#ifndef UI_SCRIPT_REGION_H #define UI_SCRIPT_REGION_H #include "ui/simpleframe.h" #include "ui/scriptobject.h" #include "ui/layoutframe.h" DECLARE_STRUCT(CScriptRegion); // forward declare to avoid problems DECLARE_STRUCT(CSimpleFrame); // struct CScriptRegion : CScriptObject, CLayoutFrame { struct CScriptRegion { CScriptObject b_base_01; CLayoutFrame b_base_02; CSimpleFrame* m_parent; void* m_animGroups; uint32_t scriptregion_dword8; }; #endif