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https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 09:52:28 +00:00
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No commits in common. "818ae9f3fc6b5346a25730f3062001eaeba8d2a0" and "ce95d02943f0104fd267d02cef3db70e8bf161df" have entirely different histories.
818ae9f3fc
...
ce95d02943
11 changed files with 1 additions and 359 deletions
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@ -413,7 +413,6 @@ static import_symbols() {
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|||
set_name(0x0048A520, "CLayoutFrame__SetDeferredResize");
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set_name(0x0048B130, "CLayoutFrame__DestroyLayout");
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set_name(0x0048B5F0, "CScriptObject__GetScriptObjectByName");
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set_name(0x0048BD20, "CImVector__Set");
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set_name(0x0048C1C0, "CSimpleTexture_SetVertexColor");
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set_name(0x0048C3E0, "CSimpleTexture_SetAlpha");
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set_name(0x0048D800, "CSimpleFontString_SetFormattedText");
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@ -567,7 +566,6 @@ static import_symbols() {
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set_name(0x004C3380, "C44Matrix__RotateAroundZ");
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set_name(0x004C33C0, "C44Matrix__Rotate");
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set_name(0x004C3420, "C3Vector__Normalize");
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||||
set_name(0x004C3460, "C44Matrix__Rotation");
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||||
set_name(0x004C3600, "C3Vector__Normalize@2");
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set_name(0x004C4B80, "TSGrowableArray_C3Vector__SetCount");
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set_name(0x004C4DF0, "C2Vector__C2Vector");
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@ -578,8 +576,6 @@ static import_symbols() {
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set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix");
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set_name(0x004C5550, "C33Matrix__Rotation");
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set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX");
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set_name(0x004C5820, "C33Matrix__Rotation@2");
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set_name(0x004C5940, "C33Matrix__Rotate");
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set_name(0x004C5990, "SE2SoundKitProperties__ResetToDefaults");
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set_name(0x004C6390, "SE2__StopSound");
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set_name(0x004C6A40, "SE2__PlaySoundKit");
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@ -4394,7 +4390,6 @@ static import_symbols() {
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set_name(0x0077EC80, "World__MapIsDungeon");
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set_name(0x0077EC90, "World__SetLoadProgressCallback");
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set_name(0x0077EFF0, "World__Render");
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set_name(0x0077F030, "CWorldScene__RenderWeather");
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set_name(0x0077F080, "World__QueryMapId");
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set_name(0x0077F090, "World__QueryObjectInside");
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set_name(0x0077F1B0, "World__QueryMapObjAreaTable");
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@ -4406,7 +4401,6 @@ static import_symbols() {
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set_name(0x0077FCD0, "World__ObjectIsDrawable");
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set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
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set_name(0x00780240, "World__ObjectUpdate");
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set_name(0x00780640, "World__GetCamPos");
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set_name(0x00780660, "World__SetShadowColor");
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set_name(0x00780710, "World__SetDetailDoodadDensity");
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set_name(0x00780730, "World__SetDetailDoodadDist");
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@ -4429,44 +4423,6 @@ static import_symbols() {
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set_name(0x007837F0, "World__Destroy");
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set_name(0x00783910, "World__GetFacets");
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set_name(0x00783A40, "World__GetFacets@2");
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set_name(0x00783B60, "Weather__GetType");
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set_name(0x00783B90, "Weather__FillInDefaultPrecipTexturePath");
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set_name(0x00784140, "Rain__GetMotionBlurMatrix");
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set_name(0x007842D0, "Rain__RealizePacket");
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set_name(0x007846A0, "Weather__SetType");
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set_name(0x00784850, "Weather__SetStormIntensity");
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set_name(0x00785880, "Snow__InitFlake");
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set_name(0x00785D60, "Snow__UpdatePacket");
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set_name(0x00785EA0, "Sand__InitGrain");
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set_name(0x00786210, "Sand__UpdatePacket");
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set_name(0x00786330, "Mists__CreateMist");
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set_name(0x00786E10, "Mists__Render");
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set_name(0x00787780, "Weather__constructor");
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set_name(0x00787CE0, "Rain__UpdatePackets");
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set_name(0x00788090, "Snow__UpdatePacketsSW");
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set_name(0x00788660, "Sand__UpdatePacketsSW");
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set_name(0x00789110, "Rain__destructor");
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set_name(0x007891B0, "Rain__RenderPatterPacketsSW");
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set_name(0x007898A0, "Rain__RenderDropPacketsSW");
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set_name(0x0078A030, "Rain__RenderPatterPackets");
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set_name(0x0078A640, "Rain__RenderDropPackets");
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set_name(0x0078AE20, "Rain__Render");
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set_name(0x0078AE70, "Snow__destructor");
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set_name(0x0078AEE0, "Snow__RenderPackets");
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set_name(0x0078B370, "Snow__RenderPackets@2");
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set_name(0x0078BA60, "Snow__Render");
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set_name(0x0078BAA0, "Sand__destructor");
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set_name(0x0078BB00, "Sand__RenderPackets");
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set_name(0x0078BEE0, "Sand__RenderPackets@2");
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set_name(0x0078C3E0, "Sand__Render");
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set_name(0x0078C420, "Mists__constructor");
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set_name(0x0078CA50, "Weather__Render");
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set_name(0x0078CA90, "Rain__constructor");
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set_name(0x0078CD30, "Snow__constructor");
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set_name(0x0078CF20, "Sand__constructor");
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set_name(0x0078D0B0, "Weather__Clear");
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set_name(0x0078D170, "Weather__Update");
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set_name(0x0078D540, "Weather__destructor");
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set_name(0x0078D610, "CWorldParam__TerrainLOD");
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set_name(0x0078D660, "CWorldParam__TerrainShadows");
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set_name(0x0078D6B0, "CWorldParam__MaxLights");
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@ -6666,7 +6622,6 @@ static import_symbols() {
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set_name(0x00CB7220, "s_logsysteminit");
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set_name(0x00CB732C, "s_defaultdir_critsect");
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set_name(0x00CB7358, "s_critsect@2");
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set_name(0x00CD7544, "World__s_weather");
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set_name(0x00CD7548, "World__particulate");
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set_name(0x00CD754C, "CWorldScene__s_m2Scene");
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set_name(0x00CD7554, "World__shadowModTexture");
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@ -91,7 +91,6 @@
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#include "map/CMapDoodadDef.h"
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#include "map/CMapEntity.h"
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#include "map/CMapBaseObjLink.h"
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#include "map/Weather.h"
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#include "character/CCharacterComponent.h"
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@ -1,55 +0,0 @@
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#ifndef WEATHER_H
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#define WEATHER_H
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DECLARE_STRUCT(Weather);
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#include "system/types.h"
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#include "tempest/vector.h"
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struct Weather
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{
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float intensity;
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float lastIntensity;
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float currStormItensity;
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float targetSkyDark;
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float startSkyDark;
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float currSkyDark;
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uint32_t weatherStartMs;
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uint32_t weatherStartMs2;
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uint32_t weatherType;
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uint32_t abrupt;
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float transitionSkyBox;
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float transitionSkyBoxNotAbrupt;
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float transitionSkyBoxNoWeather;
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CImVector color;
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char texturePath[260];
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||||
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||||
void* RainPtr;
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void* SnowPtr;
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||||
void* SandPtr;
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void* unkObject;
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||||
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int32_t unk_14C;
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void* unk_ptr_150;
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void* unk_ptr_154;
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||||
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int32_t unk_158;
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||||
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void* unk_ptr_15C;
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void* unk_ptr_160;
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||||
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C3Vector velocity;
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||||
C3Vector unkVec;
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||||
C3Vector playerPos;
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||||
int32_t unk_188;
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float facingAngle;
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float moveSpeed;
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int32_t unk_194;
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};
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#endif
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@ -1,4 +1,3 @@
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|||
|
||||
operator_new 00401010 f end=00401067 type="void* __stdcall func(uint32_t count)" ; void* operator new(size_t)
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||||
operator_delete 00401030 f end=0040104B type="void __stdcall func(void* ptr)" ; void operator delete(void*)
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||||
CDataStore__constructor 00401050 f end=0040106E type="CDataStore* __thiscall func(CDataStore* this)"
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@ -410,7 +409,6 @@ CLayoutFrame__ClearAllPoints 0048A510 f end=0048A515 ; CLayoutFrame::ClearAllPoi
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CLayoutFrame__SetDeferredResize 0048A520 f end=0048A5F0 ; CLayoutFrame::SetDeferredResize(int)
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||||
CLayoutFrame__DestroyLayout 0048B130 f end=0048B23B ; CLayoutFrame::DestroyLayout()
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||||
CScriptObject__GetScriptObjectByName 0048B5F0 f end=0048B671
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||||
CImVector__Set 0048BD20 f end=0048BDDA
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||||
CSimpleTexture_SetVertexColor 0048C1C0 f end=0048C23E ; CSimpleTexture_SetVertexColor(lua_State*)
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||||
CSimpleTexture_SetAlpha 0048C3E0 f end=0048C4B3 ; CSimpleTexture_SetAlpha(lua_State*)
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||||
CSimpleFontString_SetFormattedText 0048D800 f end=0048D88B type="int32_t __stdcall func(lua_State* L)"
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||||
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@ -564,7 +562,6 @@ C44Matrix__RotateAroundY 004C3340 f
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|||
C44Matrix__RotateAroundZ 004C3380 f
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||||
C44Matrix__Rotate 004C33C0 f
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||||
C3Vector__Normalize 004C3420 f type="void __thiscall func(C3Vector* this)"
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||||
C44Matrix__Rotation 004C3460 f end=004C3593
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||||
C3Vector__Normalize 004C3600 f type="void __thiscall func(C3Vector* this)"
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||||
TSGrowableArray_C3Vector__SetCount 004C4B80 f end=004C4C75 type="void __thiscall func(TSGrowableArray_C3Vector* this, uint32_t count)"
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||||
C2Vector__C2Vector 004C4DF0 f end=004C4E06
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||||
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@ -575,8 +572,6 @@ CMath__NormalizeAngle0to2pi 004C5090 f end=004C50B4
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|||
C33Matrix__operator_assign_C33Matrix 004C51B0 f
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C33Matrix__Rotation 004C5550 f end=004C55A2
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||||
C33Matrix__FromEulerAnglesZYX 004C56D0 f end=004C581A
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||||
C33Matrix__Rotation 004C5820 f end=004C5932
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||||
C33Matrix__Rotate 004C5940 f end=004C5984
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||||
SE2SoundKitProperties__ResetToDefaults 004C5990 f end=004C5A18
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||||
SE2__StopSound 004C6390 f end=004C6410
|
||||
SE2__PlaySoundKit 004C6A40 f end=004C713B
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@ -4391,7 +4386,6 @@ SBigPowMod 0077C980 f end=0077C9A4 type="void __stdcall func(BigData* a, BigData
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World__MapIsDungeon 0077EC80 f end=0077EC8B
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||||
World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
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||||
World__Render 0077EFF0 f end=0077F00C
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||||
CWorldScene__RenderWeather 0077F030 f end=0077F03B
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||||
World__QueryMapId 0077F080 f end=0077F086
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||||
World__QueryObjectInside 0077F090 f end=0077F0A4
|
||||
World__QueryMapObjAreaTable 0077F1B0 f end=0077F1D1
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||||
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@ -4403,7 +4397,6 @@ CComand_CharacterAmbient 0077F750 f end=0077F7D1
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World__ObjectIsDrawable 0077FCD0 f end=0077FD07
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||||
World__ObjectTestConvexVolume 0077FFB0 f end=00780122
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||||
World__ObjectUpdate 00780240 f end=007804F5
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||||
World__GetCamPos 00780640 f end=00780646
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||||
World__SetShadowColor 00780660 f end=0078070D
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||||
World__SetDetailDoodadDensity 00780710 f end=0078072F
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||||
World__SetDetailDoodadDist 00780730 f end=00780761
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||||
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@ -4426,44 +4419,6 @@ World__PrepareUpdate 007831A0 f end=007834FE
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World__Destroy 007837F0 f end=007BA834
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||||
World__GetFacets 00783910 f end=00783A36
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||||
World__GetFacets 00783A40 f end=00783A5E
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||||
Weather__GetType 00783B60 f end=00783B8C
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||||
Weather__FillInDefaultPrecipTexturePath 00783B90 f end=00783BCE
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||||
Rain__GetMotionBlurMatrix 00784140 f end=0078426F
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Rain__RealizePacket 007842D0 f end=007843D9
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Weather__SetType 007846A0 f end=0078484C
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||||
Weather__SetStormIntensity 00784850 f end=00784A24
|
||||
Snow__InitFlake 00785880 f end=00785D55
|
||||
Snow__UpdatePacket 00785D60 f end=00785E9F
|
||||
Sand__InitGrain 00785EA0 f end=0078620E
|
||||
Sand__UpdatePacket 00786210 f end=00786330
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||||
Mists__CreateMist 00786330 f end=00786559
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||||
Mists__Render 00786E10 f end=00787779
|
||||
Weather__constructor 00787780 f end=0078791A
|
||||
Rain__UpdatePackets 00787CE0 f end=00788090
|
||||
Snow__UpdatePacketsSW 00788090 f end=00788657
|
||||
Sand__UpdatePacketsSW 00788660 f end=00788927
|
||||
Rain__destructor 00789110 f end=007891A8
|
||||
Rain__RenderPatterPacketsSW 007891B0 f end=007898A0
|
||||
Rain__RenderDropPacketsSW 007898A0 f end=0078A029
|
||||
Rain__RenderPatterPackets 0078A030 f end=0078A63F
|
||||
Rain__RenderDropPackets 0078A640 f end=0078AE1D
|
||||
Rain__Render 0078AE20 f end=0078AE6A
|
||||
Snow__destructor 0078AE70 f end=0078AED1
|
||||
Snow__RenderPackets 0078AEE0 f end=0078B363
|
||||
Snow__RenderPackets 0078B370 f end=0078BA51
|
||||
Snow__Render 0078BA60 f end=0078BA9C
|
||||
Sand__destructor 0078BAA0 f end=0078BAF6
|
||||
Sand__RenderPackets 0078BB00 f end=0078BED3
|
||||
Sand__RenderPackets 0078BEE0 f end=0078C3D3
|
||||
Sand__Render 0078C3E0 f end=0078C41C
|
||||
Mists__constructor 0078C420 f end=0078C4F8
|
||||
Weather__Render 0078CA50 f end=0078CA8C
|
||||
Rain__constructor 0078CA90 f end=0078CD2A
|
||||
Snow__constructor 0078CD30 f end=0078CF1F
|
||||
Sand__constructor 0078CF20 f end=0078D0A8
|
||||
Weather__Clear 0078D0B0 f end=0078D12A
|
||||
Weather__Update 0078D170 f end=0078D53C
|
||||
Weather__destructor 0078D540 f end=0078D602
|
||||
CWorldParam__TerrainLOD 0078D610 f end=0078D652
|
||||
CWorldParam__TerrainShadows 0078D660 f end=0078D6A2
|
||||
CWorldParam__MaxLights 0078D6B0 f end=0078D6E2
|
||||
|
|
@ -6663,7 +6618,6 @@ g_opt 00CAE958 l type="STORMOPTIONS"
|
|||
s_logsysteminit 00CB7220 l type="int32_t"
|
||||
s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION"
|
||||
s_critsect 00CB7358 l type="CRITICAL_SECTION[4]"
|
||||
World__s_weather 00CD7544 l
|
||||
World__particulate 00CD7548 l
|
||||
CWorldScene__s_m2Scene 00CD754C l
|
||||
World__shadowModTexture 00CD7554 l
|
||||
|
|
|
|||
|
|
@ -46,7 +46,3 @@ CFacet__Set 007912C0 f end=00791378
|
|||
CFacet__constructor 00983940 f end=0098398F
|
||||
CAaBox__Bounding 00984930 f end=00984C6D
|
||||
CFacet__Set 009838D0 f end=0098393E
|
||||
CImVector__Set 0048BD20 f end=0048BDDA
|
||||
C44Matrix__Rotation 004C3460 f end=004C3593
|
||||
C33Matrix__Rotation 004C5820 f end=004C5932
|
||||
C33Matrix__Rotate 004C5940 f end=004C5984
|
||||
|
|
|
|||
|
|
@ -1,38 +0,0 @@
|
|||
Weather__GetType 00783B60 f end=00783B8C
|
||||
Weather__FillInDefaultPrecipTexturePath 00783B90 f end=00783BCE
|
||||
Rain__GetMotionBlurMatrix 00784140 f end=0078426F
|
||||
Rain__RealizePacket 007842D0 f end=007843D9
|
||||
Weather__SetType 007846A0 f end=0078484C
|
||||
Weather__SetStormIntensity 00784850 f end=00784A24
|
||||
Snow__InitFlake 00785880 f end=00785D55
|
||||
Snow__UpdatePacket 00785D60 f end=00785E9F
|
||||
Sand__InitGrain 00785EA0 f end=0078620E
|
||||
Sand__UpdatePacket 00786210 f end=00786330
|
||||
Mists__CreateMist 00786330 f end=00786559
|
||||
Mists__Render 00786E10 f end=00787779
|
||||
Weather__constructor 00787780 f end=0078791A
|
||||
Rain__UpdatePackets 00787CE0 f end=00788090
|
||||
Snow__UpdatePacketsSW 00788090 f end=00788657
|
||||
Sand__UpdatePacketsSW 00788660 f end=00788927
|
||||
Rain__destructor 00789110 f end=007891A8
|
||||
Rain__RenderPatterPacketsSW 007891B0 f end=007898A0
|
||||
Rain__RenderDropPacketsSW 007898A0 f end=0078A029
|
||||
Rain__RenderPatterPackets 0078A030 f end=0078A63F
|
||||
Rain__RenderDropPackets 0078A640 f end=0078AE1D
|
||||
Rain__Render 0078AE20 f end=0078AE6A
|
||||
Snow__destructor 0078AE70 f end=0078AED1
|
||||
Snow__RenderPackets 0078AEE0 f end=0078B363
|
||||
Snow__RenderPackets 0078B370 f end=0078BA51
|
||||
Snow__Render 0078BA60 f end=0078BA9C
|
||||
Sand__destructor 0078BAA0 f end=0078BAF6
|
||||
Sand__RenderPackets 0078BB00 f end=0078BED3
|
||||
Sand__RenderPackets 0078BEE0 f end=0078C3D3
|
||||
Sand__Render 0078C3E0 f end=0078C41C
|
||||
Mists__constructor 0078C420 f end=0078C4F8
|
||||
Weather__Render 0078CA50 f end=0078CA8C
|
||||
Rain__constructor 0078CA90 f end=0078CD2A
|
||||
Snow__constructor 0078CD30 f end=0078CF1F
|
||||
Sand__constructor 0078CF20 f end=0078D0A8
|
||||
Weather__Clear 0078D0B0 f end=0078D12A
|
||||
Weather__Update 0078D170 f end=0078D53C
|
||||
Weather__destructor 0078D540 f end=0078D602
|
||||
|
|
@ -25,4 +25,4 @@ World__QueryObjectInside 0077F090 f end=0077F0A4
|
|||
World__QueryMapObjAreaTable 0077F1B0 f end=0077F1D1
|
||||
World__Update 007815C0 f end=00781604
|
||||
World__SetFarClip 00780800 f end=0078085F
|
||||
World__GetCamPos 00780640 f end=00780646
|
||||
|
||||
|
|
|
|||
|
|
@ -23,4 +23,3 @@ World__detailDoodadDensity 00CD773C l
|
|||
World__shadowModTexture 00CD7554 l
|
||||
World__shadowColor 00CD7878 l
|
||||
World__particulate 00CD7548 l
|
||||
World__s_weather 00CD7544 l
|
||||
|
|
|
|||
|
|
@ -32,4 +32,3 @@ CWorldScene__AddDoodadDefs 007998A0 f end=00799977
|
|||
CWorldScene__CullDoodadsExterior 00799980 f end=00799B62
|
||||
CWorldScene__CullDoodadsInterior 00799B70 f end=00799D36
|
||||
CWorldScene__CullMapObjDefGroupFromExterior 007B3A10 f end=007B3B1A
|
||||
CWorldScene__RenderWeather 0077F030 f end=0077F03B
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -33140,173 +33140,6 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Weather",
|
||||
"size": 408,
|
||||
"members": [
|
||||
{
|
||||
"type": "float",
|
||||
"name": "intensity",
|
||||
"offset": 0
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "lastIntensity",
|
||||
"offset": 4
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "currStormItensity",
|
||||
"offset": 8
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "targetSkyDark",
|
||||
"offset": 12
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "startSkyDark",
|
||||
"offset": 16
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "currSkyDark",
|
||||
"offset": 20
|
||||
},
|
||||
{
|
||||
"type": "uint32_t",
|
||||
"name": "weatherStartMs",
|
||||
"offset": 24
|
||||
},
|
||||
{
|
||||
"type": "uint32_t",
|
||||
"name": "weatherStartMs2",
|
||||
"offset": 28
|
||||
},
|
||||
{
|
||||
"type": "uint32_t",
|
||||
"name": "weatherType",
|
||||
"offset": 32
|
||||
},
|
||||
{
|
||||
"type": "uint32_t",
|
||||
"name": "abrupt",
|
||||
"offset": 36
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "transitionSkyBox",
|
||||
"offset": 40
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "transitionSkyBoxNotAbrupt",
|
||||
"offset": 44
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "transitionSkyBoxNoWeather",
|
||||
"offset": 48
|
||||
},
|
||||
{
|
||||
"type": "CImVector",
|
||||
"name": "color",
|
||||
"offset": 52
|
||||
},
|
||||
{
|
||||
"type": "char",
|
||||
"name": "texturePath",
|
||||
"arrsize": 260,
|
||||
"offset": 56
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "RainPtr",
|
||||
"offset": 316
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "SnowPtr",
|
||||
"offset": 320
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "SandPtr",
|
||||
"offset": 324
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "unkObject",
|
||||
"offset": 328
|
||||
},
|
||||
{
|
||||
"type": "int32_t",
|
||||
"name": "unk_14C",
|
||||
"offset": 332
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "unk_ptr_150",
|
||||
"offset": 336
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "unk_ptr_154",
|
||||
"offset": 340
|
||||
},
|
||||
{
|
||||
"type": "int32_t",
|
||||
"name": "unk_158",
|
||||
"offset": 344
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "unk_ptr_15C",
|
||||
"offset": 348
|
||||
},
|
||||
{
|
||||
"type": "void*",
|
||||
"name": "unk_ptr_160",
|
||||
"offset": 352
|
||||
},
|
||||
{
|
||||
"type": "C3Vector",
|
||||
"name": "velocity",
|
||||
"offset": 356
|
||||
},
|
||||
{
|
||||
"type": "C3Vector",
|
||||
"name": "unkVec",
|
||||
"offset": 368
|
||||
},
|
||||
{
|
||||
"type": "C3Vector",
|
||||
"name": "playerPos",
|
||||
"offset": 380
|
||||
},
|
||||
{
|
||||
"type": "int32_t",
|
||||
"name": "unk_188",
|
||||
"offset": 392
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "facingAngle",
|
||||
"offset": 396
|
||||
},
|
||||
{
|
||||
"type": "float",
|
||||
"name": "moveSpeed",
|
||||
"offset": 400
|
||||
},
|
||||
{
|
||||
"type": "int32_t",
|
||||
"name": "unk_194",
|
||||
"offset": 404
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ARGLIST",
|
||||
"size": 16,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue