binana/profile/3.3.5a-windows-386/include/bc/stringconversion/passthrough.h

13 lines
386 B
C

#ifndef BC_STRING_CONVERSION_PASSTHROUGH_H
#define BC_STRING_CONVERSION_PASSTHROUGH_H
DECLARE_STRUCT(Blizzard__StringConversion_Passthrough__ToNative);
#include "bc/util/buffer.h"
// class Blizzard::StringConversion_Passthrough::ToNative : Blizzard::Util::Buffer<300, char>
struct Blizzard__StringConversion__Passthrough__ToNative {
Blizzard__Util__Buffer_300_char _;
};
#endif