feat(include): add some gx device headers

This commit is contained in:
phaneron 2024-07-08 15:26:09 -04:00
parent 172cf3792d
commit e7bb9a818a
14 changed files with 805 additions and 13 deletions

View file

@ -1,6 +1,7 @@
// Types
#include "storm/array.h"
#include "storm/list.h"
#include "storm/hash.h"
#include "tempest/box.h"
#include "tempest/matrix.h"
@ -11,5 +12,19 @@
#include "tempest/sphere.h"
#include "tempest/vector.h"
// include files that define the use of template classes
#include "storm/array/uint32_t.h"
#include "gx/buffer.h"
#include "gx/caps.h"
#include "gx/device.h"
#include "gx/format.h"
#include "gx/matrix_stack.h"
#include "gx/shader.h"
#include "gx/state_bom.h"
#include "gx/types.h"
// include files that define the use of template classes for standard library types
#include "storm/array/uint32_t.h"
// template types that are defined in our headers, should be declared immediately after the base type
// and not used anywhere else