feat(include): add some gx device headers

This commit is contained in:
phaneron 2024-07-08 15:26:09 -04:00
parent 172cf3792d
commit e7bb9a818a
14 changed files with 805 additions and 13 deletions

View file

@ -15,7 +15,8 @@ To use these headers in Ghidra,
1. go to `File` > `Parse C Source...`.
2. Select `clib.prf` as your parse configuration, and clear all source files and input paths.
3. Add the header `<game version>/include/main.h` to the `Source files to parse` combo box.
4. press `Parse to Program`.
4. Add the path to `<game version>/include` to the `Include paths` combo box.
5. press `Parse to Program`.
TODO: equivalent guide for IDA Pro.
@ -51,4 +52,5 @@ To import this file to your Ghidra project,
To refresh the `main.sym` file after changing one of the constituent symbol files:
```bash
script/compile-symbols <game version>
script/compile-symbols <game version>
```