mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 01:42:29 +00:00
tidy(profile): hide generated changes in git diff
This commit is contained in:
parent
344b5fbe0b
commit
e6500d0619
9 changed files with 30 additions and 10 deletions
2
.gitattributes
vendored
2
.gitattributes
vendored
|
|
@ -1,2 +1,4 @@
|
|||
* text eol=lf
|
||||
*.dd32 binary
|
||||
profile/*/x64dbg/game.*
|
||||
profile/*/x64dbg/types.json
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@ static import_data_types() {
|
|||
apply_type(0x006160B0, "int32_t __usercall func@<eax>(uint32_t** image@<eax>, MipBits* mipImages@<ecx>, uint32_t width@<edx>, uint32_t height)");
|
||||
apply_type(0x00616800, "void __stdcall func(CURSORMODE mode)");
|
||||
apply_type(0x00616CA0, "void __thiscall func(TSGrowableArray_CImVector* this, uint32_t count)");
|
||||
apply_type(0x00681630, "void __stdcall func(CGxQuery** query, EGxQueryType type)");
|
||||
apply_type(0x00681A60, "void __stdcall func()");
|
||||
apply_type(0x00681AB0, "void __stdcall func(uint32_t indexCount, uint16_t* indices)");
|
||||
apply_type(0x00681B00, "void __stdcall func(CGxBuf* buf, EGxVertexBufferFormat format)");
|
||||
|
|
@ -117,6 +118,7 @@ static import_data_types() {
|
|||
apply_type(0x00689690, "void __thiscall func(CGxDevice* this, uint8_t __flags)");
|
||||
apply_type(0x006897C0, "void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)");
|
||||
apply_type(0x00689EF0, "CGxDevice* __stdcall func()");
|
||||
apply_type(0x0068BBC0, "void __thiscall func(CGxDeviceOpenGl* this)");
|
||||
apply_type(0x0068BF20, "CGxDevice* __stdcall func()");
|
||||
apply_type(0x0068C220, "CGxDevice* __stdcall func()");
|
||||
apply_type(0x0068E450, "void __thiscall func(CGxDeviceD3d* this)");
|
||||
|
|
@ -177,7 +179,7 @@ static import_data_types() {
|
|||
apply_type(0x006A9E00, "void __thiscall func(CGxDeviceD3d* this, C44Matrix* matrix)");
|
||||
apply_type(0x006AA070, "void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)");
|
||||
apply_type(0x006AA0D0, "void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)");
|
||||
apply_type(0x006AA130, "void __thiscall func(CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)");
|
||||
apply_type(0x006AA130, "void __thiscall func(CGxDeviceD3d* this, CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)");
|
||||
apply_type(0x006AA190, "void __thiscall func(CGxDeviceD3d* this, CGxShader** shader)");
|
||||
apply_type(0x006AA3B0, "int32_t __thiscall func(CTgaFile* this)");
|
||||
apply_type(0x006AA3E0, "uint32_t __thiscall func(CTgaFile* this)");
|
||||
|
|
@ -308,6 +310,7 @@ static import_data_types() {
|
|||
apply_type(0x00961420, "int32_t __stdcall func(lua_State* L)");
|
||||
apply_type(0x00961470, "int32_t __stdcall func(lua_State* L)");
|
||||
apply_type(0x009614B0, "int32_t __stdcall func(lua_State* L)");
|
||||
apply_type(0x009AD000, "void __thiscall func(DayNight__DNGlare* this, char* a1)");
|
||||
apply_type(0x00A2DDC0, "CGxDevice__vtable");
|
||||
apply_type(0x00AC1B9C, "TSExplicitList_CILayer");
|
||||
apply_type(0x00AD2808, "char*[53]");
|
||||
|
|
|
|||
|
|
@ -2100,6 +2100,7 @@ static import_symbols() {
|
|||
set_name(0x00681290, "GxDevCreate");
|
||||
set_name(0x006813B0, "GxSceneClear");
|
||||
set_name(0x006813D0, "GxTexUpdate");
|
||||
set_name(0x00681630, "GxQueryCreate");
|
||||
set_name(0x006817E0, "GxLog");
|
||||
set_name(0x00681A60, "GxDrawLockedElements");
|
||||
set_name(0x00681AB0, "GxPrimIndexPtr");
|
||||
|
|
@ -2674,6 +2675,7 @@ static import_symbols() {
|
|||
set_name(0x00985E60, "Script_VoiceChat_GetCurrentMicrophoneSignalLevel");
|
||||
set_name(0x00985E90, "Script_VoiceChat_ActivatePrimaryCaptureCallback");
|
||||
set_name(0x00985EF0, "Script_VoiceChat_StartCapture");
|
||||
set_name(0x009AD000, "DayNight__DNGlare__Initialize");
|
||||
set_name(0x009D34B0, "nullsub_7");
|
||||
set_name(0x009D34C0, "nullsub_8");
|
||||
set_name(0x009D4260, "nullsub_9");
|
||||
|
|
|
|||
1
profile/3.3.5a-windows-386/symbol/daynight/func.sym
Normal file
1
profile/3.3.5a-windows-386/symbol/daynight/func.sym
Normal file
|
|
@ -0,0 +1 @@
|
|||
DayNight__DNGlare__Initialize 009AD000 f end=009AD0A3 type="void __thiscall func(DayNight__DNGlare* this, char* a1)"
|
||||
|
|
@ -20,3 +20,4 @@ GxBufUnlock 004829F0 f end=00482A13
|
|||
GxBufStream 00482A20 f end=00482A3C
|
||||
GxScenePresent 00682A00 f end=00682A33
|
||||
GxSceneClear 006813B0 f end=006813CD
|
||||
GxQueryCreate 00681630 f end=0068165B type="void __stdcall func(CGxQuery** query, EGxQueryType type)"
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15
|
||||
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15 type="void __thiscall func(CGxDeviceOpenGl* this)"
|
||||
|
|
|
|||
|
|
@ -2096,6 +2096,7 @@ nullsub_5 00653A10 f
|
|||
GxDevCreate 00681290 f end=00681301
|
||||
GxSceneClear 006813B0 f end=006813CD
|
||||
GxTexUpdate 006813D0 f end=006813EC
|
||||
GxQueryCreate 00681630 f end=0068165B type="void __stdcall func(CGxQuery** query, EGxQueryType type)"
|
||||
GxLog 006817E0 f end=006817F5
|
||||
GxDrawLockedElements 00681A60 f end=00681AAB type="void __stdcall func()"
|
||||
GxPrimIndexPtr 00681AB0 f end=00681AFB type="void __stdcall func(uint32_t indexCount, uint16_t* indices)"
|
||||
|
|
@ -2193,7 +2194,7 @@ CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thisc
|
|||
CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
|
||||
CGxShader__Valid 00689A50 f end=00689A6F
|
||||
CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
|
||||
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15
|
||||
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15 type="void __thiscall func(CGxDeviceOpenGl* this)"
|
||||
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
|
||||
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
|
||||
CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8
|
||||
|
|
@ -2287,7 +2288,7 @@ CGxDeviceD3d__XformSetView 006A9E00 f end=006A9E09 type="void __thiscall func(CG
|
|||
CGxDeviceD3d__IShaderConstantsFlush 006A9FE0 f end=006AA06D
|
||||
CGxDeviceD3d__IShaderCreatePixel 006AA070 f end=006AA0C5 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
|
||||
CGxDeviceD3d__IShaderCreateVertex 006AA0D0 f end=006AA125 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
|
||||
CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A type="void __thiscall func(CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)"
|
||||
CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A type="void __thiscall func(CGxDeviceD3d* this, CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)"
|
||||
CGxDeviceD3d__ShaderDestroy 006AA190 f end=006AA207 type="void __thiscall func(CGxDeviceD3d* this, CGxShader** shader)"
|
||||
CGxDeviceD3d__IBindVertexShader 006AA2F0 f end=006AA346
|
||||
CTgaFile__ColorMapEntryBytes 006AA350 f end=006AA379 ; UC
|
||||
|
|
@ -2670,6 +2671,7 @@ Script_VoiceChat_IsPlayingLoopbackSound 00985E30 f end=00985E5D
|
|||
Script_VoiceChat_GetCurrentMicrophoneSignalLevel 00985E60 f end=00985E8A
|
||||
Script_VoiceChat_ActivatePrimaryCaptureCallback 00985E90 f end=00985E98
|
||||
Script_VoiceChat_StartCapture 00985EF0 f end=00985F6B
|
||||
DayNight__DNGlare__Initialize 009AD000 f end=009AD0A3 type="void __thiscall func(DayNight__DNGlare* this, char* a1)"
|
||||
nullsub_7 009D34B0 f
|
||||
nullsub_8 009D34C0 f
|
||||
nullsub_9 009D4260 f
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -20291,7 +20291,7 @@
|
|||
},
|
||||
{
|
||||
"type": "uint32_t",
|
||||
"name": "unk3AB8",
|
||||
"name": "m_d3dStereoEnabled",
|
||||
"offset": 15040
|
||||
},
|
||||
{
|
||||
|
|
@ -20305,11 +20305,20 @@
|
|||
"offset": 15048
|
||||
},
|
||||
{
|
||||
"type": "uint32_t",
|
||||
"name": "unk3AC4",
|
||||
"arrsize": 3,
|
||||
"type": "float",
|
||||
"name": "m_d3dStereoConvergence",
|
||||
"offset": 15052
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "m_d3dStereoSeparation",
|
||||
"offset": 15056
|
||||
},
|
||||
{
|
||||
"type": "int32_t",
|
||||
"name": "unk3ACC",
|
||||
"offset": 15060
|
||||
},
|
||||
{
|
||||
"type": "TSGrowableArray_CGxDeviceD3d__GxVertexDecl",
|
||||
"name": "m_vertexDecl",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue