#ifndef UI_BACKDROP_GENERATOR_H #define UI_BACKDROP_GENERATOR_H #include "tempest/vector.h" #include "ui/simpletexture.h" struct CBackdropGenerator { CSimpleTexture* m_backgroundTexture; CSimpleTexture* m_leftTexture; CSimpleTexture* m_rightTexture; CSimpleTexture* m_topTexture; CSimpleTexture* m_bottomTexture; CSimpleTexture* m_topLeftTexture; CSimpleTexture* m_topRightTexture; CSimpleTexture* m_bottomLeftTexture; CSimpleTexture* m_bottomRightTexture; uint32_t dword24; uint32_t dword28; uint32_t dword2C; uint32_t dword30; uint32_t dword34; uint32_t dword38; uint32_t dword3C; uint32_t dword40; uint32_t dword44; uint32_t dword48; uint32_t dword4C; uint32_t dword50; uint32_t dword54; uint32_t dword58; uint32_t dword5C; uint32_t dword60; CImVector m_borderColor; uint32_t dword68; }; #endif