mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 09:52:28 +00:00
fix(profile): remove game.dd32
This commit is contained in:
parent
966629794b
commit
f756b6da51
5 changed files with 115 additions and 4 deletions
|
|
@ -529,13 +529,19 @@ static import_symbols() {
|
|||
set_name(0x00512A00, "CGGameUI__IsPartyMember");
|
||||
set_name(0x00512E20, "CGGameUI__HandleScreenshot");
|
||||
set_name(0x00512E60, "CGGameUI__CloseInteraction");
|
||||
set_name(0x00513530, "CGGameUI__Reload");
|
||||
set_name(0x005136E0, "CGGameUI__GetCursorVirtualItem");
|
||||
set_name(0x005134C0, "CGGameUI__SetMinimapZoneText");
|
||||
set_name(0x00513530, "CGGameUI__ShowBlockedActionFeedback");
|
||||
set_name(0x00513640, "CGGameUI__ShowBlockedFrameFeedback");
|
||||
set_name(0x00513660, "CGGameUI__GetCursorItem");
|
||||
set_name(0x005136C0, "CGGameUI__GetCursorSpell");
|
||||
set_name(0x005136D0, "CGGameUI__GetCursorVirtualItem");
|
||||
set_name(0x005136E0, "CGGameUI__GetCursorVirtualItem@2");
|
||||
set_name(0x00513700, "CGGameUI__IsAutoLooting");
|
||||
set_name(0x00513770, "CGGameUI__UnlockItem");
|
||||
set_name(0x005138D0, "CGGameUI__GetPartyMember");
|
||||
set_name(0x00513B20, "CGGameUI__SetInstanceLockTime");
|
||||
set_name(0x00513C30, "CGGameUI__GetPartyMemberState");
|
||||
set_name(0x00513CF0, "CGGameUI__UpdateUnitHighlights");
|
||||
set_name(0x00513DF0, "CGGameUI__LastErrorMessage");
|
||||
set_name(0x00514430, "Script_IsModifierKeyDown");
|
||||
set_name(0x005144C0, "Script_IsLeftShiftKeyDown");
|
||||
|
|
@ -624,7 +630,10 @@ static import_symbols() {
|
|||
set_name(0x00517D70, "Script_CanMapChangeDifficulty");
|
||||
set_name(0x005186A0, "CGGameUI__ResetCamera");
|
||||
set_name(0x00518D50, "CGGameUI__ClearInteractTarget");
|
||||
set_name(0x00518DC0, "CGGameUI__SendTarget");
|
||||
set_name(0x005191C0, "CGGameUI__CanPerformAction");
|
||||
set_name(0x00519280, "CGGameUI__ClearCursor");
|
||||
set_name(0x005196F0, "CGGameUI__DoPowerRegen");
|
||||
set_name(0x0051A3B0, "Script_ClearCursor");
|
||||
set_name(0x0051A3D0, "Script_EquipCursorItem");
|
||||
set_name(0x0051A530, "Script_EquipPendingItem");
|
||||
|
|
@ -700,14 +709,24 @@ static import_symbols() {
|
|||
set_name(0x0051D590, "Script_GameMovieFinished");
|
||||
set_name(0x0051D5A0, "Script_GetAllowLowLevelRaid");
|
||||
set_name(0x0051D600, "Script_SetAllowLowLevelRaid");
|
||||
set_name(0x0051D7C0, "CGGameUI__StopCinematicInternal");
|
||||
set_name(0x0051F790, "CGGameUI__HandleObjectTrackChange");
|
||||
set_name(0x0051FA50, "CGGameUI__FilterMouseDown");
|
||||
set_name(0x0051FB00, "CGGameUI__HandleMouseDown");
|
||||
set_name(0x0051FB60, "CGGameUI__HandleSpriteTrack");
|
||||
set_name(0x0051FB80, "CGGameUI__HandleDisplaySizeChanged");
|
||||
set_name(0x0051FCE0, "CGGameUI__SetInteractTarget");
|
||||
set_name(0x0051FF20, "CGGameUI__SetFocusTarget");
|
||||
set_name(0x00520410, "CGGameUI__CanInspect");
|
||||
set_name(0x005204C0, "CGGameUI__NewZoneFeedback");
|
||||
set_name(0x00520770, "CGGameUI__SetCursorItem");
|
||||
set_name(0x00520880, "CGGameUI__SetCursorMoney");
|
||||
set_name(0x00520A80, "CGGameUI__SetCursorPetAction");
|
||||
set_name(0x00520C60, "CGGameUI__SetCursorPet");
|
||||
set_name(0x00520D30, "CGGameUI__SetCursorVirtualItem");
|
||||
set_name(0x00520DC0, "CGGameUI__SetCursorEquipmentSet");
|
||||
set_name(0x005216F0, "CGGameUI__DisplayError");
|
||||
set_name(0x005220B0, "CGGameUI__AutoMouseOver");
|
||||
set_name(0x005222E0, "Script_ReloadUI");
|
||||
set_name(0x00522320, "Script_DeleteCursorItem");
|
||||
set_name(0x00522480, "Script_FocusUnit");
|
||||
|
|
@ -734,9 +753,15 @@ static import_symbols() {
|
|||
set_name(0x00523360, "Script_AcceptLevelGrant");
|
||||
set_name(0x00523370, "Script_EndRefund");
|
||||
set_name(0x005233D0, "Script_EndBoundTradeable");
|
||||
set_name(0x00523640, "CGGameUI__CloseLoot");
|
||||
set_name(0x00523E80, "CGGameUI__GetCorpseLocation");
|
||||
set_name(0x005240E0, "CGGameUI__HandleDisplaySizeChanged@2");
|
||||
set_name(0x005241B0, "CGGameUI__ClearTarget");
|
||||
set_name(0x00524350, "CGGameUI__BreakTarget");
|
||||
set_name(0x00524980, "Script_StopCinematic");
|
||||
set_name(0x00524B60, "CGGameUI__AcceptAreaSpiritHeal");
|
||||
set_name(0x00524BF0, "CGGameUI__Target");
|
||||
set_name(0x00524FC0, "CGGameUI__TargetNearestUnit");
|
||||
set_name(0x00525A30, "Script_TargetUnit");
|
||||
set_name(0x00525A90, "Script_TargetNearest");
|
||||
set_name(0x00525AD0, "Script_TargetNearestEnemy");
|
||||
|
|
@ -766,6 +791,7 @@ static import_symbols() {
|
|||
set_name(0x00528F00, "CGGameUI__Shutdown");
|
||||
set_name(0x00529160, "CGGameUI__ShutdownGame");
|
||||
set_name(0x0052A980, "CGGameUI__Initialize");
|
||||
set_name(0x0052AED0, "CGGameUI__RegisterSavedVariable");
|
||||
set_name(0x0052B470, "Script_RegisterForSave");
|
||||
set_name(0x0052B4E0, "Script_RegisterForSavePerCharacter");
|
||||
set_name(0x0052B550, "CGGameUI__InitializeGame");
|
||||
|
|
@ -3221,6 +3247,7 @@ static import_symbols() {
|
|||
set_name(0x00AB91C0, "System_File__Stacked__s_nullstack");
|
||||
set_name(0x00AB92C0, "System_File__Stacked__s_basestack");
|
||||
set_name(0x00AC1B9C, "s_zorderlist");
|
||||
set_name(0x00AC80A8, "CGGameUI__m_visible");
|
||||
set_name(0x00AD2808, "s_cursorNames");
|
||||
set_name(0x00AD305C, "g_achievementDB");
|
||||
set_name(0x00AD3080, "g_achievement_CriteriaDB");
|
||||
|
|
@ -3500,14 +3527,22 @@ static import_symbols() {
|
|||
set_name(0x00BD0754, "CGGameUI__m_cursorVirtualDisplay");
|
||||
set_name(0x00BD0758, "CGGameUI__m_cursorVirtualID");
|
||||
set_name(0x00BD0770, "CGGameUI__m_stackSplit");
|
||||
set_name(0x00BD0778, "CGGameUI__m_UISimpleParent");
|
||||
set_name(0x00BD077C, "CGGameUI__m_minimapZoneText");
|
||||
set_name(0x00BD0784, "CGGameUI__m_subZoneText");
|
||||
set_name(0x00BD0788, "CGGameUI__m_zoneText");
|
||||
set_name(0x00BD078C, "CGGameUI__m_simpleTop");
|
||||
set_name(0x00BD0791, "CGGameUI__m_reloadUIRequested");
|
||||
set_name(0x00BD0792, "CGGameUI__m_inWorld");
|
||||
set_name(0x00BD0798, "CGGameUI__m_interactMaxDistSq");
|
||||
set_name(0x00BD079C, "CGGameUI__m_cursorMoney");
|
||||
set_name(0x00BD07A0, "CGGameUI__m_currentObjectTrack");
|
||||
set_name(0x00BD07B8, "CGGameUI__m_lastTarget");
|
||||
set_name(0x00BD07C0, "CGGameUI__m_lastEnemyTarget");
|
||||
set_name(0x00BD07C8, "CGGameUI__m_lastFriendTraget");
|
||||
set_name(0x00BD07D8, "CGGameUI__m_directionalTarget");
|
||||
set_name(0x00BD07E0, "CGGameUI__m_cursorSpell");
|
||||
set_name(0x00BD07F8, "CGGameUI__m_aspect");
|
||||
set_name(0x00BD07FC, "CGGameUI__m_inCinematic");
|
||||
set_name(0x00BD0818, "CGGameUI__m_corpseMapID");
|
||||
set_name(0x00BD081C, "CGGameUI__m_corpseActualMapID");
|
||||
|
|
@ -3516,6 +3551,7 @@ static import_symbols() {
|
|||
set_name(0x00BD085C, "CGGameUI__m_instanceLockComletedMask");
|
||||
set_name(0x00BD0860, "CGGameUI__m_instanceLockExtending");
|
||||
set_name(0x00BD086C, "CGGameUI__m_billingExpireTime");
|
||||
set_name(0x00BD08A0, "CGGameUI__m_lastRegenTime");
|
||||
set_name(0x00C1DC98, "CGActionBar__m_slotNoMana");
|
||||
set_name(0x00C1DED8, "CGActionBar__m_slotUsable");
|
||||
set_name(0x00C1E118, "CGActionBar__m_slotUseCount");
|
||||
|
|
@ -3622,6 +3658,7 @@ static import_symbols() {
|
|||
set_name(0x00CAE954, "s_freecount");
|
||||
set_name(0x00CAE958, "g_opt");
|
||||
set_name(0x00D3F798, "s_scriptProfileEnabled");
|
||||
set_name(0x00D4139C, "CGGameUI__m_luaTainted");
|
||||
set_name(0x00D41580, "s_WindowResizeLock");
|
||||
set_name(0x00D4159C, "s_OsTimeMgr");
|
||||
set_name(0x00D415A0, "s_haveProcessorFeatures");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue