#ifndef CAMERA_CAMERA_H #define CAMERA_CAMERA_H DECLARE_STRUCT(CAngle); DECLARE_STRUCT(CCamera); #include "common/datamanager.h" typedef HDATAMGR HCAMERA; // class CAngle : public TManaged struct CAngle { TManaged_float b_base; float m_cos; float m_sin; }; // class CCamera : public CDataMgr struct CCamera { TManaged_C3Vector m_position; TManaged_C3Vector m_target; TManaged_float m_distance; TManaged_float m_zFar; TManaged_float m_zNear; CAngle m_aoa; CAngle m_fov; CAngle m_roll; CAngle m_rotation; }; #endif