#ifndef GX_STATE_BOM_H #define GX_STATE_BOM_H #include "system/types.h" #include "storm/array.h" typedef struct CGxStateBom CGxStateBom; struct CGxStateBom { union { int32_t i[3]; uint32_t u[3]; float f[3]; void* p; } m_data; int32_t filler; }; STORM_TS_FIXED_ARRAY(CGxStateBom); #endif