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feat(profile): better lua types
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parent
df334b10b1
commit
e079d65179
2 changed files with 20 additions and 2 deletions
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@ -9,6 +9,8 @@ DECLARE_STRUCT(global_State);
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DECLARE_STRUCT(lua_State);
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DECLARE_STRUCT(LG);
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#include "lua/object.h"
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#include "lua/types.h"
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@ -31,6 +33,7 @@ struct global_State {
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stringtable strt;
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lua_Alloc frealloc;
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void* ud;
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lu_byte profile;
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lu_byte currentwhite;
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lu_byte gcstate;
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int32_t sweepstrgc;
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@ -52,11 +55,18 @@ struct global_State {
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lua_State* mainthread;
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UpVal uvhead;
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Table* mt[9];
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TString* tmname[0];
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uint32_t unkBC;
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uint32_t unkC0;
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TString* tmname[17];
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};
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struct lua_State {
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GCObject* next;
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GCObject* next;
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// Added by Blizzard
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// Set to:
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// - lua_tainted
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// - lua_gctag
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int32_t unk04;
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lu_byte tt;
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lu_byte marked;
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lu_byte status;
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@ -83,6 +93,8 @@ struct lua_State {
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GCObject* gclist;
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lua_longjmp* errorJmp;
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ptrdiff_t errfunc;
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uint32_t unk78;
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uint32_t unk7C;
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};
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union GCObject {
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@ -96,4 +108,9 @@ union GCObject {
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lua_State th;
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};
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struct LG {
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lua_State l;
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global_State g;
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};
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#endif
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