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feat(profile): add more gxdevice/gxdeviced3d symbols and types
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0eec0219f9
commit
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4 changed files with 38 additions and 35 deletions
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@ -56,6 +56,7 @@ CGxDevice__VLog 00684BA0 f end=00684C15 type="void __stdcall func(char* format,
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CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
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CGxDevice__Log 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
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CGxDevice__Log 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
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CGxDevice__Sub684D70 00684D70 f type="int32_t __stdcall func(float aspectRatio, C2iVector* adjust, RECT* rect)"
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CGxDevice__DeviceOverride 00684FE0 f end=00685036 type="void __thiscall func(CGxDevice* this, EGxOverride override, uint32_t value)"
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CGxDevice__AddDeviceRestoredCallback 006853B0 f end=006853C6 type="void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
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CGxDevice__RemoveDeviceRestoredCallback 006853D0 f end=0068545C type="int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
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@ -77,6 +78,7 @@ CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDe
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CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
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CGxDevice__QueryCreate 006877C0 f end=00687811 type="void __thiscall func(CGxDevice* this, CGxQuery** query, EGxQueryType queryType)"
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CGxDevice__ShaderDestroy 00687820 f end=00687862 type="void __thiscall func(CGxDevice* this, CGxShader** shader)"
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CGxDevice__DeviceCreatePools 00687940 f end=00687980
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CGxDevice__TexDestroy 00687980 f end=006879E1 type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
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CGxDevice__QueryDestroy 006879F0 f end=00687A8E type="void __thiscall func(CGxDevice* this, CGxQuery** query)"
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CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
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@ -5,3 +5,4 @@ CGxDevice__s_shadowConstants 00C5DFE0 l
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CGxDevice__m_logBytes 00C5FFF4 l type="uint32_t"
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CGxDevice__m_log 00C5FFF8 l type="HSLOG"
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CGxDevice__s_uiPixelShader 00C5FFFC l
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CGxDevice__s_clientAdjust 00C60300 l type="C2iVector"
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