feat(profile): CMapDoodadDef CMapEntity structs

This commit is contained in:
gromchek 2025-10-19 00:42:50 +03:00
parent 60ef40323e
commit fc5ebf2e43
3 changed files with 136 additions and 0 deletions

View file

@ -86,6 +86,8 @@
#include "map/CDetailDoodadInst.h"
#include "map/CMapRenderChunk.h"
#include "map/CMapObjDef.h"
#include "map/CMapDoodadDef.h"
#include "map/CMapEntity.h"
#include "net/message.h"

View file

@ -0,0 +1,69 @@
#ifndef CMAPDOODADDEF_H
#define CMAPDOODADDEF_H
DECLARE_STRUCT(CMapDoodadDef);
#include "tempest/box.h"
#include "tempest/matrix.h"
#include "tempest/vector.h"
struct CMapDoodadDef
{
void** vtable; //0x00
int32_t objectIndex; //0x04
uint16_t flags; //0x08
uint16_t pad_0A; //0x0A
int32_t unk_C; //0x0C
void* prev; //0x10
void* next; //0x14
int32_t TSExplicitList__m_linkoffset_unk_18; //0x18
void* TSExplicitList__m_ptr1_unk_1C; //0x1C
void* TSExplicitList__m_ptr2_unk_20; //0x20
//CMapStaticEntity fields
int32_t unk_024; //0x24
uint32_t unkFlags_28; //0x28
int32_t unkCounter; //0x2C
float unk_030; //0x30
void* unk_m2Model_034; //0x34
C3Vector vec1;
float unk_044; //0x44
CAaBox bbox;
C3Vector vec2;
C3Vector position;
float scale; //0x78
int32_t unk_07C; //0x7C
int32_t unk_080; //0x80
CImVector m2AmbietColor; //0x84
CImVector m2DiffuseColor; //0x88
float unk_08C; //0x8C
//end
//CMapDoodadDef fields
uint32_t unkFlags_090; //0x90
void* unk_094; //0x94
void* unk_098; //0x98
void* prevMapDoodadDef_09C; //0x9C
void* nextMapDoodadDef_0A0; //0xA0
int32_t unk_0A4; //0xA4
int32_t unk_0A8; //0xA8
int32_t unk_0AC; //0xAC
int32_t unk_0B0; //0xB0
int32_t unk_0B4; //0xB4
int32_t unk_0B8; //0xB8
int32_t unk_0BC; //0xBC
CAaBox bbox;
C44Matrix mat;
C44Matrix identity;
int32_t unk_158; //0x158 sound
int32_t unk_15C; //0x15C
int32_t unk_160; //0x160
int32_t unk_164; //0x164
int32_t unk_168; //0x168
int32_t unk_16C; //0x16C
//end
};
#endif

View file

@ -0,0 +1,65 @@
#ifndef CMAPENTITY_H
#define CMAPENTITY_H
DECLARE_STRUCT(CMapEntity);
#include "system/types.h"
#include "tempest/vector.h"
#include "tempest/box.h"
struct CMapEntity
{
//CMapBaseObj fields
void** vtable; //0x00
int32_t objectIndex; //0x04
uint16_t flags; //0x08
uint16_t pad_0A; //0x0A
int32_t unk_C; //0x0C
CMapEntity* prev; //0x10
CMapEntity* next; //0x14
int32_t TSExplicitList__m_linkoffset_unk_18; //0x18
void* TSExplicitList__m_ptr1_unk_1C; //0x1C
void* TSExplicitList__m_ptr2_unk_20; //0x20
//end
//CMapStaticEntity fields
int32_t unk_024; //0x24
uint32_t unkFlags_28; //0x28
int32_t unkCounter; //0x2C
float unk_030; //0x30
void* unk_m2Model_034; //0x34
C3Vector vec1;
float unk_044; //0x44
CAaBox bbox;
C3Vector vec2;
C3Vector position;
float scale; //0x78
int32_t unk_07C; //0x7C
int32_t unk_080; //0x80
CImVector m2AmbietColor; //0x84
CImVector m2DiffuseColor; //0x88
float unk_08C; //0x8C
//end
//CMapEntity fields
int32_t unk_090; //0x90
int32_t unk_094; //0x94
uint64_t guid; //0x98
int32_t unk_0A0; //0xA0
int32_t unk_0A4; //0xA4
int32_t unk_0A8; //0xA8
int32_t unk_0AC; //0xAC
int32_t unk_0B0; //0xB0
int32_t unk_0B4; //0xB4
int32_t unk_0B8; //0xB8
int32_t unk_0BC; //0xBC
CImVector ambientTarget;
float dirLightScaleTarget;
int32_t unk_0C8; //0xC8
int32_t unk_0CC; //0xCC
//end
};
#endif