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feat(profile): move StringToBOOL into framescript, add lua information
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3 changed files with 7 additions and 2 deletions
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@ -46,3 +46,7 @@ FrameScript_Object__RegisterScriptEvent 0081B380 f end=0081B407
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FrameScript_Object__UnregisterScriptEvent 0081B410 f end=0081B46D
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FrameScript_Object__RegisterAllScriptEvents 0081B470 f end=0081B4B1
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FrameScript_Object__UnregisterAllScriptEvents 0081B4C0 f end=0081B501
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strjoin 00816B60 f end=00816C31
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StringToBOOL 00815400 f end=00815480 type="int32_t __usercall func@<eax>(char* str, int32_t def@<esi>)"
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StringToBOOL 008154E0 f end=008154F4 type="int32_t __stdcall func(char* str)"
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StringToBOOL 00815500 f end=00815573 type="int32_t __stdcall func(lua_State* L, int32_t idx, int32_t def)"
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@ -9,3 +9,5 @@ s_errorHandlerRef 00AF576C l type="int32_t"
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s_recursiveTableHash 00AF5774 l type="int32_t"
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extra_funcs 00A443A8 l type="luaL_Reg[31]"
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s_compat_lua 00AF57F0 l type="char*" ; this is statically defined inside FrameScript_Initialize()
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s_taintLog 00BD0794 l type="HSLOG"
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s_blocksizes 00A47FBC l type="int32_t[9]"
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