#ifndef BC_STRING_CONVERSION_CODEPAGE_TO_UTF8_H #define BC_STRING_CONVERSION_CODEPAGE_TO_UTF8_H DECLARE_STRUCT(Blizzard__StringConversion_CodepageToUTF8__ToNative); #include "bc/util/buffer.h" // class Blizzard::CodepageToUTF8::ToNative : Blizzard::Util::Buffer<300, wchar_t> struct Blizzard__StringConversion_CodePageToUTF8__ToNative { Blizzard__Util__Buffer_300_char _; }; #endif