#ifndef D3D9_SWAPEFFECT_H #define D3D9_SWAPEFFECT_H DECLARE_ENUM(D3DSWAPEFFECT); enum D3DSWAPEFFECT { D3DSWAPEFFECT_DISCARD = 1, D3DSWAPEFFECT_FLIP = 2, D3DSWAPEFFECT_COPY = 3, D3DSWAPEFFECT_OVERLAY = 4, D3DSWAPEFFECT_FLIPEX = 5, D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF }; #endif