tidy(profile): hide generated changes in git diff

This commit is contained in:
phaneron 2024-12-01 11:08:31 -05:00
parent 344b5fbe0b
commit e6500d0619
9 changed files with 30 additions and 10 deletions

View file

@ -25,6 +25,7 @@ static import_data_types() {
apply_type(0x006160B0, "int32_t __usercall func@<eax>(uint32_t** image@<eax>, MipBits* mipImages@<ecx>, uint32_t width@<edx>, uint32_t height)");
apply_type(0x00616800, "void __stdcall func(CURSORMODE mode)");
apply_type(0x00616CA0, "void __thiscall func(TSGrowableArray_CImVector* this, uint32_t count)");
apply_type(0x00681630, "void __stdcall func(CGxQuery** query, EGxQueryType type)");
apply_type(0x00681A60, "void __stdcall func()");
apply_type(0x00681AB0, "void __stdcall func(uint32_t indexCount, uint16_t* indices)");
apply_type(0x00681B00, "void __stdcall func(CGxBuf* buf, EGxVertexBufferFormat format)");
@ -117,6 +118,7 @@ static import_data_types() {
apply_type(0x00689690, "void __thiscall func(CGxDevice* this, uint8_t __flags)");
apply_type(0x006897C0, "void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)");
apply_type(0x00689EF0, "CGxDevice* __stdcall func()");
apply_type(0x0068BBC0, "void __thiscall func(CGxDeviceOpenGl* this)");
apply_type(0x0068BF20, "CGxDevice* __stdcall func()");
apply_type(0x0068C220, "CGxDevice* __stdcall func()");
apply_type(0x0068E450, "void __thiscall func(CGxDeviceD3d* this)");
@ -177,7 +179,7 @@ static import_data_types() {
apply_type(0x006A9E00, "void __thiscall func(CGxDeviceD3d* this, C44Matrix* matrix)");
apply_type(0x006AA070, "void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)");
apply_type(0x006AA0D0, "void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)");
apply_type(0x006AA130, "void __thiscall func(CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)");
apply_type(0x006AA130, "void __thiscall func(CGxDeviceD3d* this, CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)");
apply_type(0x006AA190, "void __thiscall func(CGxDeviceD3d* this, CGxShader** shader)");
apply_type(0x006AA3B0, "int32_t __thiscall func(CTgaFile* this)");
apply_type(0x006AA3E0, "uint32_t __thiscall func(CTgaFile* this)");
@ -308,6 +310,7 @@ static import_data_types() {
apply_type(0x00961420, "int32_t __stdcall func(lua_State* L)");
apply_type(0x00961470, "int32_t __stdcall func(lua_State* L)");
apply_type(0x009614B0, "int32_t __stdcall func(lua_State* L)");
apply_type(0x009AD000, "void __thiscall func(DayNight__DNGlare* this, char* a1)");
apply_type(0x00A2DDC0, "CGxDevice__vtable");
apply_type(0x00AC1B9C, "TSExplicitList_CILayer");
apply_type(0x00AD2808, "char*[53]");

View file

@ -2100,6 +2100,7 @@ static import_symbols() {
set_name(0x00681290, "GxDevCreate");
set_name(0x006813B0, "GxSceneClear");
set_name(0x006813D0, "GxTexUpdate");
set_name(0x00681630, "GxQueryCreate");
set_name(0x006817E0, "GxLog");
set_name(0x00681A60, "GxDrawLockedElements");
set_name(0x00681AB0, "GxPrimIndexPtr");
@ -2674,6 +2675,7 @@ static import_symbols() {
set_name(0x00985E60, "Script_VoiceChat_GetCurrentMicrophoneSignalLevel");
set_name(0x00985E90, "Script_VoiceChat_ActivatePrimaryCaptureCallback");
set_name(0x00985EF0, "Script_VoiceChat_StartCapture");
set_name(0x009AD000, "DayNight__DNGlare__Initialize");
set_name(0x009D34B0, "nullsub_7");
set_name(0x009D34C0, "nullsub_8");
set_name(0x009D4260, "nullsub_9");

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@ -0,0 +1 @@
DayNight__DNGlare__Initialize 009AD000 f end=009AD0A3 type="void __thiscall func(DayNight__DNGlare* this, char* a1)"

View file

@ -19,4 +19,5 @@ GxBufLock 004829D0 f end=004829E9
GxBufUnlock 004829F0 f end=00482A13
GxBufStream 00482A20 f end=00482A3C
GxScenePresent 00682A00 f end=00682A33
GxSceneClear 006813B0 f end=006813CD
GxSceneClear 006813B0 f end=006813CD
GxQueryCreate 00681630 f end=0068165B type="void __stdcall func(CGxQuery** query, EGxQueryType type)"

View file

@ -1 +1 @@
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15 type="void __thiscall func(CGxDeviceOpenGl* this)"

View file

@ -2096,6 +2096,7 @@ nullsub_5 00653A10 f
GxDevCreate 00681290 f end=00681301
GxSceneClear 006813B0 f end=006813CD
GxTexUpdate 006813D0 f end=006813EC
GxQueryCreate 00681630 f end=0068165B type="void __stdcall func(CGxQuery** query, EGxQueryType type)"
GxLog 006817E0 f end=006817F5
GxDrawLockedElements 00681A60 f end=00681AAB type="void __stdcall func()"
GxPrimIndexPtr 00681AB0 f end=00681AFB type="void __stdcall func(uint32_t indexCount, uint16_t* indices)"
@ -2193,7 +2194,7 @@ CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thisc
CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
CGxShader__Valid 00689A50 f end=00689A6F
CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15 type="void __thiscall func(CGxDeviceOpenGl* this)"
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8
@ -2287,7 +2288,7 @@ CGxDeviceD3d__XformSetView 006A9E00 f end=006A9E09 type="void __thiscall func(CG
CGxDeviceD3d__IShaderConstantsFlush 006A9FE0 f end=006AA06D
CGxDeviceD3d__IShaderCreatePixel 006AA070 f end=006AA0C5 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
CGxDeviceD3d__IShaderCreateVertex 006AA0D0 f end=006AA125 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A type="void __thiscall func(CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)"
CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A type="void __thiscall func(CGxDeviceD3d* this, CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)"
CGxDeviceD3d__ShaderDestroy 006AA190 f end=006AA207 type="void __thiscall func(CGxDeviceD3d* this, CGxShader** shader)"
CGxDeviceD3d__IBindVertexShader 006AA2F0 f end=006AA346
CTgaFile__ColorMapEntryBytes 006AA350 f end=006AA379 ; UC
@ -2670,6 +2671,7 @@ Script_VoiceChat_IsPlayingLoopbackSound 00985E30 f end=00985E5D
Script_VoiceChat_GetCurrentMicrophoneSignalLevel 00985E60 f end=00985E8A
Script_VoiceChat_ActivatePrimaryCaptureCallback 00985E90 f end=00985E98
Script_VoiceChat_StartCapture 00985EF0 f end=00985F6B
DayNight__DNGlare__Initialize 009AD000 f end=009AD0A3 type="void __thiscall func(DayNight__DNGlare* this, char* a1)"
nullsub_7 009D34B0 f
nullsub_8 009D34C0 f
nullsub_9 009D4260 f

View file

@ -20291,7 +20291,7 @@
},
{
"type": "uint32_t",
"name": "unk3AB8",
"name": "m_d3dStereoEnabled",
"offset": 15040
},
{
@ -20305,11 +20305,20 @@
"offset": 15048
},
{
"type": "uint32_t",
"name": "unk3AC4",
"arrsize": 3,
"type": "float",
"name": "m_d3dStereoConvergence",
"offset": 15052
},
{
"type": "float",
"name": "m_d3dStereoSeparation",
"offset": 15056
},
{
"type": "int32_t",
"name": "unk3ACC",
"offset": 15060
},
{
"type": "TSGrowableArray_CGxDeviceD3d__GxVertexDecl",
"name": "m_vertexDecl",