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feat(profile): update 3.3.5a profile
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186 changed files with 1204 additions and 43942 deletions
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#ifndef FRAMESCRIPT_EVENT_OBJECT_H
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#define FRAMESCRIPT_EVENT_OBJECT_H
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#include "storm/hash.h"
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#include "framescript/object.h"
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#include "ui/simpleframe.h"
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DECLARE_STRUCT(FrameScript_EventObject);
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DECLARE_STRUCT(EVENTLISTENERNODE);
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STORM_TS_LIST(EVENTLISTENERNODE);
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// struct EVENTLISTENERNODE : TSLinkedNode<EVENTLISTENERNODE> {
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struct EVENTLISTENERNODE {
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TSLinkedNode_EVENTLISTENERNODE b_base;
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FrameScript_Object* listener;
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};
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STORM_TS_HASH(FrameScript_EventObject, HASHKEY_STRI);
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struct FrameScript_EventObject {
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TSHashObject_FrameScript_EventObject_HASHKEY_STRI b_base;
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};
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#endif
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32
profile/3.3.5a-windows-386/include/framescript/object.h
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32
profile/3.3.5a-windows-386/include/framescript/object.h
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#ifndef FRAMESCRIPT_OBJECT_H
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#define FRAMESCRIPT_OBJECT_H
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#include "system/types.h"
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DECLARE_STRUCT(FrameScript_Object);
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DECLARE_STRUCT(FrameScript_Object__ScriptIx);
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struct FrameScript_Object {
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void** v_vtable;
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int32_t lua_registered;
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int32_t lua_objectRef;
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int32_t m_onEvent;
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};
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// struct FrameScript_Object::ScriptIx
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struct FrameScript_Object__ScriptIx {
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int32_t luaRef;
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int8_t* unk;
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};
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// struct FrameScript_Object::ScriptData
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struct FrameScript_Object__ScriptData {
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char* wrapper;
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};
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// struct FrameScript_Object::ScriptFunction {
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struct FrameScript_Object__ScriptFunction {
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int32_t luaRef;
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};
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#endif
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