CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8 CGxDeviceD3d__ISetPresentParms 0068E250 f end=0068E448 CGxDeviceD3d__PoolDestroy 0068E720 f end=0068E742 CGxDeviceD3d__CursorSetVisible 0068E750 f end=0068E7D6 CGxDeviceD3d__ICursorDraw 0068E810 f end=0068E8F2 CGxDeviceD3d__ICursorCreate 0068E900 f end=0068E975 CGxDeviceD3d__ICreateWindow 0068EBB0 f end=0068ED78 CGxDeviceD3d__ILoadD3dLib 0068ED80 f end=0068EE13 CGxDeviceD3d__ISetCaps 0068EE20 f end=0068F36D CGxDeviceD3d__ICreateD3dDevice 0068F3D0 f end=0068F692 CGxDeviceD3d__IBufUnlock 0068FA60 f end=0068FADC CGxDeviceD3d__BufUnlock 0068FAE0 f end=0068FB07 CGxDeviceD3d__IBufLock 0068FB10 f end=0068FCDC CGxDeviceD3d__BufLock 0068FCE0 f end=0068FCFE CGxDeviceD3d__BufData 0068FD00 f end=0068FD49 CGxDeviceD3d__CGxDeviceD3d 0068FD50 f end=0068FE80 CGxDeviceD3d__DeviceWM 00690230 f end=0069038D CGxDeviceD3d__DeviceSetFormat 006904D0 f end=006905E8 CGxDeviceD3d__ICreateD3d 00690680 f end=00690742 CGxDeviceD3d__DeviceCreate_WindowProc_CGxFormat 00690750 f end=00690821 CGxDeviceD3d__ICreateD3dVB 0069FB00 f end=0069FB68 CGxDeviceD3d__CreatePoolAPI 0069FB70 f end=0069FBB8 CGxDeviceD3d__ICursorDestroy 006A00C0 f end=006A0102 CGxDeviceD3d__WindowProcD3d 006A0360 f end=006A0834 CGxDeviceD3d__ITexCreate 006A2C00 f end=006A2D7E CGxDeviceD3d__ITexUpload 006A2D80 f end=006A3062 CGxDeviceD3d__ITexMarkAsUpdated 006A3070 f end=006A30CF CGxDeviceD3d__ISceneBegin 006A3350 f end=006A3417 CGxDeviceD3d__ISceneEnd 006A3420 f end=006A3449 CGxDeviceD3d__ScenePresent 006A3450 f end=006A3611 CGxDeviceD3d__Draw 006A3620 f end=006A3716 CGxDeviceD3d__IStateSyncEnables 006A3810 f end=006A386E CGxDeviceD3d__ISetVertexBuffer 006A39E0 f end=006A3A59 CGxDeviceD3d__IStateSetD3DDefaults 006A3A60 f end=006A3C34 CGxDeviceD3d__DsSet 006A3C40 f end=006A40F2 CGxDeviceD3d__ISetColorOp 006A4190 f end=006A41EC CGxDeviceD3d__ISetAlphaOp 006A41F0 f end=006A424C CGxDeviceD3d__IStateSyncMaterial 006A4700 f end=006A4846 CGxDeviceD3d__IStateSyncXforms 006A4850 f end=006A48FE CGxDeviceD3d__ISetTexture 006A4900 f end=006A4AB3 CGxDeviceD3d__IRsSendToHw 006A4C30 f end=006A5499 CGxDeviceD3d__ICreateD3dVertexDecl 006A5540 f end=006A5677 CGxDeviceD3d__IStateSyncVertexPtrs 006A5700 f end=006A5934 CGxDeviceD3d__IStateSync 006A5940 f end=006A59f5 CGxDeviceD3d__CapsWindowSize 006A5A00 f end=006A5A25 CGxDeviceD3d__IXformSetWorld 006A5A30 f end=006A5A92 type="void __thiscall func(CGxDeviceD3d* this)" CGxDeviceD3d__IBindPixelShader 006A5C70 f end=006A5D48 CGxDeviceD3d__IShaderCreate 006A5E10 f end=006A5E36 CGxDeviceD3d__SceneClear 006A74B0 f end=006A7538 CGxDeviceD3d__CapsWindowSizeInScreenCoords 006A9920 f end=006A99D4 CGxDeviceD3d__XformSetProjection 006A9B40 f end=006A9D88 CGxDeviceD3d__XformSetView 006A9E00 f end=006A9E09 CGxDeviceD3d__IShaderConstantsFlush 006A9FE0 f end=006AA06D CGxDeviceD3d__IShaderCreatePixel 006AA070 f end=006AA0C5 CGxDeviceD3d__IShaderCreateVertex 006AA0D0 f end=006AA125 CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A CGxDeviceD3d__IBindVertexShader 006AA2F0 f end=006AA346 CGxDeviceD3d__IReleaseD3dResources 00690150 f end=00690223 CGxDeviceD3d__ICursorClip 0069FE10 f end=0069FE57