#ifndef UI_SIMPLE_REGION_H #define UI_SIMPLE_REGION_H #include "ui/scriptregion.h" DECLARE_STRUCT(CSimpleRegion); // struct CSimpleRegion : CScriptRegion struct CSimpleRegion { CScriptRegion b_base; int32_t m_numAlpha; uint8_t m_alpha[4]; int32_t m_numColor; CImVector m_color[4]; uint32_t m_regionLink[2]; uint32_t m_drawLink[2]; uint16_t m_regionFlags; uint16_t padding; }; #endif