#ifndef CMAPCHUNKBUF_H #define CMAPCHUNKBUF_H DECLARE_STRUCT(CMapChunkBuf); #include "system/types.h" #include "gx/buffer.h" struct CMapChunkBuf { uint32_t unk_00; float flushTimer; uint32_t vertexDataSize; uint32_t indexDataSize; CGxBuf* vertexBuf; CGxBuf* indexBuf; CGxPool* vertexPool; CGxPool* indexPool; uint32_t unk_20; uint32_t unk_24; }; #endif