chore(build): regenerate files

This commit is contained in:
phaneron 2025-04-20 15:54:44 -04:00
parent 8564699356
commit d8dd554f5b
9 changed files with 146 additions and 91 deletions

View file

@ -24,6 +24,7 @@
#include "gx/buffer.h"
#include "gx/texture.h"
#include "gx/query.h"
#include "gx/emergencymem.h"
DECLARE_STRUCT(CGxAppRenderState);
DECLARE_STRUCT(CGxPushedRenderState);
@ -334,16 +335,8 @@ struct CGxDevice {
uint32_t m_primVertexSize;
CGxBuf* m_primIndexBuf;
int32_t m_primIndexDirty;
uint32_t unk28C4;
uint32_t unk28C8;
uint32_t unk28CC;
uint32_t unk28D0;
uint8_t unk28D4;
uint32_t unk28D8;
uint32_t unk28DC;
uint32_t unk28E0;
uint32_t unk28E4;
uint32_t unk28E8;
// EmergencyMem unk28C4[GxPoolTargets_Last];
EmergencyMem m_emergencyMem[2]; // 0x28C4
TSFixedArray_CGxAppRenderState m_appRenderStates;
TSFixedArray_CGxStateBom m_hwRenderStates;
uint32_t unk2904[3]; // 0x2904 (size 0xC)