feat(profile): CGActionBar func and label

This commit is contained in:
gromchek 2025-04-04 22:44:47 +03:00
parent 50c6f5677e
commit fb8f3941a8
6 changed files with 112 additions and 0 deletions

View file

@ -1521,31 +1521,60 @@ static import_symbols() {
set_name(0x005A6DC0, "Script_GetGuildBankTransaction");
set_name(0x005A7110, "Script_QueryGuildBankText");
set_name(0x005A7180, "Script_SetGuildBankText");
set_name(0x005A79D0, "CGActionBar__InitializeGame");
set_name(0x005A7A70, "CGActionBar__ShowGrid");
set_name(0x005A7A80, "CGActionBar__HideGrid");
set_name(0x005A7C20, "CGActionBar__SetTemporaryActionBarFlags");
set_name(0x005A7D10, "Script_GetActionCount");
set_name(0x005A7D90, "Script_GetActionText");
set_name(0x005A7E60, "Script_IsUsableAction");
set_name(0x005A7F20, "Script_GetBonusBarOffset");
set_name(0x005A7F60, "Script_ChangeActionBarPage");
set_name(0x005A7FD0, "Script_GetActionBarPage");
set_name(0x005A8070, "CGActionBar__GetItem");
set_name(0x005A8160, "CGActionBar__HasAction");
set_name(0x005A8220, "Script_HasAction");
set_name(0x005A8290, "Script_SetActionBarToggles");
set_name(0x005A8330, "Script_GetMultiCastTotemSpells");
set_name(0x005A83C0, "CGActionBar__UpdateBonusBar");
set_name(0x005A84D0, "CGActionBar__GetAttackTexture");
set_name(0x005A85E0, "CGActionBar__GetRangedTexture");
set_name(0x005A86B0, "CGActionBar__FindUseEnchantItemPtr");
set_name(0x005A8720, "Script_IsStackableAction");
set_name(0x005A8790, "Script_GetActionBarToggles");
set_name(0x005A8820, "Script_IsPossessBarVisible");
set_name(0x005A88B0, "CGActionBar__IsEquippedAction");
set_name(0x005A8A60, "CGActionBar__CalculateItemCount");
set_name(0x005A8BC0, "Script_IsEquippedAction");
set_name(0x005A8C30, "CGActionBar__GetSpell");
set_name(0x005A8D30, "CGActionBar__UpdateUsablePower");
set_name(0x005A8E40, "CGActionBar__GetCooldown");
set_name(0x005A8F10, "Script_GetActionInfo");
set_name(0x005A91C0, "Script_GetActionCooldown");
set_name(0x005A9290, "Script_GetActionAutocast");
set_name(0x005A9360, "CGActionBar__IsConsumableAction");
set_name(0x005A95E0, "CGActionBar__ActionHasRange");
set_name(0x005A97F0, "CGActionBar__GetTexture");
set_name(0x005A9B30, "Script_GetActionTexture");
set_name(0x005A9BA0, "Script_IsAttackAction");
set_name(0x005A9C10, "Script_IsAutoRepeatAction");
set_name(0x005A9C80, "Script_IsConsumableAction");
set_name(0x005A9CF0, "Script_ActionHasRange");
set_name(0x005A9D50, "Script_IsActionInRange");
set_name(0x005A9E20, "CGActionBar__UpdateUsableAction");
set_name(0x005AA240, "CGActionBar__IsCurrentAction");
set_name(0x005AA390, "CGActionBar__SlotChanged");
set_name(0x005AA470, "CGActionBar__UpdateUsable");
set_name(0x005AAA90, "CGActionBar__RemoveAction");
set_name(0x005AAB90, "CGActionBar__RemoveMacro");
set_name(0x005AAD40, "Script_IsCurrentAction");
set_name(0x005AAE20, "CGActionBar__RemoveEquipmentSet");
set_name(0x005AAE80, "CGActionBar__SetAction");
set_name(0x005AB120, "CGActionBar__PutActionInSlot");
set_name(0x005AB840, "Script_PlaceAction");
set_name(0x005AB8A0, "Script_SetMultiCastSpell");
set_name(0x005ABBC0, "CGActionBar__UseAction");
set_name(0x005ABE70, "CGActionBar__PickupAction");
set_name(0x005AC000, "Script_UseAction");
set_name(0x005AC090, "Script_PickupAction");
set_name(0x005AC320, "Script_RegisterStaticConstants");
@ -3481,6 +3510,13 @@ static import_symbols() {
set_name(0x00BD085C, "CGGameUI__m_instanceLockComletedMask");
set_name(0x00BD0860, "CGGameUI__m_instanceLockExtending");
set_name(0x00BD086C, "CGGameUI__m_billingExpireTime");
set_name(0x00C1DC98, "CGActionBar__m_slotNoMana");
set_name(0x00C1DED8, "CGActionBar__m_slotUsable");
set_name(0x00C1E118, "CGActionBar__m_slotUseCount");
set_name(0x00C1E358, "CGActionBar__m_slotActions");
set_name(0x00C1E598, "CGActionBar__m_currentPage");
set_name(0x00C1E59C, "CGActionBar__m_bonusBarOffset");
set_name(0x00C1E5A0, "CGActionBar__m_tempPageActiveFlags");
set_name(0x00C25CD0, "s_cursorFile");
set_name(0x00C25DD4, "s_cursorItemMipsWidth");
set_name(0x00C25DD8, "s_cursorItemMipsHeight");