mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 09:52:28 +00:00
feat(include): add some gx device headers
This commit is contained in:
parent
172cf3792d
commit
e7bb9a818a
14 changed files with 805 additions and 13 deletions
136
3.3.5a/include/gx/buffer.h
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136
3.3.5a/include/gx/buffer.h
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#ifndef GX_BUFFER_H
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#define GX_BUFFER_H
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#include <stdint.h>
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#include "storm/list.h"
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#include "tempest/vector.h"
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typedef enum EGxPoolHintBits EGxPoolHintBits;
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typedef enum EGxPoolTarget EGxPoolTarget;
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typedef enum EGxPoolUsage EGxPoolUsage;
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typedef enum EGxVertexAttrib EGxVertexAttrib;
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typedef enum EGxVertexBufferFormat EGxVertexBufferFormat;
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typedef struct ubyte4 ubyte4;
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typedef struct CGxVertexAttrib CGxVertexAttrib;
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typedef struct CGxVertexPBNT2 CGxVertexPBNT2;
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typedef struct CGxVertexPCT CGxVertexPCT;
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typedef struct CGxPool CGxPool;
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typedef struct CGxBuf CGxBuf;
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enum EGxPoolHintBits {
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GxPoolHintBit_Unk0 = 0,
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GxPoolHintBit_Unk1 = 1,
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GxPoolHintBit_Unk2 = 2,
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GxPoolHintBit_Unk3 = 3
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};
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enum EGxPoolTarget {
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GxPoolTarget_Vertex = 0,
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GxPoolTarget_Index = 1,
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GxPoolTargets_Last = 2
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};
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enum EGxPoolUsage {
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GxPoolUsage_Static = 0,
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GxPoolUsage_Dynamic = 1,
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GxPoolUsage_Stream = 2,
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GxPoolUsages_Last = 3
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};
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enum EGxVertexAttrib {
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GxVA_Position = 0,
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GxVA_BlendWeight = 1,
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GxVA_BlendIndices = 2,
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GxVA_Normal = 3,
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GxVA_Color0 = 4,
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GxVA_Color1 = 5,
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GxVA_TexCoord0 = 6,
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GxVA_TexCoord1 = 7,
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GxVA_TexCoord2 = 8,
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GxVA_TexCoord3 = 9,
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GxVA_TexCoord4 = 10,
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GxVA_TexCoord5 = 11,
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GxVA_TexCoord6 = 12,
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GxVA_TexCoord7 = 13,
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GxVAs_Last = 14
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};
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enum EGxVertexBufferFormat {
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GxVBF_P = 0,
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GxVBF_PN = 1,
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GxVBF_PNC = 2,
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GxVBF_PNT = 3,
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GxVBF_PNCT = 4,
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GxVBF_PNT2 = 5,
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GxVBF_PNCT2 = 6,
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GxVBF_PC = 7,
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GxVBF_PCT = 8,
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GxVBF_PCT2 = 9,
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GxVBF_PT = 10,
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GxVBF_PT2 = 11,
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GxVBF_PBNT2 = 12,
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GxVBF_PNC2T2 = 13,
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GxVertexBufferFormats_Last = 14
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};
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struct ubyte4 {
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union {
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uint8_t b[4];
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uint32_t u;
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};
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};
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struct CGxVertexAttrib {
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EGxVertexAttrib attrib;
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uint32_t type;
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uint32_t offset;
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uint32_t bufSize;
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};
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struct CGxVertexPBNT2 {
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C3Vector p;
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ubyte4 bw;
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ubyte4 bi;
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C3Vector n;
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C2Vector tc[2];
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};
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struct CGxVertexPCT {
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C3Vector p;
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CImVector c;
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C2Vector tc[1];
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};
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STORM_TS_LIST(CGxBuf);
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STORM_TS_LIST(CGxPool);
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// class CGxPool : public TSLinkedNode<CGxPool>
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struct CGxPool {
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TSLinkedNode_CGxPool b_base;
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EGxPoolTarget m_target;
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EGxPoolUsage m_usage;
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int32_t m_size;
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void* m_apiSpecific;
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void* m_mem;
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int32_t unk1C; // TODO
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TSList_CGxBuf m_bufList;
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EGxPoolHintBits m_hint;
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const char* m_name;
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};
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// class CGxBuf : public TSLinkedNode<CGxBuf>
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struct CGxBuf {
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TSLinkedNode_CGxBuf b_base;
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CGxPool* m_pool;
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uint32_t m_itemSize;
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uint32_t m_itemCount;
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uint32_t m_size;
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uint32_t m_index;
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uint8_t unk1C; // TODO
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uint8_t unk1D; // TODO
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uint8_t unk1E; // TODO
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uint8_t unk1F; // TODO
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};
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#endif
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31
3.3.5a/include/gx/caps.h
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31
3.3.5a/include/gx/caps.h
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#ifndef GX_CAPS_H
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#define GX_CAPS_H
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#include "gx/types.h"
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#include <stdint.h>
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typedef struct CGxCaps CGxCaps;
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struct CGxCaps {
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int32_t m_numTmus;
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int32_t m_pixelCenterOnEdge;
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int32_t m_texelCenterOnEdge;
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int32_t m_numStreams;
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int32_t int10;
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EGxColorFormat m_colorFormat;
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uint32_t m_maxIndex;
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int32_t m_generateMipMaps;
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int32_t m_texFmt[GxTexFormats_Last];
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int32_t m_texTarget[GxTexTargets_Last];
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uint32_t m_texMaxSize[GxTexTargets_Last];
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int32_t m_shaderTargets[GxShTargets_Last];
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int32_t m_texFilterTrilinear;
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int32_t m_texFilterAnisotropic;
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uint32_t m_maxTexAnisotropy;
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int32_t m_depthBias;
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int32_t int130;
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int32_t int134;
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int32_t int138;
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};
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#endif
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88
3.3.5a/include/gx/device.h
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88
3.3.5a/include/gx/device.h
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#ifndef GX_DEVICE_H
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#define GX_DEVICE_H
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#include <stdint.h>
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#include "storm/array.h"
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#include "storm/array/uint32_t.h"
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#include "tempest/box.h"
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#include "tempest/matrix.h"
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#include "tempest/rect.h"
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#include "tempest/vector.h"
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#include "gx/types.h"
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#include "gx/caps.h"
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#include "gx/format.h"
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#include "gx/state_bom.h"
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#include "gx/shader.h"
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#include "gx/matrix_stack.h"
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#include "gx/buffer.h"
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typedef struct CGxDevice CGxDevice;
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struct CGxAppRenderState {
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CGxStateBom m_value;
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uint32_t m_stackDepth;
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int32_t m_dirty;
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};
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STORM_TS_FIXED_ARRAY(CGxAppRenderState);
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struct CGxPushedRenderState {
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EGxRenderState m_which;
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CGxStateBom m_value;
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uint32_t m_stackDepth;
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};
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STORM_TS_GROWABLE_ARRAY(CGxPushedRenderState);
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struct ShaderConstants {
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C4Vector constants[256];
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uint32_t unk1;
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uint32_t unk2;
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};
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// minimum size in binary: 3944 bytes
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struct CGxDevice {
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// TODO: pointer to struct CGxDevice__vtable
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void* v_vtable;
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TSGrowableArray_CGxPushedRenderState m_pushedStates;
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TSGrowableArray_uint32_t m_stackOffsets;
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TSGrowableArray_EGxRenderState m_dirtyStates;
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CRect m_defWindowRect;
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CRect m_curWindowRect;
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EGxApi m_api;
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CGxFormat m_format;
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CGxCaps m_caps;
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TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[GxShTargets_Last];
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int32_t (*m_windowProc)(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam);
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int32_t m_context;
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int32_t intF5C;
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int32_t m_windowVisible;
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int32_t intF64;
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int32_t intF6C;
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CBoundingBox m_viewport;
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C44Matrix m_projection;
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C44Matrix m_projNative;
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CGxMatrixStack m_xforms[GxXforms_Last];
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uint32_t m_appMasterEnables;
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uint32_t m_hwMasterEnables;
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TSList_CGxPool m_poolList;
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CGxBuf* m_bufLocked[GxPoolTargets_Last];
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CGxPool* m_vertexPool;
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CGxPool* m_indexPool;
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CGxBuf* m_streamBufs[GxPoolTargets_Last];
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CGxVertexAttrib m_primVertexFormatAttrib[GxVertexBufferFormats_Last];
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CGxBuf* m_primVertexFormatBuf[GxVertexBufferFormats_Last];
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uint32_t m_primVertexMask;
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uint32_t m_primVertexDirty;
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EGxVertexBufferFormat m_primVertexFormat;
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CGxBuf* m_primVertexBuf;
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uint32_t m_primVertexSize;
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CGxBuf* m_primIndexBuf;
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int32_t m_primIndexDirty;
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TSFixedArray_CGxAppRenderState m_appRenderStates;
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TSFixedArray_CGxStateBom m_hwRenderStates;
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uint32_t m_baseMipLevel; // TODO placeholder
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};
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#endif
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35
3.3.5a/include/gx/format.h
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35
3.3.5a/include/gx/format.h
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#ifndef GX_FORMAT_H
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#define GX_FORMAT_H
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#include <stdint.h>
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#include "tempest/vector.h"
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typedef enum CGxFormat__Format CGxFormat__Format;
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typedef struct CGxFormat CGxFormat;
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enum CGxFormat__Format {
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Fmt_Rgb565 = 0,
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Fmt_ArgbX888 = 1,
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Fmt_Argb8888 = 2,
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Fmt_Argb2101010 = 3,
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Fmt_Ds160 = 4,
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Fmt_Ds24X = 5,
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Fmt_Ds248 = 6,
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Fmt_Ds320 = 7,
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Formats_Last = 8
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};
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struct CGxFormat {
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bool hwTnL;
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int8_t window;
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int32_t maximize;
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CGxFormat__Format depthFormat;
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C2iVector size;
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uint32_t sampleCount;
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CGxFormat__Format colorFormat;
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uint32_t refreshRate;
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uint32_t vsync;
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C2iVector pos;
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};
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#endif
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22
3.3.5a/include/gx/matrix_stack.h
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22
3.3.5a/include/gx/matrix_stack.h
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#ifndef GX_MATRIX_STACK_H
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#define GX_MATRIX_STACK_H
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#include <stdint.h>
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#include "tempest/matrix.h"
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typedef enum CGxMatrixStack__EMatrixFlags CGxMatrixStack__EMatrixFlags;
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typedef struct CGxMatrixStack CGxMatrixStack;
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enum CGxMatrixStack__EMatrixFlags {
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F_Identity = 0x1
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};
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struct CGxMatrixStack {
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uint32_t m_level;
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int8_t m_dirty;
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C44Matrix m_mtx[4];
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uint32_t m_flags[4];
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};
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#endif
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29
3.3.5a/include/gx/shader.h
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3.3.5a/include/gx/shader.h
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#ifndef GX_SHADER_H
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#define GX_SHADER_H
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#include "storm/hash.h"
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#include "storm/array/uint8_t.h"
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typedef struct CGxShader CGxShader;
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STORM_TS_HASH(CGxShader, HASHKEY_STRI);
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// class CGxShader : public TSHashObject<CGxShader, HASHKEY_STRI>
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struct CGxShader {
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TSHashObject_CGxShader_HASHKEY_STRI b_base;
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uint32_t refCount;
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void* apiSpecific;
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int32_t target;
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int32_t int28;
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int32_t valid;
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int32_t loaded;
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int32_t int34;
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int32_t patched;
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int32_t int3C;
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int32_t int40;
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int16_t int44;
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int16_t int46;
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TSGrowableArray_uint8_t code;
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};
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#endif
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21
3.3.5a/include/gx/state_bom.h
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3.3.5a/include/gx/state_bom.h
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#ifndef GX_STATE_BOM_H
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#define GX_STATE_BOM_H
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#include <stdint.h>
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#include "storm/array.h"
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typedef struct CGxStateBom CGxStateBom;
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struct CGxStateBom {
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union {
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int32_t i[3];
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uint32_t u[3];
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float f[3];
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void* p;
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} m_data;
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int32_t filler;
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};
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STORM_TS_FIXED_ARRAY(CGxStateBom);
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#endif
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355
3.3.5a/include/gx/types.h
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3.3.5a/include/gx/types.h
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#ifndef GX_TYPES_H
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#define GX_TYPES_H
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#include <stdint.h>
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#include "storm/array.h"
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enum BlitAlpha {
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BlitAlpha_0 = 0,
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BlitAlpha_1 = 1,
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BlitAlpha_8 = 2,
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BlitAlpha_Filler = 3,
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BlitAlphas_Last = 4
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};
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enum BlitFormat {
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BlitFormat_Unknown = 0,
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BlitFormat_Abgr8888 = 1,
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BlitFormat_Argb8888 = 2,
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BlitFormat_Argb4444 = 3,
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BlitFormat_Argb1555 = 4,
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BlitFormat_Rgb565 = 5,
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BlitFormat_Dxt1 = 6,
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BlitFormat_Dxt3 = 7,
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BlitFormat_Dxt5 = 8,
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BlitFormat_Uv88 = 9,
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BlitFormat_Gr1616F = 10,
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BlitFormat_R32F = 11,
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BlitFormat_D24X8 = 12,
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BlitFormats_Last = 13
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};
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enum EGxApi {
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GxApi_OpenGl = 0,
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GxApi_D3d9 = 1,
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GxApi_D3d9Ex = 2,
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GxApi_D3d10 = 3,
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GxApi_D3d11 = 4,
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GxApi_GLL = 5,
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GxApi_GLSDL = 6,
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GxApis_Last = 7
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};
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enum EGxBlend {
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GxBlend_Opaque = 0,
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GxBlend_AlphaKey = 1,
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GxBlend_Alpha = 2,
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GxBlend_Add = 3,
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GxBlend_Mod = 4,
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GxBlend_Mod2x = 5,
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GxBlend_ModAdd = 6,
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GxBlend_InvSrcAlphaAdd = 7,
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GxBlend_InvSrcAlphaOpaque = 8,
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GxBlend_SrcAlphaOpaque = 9,
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GxBlend_NoAlphaAdd = 10,
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GxBlend_ConstantAlpha = 11,
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GxBlends_Last = 12
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};
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enum EGxColorFormat {
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GxCF_argb = 0,
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GxCF_rgba = 1,
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GxColorFormats_Last = 2,
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};
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enum EGxFontHJusts {
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GxHJ_Left = 0,
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GxHJ_Center = 1,
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GxHJ_Right = 2,
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GxHJ_Last = 3
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};
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enum EGxFontVJusts {
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GxVJ_Top = 0,
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GxVJ_Middle = 1,
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GxVJ_Bottom = 2,
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GxVJ_Last = 3
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};
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enum EGxMasterEnables {
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GxMasterEnable_Lighting = 0,
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GxMasterEnable_Fog = 1,
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GxMasterEnable_DepthTest = 2,
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GxMasterEnable_DepthWrite = 3,
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GxMasterEnable_ColorWrite = 4,
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GxMasterEnable_Culling = 5,
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GxMasterEnable_DoubleBuffering = 6,
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GxMasterEnable_NormalProjection = 7,
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GxMasterEnable_PolygonFill = 8,
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GxMasterEnables_Last = 9
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};
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enum EGxPrim {
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GxPrim_Points = 0,
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GxPrim_Lines = 1,
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GxPrim_LineStrip = 2,
|
||||
GxPrim_Triangles = 3,
|
||||
GxPrim_TriangleStrip = 4,
|
||||
GxPrim_TriangleFan = 5,
|
||||
GxPrims_Last = 6
|
||||
};
|
||||
|
||||
enum EGxPrimMask {
|
||||
GxPrim_Position = 0x1,
|
||||
GxPrim_BlendWeight = 0x2,
|
||||
GxPrim_BlendIndices = 0x4,
|
||||
GxPrim_Normal = 0x8,
|
||||
GxPrim_Color0 = 0x10,
|
||||
GxPrim_Color1 = 0x20,
|
||||
GxPrim_TexCoord0 = 0x40,
|
||||
GxPrim_TexCoord1 = 0x80
|
||||
};
|
||||
|
||||
enum EGxRenderState {
|
||||
GxRs_PolygonOffset = 0,
|
||||
GxRs_MatDiffuse = 1,
|
||||
GxRs_MatEmissive = 2,
|
||||
GxRs_MatSpecular = 3,
|
||||
GxRs_MatSpecularExp = 4,
|
||||
GxRs_NormalizeNormals = 5,
|
||||
GxRs_BlendingMode = 6,
|
||||
GxRs_AlphaRef = 7,
|
||||
GxRs_FogStart = 8,
|
||||
GxRs_FogEnd = 9,
|
||||
GxRs_FogColor = 10,
|
||||
GxRs_Lighting = 11,
|
||||
GxRs_Fog = 12,
|
||||
GxRs_DepthTest = 13,
|
||||
GxRs_DepthFunc = 14,
|
||||
GxRs_DepthWrite = 15,
|
||||
GxRs_ColorWrite = 16,
|
||||
GxRs_Culling = 17,
|
||||
GxRs_ClipPlaneMask = 18,
|
||||
GxRs_Multisample = 19,
|
||||
GxRs_ScissorTest = 20,
|
||||
GxRs_Texture0 = 21,
|
||||
GxRs_Texture1 = 22,
|
||||
GxRs_Texture2 = 23,
|
||||
GxRs_Texture3 = 24,
|
||||
GxRs_Texture4 = 25,
|
||||
GxRs_Texture5 = 26,
|
||||
GxRs_Texture6 = 27,
|
||||
GxRs_Texture7 = 28,
|
||||
GxRs_Texture8 = 29,
|
||||
GxRs_Texture9 = 30,
|
||||
GxRs_Texture10 = 31,
|
||||
GxRs_Texture11 = 32,
|
||||
GxRs_Texture12 = 33,
|
||||
GxRs_Texture13 = 34,
|
||||
GxRs_Texture14 = 35,
|
||||
GxRs_Texture15 = 36,
|
||||
GxRs_ColorOp0 = 37,
|
||||
GxRs_ColorOp1 = 38,
|
||||
GxRs_ColorOp2 = 39,
|
||||
GxRs_ColorOp3 = 40,
|
||||
GxRs_ColorOp4 = 41,
|
||||
GxRs_ColorOp5 = 42,
|
||||
GxRs_ColorOp6 = 43,
|
||||
GxRs_ColorOp7 = 44,
|
||||
GxRs_AlphaOp0 = 45,
|
||||
GxRs_AlphaOp1 = 46,
|
||||
GxRs_AlphaOp2 = 47,
|
||||
GxRs_AlphaOp3 = 48,
|
||||
GxRs_AlphaOp4 = 49,
|
||||
GxRs_AlphaOp5 = 50,
|
||||
GxRs_AlphaOp6 = 51,
|
||||
GxRs_AlphaOp7 = 52,
|
||||
GxRs_TexGen0 = 53,
|
||||
GxRs_TexGen1 = 54,
|
||||
GxRs_TexGen2 = 55,
|
||||
GxRs_TexGen3 = 56,
|
||||
GxRs_TexGen4 = 57,
|
||||
GxRs_TexGen5 = 58,
|
||||
GxRs_TexGen6 = 59,
|
||||
GxRs_TexGen7 = 60,
|
||||
GxRs_Unk61 = 61,
|
||||
GxRs_Unk62 = 62,
|
||||
GxRs_Unk63 = 63,
|
||||
GxRs_Unk64 = 64,
|
||||
GxRs_Unk65 = 65,
|
||||
GxRs_Unk66 = 66,
|
||||
GxRs_Unk67 = 67,
|
||||
GxRs_Unk68 = 68,
|
||||
GxRs_Unk69 = 69,
|
||||
GxRs_Unk70 = 70,
|
||||
GxRs_Unk71 = 71,
|
||||
GxRs_Unk72 = 72,
|
||||
GxRs_Unk73 = 73,
|
||||
GxRs_Unk74 = 74,
|
||||
GxRs_Unk75 = 75,
|
||||
GxRs_Unk76 = 76,
|
||||
GxRs_VertexShader = 77,
|
||||
GxRs_PixelShader = 78,
|
||||
GxRs_PointScale = 79,
|
||||
GxRs_PointScaleAttenuation = 80,
|
||||
GxRs_PointScaleMin = 81,
|
||||
GxRs_PointScaleMax = 82,
|
||||
GxRs_PointSprite = 83,
|
||||
GxRs_Unk84 = 84,
|
||||
GxRs_ColorMaterial = 85,
|
||||
GxRenderStates_Last = 86
|
||||
};
|
||||
STORM_TS_GROWABLE_ARRAY(EGxRenderState);
|
||||
|
||||
enum EGxShPS {
|
||||
GxShPS_none = 0,
|
||||
GxShPS_ps_1_1 = 1,
|
||||
GxShPS_ps_1_4 = 2,
|
||||
GxShPS_ps_2_0 = 3,
|
||||
GxShPS_ps_3_0 = 4,
|
||||
GxShPS_ps_4_0 = 5,
|
||||
GxShPS_ps_5_0 = 6,
|
||||
GxShPS_nvrc = 7,
|
||||
GxShPS_nvts = 8,
|
||||
GxShPS_nvts2 = 9,
|
||||
GxShPS_nvts3 = 10,
|
||||
GxShPS_nvfp2 = 11,
|
||||
GxShPS_arbfp1 = 12,
|
||||
GxShPS_glsl = 13,
|
||||
};
|
||||
|
||||
enum EGxShTarget {
|
||||
GxSh_Vertex = 0,
|
||||
GxSh_Hull = 1,
|
||||
GxSh_Domain = 2,
|
||||
GxSh_Geometry = 3,
|
||||
GxSh_Pixel = 4,
|
||||
GxSh_Compute = 5,
|
||||
GxShTargets_Last = 6
|
||||
};
|
||||
|
||||
enum EGxShVS {
|
||||
GxShVS_none = 0,
|
||||
GxShVS_vs_1_1 = 1,
|
||||
GxShVS_vs_2_0 = 2,
|
||||
GxShVS_vs_3_0 = 3,
|
||||
GxShVS_vs_4_0 = 4,
|
||||
GxShVS_vs_5_0 = 5,
|
||||
GxShVS_arbvp1 = 6,
|
||||
GxShVS_arbvp1_cg12 = 7,
|
||||
GxShVS_nvvp = 8,
|
||||
GxShVS_nvvp2 = 9,
|
||||
GxShVS_nvvp3 = 10,
|
||||
GxShVS_glsl = 11
|
||||
};
|
||||
|
||||
enum EGxTexCommand {
|
||||
GxTex_Lock = 0,
|
||||
GxTex_Latch = 1,
|
||||
GxTex_Unlock = 2,
|
||||
GxTexCommands_Last = 3
|
||||
};
|
||||
|
||||
enum EGxTexFilter {
|
||||
GxTex_Nearest = 0x0,
|
||||
GxTex_Linear = 0x1,
|
||||
GxTex_NearestMipNearest = 0x2,
|
||||
GxTex_LinearMipNearest = 0x3,
|
||||
GxTex_LinearMipLinear = 0x4,
|
||||
GxTex_Anisotropic = 0x5,
|
||||
GxTexFilters_Last = 0x6,
|
||||
};
|
||||
|
||||
enum EGxTexFormat {
|
||||
GxTex_Unknown = 0x0,
|
||||
GxTex_Abgr8888 = 0x1,
|
||||
GxTex_Argb8888 = 0x2,
|
||||
GxTex_Argb4444 = 0x3,
|
||||
GxTex_Argb1555 = 0x4,
|
||||
GxTex_Rgb565 = 0x5,
|
||||
GxTex_Dxt1 = 0x6,
|
||||
GxTex_Dxt3 = 0x7,
|
||||
GxTex_Dxt5 = 0x8,
|
||||
GxTex_Uv88 = 0x9,
|
||||
GxTex_Gr1616F = 0xA,
|
||||
GxTex_R32F = 0xB,
|
||||
GxTex_D24X8 = 0xC,
|
||||
GxTexFormats_Last = 0xD,
|
||||
};
|
||||
|
||||
enum EGxTexTarget {
|
||||
GxTex_2d = 0x0,
|
||||
GxTex_CubeMap = 0x1,
|
||||
GxTex_Rectangle = 0x2,
|
||||
GxTex_NonPow2 = 0x3,
|
||||
GxTexTargets_Last = 0x4
|
||||
};
|
||||
|
||||
enum EGxTexWrapMode {
|
||||
GxTex_Clamp = 0,
|
||||
GxTex_Wrap = 1
|
||||
};
|
||||
|
||||
enum EGxXform {
|
||||
GxXform_Tex0 = 0,
|
||||
GxXform_Tex1 = 1,
|
||||
GxXform_Tex2 = 2,
|
||||
GxXform_Tex3 = 3,
|
||||
GxXform_Tex4 = 4,
|
||||
GxXform_Tex5 = 5,
|
||||
GxXform_Tex6 = 6,
|
||||
GxXform_Tex7 = 7,
|
||||
GxXform_World = 8,
|
||||
GxXform_Projection = 9,
|
||||
GxXform_View = 10,
|
||||
GxXforms_Last = 11
|
||||
};
|
||||
|
||||
enum EGxuDrawListCategory {
|
||||
GxuCat_0 = 0,
|
||||
GxuCat_1 = 1,
|
||||
GxuCat_2 = 2
|
||||
};
|
||||
|
||||
enum EGxWM {
|
||||
GxWM_Size = 0,
|
||||
GxWM_DisplayChange = 1,
|
||||
GxWM_Destroy = 2,
|
||||
GxWM_SetFocus = 3,
|
||||
GxWM_KillFocus = 4,
|
||||
};
|
||||
|
||||
enum COLOR_FILE_FORMAT {
|
||||
COLOR_JPEG = 0,
|
||||
COLOR_PAL = 1,
|
||||
COLOR_DXT = 2,
|
||||
COLOR_3 = 3
|
||||
};
|
||||
|
||||
enum PIXEL_FORMAT {
|
||||
PIXEL_DXT1 = 0x0,
|
||||
PIXEL_DXT3 = 0x1,
|
||||
PIXEL_ARGB8888 = 0x2,
|
||||
PIXEL_ARGB1555 = 0x3,
|
||||
PIXEL_ARGB4444 = 0x4,
|
||||
PIXEL_RGB565 = 0x5,
|
||||
PIXEL_A8 = 0x6,
|
||||
PIXEL_DXT5 = 0x7,
|
||||
PIXEL_UNSPECIFIED = 0x8,
|
||||
PIXEL_ARGB2565 = 0x9,
|
||||
NUM_PIXEL_FORMATS = 0xA
|
||||
};
|
||||
|
||||
struct C4Pixel {
|
||||
char b;
|
||||
char g;
|
||||
char r;
|
||||
char a;
|
||||
};
|
||||
|
||||
struct MipBits {
|
||||
C4Pixel* mip[1];
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue