL_FORMAT* texFormat, int32_t* isOpaque@<ecx>, uint32_t* alphaBits, PIXEL_FORMAT* dataFormat)"
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@ -4132,7 +4133,9 @@ PowMod 0077C720 f end=0077C97B type="void __stdcall func(BigBuffer* a, BigBuffer
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SBigPowMod 0077C980 f end=0077C9A4 type="void __stdcall func(BigData* a, BigData* b, BigData* c, BigData* d)"
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World__MapIsDungeon 0077EC80 f end=0077EC8B
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World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
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World__Render 0077EFF0 f end=0077F00C
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World__Intersect 0077F310 f end=0077F319
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World__ObjectTestConvexVolume 0077FFB0 f end=00780122
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World__ObjectUpdate 00780240 f end=007804F5
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World__PrepareAreaOfInterest 00780860 f end=00780CCF
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World__Initialize 00780F50 f end=0078142F
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@ -4140,9 +4143,15 @@ World__LoadMap 00781430 f end=007814F2
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World__Preload 00781500 f end=007815B7
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DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float)
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AreaListRegisterLocation 0078F020 f end=0078F1EC
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CWorldScene__FrustumXform 0078FB00 f end=0078FB20
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CWorldScene__FrustumSet 00791100 f end=00791120
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CWorldScene__LocateViewer3 00795D40 f end=00795F7F
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CWorldScene__RenderMapObjDefGroups 007964A0 f end=007968C2
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CBarrier__Initialize 00799730 f end=007997C5
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CWorldScene__Initialize 007997D0 f end=00799891
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CWorldScene__Render 0079A870 f end=0079ADBB
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CAaBsp__constructor 0079B070 f end=0079B0C8
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CAaBsp__Clear 0079B2C0 f end=0079B308
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CMapObjGroup__QueryLiquidSounds 0079B760 f end=0079B86A
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Particulate__InitParticles 0079B8E0 f end=0079BA22
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CMapObj__QueryLiquidSounds 0079BBF0 f end=0079BCC0
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@ -4153,6 +4162,8 @@ CMap__Initialize 0079E7C0 f end=0079EFD4
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CMap__Destroy 0079F320 f end=0079F646
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CPassenger__Disable 0079F820 f end=0079F858
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CMapEntity__constructor 007A0FE0 f end=007A1098
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CMap__TestQueryAdd 007A4C10 f end=007A4EDD
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CMap__GetChunkFacets 007A5330 f end=007A55DC
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CMapObj__UpdateMaterials 007A8520 f end=007A85D1
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CMapObj__RenderGroupLightmapTex 007A9BF0 f end=007A9D21
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CMapObj__RenderGroupColorTex 007A9D30 f end=007A9ECF
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@ -4205,6 +4216,7 @@ CDetailDoodad__InitializeRenderState 007B2D30 f end=007B304E ; CDetailDoodad::In
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CMapObjDefGroup__constructor 007B3DE0 f end=007B3EFC
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CMapObjDef__constructor 007B4350 f end=007B44FE
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TSList__LinkToHead 007B5020 f end=007B50AB ; 00005410
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CMap__PrepareMapObjDefs 007B6110 f end=007B64ED
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CShadowQuery__Initialize 007BD3A0 f end=007BD44D
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CMap__Preload 007BD9F0 f end=007BDA62
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CMap__LoadWdt 007BF8B0 f end=007BFCDC ; CMap::LoadWdt()
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@ -4253,6 +4265,7 @@ CMapObjGroup__GetTris 007CB7B0 f end=007CB867
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CMapObjGroup__Destroy 007CB9D0 f end=007CB9EE
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CMapObjGroup__Clear 007CBE80 f end=007CBF3F
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CMap__LoadWdl 007CC310 f end=007CC761
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CMap__LocateViewerMapObjs 007D59B0 f end=007D5CC9
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CMapArea__constructor 007D7050 f end=007D711F
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CMapBaseObj__constructor 007D7260 f end=007D7293 ; CMapBaseObj::CMapBaseObj()
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CMapObj__CreateMaterials 007D72D0 f end=007D730C
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@ -26,3 +26,7 @@ CMap__AllocArea 007C07C0 f end=007C0827
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CMap__AllocMapObjDefGroup 007C0910 f end=007C0977
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CMap__FreeBaseObjLink 007C09F0 f end=007C0A8B
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CMap__LoadWdl 007CC310 f end=007CC761
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CMap__TestQueryAdd 007A4C10 f end=007A4EDD
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CMap__GetChunkFacets 007A5330 f end=007A55DC
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CMap__PrepareMapObjDefs 007B6110 f end=007B64ED
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CMap__LocateViewerMapObjs 007D59B0 f end=007D5CC9
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@ -49,3 +49,4 @@ CBLPFile__Lock2 006AFCE0 f end=006AFF06 type="int32_t __thiscall func(CBLPFile*
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CBLPFile__Open 006AFF10 f end=006AFFCF type="int32_t __thiscall func(CBLPFile* this, char* filename)"
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CBLPFile__LockChain2 006AFFD0 f end=006B012E type="int32_t __thiscall func(CBLPFile* this, char* fileName, PIXEL_FORMAT format, MipBits** images, uint32_t mipLevel, int32_t a6)"
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TextureIsReadyNow 004B62A0 f end=004B62C1
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TextureGetGxTex 004B6CB0 f end=004B6D82
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@ -6,3 +6,5 @@ World__MapIsDungeon 0077EC80 f end=0077EC8B
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World__PrepareAreaOfInterest 00780860 f end=00780CCF
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World__Initialize 00780F50 f end=0078142F
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World__LoadMap 00781430 f end=007814F2
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World__Render 0077EFF0 f end=0077F00C
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World__ObjectTestConvexVolume 0077FFB0 f end=00780122
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@ -1 +1,6 @@
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CWorldScene__Initialize 007997D0 f end=00799891
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CWorldScene__FrustumXform 0078FB00 f end=0078FB20
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CWorldScene__FrustumSet 00791100 f end=00791120
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CWorldScene__LocateViewer3 00795D40 f end=00795F7F
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CWorldScene__RenderMapObjDefGroups 007964A0 f end=007968C2
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CWorldScene__Render 0079A870 f end=0079ADBB
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