#ifndef CDETAILDOODADINST_H #define CDETAILDOODADINST_H DECLARE_STRUCT(CDetailDoodadGeomVertex); DECLARE_STRUCT(CDetailDoodadGeom); DECLARE_STRUCT(CDetailDoodadInst); #include "system/types.h" #include "texture/texture.h" #include "tempest/vector.h" #include "storm/array.h" struct CMapChunk; struct CDetailDoodadGeomVertex { uint16_t unk_00; uint16_t unk_02; uint32_t unk_04; C3Vector pos; float angle; float scale; C3Vector unkVec; uint32_t color; }; STORM_TS_GROWABLE_ARRAY(CDetailDoodadGeomVertex); struct CDetailDoodadGeom { CTexture* texture; int32_t unkVertexCount; int32_t unkIndexCount; void* unkVertBufStream; void* unkIdxBufStream; TSGrowableArray_CDetailDoodadGeomVertex data; }; struct CDetailDoodadInst { int32_t objectIndex; CDetailDoodadGeom geom[4]; int32_t unkCounter; CMapChunk* mapChunkOwner; int32_t unk_09C; int32_t unk_0A0; }; #endif