-- #include "StructDef.lua" local CImVector = Struct("CImVector") :field("r", "uint8") :field("g", "uint8") :field("b", "uint8") :field("a", "uint8") local C3Vector = Struct("C3Vector") :field("x", "float") :field("y", "float") :field("z", "float") local C2iVector = Struct("C2iVector") :field("x", "int32") :field("y", "int32") local CAaBox = Struct("CAaBox") :embed("top", C3Vector) :embed("bottom", C3Vector) local CAaSphere = Struct("CAaSphere") :embed("center", C3Vector) :field("d", "float") local C44Matrix = Struct("C44Matrix") :array('m', 'float', 16) local TSGrowableArray = Struct("TSGrowableArray") :field('m_alloc', 'uint32') :field('m_count', 'uint32') :ptr('data') :field('m_chunk', 'uint32') local TSExplicitList = Struct("TSExplicitList") :field("m_linkOffset", "uint32") :ptr("ptr1") :ptr("ptr2") local CMapBaseObj = Struct("CMapBaseObj") :ptr("void*", "vtable") :field("objectIndex", "uint32") :field("type", "uint16") :field("refCount", "uint16") :field("unk_C", "int32") :ptr("prev") :ptr("next") :embed("objLink", TSExplicitList)