#ifndef D3D9_ADAPTERIDENTIFIER_H #define D3D9_ADAPTERIDENTIFIER_H DECLARE_STRUCT(D3DADAPTER_IDENTIFIER9); #include "external/win/guid.h" #include "external/win/largeinteger.h" struct D3DADAPTER_IDENTIFIER9 { char Driver[512]; char Description[512]; char DeviceName[32]; LARGE_INTEGER DriverVersion; uint32_t VendorId; uint32_t DeviceId; uint32_t SubSysId; uint32_t Revision; GUID DeviceIdentifier; uint32_t WHQLLevel; }; #endif