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26 lines
No EOL
569 B
C
26 lines
No EOL
569 B
C
#ifndef D3D9_LIGHT_H
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#define D3D9_LIGHT_H
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DECLARE_STRUCT(D3DLIGHT9);
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#include "external/d3d9/lighttype.h"
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#include "external/d3d9/colorvalue.h"
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#include "external/d3d9/vector.h"
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struct D3DLIGHT9 {
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D3DLIGHTTYPE Type;
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D3DCOLORVALUE Diffuse;
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D3DCOLORVALUE Specular;
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D3DCOLORVALUE Ambient;
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D3DVECTOR Position;
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D3DVECTOR Direction;
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float Range;
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float Falloff;
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float Attenuation0;
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float Attenuation1;
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float Attenuation2;
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float Theta;
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float Phi;
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};
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#endif |