#ifndef BC_THREAD_THREAD_H #define BC_THREAD_THREAD_H DECLARE_STRUCT(Blizzard__Thread__ThreadRecord); typedef Blizzard__Thread__ThreadRecord* Blizzard__Thread__Thread; struct Blizzard__Thread__ThreadRecord { uint32_t unk00; uint32_t unk04; uint32_t unk08; uint32_t unk0C; int32_t start; int32_t refCount; uint32_t unk18; uint32_t unk1C; uint32_t unk20; uint32_t unk24; uint32_t unk28; uint32_t unk2C; char debugName[8]; }; #endif