-- #include "cgobject.lua" local ObjectFields = Struct("ObjectFields") :hex("GUID", "uint64") :field("type", "uint32") :field("unk", "uint32") :field("scale", "float") :field("pad", "uint32") local ItemEnchantment = Struct("ItemEnchantment") :array("id", "uint32", 3) local ItemFields = Struct("ItemFields") :hex("Owner", "uint64") :hex("Contained", "uint64") :hex("Creator", "uint64") :hex("GiftCreator", "uint64") :field("StackCount", "int32") :field("Duration", "int32") :array("SpellCharges", "int32", 5) :hex("Flags", "uint32") :structArray("Enchantment", ItemEnchantment, 12) :field("PropertySeed", "int32") :field("RandomPropertiesID", "int32") :field("Durability", "int32") :field("MaxDurability", "int32") :field("CreatePlayedTime", "int32") :field("Pad", "int32") local CGItem = Struct("CGItem", CGObject) :paddingTo(0x3E0) :embed("ObjectFields", ObjectFields) -- 0x3E0 :embed("ItemFields", ItemFields) -- 0x3F8 :field("itemId", "int32") -- 0x4E0 :field("scale", "float") -- 0x4E4 :paddingTo(0x4F4) :field("StackCount", "int32") -- 0x4F4 :array("SpellCharges", "int32", 5) -- 0x4F8 :hex("Flags", "uint32") -- 0x50C :structArray("Enchantment", ItemEnchantment, 12) -- 0x510 :field("Durability", "int32") -- 0x5A0 :paddingTo(0x5A8) -- #include "load_bagpack_item.lua"